mesa.git
2013-04-02 Roland Scheideggergallivm: consolidate code for float-to-half and float...
2013-04-02 Vadim Girlinr600g: don't reserve more stack space than required v5
2013-04-02 Vadim Girlinr600g: fix range handling for tgsi input declarations v2
2013-04-02 Marek Olšákgallium/hud: do .xxxx swizzling for the font texture...
2013-04-02 Brian Paulhud: flush/unmap the vertex buffer before drawing
2013-04-02 Brian Pauldraw: use pipe_transfer_unmap() to match pipe_transfer_...
2013-04-02 Roland Scheideggergallivm: fix signed small float to float conversion
2013-04-02 Christian Königradeonsi: add instance divisor support v3
2013-04-02 Christian Königradeonsi: add start instance support
2013-04-02 Christian Königradeonsi: add instanceid support
2013-04-02 Christian Königradeon/llvm: move system value fetching to common code
2013-04-02 Michel Dänzerradeonsi: Handle arbitrary 2-byte formats in resource_c...
2013-04-02 Maarten Lankhorstnvc0: Fix fd leak in nvc0_create_decoder
2013-04-01 Aras PranckeviciusGLSL: fix lower_jumps to report progress properly
2013-04-01 Eric Anholti965/fs: Allow CSE on pre-gen7 varying-index uniform...
2013-04-01 Eric Anholti965/fs: Use LD messages for pre-gen7 varying-index...
2013-04-01 Eric Anholti965/fs: Don't double-emit SEND dependency workarounds...
2013-04-01 Eric Anholti965/fs: Bake regs_written into the IR instead of recom...
2013-04-01 Eric Anholti965/fs: Clean up the setup of gen4 simd16 message...
2013-04-01 Eric Anholti965/fs: Do CSE on gen7's varying-index pull constant...
2013-04-01 Eric Anholti965/fs: Improve performance of varying-index uniform...
2013-04-01 Eric Anholti965/fs: Avoid inappropriate optimization with regs_wri...
2013-04-01 Eric Anholti965: Make the fragment shader pull constants index...
2013-04-01 Eric Anholti965: Make the constant surface interface take a normal...
2013-04-01 Eric Anholti965/fs: Move varying uniform offset compuation into...
2013-04-01 Eric Anholti965/fs: Remove creation of a MOV instruction that...
2013-04-01 Eric Anholti965/fs: Allow constant propagation into MACH.
2013-04-01 Vincent Lejeuner600g/llvm: Update LLVM_REVISION.txt
2013-04-01 Vincent Lejeuner600g/llvm: Use stack_size provided from llvm.
2013-04-01 Vincent Lejeuner600g/llvm: uses function attribute to pass shader...
2013-04-01 Vincent Lejeuner600g/llvm: Add support for cf_alu native encode
2013-04-01 Haixia ShiACTIVE_UNIFORM_MAX_LENGTH should include 3 extra charac...
2013-04-01 Matt Turneri965/fs: Fix bad interaction between tex swizzles and...
2013-04-01 Eric Anholti965: Remove the old brw_optimize() code.
2013-04-01 Eric Anholti965/vs: Add a pass to set dependency control fields...
2013-04-01 Eric Anholti965: Dump shader source for linked shader programs.
2013-04-01 Mike Lothianclover: Fix build with LLVM 3.3
2013-04-01 Brian Paulllvmpipe: use triangle subdivision to avoid fixed-point...
2013-04-01 Brian Paulmesa: remove platform checks around __builtin_ffs,...
2013-04-01 Brian Pauldocs: add a new page documenting known application...
2013-04-01 Brian Pauldrirc: set always_have_depth_buffer for Topogon
2013-04-01 Adam Jacksongallivm: Minor comment cleanup
2013-04-01 Dave Airliemesa: fix texture storage multisample prototypes harder.
2013-03-31 Vincent Lejeuner600g/llvm: Update LLVM_REVISION
2013-03-31 Vincent Lejeuner600g/llvm: use native encode for tex
2013-03-31 Dave Airlieglapi: fix storage multisample build errors
2013-03-31 Chris Forbesdocs: mark ARB_texture_storage_multisample done
2013-03-31 Chris Forbesi965: enable ARB_texture_storage_multisample on Gen6+
2013-03-31 Chris Forbesmesa: allow multisample texture targets in [Get]TexPara...
2013-03-31 Chris Forbesmesa: improve reported function name in Tex*Multisample
2013-03-31 Chris Forbesmesa: add enable bit for ARB_texture_storage_multisample
2013-03-31 Chris Forbesglapi: add definition of ARB_texture_storage_multisample
2013-03-31 Chris Forbesmesa: add support for immutable textures to teximagemul...
2013-03-31 Chris Forbesmesa: extract _mesa_is_legal_tex_storage_format helper
2013-03-31 Kenneth Graunkemesa: Delete VERT_ATTRIB_GENERIC_NV and VERT_BIT_GENERI...
2013-03-31 Eric Anholti965: Fix an inconsistency inb the VUE map with gl_Clip...
2013-03-31 Eric Anholtintel: Remove a never-taken debug print path.
2013-03-29 Brian Paulst/mesa: add ir_lod case in GLSL->TGSI code to silence...
2013-03-29 Ian Romanickglsl: Generated masked write instead of vector array...
2013-03-29 Ian Romanickglsl: Replace open-coded dot-product with dot
2013-03-29 Ian Romanickglsl: Replace constant-index vector array accesses...
2013-03-29 Ian Romanickglsl: Add missing bool case in glsl_type::get_scalar_type
2013-03-29 Kenneth Graunkei965: Fix INTEL_DEBUG=shader_time for fragment shaders...
2013-03-29 Eric Anholti965: Add names for all instructions to dump_instructio...
2013-03-29 Matt Turneri965: Enable ARB_texture_query_lod.
2013-03-29 Matt Turneri965/fs: Generate LOD sampler message from ir_lod.
2013-03-29 Dave Airlieglsl: Implement ARB_texture_query_lod
2013-03-29 Matt Turneri965/fs: Use measured Gen7 instruction timings on Gen6.
2013-03-29 Matt Turneri965/fs: Increase and document MAD latency on Gen7.
2013-03-29 Matt Turneri965/fs: Add LRP instruction latency.
2013-03-29 Matt Turneri965/fs: Add Haswell cycle timings
2013-03-29 Matt Turneri965: Note that write-after-write dependencies are...
2013-03-29 Matt Turneri965: Reword comment about the shared mathbox.
2013-03-29 Roland Scheideggergallivm: consolidate some half-to-float and r11g11b10...
2013-03-29 Chris Forbesmesa: provide default implementation of QuerySamplesFor...
2013-03-28 Christoph Bumillernvc0: implement MP performance counters
2013-03-28 Christoph Bumillernvc0: enable compression when supported
2013-03-28 Christoph Bumillernvc0: use NOUVEAU_GETPARAM_GRAPH_UNITS to get MP count
2013-03-28 Christoph Bumillernv50,nvc0: fix 3d blits, restore viewport after blit
2013-03-28 Christoph Bumillernv50: fix 3D render target setup
2013-03-28 Brian Paulllvmpipe: put .bmp extension on dumped image files
2013-03-28 Brian Paulllvmpipe: add 'f' suffix to 1.0 in fixed_to_float()
2013-03-28 Brian Pauldraw: fix some build breakage when LLVM is not used
2013-03-28 Marek Olšákmesa: handle STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED...
2013-03-28 Kenneth Graunkei965: Tidy shader time printing code by using printf...
2013-03-28 Eric Anholti965/vs: Include URB payload setup in shader_time.
2013-03-28 Eric Anholti965/vs: Use a send from a 2-register VGRF for shader...
2013-03-28 Eric Anholti965/vs: Teach copy propagation about sends from GRFs.
2013-03-28 Eric Anholti965/vs: Prepare split_virtual_grfs() for the presence...
2013-03-28 Eric Anholti965/fs: Include everything but the final FB write...
2013-03-28 Eric Anholti965/fs: Switch shader_time writes to using GRFs.
2013-03-28 Eric Anholti965: Provide more detailed information to match shader...
2013-03-28 Eric Anholti965: Track ARB program state along with GLSL state...
2013-03-28 Marek Olšákst/dri: fix crash with HUD and single buffering
2013-03-28 Marek Olšákst/mesa: remove leftover printfs from ReadPixels
2013-03-28 Eric Anholti965/fs: Improve performance of copy propagation datafl...
2013-03-27 Zack Rusinllvmpipe/draw: Fix texture sampling in geometry shaders
2013-03-27 Zack Rusindraw/llvm: Cleanup the store debugging code
2013-03-27 Zack Rusindraw: Allocate the output buffer for output primitives
2013-03-27 Zack Rusingallivm: Implement the breakc instruction
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