mesa.git
2013-05-04 Brian Paulmesa; change ctx->Driver.SaveNeedFlush to boolean,...
2013-05-04 Brian Paulvbo: update comments for vbo_save_NotifyBegin()
2013-05-04 Brian Paulvbo: implement primitive merging for glBegin/End sequences
2013-05-04 Brian Paulvbo: create a few utility functions for merging primitives
2013-05-03 Zack Rusindraw/pt: adjust overflow calculations
2013-05-03 Zack Rusintgsi/ureg: make the dst register match the src indirection
2013-05-03 Roland Scheideggergallium: tgsi documentation updates and clarification...
2013-05-03 Roland Scheideggerllvmpipe: get rid of depth swizzling.
2013-05-03 Lauri Kasanenr600g: Correctly initialize the shader key, v2
2013-05-03 Lauri Kasanenst/xvmc/tests: Fix build failure, v2
2013-05-03 Andreas Bollscons: remove nouveau build
2013-05-03 Andreas Bollscons: remove radeon build
2013-05-03 Alex Deucherr600g: don't emit surface_sync after FLUSH_AND_INV_EVENT
2013-05-03 Vadim Girlinr600g/sb: zero-initialize bytecode structs
2013-05-03 Vadim Girlinr600g/sb: fix constant propagation in gvn pass
2013-05-03 Vadim Girlinr600g/sb: don't run unnecessary passes
2013-05-03 Vadim Girlinr600g/sb: silence warnings with gcc 4.8
2013-05-03 Vadim Girlinr600g/sb: fix handling of interference sets in post_sch...
2013-05-03 Vadim Girlinr600g/sb: fix allocation of indirectly addressed input...
2013-05-03 Vadim Girlinr600g/sb: use hex instead of binary constants
2013-05-03 Vadim Girlinr600g: use old shader disassembler by default
2013-05-03 Christian Königradeon/uvd: enable interlaced buffers by default
2013-05-03 Christian Königvl/idct: fix for commit 7d2f2a0c890b1993532a45c8c392c28...
2013-05-03 Christian Königvl/buffers: fix typo in function name
2013-05-03 Christian Königradeon/uvd: fix some MPEG4 artifacts
2013-05-03 José Fonsecadraw: Update for u_assembled_primitive -> u_assembled_p...
2013-05-03 Chia-I Wust/egl: fix bulid errors on Android 4.2
2013-05-03 Chia-I Wuilo: use u_reduced_prims_for_vertices()
2013-05-03 Chia-I Wuutil/prim: add u_reduced_prims_for_vertices()
2013-05-03 Chia-I Wuutil/prim: assorted fixes for u_decomposed_prims_for_ve...
2013-05-03 Chia-I Wuutil/prim: use vertex count info in u_validate_pipe_prim()
2013-05-03 Chia-I Wuutil/prim: fix the name of the include guard
2013-05-03 Chia-I Wudraw: use u_assembled_prim() instead of u_assembled_pri...
2013-05-03 Chia-I Wuutil/prim: clean up and add comments
2013-05-03 Chia-I Wuutil/prim: fix primitive trimming for triangles with...
2013-05-02 Eric Anholti965/vs: Add instruction scheduling.
2013-05-02 Eric Anholti965: Move most of the FS instruction scheduler code...
2013-05-02 Eric Anholti965: Pull a couple of FS scheduling functions out...
2013-05-02 Eric Anholti965: Move FS instruction scheduling to a non-FS-specif...
2013-05-02 Eric Anholti965: Share the register file enum between the two...
2013-05-02 Eric Anholti965: Make dump_instructions be a virtual method of...
2013-05-02 Eric Anholti965/vs: Do round-robin register allocation on gen6...
2013-05-02 Rob Bradfordwayland: Make eglQueryBufferWL succeed for width and...
2013-05-02 Zack Rusindraw/gs: don't crash when vs/gs signatures don't match
2013-05-02 Zack Rusintgsi: allow negation of all integer types
2013-05-02 Eric Anholti965: Fix SNB GPU hangs when a blorp batch is the first...
2013-05-02 Tom Stellardr600g: Don't set the dest cache bits on surface sync...
2013-05-02 Tom Stellardr600g/compute: Fix build error in debug code
2013-05-02 Armin Kradeon: Fix build with LLVM 3.3
2013-05-02 Armin Kgallivm: Fix build with LLVM 3.3
2013-05-02 Brian Paulmesa: update comments, simplify code in vtxfmt.c
2013-05-02 Brian Paulmesa: update GLvertexformat comments
2013-05-02 Brian Paulmesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
2013-05-02 Brian Paulmesa: remove GLvertexformat::Rectf()
2013-05-02 Brian Paulmesa: simplify dispatch for glDraw* functions
2013-05-02 Brian Paulvbo: add new vbo_initialize_exec_dispatch(), vbo_initia...
2013-05-02 Brian Paulmesa: remove _MESA_INIT_EVAL_VTXFMT() macro
2013-05-02 Brian Paulmesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
2013-05-02 Brian Paulmesa: remove _MESA_INIT_DLIST_VTXFMT() macro
2013-05-02 Brian Paulmesa: change _mesa_inside_dlist_begin_end() to handle...
2013-05-02 Brian Paulmesa: add names of geometry shader prims in gl_enums.py
2013-05-02 Brian Paulvbo: fix initial value of ctx->Driver.CurrentSavePrimitive
2013-05-02 Brian Paulvbo: fix error detection in vbo_save_playback_vertex_list()
2013-05-02 Brian Paulmesa: comments, formatting fixes in dlist code
2013-05-02 Brian Paulvbo: remove redundant vfmt->Begin = _save_Begin assignment
2013-05-02 Brian Paulmesa: don't install glDraw* functions into the BeginEnd...
2013-05-02 Brian Paulvbo: fix parameter validation for saving dlist glDraw...
2013-05-02 Brian Paulmesa: add missing error check in _mesa_EndList()
2013-05-02 Brian Paulmesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
2013-05-02 Brian Paulmesa: simplify save_Begin() error checking
2013-05-02 Brian Paulmesa: refactor _mesa_valid_prim_mode()
2013-05-02 Brian Paulmesa: fix CurrentSavePrimitive <= GL_POLYGON tests
2013-05-02 Brian Paulmesa: adjust PRIM_x constants for geometry shaders
2013-05-02 Brian Paulmesa: fix save_ShadeModel() logic and add new comments
2013-05-02 Adam Jacksongallivm: Fix altivec intrinsics for 8xi16 add/sub
2013-05-02 Lauri Kasanenr600/sb: Fix build failure with non-standard libdrm...
2013-05-02 Lauri Kasanenradeon/uvd: Fix build failure with non-standard libdrm...
2013-05-01 Jordan Justenmesa: implement glFramebufferTexture
2013-05-01 Jordan Justenmesa: add Layered field to framebuffers
2013-05-01 Jordan Justenmesa: add renderbuffer attachment Layered field
2013-05-01 Jordan Justenmesa: add renderbuffer Depth field
2013-05-01 Andreas Bollmesa: add usage examples to get-pick-list and shortlog...
2013-05-01 Andreas Bolldocs: add info about bugzilla_mesa.sh script
2013-05-01 Andreas Bollmesa: Add a script to generate the list of fixed bugs
2013-05-01 Andreas Bollscons: remove IN_DRI_DRIVER
2013-05-01 Andreas Bollbuild: remove unused API_DEFINES
2013-05-01 Brian Paulconfigure: remove IN_DRI_DRIVER
2013-05-01 Brian Paulconfigure: remove FEATURE_GL/ES1/ES2
2013-05-01 Andreas Bollintel: use automake conditionals for defining FEATURE_...
2013-05-01 Andreas Bollegl-static: use automake conditionals for defining...
2013-05-01 Andreas Bollintel: remove executable bit from C file
2013-05-01 Brian Pauldocs: s/Aprile/April/
2013-05-01 Andreas Bolldocs: fix 9.1.2 release notes
2013-05-01 Marek Olšákvbo: fix possible use-after-free segfault after a VAO...
2013-05-01 Kenneth Graunkei965/vs: Fix textureGrad() with shadow samplers on...
2013-05-01 Kenneth Graunkei965: Lower textureGrad() for samplerCubeShadow.
2013-05-01 Christian Königradeon/uvd: fix quant scan order for mpeg2
2013-05-01 Christian Königst/vdpau: fix background handling in the mixer
2013-05-01 Christian Königvl/buffer: use 2D_ARRAY instead of 3D textures
2013-05-01 Christian Königvl/compositor: cleanup background clearing
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