mesa.git
2020-01-09 Dave Airliellvmpipe: enable driver side multi draw indirect
2020-01-09 Dave Airliegallium/util: add multi_draw_indirect to util_draw_indi...
2020-01-08 Thong Thaimesa: Prevent _MaxLevel from being less than zero
2020-01-08 Marek Olšákac: add ac_build_s_endpgm
2020-01-08 Marek Olšákac: add 128-bit bitcount
2020-01-08 Marek Olšákac/gpu_info: add pc_lines and use it in radeonsi
2020-01-08 Marek Olšákac: unify primitive export code
2020-01-08 Marek Olšákac: unify build_sendmsg_gs_alloc_req
2020-01-08 Marek Olšákradeonsi: clean up messy si_emit_rasterizer_prim_state
2020-01-08 Marek Olšákradeonsi: determine accurately if line stippling is...
2020-01-08 Marek Olšákradeonsi: test polygon mode enablement accurately
2020-01-08 Marek Olšákradeonsi: fix context roll tracking in si_emit_shader_vs
2020-01-08 Marek Olšákradeonsi: fix monolithic pixel shaders with two-sided...
2020-01-08 Marek Olšákac/gpu_info: always use distributed tessellation on...
2020-01-08 Marek Olšákgallium: bypass u_vbuf if it's not needed (no fallbacks...
2020-01-08 Marek Olšákgallium/cso_context: move non-vbuf vertex buffer and...
2020-01-08 Marek Olšákgallium: put u_vbuf_get_caps return values into u_vbuf_caps
2020-01-08 Jonathan Mareketnaviv: remove unnecessary vertex_elements_state_creat...
2020-01-08 Jonathan Mareketnaviv: implement gl_VertexID/gl_InstanceID
2020-01-08 Jonathan Mareketnaviv: HALTI2+ instanced draw
2020-01-08 Jonathan Mareketnaviv: update headers from rnndb
2020-01-08 Lionel Landwerlinanv: don't close invalid syncfd semaphore
2020-01-08 Krzysztof Raszkowskigallium/swr: Fix glVertexPointer race condition.
2020-01-08 Jason Ekstrandintel/disasm: Fix decoding of src0 of SENDS
2020-01-08 Yevhenii Kolesnikovmeta: Add cleanup function for Bitmap
2020-01-08 Juan A. Suarez... nir/spirv: skip unreachable blocks in Phi second pass
2020-01-08 Pierre-Eric... radeonsi: check ctx->sdma_cs before using it
2020-01-08 Samuel Pitoisetradv: do not fill keys from fragment shader twice
2020-01-08 Yevhenii Kolesnikovmain: allow external textures for BindImageTexture
2020-01-08 Jason Ekstrandintel/nir: Add a memory barrier before barrier()
2020-01-07 Bas Nieuwenhuizenradv: Emit a BATCH_BREAK when changing pixel shaders...
2020-01-07 Tapani Pällimesa/st/i965: add a ProgramResourceHash for quicker...
2020-01-07 Michel Dänzergitlab-ci: Test against LLVM / clang 9 on x86
2020-01-07 Alyssa Rosenzweigpanfrost: Don't double-flip Z/W for 2D arrays
2020-01-07 Alyssa Rosenzweigpan/midgard: Account for z/w flip in texelFetch
2020-01-07 Alyssa Rosenzweigpanfrost: Adjust for mismatch between hardware/Gallium...
2020-01-07 Alyssa Rosenzweigpanfrost: Respect constant buffer_offset
2020-01-06 Timothy Arceriglsl: use nir version of check_image_resources() for...
2020-01-06 Timothy Arceriglsl: add check_image_resources() for the nir linker
2020-01-06 Timothy Arceriglsl: use nir linker to link atomics
2020-01-06 Timothy Arcerimesa: add new UseNIRGLSLLinker constant
2020-01-06 Timothy Arceriglsl: reorder link_and_validate_uniforms() calls
2020-01-06 Timothy Arceriglsl: add new gl_nir_link_glsl() helper
2020-01-06 Timothy Arceriglsl: add gl_nir_link_check_atomic_counter_resources()
2020-01-06 Timothy Arceriglsl: rename gl_nir_link() to gl_nir_link_spirv()
2020-01-06 Kristian H... st/mesa: Lower vars to ssa and constant prop before...
2020-01-06 Andrii Simiklitglsl/nir: do not change an element index to have correc...
2020-01-06 Andrii Simiklitglsl: fix a binding points assignment for ssbo/ubo...
2020-01-06 Andrii Simiklitglsl: fix an incorrect max_array_access after optimizat...
2020-01-06 Marek Olšákradeonsi: remove TGSI
2020-01-06 Marek Olšákradeonsi: disable SDMA on gfx8 to fix corruption on...
2020-01-06 Marek Olšákradeonsi: move SI and CIK+ SDMA code into 1 common...
2020-01-06 Marek Olšákradeonsi: rename dma_cs -> sdma_cs
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmacopyimage for debugging
2020-01-06 Marek Olšákradeonsi: add AMD_DEBUG=nodmaclear for debugging
2020-01-06 Marek Olšákradeonsi: remove broken and unused SI SDMA image copy...
2020-01-06 Marek Olšákradeonsi: rename SDMA debug flags
2020-01-06 Tomeu Vizosogitlab-ci: Switch LAVA jobs to use shared dEQP runner
2020-01-06 Tomeu Vizosogitlab-ci: Update kernel for LAVA to 5.5-rc1 plus fixes
2020-01-06 Alyssa Rosenzweigpanfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
2020-01-06 Alyssa Rosenzweigpanfrost: Report MSAA 4x supported for dEQP
2020-01-06 Alyssa Rosenzweigpanfrost: Cleanup tiling selection logic
2020-01-06 Alyssa Rosenzweigpanfrost: Implement sRGB blend shaders
2020-01-06 Alyssa Rosenzweigpanfrost: Support rendering to non-zero Z/S layers
2020-01-06 Alyssa Rosenzweigpanfrost: Texture from Z32F_S8 as R32F
2020-01-06 Danylo Piliaieviris/query: Implement PIPE_QUERY_GPU_FINISHED
2020-01-06 Erik Faye-Lundst/mesa: use uint-samplers for sampling stencil buffers
2020-01-06 Samuel Pitoisetac/surface: use uint16_t for mipmap level pitches
2020-01-05 Jonathan Mareketnaviv: fix incorrectly failing vertex size assert
2020-01-05 Vasily Khoruzhicklima: fix PP stream terminator size
2020-01-05 Vasily Khoruzhicklima: don't reload and redraw tiles that were not updated
2020-01-05 Vasily Khoruzhicklima: postpone PP stream generation
2020-01-05 Andreas Baierllima/parser: Fix VS cmd stream parser
2020-01-05 Andreas Baierllima/parser: Fix rsw parser
2020-01-04 Kenneth Graunkeanv: Only enable EWA LOD algorithm when doing anisotrop...
2020-01-04 Kenneth Graunkeiris: Allow HiZ for copy_region sources
2020-01-04 Jason Ekstrandi965: Allow HiZ for glCopyImageSubData sources
2020-01-04 Jason Ekstrandanv: Allow HiZ in TRANSFER_SRC_OPTIMAL on Gen8-9
2020-01-04 Jason Ekstrandintel/blorp: Use the source format when using blorp_cop...
2020-01-04 Jason Ekstrandi965/blorp: Don't resolve HiZ unless we're reinterpreting
2020-01-04 Jason Ekstrandblorp: Allow reading with HiZ
2020-01-04 Jason Ekstrandblorp: Stop whacking Z24 depth to BGRA8
2020-01-04 Christian Gmeineretnaviv: move descriptor based texture structs
2020-01-04 Christian Gmeineretnaviv: move state based texture structs
2020-01-04 Roman Stratiienkopanfrost: Fix Android build
2020-01-04 Gert Wollnymesa/st: glsl_to_nir: don't lower atomics to SSBOs...
2020-01-04 Gert Wollnyr600: Delete vertex buffer only if there is actually...
2020-01-04 Gert Wollnyr600: Make SID and unsigned value
2020-01-04 Gert Wollnyr600: Fix maximum line width
2020-01-04 Gert Wollnyr600/sb: Correct SB disassambler for better debugging
2020-01-04 Gert Wollnyr600: Make it possible to include r600_asm.h in a C...
2020-01-04 Gert Wollnyr600: Add functions to dump the shader info
2020-01-04 Gert Wollnygallium: tgsi_from_mesa - handle VARYING_SLOT_FACE
2020-01-04 Gert Wollnynir: make nir_get_texture_size/lod available outside...
2020-01-04 Gert Wollnygallium/tgsi_from_mesa: Add 'extern "C"' to be able...
2020-01-04 Bas Nieuwenhuizenspirv: Fix glsl type assert in spir2nir.
2020-01-04 Christian Gmeineretnaviv: use a better name for FE_VERTEX_STREAM_UNK14680
2020-01-04 Bas Nieuwenhuizenradv: Only use the gfx mipmap level offset/pitch for...
2020-01-04 Bas NieuwenhuizenRevert "amd/common: Always initialize gfx9 mipmap offse...
2020-01-04 Kenneth Graunkeiris: Delete remnants of the unimplemented ASTC 5x5...
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