mesa.git
2012-01-11 Matt Turnerconfigure.ac: use AC_PROG_SED
2012-01-11 Matt Turnerconfigure.ac: don't set HAVE_GTEST twice
2012-01-11 Kenneth Graunkei965: Don't reallocate push constant URB space on new...
2012-01-11 Kenneth Graunkeglx/dri: Initialize api even if num_attribs == 0.
2012-01-11 Brian Paulsvga: don't reference count svga_sampler_view's texture
2012-01-11 Eric Anholti965: Fix compiler warning from uninitialized "success...
2012-01-11 Eric Anholti965/gen7: Fix segfault in transform feedback to DYNAMI...
2012-01-11 Eric Anholti965/vs: Try to emit more components of constant vector...
2012-01-11 Brian Paulmesa: add _mesa_HashNumEntries() function
2012-01-11 José Fonsecast/wgl: Return NULL for NULL HDCs in wglGetExtensionsSt...
2012-01-11 Dave Airliellvmpipe: disable native integers
2012-01-11 Brian Paulxlib: stop calling XShmQueryVersion()
2012-01-11 Brian Paulst/glx/xlib: call register_with_display() in glXChooseF...
2012-01-11 Brian Paulxlib: call register_with_display() in Fake_glXChooseFBC...
2012-01-11 Christoph Bumillernv50/ir: handle TGSI_OPCODE_ISSG
2012-01-11 Christoph Bumillernv50/ir: handle TGSI_TEXTURE_SHADOWCUBE
2012-01-11 Christoph Bumillernv50,nvc0: zero out program struct on program_destroy
2012-01-11 Kristian Høgsbergwayland-drm: Drop the non-premul formats, use format...
2012-01-11 José Fonsecadraw: Store the new pre_clip_pos member as well.
2012-01-11 Kristian Høgsbergegl_dri2: Put the _eglError call in the case switch...
2012-01-11 Dave Airliest/mesa: rename translate_texture_target, and make...
2012-01-11 Dave Airliesoftpipe: route correct coordinates for shadow cube...
2012-01-11 Dave Airlieglsl_to_tgsi: add support for shadow cube map sampling.
2012-01-11 Dave Airlietgsi: add TGSI_TEXTURE_SHADOWCUBEMAP
2012-01-11 José Fonsecallvmpipe: Update for TGSI_INTERPOLATE_COLOR.
2012-01-11 Robert Braggegl_dri2/wayland: handle creating xrgb8888 images
2012-01-11 Paul Berryglx: Suppress unused variable warning for cmdlen
2012-01-11 Paul Berrymesa: Move transform feedback error check to reduce...
2012-01-11 Paul Berrymesa: Fix transform feedback of unsubscripted gl_ClipDi...
2012-01-11 Paul Berrymesa: Fix computation of transform feedback num_components.
2012-01-11 Dave Airliest_extensions: fixup GLSL 1.30 related enables (v3)
2012-01-11 Dave Airliest_glsl_to_tgsi: use ISSG and fixup IABS
2012-01-11 Dave Airlietgsi: add ISSG support
2012-01-11 Dave Airliesoftpipe: enable clamping control
2012-01-11 Dave Airliesoftpipe: fix texel fetch swizzles
2012-01-11 Stéphane Marchesini915g: Fix bugs in the shader optimizer.
2012-01-11 Dave Airliesoftpipe: fix llvm build
2012-01-11 Dave Airliedraw: clipdistance support (v2)
2012-01-11 Dave Airlietgsi_scan: add support to count number of output clip...
2012-01-11 Dave Airliedraw/softpipe: add clip vertex support. (v2)
2012-01-11 Dave Airlietgsi/softpipe: add VertexID support.
2012-01-11 Dave Airliesoftpipe: allow softpipe to set shader params depending...
2012-01-11 Dave Airliemesa/clear: fix crashes with illegal clear tests.
2012-01-11 Dave Airliemesa: fix cubemap depth completeness test
2012-01-11 Eric Anholtglsl: Add error checking for applying interpolation...
2012-01-11 Eric Anholti965: Claim to support 4 multisamples on gen6+.
2012-01-11 Eric Anholti965: Increase the number of array texture levels to...
2012-01-11 Eric Anholtglsl: Fix copy_propagation_elements bug in handling...
2012-01-11 Eric Anholti965: Fix compiler warnings from hiz changes.
2012-01-11 Chad Versacei965/gen7: Fix batch length for 3DSTATE_HIER_DEPTH_BUFFER
2012-01-10 Chad Versacei965/gen7: Enable HiZ
2012-01-10 Chad Versacei965: Replace references to stencil region size with...
2012-01-10 Chad Versacei965: Fix misnamed GEN7_WM_DEPTH_RESOLVE
2012-01-10 Christoph Bumillernv50: fix clip state validation
2012-01-10 Brian Pauldraw: remove unused 'so' variable in draw_pt_so_emit()
2012-01-10 Brian Paulmesa: fix > vs. >> typo in EXPAND_3_8() macro
2012-01-10 Brian Paulst/mesa: remove unnecessary memset()/zero call
2012-01-10 Brian Paulutil: use memset() to initialize surface, sampler_view...
2012-01-10 Brian Paulmesa: use STATIC_ASSERT in a few more places
2012-01-10 José Fonsecascons: Fix libGL.so build.
2012-01-10 Brian Paulmesa: move _mesa_clear_accum_buffer() inside FEATURE_ac...
2012-01-10 Brian Paulmesa: add missing color buffer datatype check for glBli...
2012-01-10 Jakob Bornecrantzsvga: Drop execbuf throttling
2012-01-10 Jakob Bornecrantzsvga: Add somewhat sensible fallback and silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-10 Jakob Bornecrantzsvga: Silence warning
2012-01-10 Jakob Bornecrantzsvga: Ignores
2012-01-10 Jakob Bornecrantzmesa: Silence warning
2012-01-10 Jakob Bornecrantzmesa: Silence warning
2012-01-10 Jakob Bornecrantzdraw: Silence warning
2012-01-10 Jakob Bornecrantztarget-helpers: If neither softpipe or llvmpipe is...
2012-01-10 Dave Airliedraw/softpipe: EXT_transform_feedback support (v2)
2012-01-10 Dave Airliegallium: introduce GLSL based interpolation rules....
2012-01-09 Christoph Bumillernvc0: fix FP header clip distance mask
2012-01-09 Christoph Bumillernvc0/ir: TXF array index already is an integer
2012-01-09 Christoph Bumillernv50/ir: handle TGSI_SEMANTIC_VERTEXID
2012-01-09 Christoph Bumillernv50/ir/tgsi: translate SNE as unordered comparison
2012-01-09 Christoph Bumillernv50/ir/ra: don't coalesce contraint-moves
2012-01-09 Christoph Bumillernvc0: enable shader watchdog timer
2012-01-09 Christoph Bumillernv50/ir/tgsi: handle TGSI_OPCODE_IABS
2012-01-09 Christoph Bumillernv50/ir/opt: optimize u32 MOD by power of 2 into AND
2012-01-09 Christoph Bumillernv50/ir/opt: s/SHL/SHR in optimization of u32 DIV
2012-01-09 Christoph Bumillernv50/ir,nvc0: make ClipDistance and ClipVertex work
2012-01-09 Christoph Bumillernv50,nvc0: handle new PIPE_CAPs
2012-01-09 Christoph Bumillernvc0/ir/emit: fix modifiers of f32 add with long immediate
2012-01-09 Christoph Bumillernvc0/ir: fix default insertion position in pre-SSA...
2012-01-09 Marek OlšákSquash-merge branch 'gallium-clip-state'
2012-01-10 Kenneth Graunkei965: Fix zeroing of unused attributes in 3DSTATE_SBE.
2012-01-10 Kenneth Graunkei965: Re-sync outdated comments about Gen6+ push constants.
2012-01-10 Kenneth Graunkei965: Update dirty bit comments for the gen7_ps_state...
2012-01-10 Kenneth Graunkei965: Annotate the use of _NEW_PROGRAM in Gen6+ SF...
2012-01-10 Kenneth Graunkei965: Add missing _NEW_PROGRAM dirty bit to the brw_sf_...
2012-01-10 Kenneth Graunkei965: Add missing _NEW_PROGRAM dirty bit to the gen7_sb...
2012-01-10 Kenneth Graunkei965: Remove BRW_NEW_CURBE_OFFSETS dirty bit from Gen7...
2012-01-10 Kenneth Graunkei965: Remove BRW_NEW_URB_FENCE dirty bit from Gen6...
2012-01-10 Kenneth Graunkei965: Add missing _NEW_BUFFERS dirty bit to Gen6+ DEPTH...
2012-01-09 Andy Claytonglsl: fix glsl optimization infinite loop from copy_pro...
2012-01-09 Jakob Bornecrantzsoftpipe: Document new llvm flag
2012-01-09 Jakob Bornecrantzsoftpipe: Don't use llvm in draw
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