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mesa.git
2010-11-02
Brian Paul
mesa: remove always-false conditional in check_compatible()
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2010-11-02
Brian Paul
dri/util: add a bunch of comments
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2010-11-02
Brian Paul
mesa: move the gl_config struct declaration
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2010-11-02
Brian Paul
mesa: use GLubyte for edge flag arrays
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2010-11-02
José Fonseca
scons: Propagate installation targets.
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2010-11-02
José Fonseca
scons: i915 can't build on MSVC either.
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2010-11-02
José Fonseca
scons: Add aliases for several pipe drivers.
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2010-11-02
José Fonseca
r600g: List recently added files in SConscript.
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2010-11-02
Zhenyu Wang
i965: refresh wm push constant also for BRW_NEW_FRAMENT...
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2010-11-02
Chia-I Wu
mesa: Allow contexts of different APIs to coexist.
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2010-11-02
Chia-I Wu
mesa: Select FEATURE_remap_table when multiple APIs...
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2010-11-02
Tom Stellard
r300/compiler: Don't track readers into an IF block.
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2010-11-01
Chia-I Wu
egl: Rework _eglGetSearchPath.
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2010-11-01
José Fonseca
scons: Disable python state tracker when swig is not...
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2010-11-01
José Fonseca
scons: Restore x11 tool behavior for backwards compatab...
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2010-11-01
José Fonseca
scons: Some pipe drivers are not portable for MSVC
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2010-11-01
José Fonseca
scons: Fix MinGW cross-compilation.
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2010-11-01
José Fonseca
scons: Revamp how to specify targets to build.
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2010-10-31
Francisco Jerez
dri/nouveau: Re-emit the BO state when coming back...
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2010-10-31
Francisco Jerez
dri/nouveau: Validate the framebuffer state on read...
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2010-10-31
Francisco Jerez
dri/nouveau: Fix type promotion issue on 32bit platforms.
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2010-10-31
Benjamin Franzke
st/egl image: multiply drm buf-stride with blocksize
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2010-10-31
Chia-I Wu
targets/egl: Fix a warning with --disable-opengl build.
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2010-10-31
Chia-I Wu
autoconf: Tidy configure output for EGL.
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2010-10-31
Tom Stellard
r300/compiler: Don't clobber presubtract sources during...
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2010-10-31
Francisco Jerez
dri/nouveau: Pipeline glTexSubImage texture transfers.
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2010-10-31
Francisco Jerez
dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers...
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2010-10-31
Francisco Jerez
dri/nouveau: Optimize VBO binding re-emission.
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2010-10-31
Francisco Jerez
dri/nouveau: Split out array handling to its own file.
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2010-10-31
Francisco Jerez
dri/nouveau: Use a macro to iterate over the bound...
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2010-10-31
Francisco Jerez
dri/nouveau: Avoid recursion in nouveau_bo_context_reset().
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2010-10-31
Francisco Jerez
dri/nouveau: Split out the scratch helpers to a separat...
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2010-10-31
Francisco Jerez
dri/nouveau: Tell the vbo module we want real hardware...
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2010-10-31
Francisco Jerez
dri/nouveau: Honor the access flags in nouveau_bufferob...
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2010-10-30
Francisco Jerez
dri/nouveau: Call _mesa_update_state() after framebuffe...
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2010-10-30
Francisco Jerez
dri/nv25: Bind a hierarchical depth buffer.
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2010-10-30
Francisco Jerez
dri/nouveau: Don't assert(0) on compressed internal...
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2010-10-30
Francisco Jerez
dri/nv20: Clear with the 3D engine.
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2010-10-30
Chia-I Wu
st/mesa: Unreference the sampler view in st_bind_surface.
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2010-10-30
Brian Paul
osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()
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2010-10-30
Chia-I Wu
autoconf: st/vega requires --enable-openvg.
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2010-10-29
Kenneth Graunke
glsl: Remove unused ARRAY_SIZE macro.
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2010-10-29
Eric Anholt
mesa: Make metaops use program refcounts instead of...
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2010-10-29
Brian Paul
mesa: remove dead code
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2010-10-29
José Fonseca
mesa: Fix windows build (uint -> GLuint).
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2010-10-29
Chia-I Wu
targets: Add missing quotes to Makefile.xorg.
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2010-10-29
Chia-I Wu
Merge branch 'glapi-reorg'
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2010-10-29
Chia-I Wu
autoconf: Update configuration info.
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2010-10-29
Chia-I Wu
docs: Update egl and openvg docs.
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2010-10-29
Chia-I Wu
autoconf: Better client API selection.
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2010-10-29
Brian Paul
mesa: pixel transfer ops do not apply to integer-valued...
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2010-10-29
Brian Paul
mesa: additional integer formats in _mesa_bytes_per_pixel()
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2010-10-29
Brian Paul
mesa: add const qualifier to _mesa_is_legal_format_and_...
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2010-10-29
Brian Paul
mesa: fix integer cases in _mesa_is_legal_format_and_type()
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2010-10-29
Brian Paul
mesa: fix incorrect type in _mesa_texstore_rgba_int16()
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2010-10-29
Brian Paul
mesa: remove obsolete comment
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2010-10-29
Brian Paul
mesa: add extension table entry for GL_EXT_gpu_shader4
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2010-10-29
Brian Paul
mesa: clean-up array element code
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2010-10-29
Brian Paul
mesa: glArrayElement support for integer-valued arrays
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2010-10-29
Brian Paul
mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT
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2010-10-29
Brian Paul
mesa: consolidate glVertex/Color/etcPointer() code
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2010-10-29
Brian Paul
mesa: add gl_client_array::Integer field and related...
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2010-10-29
Brian Paul
mesa: implement integer-valued vertex attribute functions
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2010-10-29
Brian Paul
mesa: add new GLvertexformat entries for integer-valued...
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2010-10-29
Brian Paul
mesa: plug in more GL_EXT_gpu_shader4 functions
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2010-10-29
Brian Paul
mesa: add glGetUniformuiv(), plug in uint glUniform...
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2010-10-29
Brian Paul
mesa: plug in stubs for glBindFragDataLocation(), glGet...
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2010-10-29
Brian Paul
glapi: regenerated API files
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2010-10-29
Brian Paul
glapi: include EXT_gpu_shader4.xml
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2010-10-29
Brian Paul
glapi: xml spec file for GL_EXT_gpu_shader4
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2010-10-29
Brian Paul
vbo: re-indent file
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2010-10-29
Brian Paul
mesa: remove 'normalized' parameter from _mesa_VertexAt...
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2010-10-28
Eric Anholt
i965: Update the gen6 stencil ref state when stencil...
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2010-10-28
Eric Anholt
i965: Upload required gen6 VS push constants even when...
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2010-10-28
Eric Anholt
i965: Update gen6 SF state when point state (sprite...
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2010-10-28
Eric Anholt
i965: Add user clip planes support to gen6.
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2010-10-28
José Fonseca
gallivm: Remove the EMMS opcodes.
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2010-10-28
José Fonseca
gallivm: always enable LLVMAddInstructionCombiningPass()
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2010-10-28
José Fonseca
gallium: Avoid using __doc__ in python scripts.
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2010-10-28
Vinson Lee
st/mesa: Silence uninitialized variable warning.
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2010-10-28
Tom Stellard
r300/compiler: Use rc_get_readers_normal() for presubtr...
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2010-10-27
Kenneth Graunke
i965: Add bit operation support to the fragment shader...
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2010-10-27
Eric Anholt
i965: Make FS uniforms be the actual type of the unifor...
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2010-10-27
Ian Romanick
docs: add GL_EXT_separate_shader_objects to release...
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2010-10-27
Ian Romanick
intel: Enable GL_EXT_separate_shader_objects in Intel...
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2010-10-27
Ian Romanick
swrast: Enable GL_EXT_separate_shader_objects in softwa...
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2010-10-27
Ian Romanick
Track separate programs for each stage
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2010-10-27
Ian Romanick
mesa: Track an ActiveProgram distinct from CurrentProgram
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2010-10-27
Ian Romanick
mesa: Add display list support for GL_EXT_separate_shad...
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2010-10-27
Ian Romanick
mesa: Skeletal support for GL_EXT_separate_shader_objects
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2010-10-27
Ian Romanick
mesa: Add infrastructure to track GL_EXT_separate_shade...
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2010-10-27
Ian Romanick
glapi: Commit files changed by previous commit
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2010-10-27
Ian Romanick
glapi: Add GL_EXT_separate_shader_objects
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2010-10-27
Kenneth Graunke
Fix build on systems where "python" is python 3.
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2010-10-27
Marek Olšák
r300g: add a default channel ordering of texture border...
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2010-10-27
Alex Deucher
r600c: add missing radeon_prepare_render() call on...
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2010-10-27
Alex Deucher
r100: revalidate after radeon_update_renderbuffers
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2010-10-27
Vinson Lee
swrast: Print out format on unexpected failure in _swra...
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2010-10-27
Vinson Lee
egl: Remove unnecessary headers.
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2010-10-27
Vinson Lee
mesa: Remove unnecessary header.
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