mesa.git
2020-07-07 jzielinsgallium/swr: Fix compilation warnings
2020-07-07 Connor Abbottfreedreno/a6xx: Force gl_Layer to 0 when necessary
2020-07-07 Connor Abbotttu: Force gl_Layer to 0 when necessary
2020-07-07 Connor Abbottir3: Add layer_zero variant bit
2020-07-07 Icecream95pan/decode: Make mapped memory read-only while decoding
2020-07-07 Alyssa Rosenzweigpanfrost: Expose MSAA 4x
2020-07-07 Alyssa Rosenzweigpanfrost: Save sample_mask before blitting
2020-07-07 Alyssa Rosenzweigpanfrost: Enable MSAA if we render to such a surface
2020-07-07 Alyssa Rosenzweigpanfrost: Set depth/stencil_layer_stride accordingly
2020-07-07 Alyssa Rosenzweigpanfrost: Identify depth/stencil layer strides
2020-07-07 Alyssa Rosenzweigpanfrost: Implement alpha-to-coverage
2020-07-07 Alyssa Rosenzweigpanfrost: Pass sample_mask to the hardware
2020-07-07 Alyssa Rosenzweigpanfrost: Identify coverage_mask
2020-07-07 Alyssa Rosenzweigpanfrost: Don't advertise MSAA 2x
2020-07-07 Alyssa Rosenzweigpanfrost: Set layer_stride for multisampled rendering
2020-07-07 Alyssa Rosenzweigpanfrost: Include pointer for each sample
2020-07-07 Alyssa Rosenzweigpanfrost: Index texture by sample
2020-07-07 Alyssa Rosenzweigpanfrost: Allocate space for multisampling
2020-07-07 Alyssa Rosenzweigpanfrost: Identify layer_stride
2020-07-07 Alyssa Rosenzweigpanfrost: Set depth to sample_count for MSAA 2D
2020-07-07 Alyssa Rosenzweigpan/mdg: Use _VTX tag for texelFetch in frag shaders
2020-07-07 Alyssa Rosenzweigpan/mdg: Handle nir_texop_txf_ms
2020-07-07 Alyssa Rosenzweigpan/mdg: Handle nir_tex_src_ms_index
2020-07-07 Alyssa Rosenzweigpan/mdg: Handle GLSL_SAMPLER_DIM_MS
2020-07-07 Alyssa Rosenzweigpan/mdg: Allow ignoring move mode
2020-07-07 Alyssa Rosenzweigpan/decode: Identify layered MSAA flag
2020-07-07 Alyssa Rosenzweigpan/decode: Fix MSAA texture decoding
2020-07-07 Alyssa Rosenzweigpan/mdg: Fix indirect UBO swizzles
2020-07-07 Alyssa Rosenzweigpan/mdg: Respect type/mask in mir_lower_special_reads
2020-07-06 Ilia Mirkinir3: use empirical size for params as used by the shader
2020-07-06 Chris Forbesbifrost: Set RTZ rounding mode for f2i conversion
2020-07-06 Connor Abbotttu: Enable KHR_variable_pointers
2020-07-06 Connor Abbotttu: Rewrite variable lowering
2020-07-06 Lionel Landwerlinanv: garbage collect timeline semaphore when querying...
2020-07-06 Neil Robertsv3d: Enable perpendicular line caps when line smoothing
2020-07-06 Neil Robertsv3d: Add a lowering pass for line smoothing
2020-07-06 Neil Robertsv3d: Handle the line width intrinsics
2020-07-06 Neil Robertsnir: Add intrinsics for the line width
2020-07-06 Neil Robertsv3d: Implement the line coord intrinsic
2020-07-06 Neil Robertscompiler: Add a system value for the line coord
2020-07-06 Marcin Ślusarzintel/perf: move query_mask and location out of gen_per...
2020-07-06 Marcin Ślusarziris: remove iris_monitor_config
2020-07-06 Ilia Mirkina4xx: hook up centroid ij coords
2020-07-06 Jason Ekstrandnir: Add docs to nir_lower[_explicit]_io
2020-07-06 Jason Ekstrandnir: Remove shared support from lower_io
2020-07-06 Jason Ekstrandnir: Assert that nir_lower_io is only called with allow...
2020-07-06 Jason Ekstrandpanfrost: Only call nir_lower_io on shader_in/out
2020-07-06 Jason Ekstrandv3d: Only call nir_lower_io on shader_in/out
2020-07-06 Jason Ekstrandvc4: Only call nir_lower_io on shader_in/out
2020-07-06 Jason Ekstrandnouveau: Only call nir_lower_io on shader_in/out
2020-07-06 Jason Ekstrandlima: Only call nir_lower_io on shader_in/out
2020-07-06 Jason Ekstrandfreedreno: Only call nir_lower_io on shader_in/out
2020-07-06 Ilia Mirkinir3: mark ucp_enables as allowed values on all keys
2020-07-06 Christian Gmeineretnaviv: replace prims-emitted query
2020-07-06 Ilia Mirkina4xx: add polygon offset clamp, fix units
2020-07-06 Ilia Mirkina4xx: add noperspective interpolation support
2020-07-06 Connor Abbottnir: add vec2_index_32bit_offset address format
2020-07-06 Connor Abbottnir: Refactor load/store intrinsic helper
2020-07-06 Jonathan Marekfreedreno/regs: document SS6_UBO state src
2020-07-06 Rob Clarkfreedreno/fdperf: prefer render node
2020-07-06 Rob Clarkfreedreno/fdperf: better compatible string matching
2020-07-06 Rob Clarkfreedreno/fdperf: fix print of base address
2020-07-06 Jason Ekstrandwsi/x11: Log swapchain status changes
2020-07-06 Jason Ekstrandvulkan/wsi: Don't consider VK_SUBOPTIMAL_KHR to be...
2020-07-06 Bas NieuwenhuizenRevert "radv: add support for MRTs compaction to avoid...
2020-07-06 Bas Nieuwenhuizenradv: Always enable PERFECT_ZPASS_COUNTS.
2020-07-06 Bas Nieuwenhuizenradv: Set handle types in Android semaphore/fence import.
2020-07-06 Samuel Pitoisetradv: disable FMASK compression when drawing with GENER...
2020-07-06 Jonathan MarekRevert "nir: Support sysval tess levels in SPIR-V to...
2020-07-06 Jonathan MarekRevert "nir: Add an option for lowering TessLevelInner...
2020-07-06 Jonathan Marekfreedreno/ir3: fix/rework tess levels
2020-07-06 Jonathan Marekfreedreno/layout: fix explicit layout offset not added...
2020-07-06 Bas Nieuwenhuizenamd/addrlib: fix another C++ one definition rule violation
2020-07-06 Marcin Ślusarziris: return max counter value for AMD_performance_monitor
2020-07-06 Marcin Ślusarzst/mesa: fix reporting of float perf counters max value
2020-07-06 Dave Airliellvmpipe: enable GL 4.2
2020-07-06 Dave Airliellvmpipe: bump to GL support to GL 4.1
2020-07-06 Dave Airliellvmpipe: bump texture/scene limits to enable GL 4.1
2020-07-06 Dave Airliemesa/version: only enable GL4.1 with correct limits.
2020-07-05 Jonathan Marekturnip: enable 420_UNORM formats
2020-07-05 Jonathan Marekturnip: support multi-image layouts
2020-07-05 Jonathan Marekturnip: clear_blit: pass aspect mask to setup function
2020-07-05 Ilia Mirkinst/mesa: allow R8 to not be exposed as renderable by...
2020-07-04 Eric Engestrommesa/glformats: make _mesa_gles_error_check_format_and_...
2020-07-04 Benjamin Chengdrirc: Add picom to adaptive_sync exclusion list
2020-07-04 Jonathan Marekturnip: fix tess param bo size calculation
2020-07-04 Vinson Leenir: Add nir_lower_clip_disable.c to SCons build.
2020-07-04 Timothy Arcerigitlab-ci: Enable -Werror in `meson-classic` job
2020-07-04 Timothy Arcerinouveau: fix pointer-sign warning
2020-07-03 Eric Anholtutil: Avoid strict aliasing bugs in xxhash.
2020-07-03 Dave Airliedraw/clip: fix viewport index for geometry shaders
2020-07-03 Dave Airliedraw/clip: cleanup viewport index handling code.
2020-07-03 Jonathan Marekturnip: vsc improvements
2020-07-03 Jonathan Marekturnip: rework render_tiles loop
2020-07-03 Jonathan Marekturnip: make tiling config part of framebuffer state
2020-07-03 Michel DänzerRevert "loader/dri3: Check for window destruction in...
2020-07-03 Emmanuel Vadotmeson: Add versioning for xvmc tracker
2020-07-03 Mike Blumenkrantzst/program: use nir_lower_clip_disable instead of nir_l...
2020-07-03 Mike Blumenkrantznir: add lowering pass for clip plane enabling
2020-07-03 Alejandro Piñeirov3d/tex: handle correctly coordinates for cube/cubearra...
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