mesa.git
2010-01-15 Brian Paulllvmpipe: implement scissor testing
2010-01-15 Brian Paulllvmpipe: minor comment update
2010-01-15 Brian Paulllvmpipe: clean-up, fixing up frame dump/debug code
2010-01-15 Brian Paulgallium/util: added debug_dump_texture() and ppm output
2010-01-14 Brian Paulllvmpipe: remove redundant code in llvmpipe_set_blend_c...
2010-01-14 Brian Paulllvmpipe: assorted clean-ups in texture code
2010-01-14 Brian Paulllvmpipe: use one loop in lp_rast_clear_zstencil()
2010-01-14 Brian Paulllvmpipe: optimize lp_rast_clear_color() for non-gray...
2010-01-14 Brian Paulllvmpipe: minor assorted clean-ups
2010-01-13 Brian Paulllvmpipe: check render targets before other textures
2010-01-13 Brian Paulllvmpipe: also check render target textures in lp_setup...
2010-01-13 Brian Paulllvmpipe: indentation fixes
2010-01-13 Brian Paulllvmpipe: re-get scene pointer after flushing
2010-01-13 Brian Paulllvmpipe: check for texture usage in all scenes
2010-01-13 Brian Paulllvmpipe: add scene texture referencing code
2010-01-13 Brian Paulllvmpipe: added scene functions for texture reference...
2010-01-13 Brian Paulllvmpipe: comments
2010-01-13 Brian Paulllvmpipe: comments
2010-01-13 Brian Paulllvmpipe: added llvmpipe_texture_const()
2010-01-13 Brian Paulllvmpipe: minor comment upgrades
2010-01-13 José Fonsecallvmpipe: Opaque shader implies complete colormask...
2010-01-13 José Fonsecallvmpipe: Reset the bin when shading a whole tile with...
2010-01-13 Keith Whitwellllvmpipe: add bin debugger
2010-01-13 Keith Whitwellllvmpipe: implement lp_rast_load_zstencil
2010-01-13 Brian Paulllvmpipe: added debug warning
2010-01-13 Brian Paulllvmpipe: comments and LLVMValueRef naming
2010-01-13 Brian Paulllvmpipe: tweak subpixel_snap() arithmetic
2010-01-13 Keith Whitwellllvmpipe: improve empty-bin test further
2010-01-13 Keith Whitwellllvmpipe: improve empty-bin test
2010-01-13 Keith Whitwellllvmpipe: quick hack to short-circuit empty bins
2010-01-13 Brian Paulllvmpipe: fix indentation, comment typo
2010-01-13 Brian Paulllvmpipe: debug checks: make sure scene is empty at...
2010-01-13 Brian Paulllvmpipe: assert that we're putting data into a valid bin
2010-01-13 Brian Paulllvmpipe: clamp maxx,maxy to framebuffer size (in terms...
2010-01-13 Brian Paulllvmpipe: added lp_scene_is_empty()
2010-01-12 Brian Paulllvmpipe: silence unused var warnings
2010-01-12 Brian Paulllvmpipe: remove unused #define
2010-01-11 Brian Paulllvmpipe: disable the all in/out test code for now
2010-01-11 Brian Paulllvmpipe: move, update comments
2010-01-11 Brian Paulllvmpipe: refactor generate_fragment() code
2010-01-11 Brian Paulllvmpipe: do the all-in test on the scalar c0 instead...
2010-01-11 Keith Whitwellllvmpipe: force constant interpolation of flatshade...
2010-01-11 Keith Whitwellst/mesa: early exit on error path
2010-01-11 Keith Whitwellllvmpipe: remove opencoded constant
2010-01-11 Keith Whitwellllvmpipe: remove scissor cliprect derived state
2010-01-10 Keith Whitwellllvmpipe: initial mrt support
2010-01-08 Brian Paulllvmpipe: optimize case when all four pixels are inside...
2010-01-08 Brian Paulllvmpipe: fix more if/else/endif design bugs
2010-01-08 Brian Paulllvmpipe: move some fields to the private lp_build_flow...
2010-01-08 Brian Paulllvmpipe: free the phi array
2010-01-08 Brian Paulllvmpipe: checkpoint if/else/endif contructs work
2010-01-08 José FonsecaMerge remote branch 'origin/master' into lp-binning
2010-01-08 José Fonsecascons: Set the default windows platform to be windows...
2010-01-08 Dan Nicholsonmklib: Extract archives into temporary directories
2010-01-08 Michal Kroltgsi: Cleanup dot-product opcodes in interpreter.
2010-01-08 Francisco Jereznv20: Fix build for the latest nouveau_class.h changes.
2010-01-08 José Fonsecascons: Don't build xlib when dri is enabled.
2010-01-08 José Fonsecalvmpipe: Initialize all coordinates.
2010-01-08 José Fonsecascons: Output a meaningful message when xlib libGL...
2010-01-08 José Fonsecascons: Use static glew library on Unices to avoid binar...
2010-01-07 Keith Whitwellst/xorg: remove unused xorg_exa_get_pixmap_handle function
2010-01-07 Christoph Bumillernv50: preallocate TEMPs written first time in a subroutine
2010-01-07 Christoph Bumillernv50: handle TGSI_OPCODE_SAD,UADD
2010-01-07 Christoph Bumillernv50: handle TGSI_OPCODE_IMAX,IMIN,UMAX,UMIN
2010-01-07 Christoph Bumillernv50: handle integer SET operations
2010-01-07 Christoph Bumillernv50: handle TGSI_OPCODE_SHL,ISHR,USHR
2010-01-07 Christoph Bumillernv50: handle TGSI_OPCODE_F2I,F2U,I2F,U2F plus src mods
2010-01-07 Eric Anholtintel: Remove leftover symlinks from DRI1 removal.
2010-01-07 Brian Paultgsi: add assertion to verify legal register file
2010-01-07 Brian Paultgsi: fix incorrectly placed braces, add more braces...
2010-01-07 Brian Paultgsi: move register checking code before check_register...
2010-01-07 Brian Paulswrast: fix color masking for glAccum(GL_RETURN)
2010-01-07 Brian Pauli810: use ColorMask[0]
2010-01-07 Brian Paulprogs/fp: increase buffer size to read larger shaders
2010-01-07 Brian Paulgallium/util: remove useless assertions
2010-01-07 Brian Paulgallium/util: update comment: s/src_pitch/src_stride
2010-01-07 Brian Paulgallium/util: make src_y unsigned like the other x...
2010-01-07 José Fonsecallvmpipe: Remove TGSI sampler pointers from JIT context...
2010-01-07 José Fonsecallvmpipe: Remove more loose ends of TGSI exec sampling.
2010-01-07 Kristian Høgsbergconfigure: Fix matching for dri driver to actually...
2010-01-07 Brian Paulmakefile: added src/glsl/Makefile.template to tarball...
2010-01-07 Keith Whitwelli965g: updates for draw retval
2010-01-07 José Fonsecallvmpipe: Axe texture sampling code inherited from...
2010-01-07 Michal Krolgallium: Fix texture sampling with explicit LOD in...
2010-01-07 Michal Krolgallium: Pass per-element (not per-quad) LOD bias value...
2010-01-07 Michal Kroltgsi: Cleanup exec_tex().
2010-01-07 Michal Krolsvga: Fix fs key size computation and key comparison.
2010-01-07 Brian Paulllvmpipe: checkpoint commit of new if/else/endif flow...
2010-01-06 Brian Paulllvmpipe: more comments in flow builder code
2010-01-06 Marek Olšákr300g: add back-face color VS outputs
2010-01-06 Marek Olšákr300g: fix SWTCL stream locations of texture coordinates
2010-01-06 Marek Olšákr300g: if no DS buffer is set, disable reading from...
2010-01-06 Marek Olšákr300g: disable the rasterization of WPOS if it's unused...
2010-01-06 Marek Olšákr300g: add WPOS
2010-01-06 Marek Olšákr300/compiler: add full viewport transformation support...
2010-01-06 Marek Olšákr300g: consolidate params
2010-01-06 Marek Olšákr300g: fix outputting depth in the FS
2010-01-06 Marek Olšákr300g: optimize blending by conditionally disabling...
2010-01-06 Marek Olšákr300g: optimize blending by discarding pixels that...
2010-01-06 Marek Olšákr300g: fix blending when SRC_ALPHA_SATURATE is used
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