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mesa.git
2018-04-02
Timothy Arceri
st/glsl_to_nir: gather next_stage in shader_info
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2018-04-01
Rob Clark
freedreno/a5xx: don't align height for PIPE_BUFFER
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2018-04-01
Rob Clark
freedreno/a5xx: fix page faults on last level
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2018-03-31
Rob Clark
freedreno/ir3: fix issue w/ glamor composite shaders
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2018-03-31
Rob Clark
freedreno/ir3: more half-precision fixes
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2018-03-31
Rob Clark
freedreno/ir3: add helper to create immed of specified...
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2018-03-31
Rob Clark
freedreno/ir3: pass ctx instead of block to create_coll...
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2018-03-31
Rob Clark
freedreno/ir3: eliminate unused false-deps
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2018-03-31
Rob Clark
freedreno/ir3: add local_group_size
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2018-03-31
Rob Clark
freedreno/ir3: clear SSA flag when assigning "ARRAY...
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2018-03-31
Rob Clark
freedreno/ir3: print array live ranges
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2018-03-31
Wladimir J...
freedreno: a2xx: Implement DP2 instruction
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2018-03-31
Wladimir J...
freedreno: a2xx: implement SEQ/SNE instructions
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2018-03-31
Wladimir J...
freedreno: a2xx: Compressed textures support
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2018-03-31
Wladimir J...
freedreno: a2xx: Support TEXTURE_RECT
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2018-03-31
Wladimir J...
freedreno: a2xx: Prevent crash in emit_texture if view...
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2018-03-31
Wladimir J...
freedreno: a2xx: Fix fd2_tex_swiz
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2018-03-31
Wladimir J...
freedreno: a2xx: Change use of BLEND_ to BLEND2_
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2018-03-31
Wladimir J...
freedreno: a2xx: Update rnndb header for formats enumer...
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2018-03-31
Mathias Fröhlich
vbo: Use alloca for _vbo_draw_indirect.
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2018-03-31
Mathias Fröhlich
vbo: Remove unused includes to vbo_private.h
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2018-03-31
Mathias Fröhlich
vbo: Move vbo_split into the tnl module.
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2018-03-31
Mathias Fröhlich
vbo: Readd the arrays argument to the legacy draw methods.
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2018-03-31
Mathias Fröhlich
vbo: Remove the now unused vbo draw path.
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2018-03-31
Mathias Fröhlich
tnl: Push down the gl_vertex_array inputs into tnl...
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2018-03-31
Mathias Fröhlich
vbo: Remove vbo_indirect_draw_func.
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2018-03-31
Mathias Fröhlich
i965: Push down the gl_vertex_array inputs into i965.
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2018-03-31
Mathias Fröhlich
gallium: Push down the gl_vertex_array inputs into...
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2018-03-31
Jason Ekstrand
nir/validator: Validate that all used variables exist
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2018-03-31
Jason Ekstrand
intel/vec4: Set channel_sizes for MOV_INDIRECT sources
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2018-03-31
Jason Ekstrand
nir/lower_indirect_derefs: Support interp_var_at intrinsics
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2018-03-31
Jason Ekstrand
nir/vars_to_ssa: Remove copies from the correct set
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2018-03-31
Jason Ekstrand
nir: Return a cursor from nir_instr_remove
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2018-03-31
Jason Ekstrand
nir: Add src/dest num_components helpers
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2018-03-30
Brian Paul
docs: document WGL_SWAP_INTERVAL env var
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2018-03-30
Brian Paul
st/wgl: check if WGL_SWAP_INTERVAL is defined in wglSwa...
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2018-03-30
Brian Paul
glapi: define GL_API to be KEYWORD1 in glapi_dispatch...
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2018-03-30
Brian Paul
spirv: s/uint/unsigned/ to fix MSVC build
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2018-03-30
Brian Paul
nir/spirv: s/uint32_t/SpvOp/ in various functions
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2018-03-30
Brian Paul
nir/spirv: fix MSVC syntax error in vtn_handle_texture()
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2018-03-30
Brian Paul
nir/spirv: move NORETURN annotation on _vtn_fail()...
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2018-03-30
Brian Paul
nir/spirv: fix MSVC warning in vtn_align_u32()
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2018-03-30
Neil Roberts
spirv: Fix building with SCons
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2018-03-30
Brian Paul
mesa: fix MSVC bitshift overflow warnings
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2018-03-30
Brian Paul
st/mesa: add missing GLSL_TYPE_[U]INT8 cases in st_glsl...
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2018-03-30
Jakob Bornecrantz
vbo: MaxVertexAttribStride is not always set
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2018-03-30
Daniel Stone
x11: Only report supported DRI3/Present versions
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2018-03-30
Samuel Pitoiset
radv: set SAMPLE_RATE to the number of samples of the...
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2018-03-30
Brian Paul
nir: s/uint/unsigned/ to fix MSVC/MinGW build
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2018-03-30
Eduardo Lima...
i965: Don't call process_glsl_ir() for SPIR-V shaders
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2018-03-30
Eduardo Lima...
i965: Call spirv_to_nir() instead of glsl_to_nir()...
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2018-03-30
Eduardo Lima...
mesa/glspirv: Add a _mesa_spirv_to_nir() function
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2018-03-30
Eduardo Lima...
mesa/program: Link SPIR-V shaders using the SPIR-V...
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2018-03-30
Eduardo Lima...
mesa/glspirv: Add _mesa_spirv_link_shaders() function
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2018-03-30
Eduardo Lima...
mesa: Add a reference to gl_shader_spirv_data to gl_lin...
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2018-03-30
Nicolai Hähnle
mesa: Implement glSpecializeShaderARB
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2018-03-30
Alejandro Piñeiro
nir/spirv: add gl_spirv_validation method
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2018-03-30
Alejandro Piñeiro
spirv: add vtn_create_builder
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2018-03-30
Alejandro Piñeiro
i965: initialize SPIR-V capabilities
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2018-03-30
Nicolai Hähnle
mesa: add gl_constants::SpirVCapabilities
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2018-03-29
Ian Romanick
i965: Don't request GLSL IR lowering of gl_VertexID
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2018-03-29
Ian Romanick
i965: Silence unused parameter warning
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2018-03-29
Ian Romanick
spirv: Move SPIR-V building to Makefile.spirv.am and...
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2018-03-29
Ian Romanick
compiler: All leaf Makefile.am should use +=
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2018-03-29
Ian Romanick
util: Include bitscan.h directly
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2018-03-29
Ian Romanick
util: Optimize util_is_power_of_two_nonzero
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2018-03-29
Ian Romanick
util: Use util_is_power_of_two_nonzero in u_vector
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2018-03-29
Ian Romanick
util: Add and use util_is_power_of_two_nonzero
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2018-03-29
Ian Romanick
util: Move util_is_power_of_two to bitscan.h and rename...
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2018-03-29
Dylan Baker
meson: use dep_libdrm version for pkg-config
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2018-03-29
Dylan Baker
meson: Use the same version for all libdrm checks
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2018-03-29
Dylan Baker
meson: group libdrm dependencies
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2018-03-29
Brian Paul
gl.h: remove stale comment, trailing whitespace
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2018-03-29
Brian Paul
glapi: add glBlendBarrier(), glPrimitiveBoundingBox...
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2018-03-29
Brian Paul
st/mesa: silence unhandled switch case warning
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2018-03-29
Henri Verbeet
mesa: Inherit texture view multi-sample information...
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2018-03-29
Samuel Pitoiset
radv: fix scanning output_usage_mask with structs
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2018-03-29
Karol Herbst
nvc0/ir: fix emiting NOTs with predicates
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2018-03-29
Aaron Watry
broadcom/vc4: Fix out-of-tree build with automake.
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2018-03-29
Eric Anholt
broadcom/vc5: Start using nir_opt_move_load_ubo().
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2018-03-29
Eric Anholt
broadcom/vc5: Fix setup of integer surface clear values.
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2018-03-29
Eric Anholt
broadcom/vc5: Stop trying to swizzle around RGBA4 clear...
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2018-03-29
Eric Anholt
broadcom/vc5: Work around scissor w/h==0 bug same as...
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2018-03-29
Eric Anholt
st: Don't try to finalize the texture in st_render_text...
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2018-03-29
Marek Olšák
drirc: whitelist glthread for Medieval II: TW, Carnivor...
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2018-03-28
Daniel Schürmann
radv: enable VK_AMD_shader_trinary_minmax extension
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2018-03-28
Daniel Schürmann
ac: add support for trinary_minmax instructions
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2018-03-28
Dave Airlie
spirv: add support for SPV_AMD_shader_trinary_minmax
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2018-03-28
Dave Airlie
nir: add support for min/max/median of 3 srcs
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2018-03-28
Marek Olšák
radeonsi: simplify DCC format categories
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2018-03-28
Marek Olšák
radeonsi: don't use the SPI barrier management bug...
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2018-03-28
Marek Olšák
radeonsi: use maximum OFFCHIP_BUFFERING on Vega12
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2018-03-28
Bas Nieuwenhuizen
ac/nir: Add workaround for GFX9 buffer views.
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2018-03-28
Marek Olšák
ac/surface: set AddrSurfInfoIn.format = ADDR_FMT_8...
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2018-03-28
Samuel Pitoiset
radv: enable VK_EXT_sampler_filter_minmax
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2018-03-28
Samuel Pitoiset
radv: add support for VK_EXT_sampler_filter_minmax
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2018-03-28
Samuel Pitoiset
radv: rename VEGA10 device name
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2018-03-28
Samuel Pitoiset
radv: add support for Vega12
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2018-03-28
Matt Turner
build: Fix up nir_intrinsics.Plo
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2018-03-28
Dylan Baker
autotools: Include intel/dev/meson.build in tarball
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