mesa.git
2015-10-13 Brian Paulvbo: get rid of needless NR_MAT_ATTRIBS constant
2015-10-13 Brian Paulvbo: fix incorrect switch statement in init_mat_currval()
2015-10-13 Brian Paulmesa: pass caller name to create_textures()
2015-10-13 Samuel Iglesias... glsl: fix matrix stride calculation for std430's row_ma...
2015-10-13 Christian Königr600/vce: enable VCE for trinity/richland
2015-10-13 Christian Königr600/uvd: disable UVD tiling by default
2015-10-12 Glenn Kennardr600g: Enable GL_ARB_gpu_shader5 extension
2015-10-12 Glenn Kennardr600g/sb: SB support for UBO indexing
2015-10-12 Glenn Kennardr600g/sb: Support gs5 sampler indexing (v2)
2015-10-12 Kenneth Graunkei965/vs: Simplify fs_visitor's ATTR file.
2015-10-12 Ilia Mirkinnouveau: avoid double-emitting fence
2015-10-12 Ian Romanickglsl: Never allow the sequence operator anywhere in...
2015-10-12 Ian Romanickglsl: In later GLSL versions, sequence operator is...
2015-10-12 Ian Romanickglsl: Add method to determine whether an expression...
2015-10-12 Ian Romanickglsl: Restrict initializers for global variables to...
2015-10-12 Ian Romanickglsl: Only set ir_variable::constant_value for const...
2015-10-12 Ian Romanickglsl: Use constant_initializer instead of constant_valu...
2015-10-12 Ian Romanickglsl/linker: Use constant_initializer instead of consta...
2015-10-12 Ian Romanickff_fragment_shader: Use binding to set the sampler...
2015-10-12 Ian Romanickglsl: Allow built-in functions as constant expressions...
2015-10-12 Nicolai Hähnleu_vbuf: fix vb slot assignment for translated buffers
2015-10-12 Iago Toral... glsl: include variable name in error messages about...
2015-10-12 Iago Toral... glsl: shader outputs cannot have initializers
2015-10-12 Iago Toral... i965: Fix unsafe pointer when dumping VS/FS IR
2015-10-12 Dave Airliemesa/uniforms: fix get_uniform for doubles (v2)
2015-10-12 Chia-I Wuilo: improve Gen8 defines based on its PRMs
2015-10-11 Matt Turneri965/vec4: Implement b2f and b2i using negation.
2015-10-11 Ilia Mirkinnv50,nvc0: don't base decisions on available pushbuf...
2015-10-11 Ilia Mirkinnouveau: avoid emitting new fences unnecessarily
2015-10-10 Samuel Pitoisetnvc0: make use of NVC0_COMPUTE_CLASS for GF110
2015-10-10 Kenneth Graunkei965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_co...
2015-10-10 Kenneth Graunkei965/vs: Map scalar VS input locations properly; avoid...
2015-10-10 Kenneth Graunkei965/vs: Fix a subtlety in the nr_attributes == 0 worka...
2015-10-10 Kenneth Graunkei965/vs: Unify URB entry size/read length calculations...
2015-10-10 Kenneth Graunkei965/cfg: Fix cfg_t::dump() when a block has no immedia...
2015-10-10 Emil Velikovdocs: add news item and link release notes for 11.0.3
2015-10-10 Emil Velikovdocs: add sha256 checksums for 11.0.3
2015-10-10 Emil Velikovdocs: add release notes for 11.0.3
2015-10-09 Chad Versacei965/gen8: Remove gen<8 checks in gen8 code
2015-10-09 Chad Versacei965/gen9: Enable rep clears on gen9
2015-10-09 Chad Versacei965/gen9: Disable MCS for 1x color surfaces
2015-10-09 Roland Scheideggertgsi: (trivial) kill c99-ism.
2015-10-09 Marek Olšákprogram: remove _mesa_init_*_program wrappers
2015-10-09 Marek Olšákprogram: remove other unused functions
2015-10-09 Marek Olšákprogram: remove unused cloning and combining functions
2015-10-09 Marek Olšákprogram: remove unused function _mesa_find_line_column
2015-10-09 Marek Olšákst/mesa: release the glsl_to_tgsi visitor after translation
2015-10-09 Marek Olšákst/mesa: translate tessellation shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate geometry shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate fragment shaders into TGSI when...
2015-10-09 Marek Olšákst/mesa: translate vertex shaders into TGSI when we...
2015-10-09 Marek Olšákst/mesa: fix glDrawPixels with a texture
2015-10-09 Marek Olšákst/mesa: implement DrawPixels shader transformation...
2015-10-09 Marek Olšákst/mesa: make Z/S drawpix shaders independent of varian...
2015-10-09 Marek Olšákst/mesa: implement glBitmap shader transformation using...
2015-10-09 Marek Olšákst/mesa: remove old emulation for VS and FS variants
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for FS...
2015-10-09 Marek Olšákst/mesa: use TGSI utility to emulate features for VS...
2015-10-09 Marek Olšákst/mesa: decrease the size of st_vertex_program
2015-10-09 Marek Olšákst/mesa: inline st_prepare_vertex_program
2015-10-09 Marek Olšáktgsi/scan: add info about declared samplers (v2)
2015-10-09 Marek Olšáktgsi: add a utility for emulating some GL features
2015-10-09 Marek Olšákmesa: call ProgramStringNotify for fixed-function verte...
2015-10-09 Rob Clarkglsl: move shader_enums into nir
2015-10-09 Francisco Jerezmesa: Get rid of texture-dependent image unit derived...
2015-10-09 Francisco Jerezi965: Use _mesa_is_image_unit_valid() instead of gl_ima...
2015-10-09 Francisco Jerezmesa: Skip redundant texture completeness checking...
2015-10-09 Francisco Jerezmesa: Expose function to calculate whether a shader...
2015-10-09 Francisco Jerezi965: Don't tell the hardware about our UAV access.
2015-10-09 Connor Abbottnir/instr_set: remove unnecessary check in nir_instrs_e...
2015-10-09 Connor Abbottnir: make nir_instrs_equal() static
2015-10-09 Connor Abbottnir/cse: use the instruction set API
2015-10-09 Connor Abbottnir: add an instruction set API
2015-10-09 Connor Abbottnir: constify instruction comparison functions
2015-10-09 Connor Abbottnir: constify nir_ssa_alu_instr_src_components()
2015-10-09 Connor Abbottnir: split out instruction comparison functions
2015-10-09 Neil Robertsi965/fs: Handle non-const sample number in interpolateA...
2015-10-09 Neil Robertsi965: Add a second successor to BRW_OPCODE_WHILE
2015-10-09 Neil Robertsnir: Add a function to determine if a source is dynamic...
2015-10-09 Samuel Pitoisetnvc0: move HW SM queries to nvc0_query_hw_sm.c/h files
2015-10-09 Samuel Pitoisetnvc0: move HW queries to nvc0_query_hw.c/h files
2015-10-09 Samuel Pitoisetnvc0: move SW queries to nvc0_query_sw.c/h files
2015-10-09 Samuel Pitoisetnvc0: move nvc0_so_target_save_offset() to its correct...
2015-10-09 Samuel Pitoisetnvc0: add a header file for nvc0_query
2015-10-09 Samuel Iglesias... main: fix length of values written to glGetProgramResou...
2015-10-09 Samuel Iglesias... main: buffer array variables can have array size of...
2015-10-09 Samuel Iglesias... main: consider that unsized arrays have at least one...
2015-10-09 Samuel Iglesias... main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
2015-10-09 Samuel Iglesias... main: fix goto in program_resource_top_level_array_stride
2015-10-09 Tapani Pällimesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_span
2015-10-08 Brian Paulmesa,meta: move gl_texture_object::TargetIndex initiali...
2015-10-08 Brian Paulmesa: remove unused _mesa_create_nameless_texture()
2015-10-08 Brian Paulmesa: remove unneeded error check in create_textures()
2015-10-08 Kristian Høgsberg... i965: Link compiler unit tests to libi965_compiler.la
2015-10-08 Kristian Høgsberg... i965: Break out backend compiler to its own library
2015-10-08 Kristian Høgsberg... i965/cs: Get max_cs_threads from brw_compiler devinfo
2015-10-08 Kristian Høgsberg... i965: Move brw_get_shader_time_index() call out of...
2015-10-08 Kristian Høgsberg... i965: Move brw_select_clip_planes() to brw_shader.cpp
2015-10-08 Kristian Høgsberg... i965: Use util_next_power_of_two() for brw_get_scratch_...
2015-10-08 Kristian Høgsberg... i965: Move brw_mark_surface_used() to brw_shader.cpp
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