mesa.git
2013-04-23 José Fonsecagallium: Replace gl_rasterization_rules with lower_left...
2013-04-23 Marek Olšákr600g: initialize CMASK and HTILE with the GPU using...
2013-04-23 Marek Olšákgallium/u_blitter: implement buffer clearing
2013-04-23 Vincent Lejeuner600/llvm: Read stacksize from config header
2013-04-23 Vincent Lejeune/bin/bash: q : commande introuvable
2013-04-23 Tom Stellardradeon/llvm: Fix build with LLVM >= r180063
2013-04-23 Tom Stellardgallivm: Fix build with LLVM >= r180063
2013-04-23 Zack Rusindraw: use the prim count for ia primitives
2013-04-23 Zack Rusintgsi/scan: set correct input limits for geometry shader
2013-04-23 Zack Rusindraw: add code to reset instance dependent data
2013-04-23 Zack Rusinsoftpipe: fix streamout with an emptry geometry shader
2013-04-23 Andreas Bollconfigure.ac: Allow OpenGL ES1 and ES2 only with enable...
2013-04-22 Matt Turneri965/fs: Don't save value returned by emit() if it...
2013-04-22 Brian Paulmesa: Remove extra MapBufferRange in create_beginend_ta...
2013-04-22 José Fonsecagallium: Add a new clip_halfz rasterizer state.
2013-04-22 Kenneth Graunkei965: Fix a mistake in the comments for software counters.
2013-04-22 José Fonsecagallivm: Fix assignment of unsigned values to OUT register.
2013-04-22 Matt Turneri965: Apply CMP NULL {Switch} work-around to other...
2013-04-22 Brian Paulst/mesa: minor indentation fixes
2013-04-21 Eric Anholtmesa: Introduce a globally-available minify() macro.
2013-04-21 Eric Anholtmesa: Generalize TexStorage allocator between swrast...
2013-04-21 Eric Anholtmesa: Add performance debug for meta code.
2013-04-21 Eric Anholtintel: Mention how much data we're trying to subdata...
2013-04-21 José FonsecaRevert "gallivm: Emit vector selects."
2013-04-21 José Fonsecallvmpipe: verify function on blend test.
2013-04-20 José Fonsecallvmpipe: Don't support Z32_FLOAT_S8X24_UINT texture...
2013-04-20 José Fonsecallvmpipe: Ignore depth-stencil state if format has...
2013-04-20 José Fonsecagallivm: Disable LLVM 2.7 workaround on other versions.
2013-04-20 José Fonsecagallivm: Emit vector selects.
2013-04-20 Rob Clarkfreedreno: move ir -> ir2
2013-04-20 Rob Clarkfreedreno: cleanup some cruft left over from fdre
2013-04-20 Roland Scheideggergallivm: implement switch opcode
2013-04-20 Roland Scheideggergallivm: use uint build context for mask instead of...
2013-04-20 Roland Scheideggergallivm/tgsi: fix up breakc
2013-04-20 Roland Scheideggersvga: remove TGSI_OPCODE_BREAKC instruction translation
2013-04-20 Roland Scheideggergallium: document breakc and switch/case/default/endswitch
2013-04-20 Roland Scheideggergallivm: increase nesting limit to 66
2013-04-18 Zack Rusindraw: implement primitive assembler
2013-04-18 Zack Rusinutil/prim: fix decomposed counts for adjacency primitives
2013-04-18 Zack Rusindraw/so: uses the correct index with the pre clipped...
2013-04-19 Eric Anholtglapi: Add counter information for glBufferData(),...
2013-04-19 Eric Anholtglapi: Add parameter count information for uniforms.
2013-04-19 Paul Berryglapi: skip padding in get_called_parameter_string
2013-04-19 Paul Berrymesa: Fix up program_parse.y to avoid uninitialized $$
2013-04-19 Eric Anholtmesa: Use quotes on bool driconf options to prevent...
2013-04-19 Brian Paulsvga: whitespace, comment fixes in svga_pipe_query.c
2013-04-19 Brian Paulsvga: whitespace, comment fixes in svga_pipe_fs/vs.c
2013-04-19 José Fonsecagallivm: Fix half floats with MCJIT.
2013-04-19 Matt TurnerRevert "i965: Check reg.nr for BRW_ARF_NULL instead...
2013-04-19 Matt Turnerconfigure.ac: Remove gallium-g3dvl flag.
2013-04-18 Jerome Glisseradeonsi: add support for compressed texture v2
2013-04-18 Jerome Glisseradeonsi: add 2d tiling support for texture v3
2013-04-18 Vadim Girlingallium: handle drirc disable_glsl_line_continuations...
2013-04-18 José Fonsecallvmpipe: Take in consideration all current constant...
2013-04-18 Christoph Bumillernv50: add remaining RGBX formats
2013-04-18 Christoph Bumillerst/mesa: optionally apply texture swizzle to border...
2013-04-18 Christoph Bumillernv50: set BORDER_COLOR_SRGB in sampler objects
2013-04-18 Christoph Bumillernv50: fix 4th component of Lx_SINT/UINT formats
2013-04-18 Tom Stellardr600g: Fix build with --enable-opencl
2013-04-18 Brian Paulmesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENAB...
2013-04-18 Roland Scheideggergallivm: change cubemaps / derivatives handling, take 55
2013-04-18 Roland Scheideggergallivm: Add no_rho_approx debug option
2013-04-18 José Fonsecallvmpipe: Support half integer pixel center fs coord.
2013-04-18 José Fonsecallvmpipe: Remove the static interpolation.
2013-04-18 José Fonsecagallivm: Drop pos arg from lp_build_tgsi_soa.
2013-04-18 Andreas Bolldocs: update release notes for 9.2
2013-04-18 José Fonsecaralloc: Move declarations before statements.
2013-04-18 Emil Velikovconfigure: enable vdpau and xvmc detection, with gallium
2013-04-18 Matt Turneri965: Check reg.nr for BRW_ARF_NULL instead of reg...
2013-04-18 Matt Turneri965: Implement work-around for CMP with null dest...
2013-04-18 Stuart Abercrombiei915g: Release old fragment shader sampler views with...
2013-04-18 Paul Berryi965/vec4: Fix hypothetical use of uninitialized data...
2013-04-17 Dave Airlieralloc: don't write to memory in case of alloc fail.
2013-04-17 Brian Paulmesa: generate glGetInteger/Boolean/Float/Doublev(...
2013-04-17 Brian Paulmesa: remove mfeatures.h
2013-04-17 Brian Paulmesa: remove #include "mfeatures.h" from numerous sourc...
2013-04-17 Brian Paulglapi: no longer emit #include "mfeatures.h" in generat...
2013-04-17 Brian Paulmesa: remove FEATURE_remap_table from remap.[ch]
2013-04-17 Brian Paulglapi: remove FEATURE_remap_table test (it's always...
2013-04-17 Zack Rusindraw/so: respect leading/provoking vertex info
2013-04-17 Zack Rusinsoftpipe/so: use the correct variable for reporting...
2013-04-17 Zack Rusingallivm/gs: fix indirect addressing in geometry shaders
2013-04-17 Brian Paulst/wgl: fix issue with SwapBuffers of minimized windows
2013-04-17 Ian Romanickintel: Don't dereference a NULL pointer of calloc fails
2013-04-17 Eric Anholti965: Trim trailing whitespace in brw_defines.h.
2013-04-17 Laurent Carlierr200: fix build failure introduced with cbbcb0247e6aa8d...
2013-04-17 Brian Paulst/mesa: clean up formatting in st_cb_msaa.c
2013-04-17 Brian Paulmesa: remove gl_context::_TriangleCaps
2013-04-17 Brian Paulmesa: remove DD_TRI_LIGHT_TWOSIDE flag
2013-04-17 Brian Paulmesa: remove DD_TRI_UNFILLED flag
2013-04-17 Brian Paulmesa: remove DD_TRI_SMOOTH flag
2013-04-17 Brian Paulmesa: remove DD_TRI_STIPPLE flag
2013-04-17 Brian Paulmesa: remove DD_TRI_OFFSET flag
2013-04-17 Brian Paulmesa: remove DD_POINT_ATTEN flag
2013-04-17 Brian Paulmesa: remove DD_POINT_SMOOTH flag
2013-04-17 Brian Paulmesa: remove DD_LINE_STIPPLE flag
2013-04-17 Brian Paulmesa: remove DD_SEPARATE_SPECULAR flag
2013-04-17 Brian Paulmesa: remove unused DD_LINE_SMOOTH flag
2013-04-17 Zack Rusindraw/gs: make sure geometry shaders don't overflow
2013-04-17 Zack Rusindraw/gs: Return early if the passed geometry shader...
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