mesa.git
2009-01-06 Xiang, Haihaomesa: Fix the number of components for GL_UNSIGNED_SHOR...
2009-01-06 Xiang, Haihaodri: correct the damage.
2009-01-06 Brian Paulmesa: add GLushort cases for render to texture (Z-buffers)
2009-01-05 Brian Paulmesa: fix a GLSL swizzled writemask bug
2009-01-05 Brian Pauli965: implement OPCODE_TRUNC (round toward zero) on...
2009-01-05 Tom Fogalglu: Add mangled symbols to export list
2009-01-03 Brian Paulmesa: fix warning about possibly undefined var in GLSL...
2009-01-02 Brian Paulmesa: fix another "out of samplers" problem
2009-01-01 Brian Pauli965: increase number of texture samplers to 16
2009-01-01 Brian Pauli965: comments, clean-ups, re-order some functions
2009-01-01 Brian Pauli965: added OPCODE_NRM3/4
2009-01-01 Brian Pauli965: fix comment
2009-01-01 Brian Pauli965: indentation and formatting fixes
2009-01-01 Brian Pauli965: implement OPCODE_NRM3/NRM4
2009-01-01 Brian Pauli965: whitespace, comment changes
2009-01-01 Brian Paulmesa: comments, whitespace changes
2009-01-01 Brian Pauldemos: added progs/glsl/samplers.c to test all availabl...
2009-01-01 Brian Paulmesa: updated comments about GLSL constants
2008-12-31 Brian Paulmesa: increase max texture image units and GLSL sampler...
2008-12-31 Eric Anholtintel: Share passthrough transform setup between glBitm...
2008-12-31 Eric Anholtintel: Add support for glBitmap as metaops using GL...
2008-12-31 Brian Paulmesa: fix bug in evaluation of structure fields
2008-12-31 Brian Paulmesa: allow variable indexing into the predefined unifo...
2008-12-31 Brian Paulmesa: better error message when running out of GLSL...
2008-12-31 Brian Paulmesa: comments for some state vars
2008-12-31 Brian Paulmesa: increase max constants/uniforms to 256 (vec4...
2008-12-30 Brian Paulmesa: updated compilation documentation
2008-12-30 Brian Pauldemos: minor fixes to twoside.c glsl demo
2008-12-30 Xiang, Haihaointel: disable ATI_texture_env_combine3 for i830( and...
2008-12-29 Eric Anholtdri: Fix driWaitForMSC32 when divisor >= 2 and msc...
2008-12-29 Alex DeucherR300: missing semicolon
2008-12-29 Xiang, Haihaointel: enable ATI_texture_env_combine3. Fixes #17707
2008-12-28 Dave Airlier300: remove the unknowns from the indx_buffer code
2008-12-24 Xiang, Haihaoi915: separate the fog term from the specular color...
2008-12-23 Eric Anholtintel: Fix glBitmap clipping for DRI1.
2008-12-23 Dave AirlieRemove third buffer support from Mesa.
2008-12-19 Ian RomanickAdd do_row_3d for mipmapping 3D textures
2008-12-19 Ian RomanickFix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_...
2008-12-19 Ian Romanick965 / GLSL: Use full precision for EXP instruction
2008-12-19 Ian RomanickGLSL: The LOG2 macro doesn't have enough precision
2008-12-19 Eric Anholtintel: Fix glBitmap top/bottom clipping.
2008-12-19 Eric Anholtintel: Don't forget the source bitmap size when clippin...
2008-12-19 Eric Anholtintel: Update mesa state in blit operations that want...
2008-12-19 Eric Anholtintel: don't clip to scissor-clipped read framebuffer...
2008-12-19 Eric Anholtintel: Move copyteximage source clipping out of copytex...
2008-12-19 Eric Anholtmesa: Clip copytexsubimage to read framebuffer bounds...
2008-12-19 Eric Anholtmesa: Correct _mesa_clip_to_region() off-by-one.
2008-12-18 Michal Krolglsl: Fix handling of nested parens in macro actual...
2008-12-18 Brian Pauldemos: all glutDestroyWindow() upon exit to test query...
2008-12-18 Xiang, Haihaoi915: check WRAP_T instead of WRAP_R for cube map texture.
2008-12-18 Xiang, Haihaoi915: fix abort issue. (bug #19147)
2008-12-18 Brian Paulmesa: remove unneeded _mesa_reference_fragprog() call
2008-12-18 Jon Turneydri: fix for Cygwin compilation, bug 19144
2008-12-17 Brian Paulmesa: updated comments
2008-12-17 Brian Pauldemos: add test of vertex-only and fragment-only shader...
2008-12-17 Brian Paulutil: check for frag/vertShader=0 before attaching
2008-12-16 Brian Paulmesa: disable debug output
2008-12-16 Brian Paulmesa: fix some GLSL array regressions
2008-12-16 Brian Paulmesa: rename slang_library_noise.[ch] to prog_noise...
2008-12-16 Brian Paulmesa: updated GLSL docs
2008-12-16 Brian PaulMerge branch 'glsl-1.20-v2'
2008-12-16 Brian Paulmesa: bump glsl grammar revision
2008-12-16 Brian Paulmesa: in slang linker, replace assertion with link...
2008-12-16 Brian Pauldemos: updated tests/floattex.c (doesn't work just...
2008-12-16 Brian Paulmesa: move _mesa_dlopen(), etc into separate dlopen...
2008-12-16 Brian Paulglut: added GLUT_PPM_FILE env var to dump first frame...
2008-12-16 Brian Paulmesa: more re-org of variable declarations in glsl...
2008-12-15 Brian Paulmesa: more comments, clean up
2008-12-15 Brian Paulmesa: added comments, remove unused code
2008-12-15 Brian Paulmesa: checkpoint: handle uniform vars in _slang_gen_var...
2008-12-15 Eric Anholtintel: stub out CompressedTexSubImage2D instead of...
2008-12-15 Eric Anholti965: Update state before checking for fallbacks in...
2008-12-15 Pierre Willenbrockintel: Don't steal renderbuffer from caller in intel_mi...
2008-12-15 Eric Anholti965: Add decode of index/vertex buffer and primitive...
2008-12-15 Eric Anholtintel: Add batchbuffer assertions to hopefully catch...
2008-12-15 Ian RomanickPerform range checking on app supplied texture base...
2008-12-15 Ian RomanickGLX: Include glapi.h before glapitable.h
2008-12-15 Ian RomanickGLX: Change resulting from previous commit
2008-12-15 Neil RobertsReturn 0 as the request size when the pixels parameter...
2008-12-15 Ian RomanickGLX: Fix protocol for glTexSubImage#D
2008-12-14 Dan NicholsonAdd OSMesa pkg-config file
2008-12-14 Dan NicholsonAdd more package metadata to the pkg-config files
2008-12-14 Gary WongFix silly type mismatch error in multinoise demo.
2008-12-13 Gary Wongi965: Finish OPCODE_NOISEn instructions.
2008-12-13 Gary WongAdd "multinoise" demo, to test 1/2/3/4 dimensional...
2008-12-13 Gary WongEnsure p.w is initialised in noise demo.
2008-12-13 Brian Paulmesa: use IFLOOR(x) instead of (int) FLOORF(x)
2008-12-13 Brian Paulmesa: place glsl constant arrays in constant memory
2008-12-13 Brian Paulmesa: remove old size=4 limit
2008-12-12 Brian Paulmesa: code clean-up in glsl compiler
2008-12-12 Brian Paulmesa: remove unneeded swizzle init code in glsl compiler
2008-12-12 Brian Paulmesa: disable glsl debug output
2008-12-12 Brian Paulmesa: remove unused varpool code in glsl compiler
2008-12-12 Brian Paulmesa: basic array constructors work now
2008-12-12 Brian Paulmesa: copy array_len in slang_fully_specified_type_copy()
2008-12-12 Brian Paulmesa: remove incorrect array_len assignment
2008-12-12 Brian Paulmesa: array size fix in _slang_typeof_operation()
2008-12-12 Brian Paulmesa: fix some more GLSL 1.20 array things.
2008-12-12 Brian Paulmesa: more glsl function renaming
2008-12-12 Brian Paulmesa: use _slang_alloc()
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