mesa.git
2015-07-22 Brian Paulmeta: handle subimages in _mesa_meta_setup_texture_coords()
2015-07-22 Brian Paulmesa: assorted whitespace, formatting fixes in teximage.c
2015-07-22 Brian Paulmesa: allow GL_TEXTURE_CUBE_MAP_ARRAY case for glCompre...
2015-07-21 Jonathan Graymesa: include stdarg.h for va_list
2015-07-21 Ilia Mirkingallium: replace INLINE with inline
2015-07-21 Samuel Pitoisetnvc0: force cache flush when binding a new ubo
2015-07-21 Samuel Pitoisetnv50: force cache flush when binding a new ubo
2015-07-21 Vinson Leest/mesa: Silence GCC unused-variable warning.
2015-07-21 Adam Jacksonr600/sb: Fix an &/&& mistake
2015-07-21 Anuj PhogatRevert "i965/gen9: Plugin the code for selecting YF...
2015-07-21 Francisco Jerezi965: Fix stride field for the result of emit_uniformize().
2015-07-21 Francisco Jerezi965/fs: Fix stride field for uniforms.
2015-07-21 Francisco Jerezi965/fs: Fix stride for immediate registers.
2015-07-21 Iago Toral... i965/vec4: Fix liveness analysis with BRW_OPCODE_SEL
2015-07-20 Kenneth Graunkemesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to...
2015-07-20 Samuel Pitoisetnouveau: use bool instead of boolean
2015-07-20 Tom Stellardgallivm: Initialize LLVM Modules's DataLayout to an...
2015-07-20 Samuel Pitoisetnvc0: add a missing parameter to nvc0_set_shader_images()
2015-07-20 Samuel Pitoisetnouveau: always align buffers to 0x100
2015-07-20 Samuel Pitoisetnv50: limit the maximum number of samplers to 16
2015-07-20 Samuel Pitoisetnv50: turn samples counts off during blit
2015-07-20 Samuel Pitoisetnv50: add nesting support for occlusion queries
2015-07-20 Alejandro Piñeiroi965/nir/fs: removed unneeded support for global variables
2015-07-20 Ilia Mirkinnv50: fix max level clamping on G80
2015-07-18 Ilia Mirkingm107/ir: fix indirect txq emission
2015-07-18 Ilia Mirkinnvc0/ir: don't worry about sampler in txq handling
2015-07-18 Ilia Mirkinnvc0/ir: fix txq on indirect samplers
2015-07-18 Abdiel Janulguei965: Disable resource streamer in BLORP
2015-07-18 Abdiel Janulguei965: Upload binding tables in hw-generated binding...
2015-07-18 Abdiel Janulguei965: Implement interface to edit binding table entries
2015-07-18 Abdiel Janulguei965: Enable hardware-generated binding tables on rende...
2015-07-18 Abdiel Janulguei965: Enable resource streamer for the batchbuffer
2015-07-18 Abdiel Janulguei965: Define HW-binding table and resource streamer...
2015-07-18 Eric Anholtvc4: Switch to using a separate ioctl for making shaders.
2015-07-18 Roland Scheideggermesa: fix up some texture error checks
2015-07-17 Eric Anholtvc4: Fix printing of shader-db debug when shader-db...
2015-07-17 Eric Anholtvc4: Add debugging on texture relocation validation...
2015-07-17 Eric Anholtvc4: Also consider uniform 0 in uniform lowering.
2015-07-17 Eric Anholtvc4: Use the pure/const attributes on a bunch of our...
2015-07-17 Eric Anholtmesa: Detect and provide macros for function attributes...
2015-07-17 Connor Abbotti965/fs: don't make unused payload registers interfere
2015-07-17 Connor Abbotti965/fs: remove special case in setup_payload_interfere...
2015-07-17 Jordan Justeni965/fs: Mark last used ip for all regs read in the...
2015-07-17 Connor Abbotti965/fs: fix regs_read() for LINTERP
2015-07-17 Connor Abbottnir: add nir_foreach_instr_safe_reverse()
2015-07-17 Connor Abbottnir: add nir_instr_is_first() and nir_instr_is_last...
2015-07-17 Jordan Justeni965/cs: Use dispatch width of 8 for cs terminate paylo...
2015-07-17 Jordan Justeni965/cs: Return 1 for regs_read on CS_OPCODE_CS_TERMINATE
2015-07-17 Kenneth Graunkeprogram: Allow redundant OPTION ARB_fog_* directives.
2015-07-17 Ben Widawskyi965: Push miptree tiling request into flags
2015-07-16 Ben WidawskyRevert "i965: Push miptree tiling request into flags"
2015-07-16 Ben Widawskyi965: Push miptree tiling request into flags
2015-07-16 Francisco Jerezi965/fs: Factor out universally broken calculation...
2015-07-16 Francisco Jerezi965: Implement nir_op_uadd_carry and _usub_borrow...
2015-07-16 Francisco Jerezi965: Implement b2f and b2i using negation.
2015-07-16 Marek Olšákgallium: add interface for writable shader buffers
2015-07-16 Marek Olšákgallium: add interface for writable shader images
2015-07-16 Marek Olšákgallium: add new limits for shader buffers and images
2015-07-16 Marek Olšákgallium: add BIND flags for R/W buffers and images
2015-07-16 Marek Olšákgallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
2015-07-16 Francisco Jerezi965/gen9: Use custom MOCS entries set up by the kernel.
2015-07-16 EdBclover: little OpenCL status code logging clean
2015-07-16 Renaud Gaubertglsl: avoid compiler's segfault when processing operato...
2015-07-16 Roland Scheideggerr200: fix some potential big endian issues
2015-07-16 Roland Scheideggerradeon: fix some potential big endian issues
2015-07-16 Roland Scheideggerradeon/r200: mark state atoms as dirty after blits
2015-07-16 Roland Scheideggerr200: fix fbo rendering by disabling optimized texture...
2015-07-15 Anuj Phogati965: Fix 32 bit build warnings in intel_get_yf_ys_bo_s...
2015-07-15 Matt Turneri965: Optimize batchbuffer macros.
2015-07-15 Matt Turneri965: Add and use USED_BATCH macro.
2015-07-15 Matt Turneri965: Split batch emission from relocation functions.
2015-07-15 Matt Turneri965: Move BEGIN_BATCH() into same control flow as...
2015-07-15 Brian Paulosmesa: fix OSMesaPixelsStore typo
2015-07-14 Eric Anholtvc4: Cache the texture p1 for the sampler.
2015-07-14 Eric Anholtvc4: Cache texture p0/p1 setup for the sampler view.
2015-07-14 Eric Anholtvc4: Move uniforms handling to a separate file.
2015-07-14 Eric Anholtvc4: Fix some -Wdouble-promotion warnings.
2015-07-14 Jordan Justeni965/cs: Initialize GPGPU Thread Count
2015-07-14 Eric Anholtvc4: Fix compiler warnings on release builds.
2015-07-14 Eric Anholtvc4: Add better debug for register allocation failure.
2015-07-14 Eric Anholtvc4: Drop reloc_count tracking for debug asserts on...
2015-07-14 Eric Anholtvc4: Rework cl handling to be friendlier to the compiler.
2015-07-14 Eric Anholtvc4: Make a helper function for getting the current...
2015-07-14 Eric Anholtvc4: Drop separate cl*_reloc_hindex().
2015-07-14 Eric Anholtvc4: Store reloc pointers as pointers, not offsets.
2015-07-14 Eric Anholtvc4: Add perf debug for when we wait on BOs.
2015-07-14 Matt Turneri965: Mark constant static data as const.
2015-07-14 Samuel Iglesias... glsl: Lower shader storage buffer object loads to GLSL...
2015-07-14 Samuel Iglesias... glsl: Lower shader storage buffer object writes to...
2015-07-14 Iago Toral... glsl: Don't do copy propagation on buffer variables
2015-07-14 Iago Toral... glsl: Don't do constant variable on buffer variables
2015-07-14 Iago Toral... glsl: Don't do constant propagation on buffer variables
2015-07-14 Iago Toral... glsl: Do not kill dead assignments to buffer variables...
2015-07-14 Iago Toral... glsl: Don't do tree grafting on buffer variables
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBufferRange for target GL_SHA...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBufferBase for target GL_SHAD...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBuffersRange for target GL_SH...
2015-07-14 Iago Toral... mesa: Implement _mesa_BindBuffersBase for target GL_SHA...
2015-07-14 Iago Toral... mesa: Implement _mesa_DeleteBuffers for target GL_SHADE...
2015-07-14 Iago Toral... mesa: Initialize and free shader storage buffers
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