mesa.git
2016-06-18 Ilia Mirkinnv50: add support for GL_EXT_window_rectangles
2016-06-18 Ilia Mirkinnvc0: add support for GL_EXT_window_rectangles
2016-06-18 Ilia Mirkinst/mesa: add support for GL_EXT_window_rectangles
2016-06-18 Ilia Mirkingallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all...
2016-06-18 Ilia Mirkingallium: add API for setting window rectangles
2016-06-18 Ilia Mirkinmesa: add GL_EXT_window_rectangles state storage/retrie...
2016-06-18 Ilia Mirkinglapi: add GL_EXT_window_rectangles entrypoints
2016-06-18 Samuel Pitoisetnv50/ir: add missing strings for some recent sysvals
2016-06-17 Bruce Cherniakswr: Update screen->context pointer with multiple contexts.
2016-06-17 Brian Paulscons: put the generated git_sha1.h file in top-level...
2016-06-17 Tim Rowleyswr: switch from overriding -march to selecting features
2016-06-17 Timothy Arcerimesa: remove remaining tabs in api_validate.c
2016-06-17 Samuel Iglesias... i965/fs: indirect addressing with doubles is not suppor...
2016-06-17 Iago Toral... i965/fs: Fix single-precision to double-precision conve...
2016-06-17 Kenneth Graunkedocs: Mention GL_ARB_ES3_1_compatibility in release...
2016-06-16 Kenneth Graunkei965: Fix comment about CS scratch space encodings...
2016-06-16 Kenneth Graunkedocs: Update ARB_ES3_1_compatibility status for i965.
2016-06-16 Kenneth Graunkei965: Drop perf_debug about rasterizer discard in SOL...
2016-06-16 Kenneth Graunkei965: Enable GL_ARB_ES3_1_compatibility on Gen8+ if...
2016-06-16 Ian Romanickmesa: If validation fails in a debug context just emit...
2016-06-16 Ian Romanickglsl: Always strip arrayness in precision_qualifier_allowed
2016-06-16 Jose Fonsecamesa/main: Update _mesa_new_shader.
2016-06-16 Christian Königst/vdpau: we support lumakeying now
2016-06-16 Christian Königvl: support luma keying for interlaced surfaces as...
2016-06-16 Timothy Arcerii965: remove remaining tabs in brw_link.cpp
2016-06-16 Mathias Fröhlichvbo: Use a bitmask to track the active arrays in vbo_save*.
2016-06-16 Mathias Fröhlichvbo: Use a bitmask to track the active arrays in vbo_exec*.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate the active_samplers...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate the enabled textures.
2016-06-16 Mathias Fröhlichmesa: Use designated bool value to check texture unit...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate SamplersUsed
2016-06-16 Mathias Fröhlichi965: Use bitmask/ffs to iterate used vertex attributes.
2016-06-16 Mathias Fröhlichi965: Use bitmask/ffs to iterate enabled clip planes.
2016-06-16 Mathias Fröhlichradeon/r200: Use bitmask/ffs to iterate enabled clip...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled clip planes.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate color material attributes.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to build ff fragment shader keys.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to build ff vertex shader keys.
2016-06-16 Mathias Fröhlichmesa: Remove the linked list of enabled lights
2016-06-16 Mathias Fröhlichmesa: Switch to bitmask based enabled lights in gen_mat...
2016-06-16 Mathias Fröhlichradeon/r200: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichnouveau: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichtnl: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled lights for...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichmesa: Track enabled lights in a bitmask
2016-06-16 Mathias Fröhlichmesa: Rename CoordReplaceBits back to CoordReplace.
2016-06-16 Mathias Fröhlichmesa: Remove the now unused CoordsReplace array.
2016-06-16 Mathias Fröhlichi965: Convert i965 to use CoordsReplaceBits.
2016-06-16 Mathias Fröhlichi915: Convert i915 to use CoordsReplaceBits.
2016-06-16 Mathias Fröhlichr200: convert r200 to use CoordsReplaceBits.
2016-06-16 Mathias Fröhlichgallium: Convert the state_tracker to use CoordsReplace...
2016-06-16 Mathias Fröhlichswrast: Convert swrast to use CoordsReplaceBits.
2016-06-16 Mathias Fröhlichmesa: Add gl_point_attrib::CoordReplaceBits bitfield.
2016-06-16 Timothy Arcerimesa/glsl: stop using GL shader type internally
2016-06-15 Brian Paulauxilary/os: allow appending to GALLIUM_LOG_FILE
2016-06-15 Chad Versaceanv: Fix a harmless overflow warning
2016-06-15 Rob Herringvc4: fix vc4_resource_from_handle() stride calculation
2016-06-15 Kenneth Graunkei965: Use a uniform for gl_PatchVerticesIn in the TCS...
2016-06-15 Kenneth Graunkeglsl: Optionally lower TCS gl_PatchVerticesIn to a...
2016-06-15 Kenneth Graunkei965: Use a uniform for gl_PatchVerticesIn in the TES.
2016-06-15 Kenneth Graunkeglsl: Optionally lower TES gl_PatchVerticesIn to a...
2016-06-15 Marek Olšákwinsys/radeon: use the common job queue for multithread...
2016-06-15 Marek Olšákgallium/util: import the multithreaded job queue from...
2016-06-15 Nicolai Hähnleradeonsi: fix undefined left-shift into sign bit
2016-06-15 Nicolai Hähnlest_glsl_to_tgsi: don't read potentially uninitialized...
2016-06-15 Nicolai Hähnlemesa/main: fix integer overflows in _mesa_image_offset
2016-06-15 Timothy Arcerii965: remove type_size_vec4_times_4()
2016-06-14 Kenneth Graunkemesa: Pass gl_constant_value union into _mesa_fetch_sta...
2016-06-14 Marek Olšákgallium/radeon: num-cs-flushes query should display...
2016-06-14 Marek Olšákgallium/radeon: add driver queries for compute/dma...
2016-06-14 Marek Olšákradeonsi: don't generate "ret void undef"
2016-06-14 Marek Olšákradeonsi: try to hit direct hw MSAA resolve by changing...
2016-06-14 Marek Olšákradeonsi: clarify the MSAA resolve limitation with...
2016-06-14 Marek Olšákgallium/radeon: add micro_tile_mode to radeon_surf
2016-06-14 Gurchetan SinghAdded pbuffer hooks for surfaceless platform
2016-06-14 Roland Scheideggergallium/util: don't use blocksize for minify for assertions
2016-06-14 Roland Scheideggerllvmpipe: hack-fix bugs due to bogus bind flags
2016-06-14 Rob Clarkfreedreno: support start param for sampler views/states
2016-06-14 Rob Clarkfreedreno: only do extra vertex-buffer state logic...
2016-06-14 Rob Clarkfreedreno: use util_copy_constant_buffer() helper
2016-06-14 Nayan Deshmukhst/vdpau: replace 0.f and 1.f with 0.0f and 1.0f respec...
2016-06-14 Tomasz Figai965: Check return value of screen->image.loader->getBu...
2016-06-14 Michel Dänzerst/dri: Clear drawable texture_mask in dri2_invalidate_...
2016-06-14 Eduardo Lima... glsl/builtin_variables: Populate MaxCombinedShaderStora...
2016-06-14 Julien Isorcest/va: ensure linear memory for dmabuf
2016-06-14 Dylan Bakerisl: Replace bash generator with python generator
2016-06-14 Mathias Fröhlichmesa: Make use of u_bit_scan{,64}.
2016-06-14 Mathias Fröhlichmesa/gallium: Move u_bit_scan{,64} from gallium to...
2016-06-14 Aaron Watryclover: Include generated sources in AM_CPPFLAGS
2016-06-14 Stephan Bergmannnv50/ir: make Graph destructor virtual
2016-06-14 Jason Ekstrandi965/compiler: Bring back the INTEL_PRECISE_TRIG enviro...
2016-06-14 Samuel Iglesias... i965: Defeat the register stride checker in pull unifor...
2016-06-14 Kenneth Graunkei965: Defeat the register stride checker in URB reads.
2016-06-14 Kenneth Graunkei965: Fix issues with number of VS URB entries on Cherr...
2016-06-14 Timothy Arceriglsl: make sure UBO arrays are sized in ES
2016-06-13 Vedran Miletićclover: Update OpenCL version string to match OpenGL
2016-06-13 Francisco Jerezi965/fs: Fix regs_written for SIMD-lowered instructions...
2016-06-13 Francisco Jerezi965: Fix cross-primitive scratch corruption when chang...
2016-06-13 Francisco Jerezi965: Keep track of the per-thread scratch allocation...
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