mesa.git
2016-03-09 Jason Ekstrandanv/cmd_buffer: Split flush_state into two functions
2016-03-09 Jason Ekstrandanv: Pull all of the genX_foo functions into anv_genX.h
2016-03-08 Jason Ekstrandanv/meta_clear: Use repclear again
2016-03-08 Jason Ekstrandanv/pipeline: Unconditionally emit PS_BLEND on gen8+
2016-03-08 Jason Ekstrandanv: Compact render targets
2016-03-08 Jason Ekstrandanv/pipeline: Move binding table setup to its own helper
2016-03-08 Jason Ekstrandanv: Store CPU-side fence information in the BO
2016-03-08 Jason Ekstrandanv/allocator: Better casting in PFL macros
2016-03-08 Jason Ekstrandanv/allocator: Move the alignment assert for the pointe...
2016-03-08 Jason Ekstrandanv/bo_pool: Allow freeing BOs where the anv_bo is...
2016-03-07 Nanley Cheryanv/device: Up device limits for 3D and array texture...
2016-03-07 Jason Ekstrandanv/device: Actually free the CPU-side fence struct...
2016-03-07 Kristian Høgsberg... anv: Quiet pTessellationState warning
2016-03-06 Jason Ekstrandanv: Create fences from the batch BO pool
2016-03-06 Jason Ekstrandanv: Emit null render targets
2016-03-05 Jason Ekstrandanv/pipeline: Handle null wm_prog_data in 3DSTATE_CLIP
2016-03-05 Kristian Høgsberg... anv: Fix rebase error
2016-03-05 Kristian Høgsberg... anv: Turn pipeline cache on by default
2016-03-05 Kristian Høgsberg... anv: Check if shader if present before uploading to...
2016-03-05 Kristian Høgsberg... anv: Always use point size from the shader
2016-03-05 Kristian Høgsberg... anv: Also cache the struct anv_pipeline_binding maps
2016-03-05 Kristian Høgsberg... anv: Don't re-upload shaders when merging
2016-03-05 Kristian Høgsberg... anv: Add anv_pipeline_cache_add_entry()
2016-03-05 Kristian Høgsberg... anv: Rename anv_pipeline_cache_add_entry() to 'set'
2016-03-05 Kristian Høgsberg... anv: Simplify pipeline cache control flow a bit
2016-03-05 Kristian Høgsberg... anv: Store prog data in pipeline cache stream
2016-03-05 Kristian Høgsberg... anv: Rename 'table' to 'hash_table' in anv_pipeline_cache
2016-03-05 Kristian Høgsberg... anv: Serialize as much pipeline cache as we can
2016-03-05 Kristian Høgsberg... anv: Use 1.0 pipeline cache header
2016-03-05 Kristian Høgsberg... anv: Fix shader key hashing
2016-03-05 Kristian Høgsberg... anv: Remove excess whitespace
2016-03-05 Kristian Høgsberg... anv: Remove left-over bits of sparse-descriptor code
2016-03-05 Jason Ekstrandanv/pipeline: Implement the depth compare EQUAL workaro...
2016-03-05 Jason Ekstrandanv: Don't allow D16_UNORM to be combined with stencil
2016-03-05 Jason Ekstrandanv/pipeline: Calculate the correct max_source_attr...
2016-03-05 Jordan Justenanv/hsw: Move query code to genX file for Haswell
2016-03-05 Nanley Cheryanv: Implement VK_REMAINING_{MIP_LEVELS,ARRAY_LAYERS}
2016-03-05 Jason Ekstrandanv/meta_clear: Set the right number of dynamic states
2016-03-05 Jason Ekstrandanv/pipeline: Fix depthBiasEnable on gen7
2016-03-05 Jason Ekstrandanv/cmd_buffer: Reset the state streams when resetting...
2016-03-05 Jason Ekstrandanv/cmd_buffer: Include Haswell in set_subpass
2016-03-04 Nanley Cheryisl: Fix RenderTargetViewExtent for mipmapped 3D surfaces
2016-03-04 Nanley Cheryisl: Get rid of isl_surf_fill_state_info::level0_extent_px
2016-03-04 Jason Ekstrandanv/cmd_buffer: Let the pipeline set StencilBufferWrite...
2016-03-04 Jason Ekstrandanv/cmd_buffer: Mask stencil reference values
2016-03-04 Jason Ekstrandanv/clear: Pull the stencil write mask from the pipeline
2016-03-04 Jason Ekstrandanv/pipeline: Set StencilBufferWriteEnable from the...
2016-03-04 Jason Ekstrandanv/pipeline: More competent gen8 clipping
2016-03-04 Jason Ekstrandanv/pipeline: Use the right provoking vertex for triang...
2016-03-04 Jason Ekstrandanv/pipeline: Respect pRasterizationState->depthBiasEnable
2016-03-04 Kenneth Graunkeanv: Fix backwards shadow comparisons
2016-03-04 Kenneth Graunkehack to make dota 2 menus work
2016-03-04 Jason Ekstrandisl/surface_state: Set L2 bypass disable for certain...
2016-03-03 Kenneth Graunkeanv: Compile shader stages in pipeline order.
2016-03-03 Nanley Cheryanv/meta: Delete unused functions
2016-03-03 Nanley Cheryanv/meta: Use blitter API for state-handling in Buffer...
2016-03-03 Nanley Cheryanv/meta: Use blitter API in do_buffer_copy()
2016-03-03 Nanley Cheryanv/meta: Use blitter API in anv_CmdCopyImage()
2016-03-03 Nanley Cheryanv/meta: Use blitter API for copies between Images...
2016-03-03 Nanley Cheryanv/meta: Add function which copies between Buffers...
2016-03-03 Nanley Cheryanv/meta: Add function to create anv_meta_blit2d_surf...
2016-03-03 Nanley Cheryanv/meta: Implement the blitter API functions
2016-03-03 Nanley Cheryanv/meta: Modify blitter API fields
2016-03-03 Jason Ekstrandanv/meta: Add the beginnings of a blitter API
2016-03-03 Nanley Cheryanv/meta: Remove redundancies in do_buffer_copy()
2016-03-03 Nanley Cheryanv/meta: Replace copy_format w/ block size in do_buffe...
2016-03-03 Nanley Cheryanv/meta: Add missing command to exit meta in anv_CmdUp...
2016-03-03 Nanley Cheryanv/image: Create a linear image when requested
2016-03-03 Nanley Cheryisl: Don't filter tiling flags if a specific tiling...
2016-03-03 Nanley Cheryisl: Add function to get intratile offsets from x/y...
2016-03-03 Jason Ekstrandanv/util: Fix vector resizing
2016-03-02 Jordan Justenanv/gen7: Use predicated rendering for indirect compute
2016-03-02 Jordan Justenanv: Save batch to local variable for indirect compute
2016-03-02 Jason Ekstrandanv: Fix make check
2016-03-02 Jason Ekstrandisl: Fix make check
2016-03-02 Jason Ekstrandgen8/cmd_buffer: Properly return flushed push constant...
2016-03-02 Jason Ekstrandanv/meta_blit: Use unorm formats for 8 and 16-bit RGB...
2016-03-02 Kenneth GraunkeMerge remote-tracking branch 'origin/master' into vulkan
2016-03-01 Jason Ekstrandgenxml: Make the border color pointer consistent across...
2016-03-01 Jason Ekstrandgen7/pipeline: Add competent blending
2016-03-01 Jason Ekstrandanv: Unify gen7 and gen8 state
2016-03-01 Matt Turnermesa: Remove NV_fragment_program remnants from dlist.c.
2016-03-01 Matt Turnermesa: Remove NV_fragment_program_option enable bit.
2016-03-01 Matt Turnerprogram: Remove NV_fragment_program opcode parsing.
2016-03-01 Matt Turnerprogram: Remove NV_fragment_program scalar suffix parsing.
2016-03-01 Matt Turnerprogram: Remove NV_fragment_program_option parsing...
2016-03-01 Matt Turnerprogram: Remove NV_fragment_program Abs support.
2016-03-01 Matt Turnerprogram: Remove incorrect comment about OPCODE_TXD.
2016-03-01 Matt Turnerprogram: Remove OPCODE_TXP_NV.
2016-03-01 Matt Turnerprogram: Clean up after previous commit.
2016-03-01 Matt Turnerprogram: Remove condition-code and precision support.
2016-03-01 Matt Turnerprogram: Remove OPCODE_KIL_NV.
2016-03-01 Matt Turnerprogram: Remove RelAddr2 support.
2016-03-01 Matt Turnerprogram: Mark table const.
2016-03-01 Matt Turnermesa: Remove EmitCondCodes.
2016-03-01 Matt Turnerdocs: Remove descriptions of long dead Emit* fields.
2016-03-01 Matt Turnerglsl: Initialize gl_shader_program::EmptyUniformLocations.
2016-03-01 Ian Romanicki965/meta: Don't pollute the framebuffer namespace
2016-03-01 Ian Romanicki965/meta: Use _mesa_bind_framebuffers instead of _mesa...
2016-03-01 Ian Romanickmeta: Don't pollute the framebuffer namespace
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