mesa.git
2009-01-10 Brian Paulglsl: replace 0/1 with GL_FALSE/GL_TRUE
2009-01-10 Ian Romanickswrast: Fix GL_ATI_separate_stencil
2009-01-09 Brian Paulglsl: make minimum struct size = 2, not 1
2009-01-09 Brian Paulmesa: 7.3-rc-1 Makefile changes
2009-01-09 Brian Paulmesa: latest glxext.h header, no version change
2009-01-09 Brian Paulmesa: import glext.h version 44
2009-01-09 Brian Pauldocs: dri2proto, libdrm tweaks
2009-01-09 Brian Paulglsl: fix typo in the vec2 += operator function
2009-01-08 Brian Paulmesa: set version string to 7.3-rc1
2009-01-08 Brian Pauldocs: updated Cell docs, from gallium-0.2 branch
2009-01-08 Brian Pauldocs: more 7.3 doc updates
2009-01-08 Brian Pauldocs: import 7.2 relnotes, start on 7.3 relnotes
2009-01-08 Brian Paulglsl: fix broken +=, -=, *=, /= operators
2009-01-08 Brian Paulmesa: fix off-by-one bug in _mesa_delete_instructions()
2009-01-08 Eric Anholti965: Fix GLSL FS DPH to return the right value instead...
2009-01-08 Eric Anholti965: Remove worrisome comment about _NEW_PROGRAM signa...
2009-01-08 Eric Anholtmesa: Remove _Active and _UseTexEnvProgram flags from...
2009-01-08 Eric Anholti965: Remove dead brw_vs_tnl.c
2009-01-08 Brian Pauli965: allow gl_FragData[0] usage when there's only...
2009-01-08 Brian Paulmesa: additional case in file_string()
2009-01-08 Brian Paulglsl: pass GLcontext::Extension info down into GLSL...
2009-01-08 Brian Paulglsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
2009-01-08 Brian Paulglsl: check that the fragment shader does not write...
2009-01-07 Brian Pauli965: init dst reg RelAddr field to zero
2009-01-07 Eric Anholti965: Note when we drop saturate mode on the floor...
2009-01-07 Eric Anholti965: Add support for LRP in VPs.
2009-01-07 José Fonsecamesa: Add _mesa_snprintf.
2009-01-07 Brian Paulglsl: disable some unused functions (but don't remove...
2009-01-07 Brian Paulglsl: also unroll loops with variable declarations...
2009-01-07 Brian Paulglsl: remove dead code
2009-01-07 Brian Paulmesa: OSMesa Makefile fixes (use LIB_DIR)
2009-01-07 Brian Paulglsl: loop unroll adjustments
2009-01-07 Brian Paulglsl: implement loop unrolling for simple 'for' loops
2009-01-06 Brian Paulmesa: Move var declaration to top of scope.
2009-01-06 Brian Paulmesa: fix GL_DEPTH_CLEAR_VALUE casting
2009-01-06 Brian Paulmesa: remove dri_sarea.h, add glcore.h in Makefile
2009-01-06 Xiang, Haihaomesa: Fix the size per pixel for packed pixel format...
2009-01-06 Xiang, Haihaomesa: Fix the number of components for GL_UNSIGNED_SHOR...
2009-01-06 Xiang, Haihaodri: correct the damage.
2009-01-06 Brian Paulmesa: add GLushort cases for render to texture (Z-buffers)
2009-01-05 Brian Paulmesa: fix a GLSL swizzled writemask bug
2009-01-05 Brian Pauli965: implement OPCODE_TRUNC (round toward zero) on...
2009-01-05 Tom Fogalglu: Add mangled symbols to export list
2009-01-03 Brian Paulmesa: fix warning about possibly undefined var in GLSL...
2009-01-02 Brian Paulmesa: fix another "out of samplers" problem
2009-01-01 Brian Pauli965: increase number of texture samplers to 16
2009-01-01 Brian Pauli965: comments, clean-ups, re-order some functions
2009-01-01 Brian Pauli965: added OPCODE_NRM3/4
2009-01-01 Brian Pauli965: fix comment
2009-01-01 Brian Pauli965: indentation and formatting fixes
2009-01-01 Brian Pauli965: implement OPCODE_NRM3/NRM4
2009-01-01 Brian Pauli965: whitespace, comment changes
2009-01-01 Brian Paulmesa: comments, whitespace changes
2009-01-01 Brian Pauldemos: added progs/glsl/samplers.c to test all availabl...
2009-01-01 Brian Paulmesa: updated comments about GLSL constants
2008-12-31 Brian Paulmesa: increase max texture image units and GLSL sampler...
2008-12-31 Eric Anholtintel: Share passthrough transform setup between glBitm...
2008-12-31 Eric Anholtintel: Add support for glBitmap as metaops using GL...
2008-12-31 Brian Paulmesa: fix bug in evaluation of structure fields
2008-12-31 Brian Paulmesa: allow variable indexing into the predefined unifo...
2008-12-31 Brian Paulmesa: better error message when running out of GLSL...
2008-12-31 Brian Paulmesa: comments for some state vars
2008-12-31 Brian Paulmesa: increase max constants/uniforms to 256 (vec4...
2008-12-30 Brian Paulmesa: updated compilation documentation
2008-12-30 Brian Pauldemos: minor fixes to twoside.c glsl demo
2008-12-30 Xiang, Haihaointel: disable ATI_texture_env_combine3 for i830( and...
2008-12-29 Eric Anholtdri: Fix driWaitForMSC32 when divisor >= 2 and msc...
2008-12-29 Alex DeucherR300: missing semicolon
2008-12-29 Xiang, Haihaointel: enable ATI_texture_env_combine3. Fixes #17707
2008-12-28 Dave Airlier300: remove the unknowns from the indx_buffer code
2008-12-24 Xiang, Haihaoi915: separate the fog term from the specular color...
2008-12-23 Eric Anholtintel: Fix glBitmap clipping for DRI1.
2008-12-23 Dave AirlieRemove third buffer support from Mesa.
2008-12-19 Ian RomanickAdd do_row_3d for mipmapping 3D textures
2008-12-19 Ian RomanickFix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_...
2008-12-19 Ian Romanick965 / GLSL: Use full precision for EXP instruction
2008-12-19 Ian RomanickGLSL: The LOG2 macro doesn't have enough precision
2008-12-19 Eric Anholtintel: Fix glBitmap top/bottom clipping.
2008-12-19 Eric Anholtintel: Don't forget the source bitmap size when clippin...
2008-12-19 Eric Anholtintel: Update mesa state in blit operations that want...
2008-12-19 Eric Anholtintel: don't clip to scissor-clipped read framebuffer...
2008-12-19 Eric Anholtintel: Move copyteximage source clipping out of copytex...
2008-12-19 Eric Anholtmesa: Clip copytexsubimage to read framebuffer bounds...
2008-12-19 Eric Anholtmesa: Correct _mesa_clip_to_region() off-by-one.
2008-12-18 Michal Krolglsl: Fix handling of nested parens in macro actual...
2008-12-18 Brian Pauldemos: all glutDestroyWindow() upon exit to test query...
2008-12-18 Xiang, Haihaoi915: check WRAP_T instead of WRAP_R for cube map texture.
2008-12-18 Xiang, Haihaoi915: fix abort issue. (bug #19147)
2008-12-18 Brian Paulmesa: remove unneeded _mesa_reference_fragprog() call
2008-12-18 Jon Turneydri: fix for Cygwin compilation, bug 19144
2008-12-17 Brian Paulmesa: updated comments
2008-12-17 Brian Pauldemos: add test of vertex-only and fragment-only shader...
2008-12-17 Brian Paulutil: check for frag/vertShader=0 before attaching
2008-12-16 Brian Paulmesa: disable debug output
2008-12-16 Brian Paulmesa: fix some GLSL array regressions
2008-12-16 Brian Paulmesa: rename slang_library_noise.[ch] to prog_noise...
2008-12-16 Brian Paulmesa: updated GLSL docs
2008-12-16 Brian PaulMerge branch 'glsl-1.20-v2'
2008-12-16 Brian Paulmesa: bump glsl grammar revision
2008-12-16 Brian Paulmesa: in slang linker, replace assertion with link...
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