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mesa.git
2014-01-09
Carl Worth
docs: Import 10.0.2 release notes, add news item.
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2014-01-09
Brian Paul
mesa: add missing SNORM formats in _mesa_base_fbo_format()
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2014-01-09
Brian Paul
mesa: remove dead geom shader code
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2014-01-09
Brian Paul
docs: minor updates to VMware SVGA3D driver page
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2014-01-09
Brian Paul
mesa: check bits per channel for GL_RGBA_SIGNED_COMPONE...
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2014-01-09
Brian Paul
mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_f...
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2014-01-09
Brian Paul
st/mesa: fix breakage from gl_constant::Program[] change
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2014-01-09
Paul Berry
mesa: Use functions to convert gl_shader_stage to PROGR...
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2014-01-09
Paul Berry
main: Change init_program_limits() to use gl_shader_stage.
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2014-01-09
Paul Berry
glsl: Index into ctx->Const.Program[] rather than using...
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2014-01-09
Paul Berry
mesa: Index into ctx->Const.Program[] rather than using...
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2014-01-09
Paul Berry
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery...
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2014-01-09
José Fonseca
llvmpipe: Honour pipe_rasterizer::point_quad_rasterization.
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2014-01-09
Eric Anholt
i965: Don't do the temporary-and-blit-copy for INVALIDA...
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2014-01-09
Eric Anholt
i965: Fix handling of MESA_pack_invert in blit (PBO...
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2014-01-09
Eric Anholt
i965: Fix incorrect bounds tracking for blit readpixels...
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2014-01-09
Eric Anholt
i965: Use SET_FIELD to safety check our x/y offsets...
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2014-01-09
Eric Anholt
i965: Add an assert for when SET_FIELD's value exceeds...
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2014-01-09
Eric Anholt
i965: Add a safety check for emitting blits.
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2014-01-09
Eric Anholt
i965: Don't call the blitter on addresses it can't...
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2014-01-09
Thomas Sondergaard
mesa: Namespace qualify fma to override ambiguity with...
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2014-01-09
Thomas Sondergaard
mesa: Work around internal compiler error
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2014-01-09
Thomas Sondergaard
mesa: Fix compile error with MSVC 2013
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2014-01-09
Thomas Sondergaard
mesa: Preliminary support for MSVC_VERSION=12.0
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2014-01-08
Rob Clark
freedreno: add basic query support
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2014-01-08
Rob Clark
freedreno/a3xx: use cs patch instead of RFI+RMW
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2014-01-08
Rob Clark
freedreno/a3xx: support for hw binning pass
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2014-01-08
Rob Clark
freedreno: be more clever about gmem usage
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2014-01-08
Rob Clark
freedreno: resync generated headers
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2014-01-08
Chris Forbes
i965: fold offset into coord for textureOffset(gsampler...
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2014-01-08
Paul Berry
mesa: Remove _mesa_progshader_enum_to_string(), which...
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2014-01-08
Paul Berry
glsl: Make more use of gl_shader_stage enum in ir_set_p...
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2014-01-08
Paul Berry
glsl: Make more use of gl_shader_stage enum in lower_cl...
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2014-01-08
Paul Berry
glsl: Make more use of gl_shader_stage enum in link_var...
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2014-01-08
Paul Berry
glsl: Change _mesa_glsl_parse_state ctor to use gl_shad...
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2014-01-08
Paul Berry
mesa: Use gl_shader::Stage instead of gl_shader::Type...
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2014-01-08
Paul Berry
mesa: Store gl_shader_stage enum in gl_shader objects.
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2014-01-08
Paul Berry
mesa: Move declaration of gl_shader_stage earlier in...
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2014-01-08
Paul Berry
glsl: make _mesa_shader_stage_to_string() available...
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2014-01-08
Paul Berry
mesa: Clean up nomenclature for pipeline stages.
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2014-01-08
José Fonseca
llvmpipe: Fix the bottom_edge_rule adjustment for points.
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2014-01-08
José Fonseca
llvmpipe: Respect bottom_edge_rule when computing the...
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2014-01-08
Chia-I Wu
ilo: enable HiZ
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2014-01-08
Chia-I Wu
ilo: resolve Z/HiZ correctly
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2014-01-08
Chia-I Wu
ilo: add flags to texture slices
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2014-01-08
Chia-I Wu
ilo: rename and add an accessor for texture slices
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2014-01-08
Chia-I Wu
ilo: add HiZ op support to the pipelines
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2014-01-08
Chia-I Wu
ilo: add support for HiZ allocation
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2014-01-08
Chia-I Wu
ilo: refactor separate stencil allocation
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2014-01-08
Chia-I Wu
ilo: assorted GPE fixes for HiZ
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2014-01-08
Chia-I Wu
ilo: no layer offsetting on GEN7+
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2014-01-08
Chia-I Wu
ilo: offset to layers only when necessary
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2014-01-08
Chia-I Wu
ilo: allow ilo_zs_surface to skip layer offsetting
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2014-01-08
Chia-I Wu
ilo: allow ilo_view_surface to skip layer offsetting
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2014-01-08
Tapani Pälli
i965/fs: do SEL optimization only when src type for...
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2014-01-07
Kenneth Graunke
glsl: Optimize pow(2, x) --> exp2(x).
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2014-01-07
Kenneth Graunke
glsl: Refactor is_zero/one/negative_one into an is_valu...
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2014-01-07
Kenneth Graunke
glsl: Optimize pow(1.0, X) --> 1.0.
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2014-01-07
Kenneth Graunke
mesa: Use get_local_param_pointer in glProgramLocalPara...
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2014-01-07
José Fonseca
llvmpipe: Basic implementation of pipe_context::set_sam...
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2014-01-07
José Fonseca
cso_context: Fix cso_context::sample_mask initial value.
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2014-01-07
Si Chen
llvmpipe: Implement alpha_to_coverage for non-MSAA...
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2014-01-07
Andreas Fänger
swrast: fix delayed texel buffer allocation regression...
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2014-01-07
Dave Airlie
gallium/draw: remove double semicolon
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2014-01-06
Brian Paul
glsl: rename min(), max() functions to fix MSVC build
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2014-01-06
Kenneth Graunke
i965: Remove unused PIPE_CONTROL defines.
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2014-01-06
Vinson Lee
mesa: Remove GLXContextID typedef from glxext.h.
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2014-01-06
Maxence Le...
docs/relnotes/10.1.html: report AMD_shader_trinary_minm...
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2014-01-06
Maxence Le...
mesa: enable AMD_shader_trinary_minmax
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2014-01-06
Maxence Le...
glsl: implement mid3 built-in function
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2014-01-06
Maxence Le...
glsl: implement max3 built-in function
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2014-01-06
Maxence Le...
glsl: Implement min3 built-in function
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2014-01-06
Maxence Le...
glsl: add min() and max() functions to builder.cpp
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2014-01-06
Maxence Le...
glsl: add a shader_trinary_minmax predicate
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2014-01-06
Maxence Le...
glsl: Add extension tracking for AMD_shader_trinary_minmax
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2014-01-06
Alexander von...
haiku libGL: Move from gallium target to src/hgl
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2014-01-06
Alexander von...
haiku: Fix missing HaikuGL header paths
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2014-01-06
Brian Paul
mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS...
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2014-01-06
Eric Anholt
i965: Warning fix
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2014-01-06
Kenneth Graunke
i965: Delete unused INTEL_WRITE_{PART,FULL} and INTEL_R...
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2014-01-06
Marek Olšák
radeonsi: calculate NUM_BANKS for DB correctly on CIK
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2014-01-06
Marek Olšák
radeonsi: set correct pipe config for Hawaii in DB
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2014-01-06
Marek Olšák
radeonsi: disable HTILE for 1D-tiled depth-stencil...
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2014-01-06
Juha-Pekka...
glx: check memory allocations in __glXInitVertexArraySt...
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2014-01-06
Juha-Pekka...
glx: Add missing null check in __glXNewIndirectAPI()
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2014-01-06
Nathan Kidd
docs: fix misspellings
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2014-01-04
Chris Forbes
i965: set size of txf_mcs payload vgrf properly
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2014-01-02
Erik Faye-Lund
glcpp: error on multiple #else/#elif directives
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2014-01-02
Carl Worth
glcpp: Replace multi-line comment with a space (even...
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2014-01-02
Carl Worth
glcpp: Add a more descriptive comment for the SKIP...
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2013-12-30
Courtney Goeltzenleu...
i965: Enhance intel_texsubimage_tiled_memcpy() to suppo...
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2013-12-30
Courtney Goeltzenleu...
i965: Add XRGB to intel_texsubimage_tiled_memcpy()
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2013-12-30
Paul Berry
glsl: Fix gl_type of usamplerCube built-in type.
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2013-12-30
Paul Berry
mesa: Add an assertion to _mesa_program_index_to_target().
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2013-12-30
Paul Berry
mesa: Improve static error checking of arrays sized...
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2013-12-30
Paul Berry
glsl: Remove extraneous shader_type argument from analy...
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2013-12-30
Paul Berry
glsl: Get rid of hardcoded arrays of shader target...
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2013-12-30
Paul Berry
main: Remove unused function _mesa_shader_index_to_type().
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2013-12-30
Paul Berry
Rename overloads of _mesa_glsl_shader_target_name().
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2013-12-30
Kenneth Graunke
Revert "mesa: Remove GLXContextID typedef from glx.h."
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