mesa.git
2017-10-11 Nicolai Hähnlest/glsl_to_tgsi: fix indirect access to 64-bit integer
2017-10-11 Nicolai Hähnlest/mesa: don't assign prog->ShadowSamplers
2017-10-11 Nicolai Hähnlest/glsl_to_tgsi: ignore GL_TEXTURE_SRGB_DECODE_EXT...
2017-10-11 Nicolai Hähnlest/mesa: store state that affects sampler views per...
2017-10-11 Tim Rowleyswr: simd16 shaders work in progress
2017-10-11 Tim Rowleygallium: allow 512-bit vectors
2017-10-11 Kenneth Graunkei965: Drop brw_bo_alloc in ARB_indirect_parameters...
2017-10-11 Kenneth Graunkei965: Allow mapped VBOs during drawing in non-debug...
2017-10-11 Dylan Bakermeson: fix glx test
2017-10-11 Ilia Mirkinnv50,nvc0: fix push hint logic in presence of a start...
2017-10-11 Kenneth Graunkei965: Make brw_update_texture_surface static.
2017-10-11 Rob HerringAndroid: fix build break from r600/radeon split
2017-10-11 Rob HerringAndroid: move libraries to /vendor
2017-10-11 Kenneth Graunkei965: Fix output register sizes when multiple variables...
2017-10-11 Dave Airlienir: bump loop unroll limit to 96.
2017-10-10 Dave Airlieanv: fix assert in wsi image code.
2017-10-10 Dave Airliemesa/st: fix atomic buffer sizing to align with ssbo.
2017-10-10 Dave Airliemesa/bufferobj: consolidate some buffer binding code.
2017-10-10 Dave Airliemesa/bufferobj: consolidate some codepaths between...
2017-10-10 Dave Airliemesa: rename various buffer bindings to one struct.
2017-10-10 Dave Airliemesa: align atomic buffer handling code with ubo/ssbo...
2017-10-10 Kenneth Graunkei965: Don't try to decode types for non-existent src1.
2017-10-10 Karol Herbstmain/format: skip format conversion if src and dst...
2017-10-10 Jason Ekstrandmesa: Make _mesa_get_format_bytes handle array formats.
2017-10-10 Bas Nieuwenhuizenradv: Only set the MTYPE flags on GFX9+.
2017-10-10 Kenneth Graunkei965: Disable auxiliary buffers when there are self...
2017-10-10 Dave Airlier600: cleanup llvm ir target selection.
2017-10-10 Dave Airlier600: drop tc_L2_dirty bit, this was SI only.
2017-10-10 Dave Airlieradeonsi: lower ffma in nir to mad.
2017-10-10 Dave Airlieradv: lower ffma in nir.
2017-10-10 Alex Smithradv: Add R16G16B16A16_SNORM fast clear support
2017-10-10 Eric Anholtbroadcom/vc5: Fix handling of 5551 textures using the...
2017-10-10 Eric Anholtbroadcom/vc5: Set the RCL's MSAA mode to match the...
2017-10-10 Eric Anholtbraodcom/vc5: Set up clear color for higher-bpp formats.
2017-10-10 Eric Anholtbroadcom/vc5: Set up per-MRT clear colors.
2017-10-10 Eric Anholtbroadcom/vc5: Fix blendfactor zero handling.
2017-10-10 Eric Anholtbroadcom/vc5: Fix Rendering Mode Common Config's color...
2017-10-10 Eric Anholtbroadcom/vc5: Add support for f32 render targets.
2017-10-10 Eric Anholtbroadcom/vc5: Fix color masks for non-independent blending.
2017-10-10 Eric Anholtbroadcom/vc5: Make the BCL's number of render targets...
2017-10-10 Eric Anholtbraodcom/vc5: Fix tile size setup for MRTs.
2017-10-10 Eric Anholtbroadcom/vc5: Start hooking up multiple render targets...
2017-10-10 Eric Anholtbroadcom/vc5: Add support for GL_EXT_provoking_vertex.
2017-10-10 Eric Anholtbraodcom/vc5: Find the actual first TF output for our...
2017-10-10 Eric Anholtbroadcom/vc5: Fix translation of transform feedback...
2017-10-10 Eric Anholtbroadcom/vc5: Mark our primitives as needing TF processing.
2017-10-10 Eric Anholtbroadcom/vc5: Fix setup of TF dword output count.
2017-10-10 Eric Anholtbroadcom/vc5: Fix up a comment from vc4 about the predr...
2017-10-10 Eric Anholtbroadcom/vc5: Flush the job when mapping a transform...
2017-10-10 Eric Anholtbroadcom/vc5: Fix handling of interp qualifiers on...
2017-10-10 Eric Anholtbroadcom/vc5: Fix CLIF dumping of lists that aren't...
2017-10-10 Eric Anholtbroadcom/vc5: Fix depth and stencil clear values.
2017-10-10 Eric Anholtbroadcom/vc5: Add missing Z16 format.
2017-10-10 Eric Anholtbraodcom/vc5: Fix incorrect early Z writes in discard...
2017-10-10 Eric Anholtbroadcom/compiler: Set up passthrough Z when doing...
2017-10-10 Eric Anholtbroadcom/compiler: Don't forget the discard state on...
2017-10-10 Eric Anholtbroadcom/compiler: Use defines instead of magic values...
2017-10-10 Eric Anholtbroadcom/vc5: Add proper support for base_vertex and...
2017-10-10 Eric Anholtbroadcom/xml: Add the vc5 Base Vertex/Base Instance...
2017-10-10 Eric Anholtbroadcom/vc5: Use supertiles and generic tile lists.
2017-10-10 Eric Anholtbroadcom/xml: Add a bunch more vc5 tile list management...
2017-10-10 Eric Anholtbroadcom/xml: Remove vc5 base packet for tile bin/rende...
2017-10-10 Eric Anholtbraodcom/xml: Fix a pasteo in vc5 store tile buffer...
2017-10-10 Eric Anholtbroadcom: Add V3D 3.3 gallium driver called "vc5",...
2017-10-10 Eric Anholtbroadcom: Add VC5 NIR compiler.
2017-10-10 Eric Anholtbroadcom: Add vc5 CLIF dumping
2017-10-10 Eric Anholtbroadcom: Add V3D 3.3 QPU instruction pack, unpack...
2017-10-10 Eric Anholtbroadcom: Introduce a v3d_debug.h header for vc5 and...
2017-10-10 Eric Anholtconfigure: Add the new "vc5" driver to the list, requir...
2017-10-10 Eric Anholtnir: Move vc4's alpha test lowering to core NIR.
2017-10-10 Eric Anholtmesa: Alphabetize GL_MESA_tile_raster_order in the...
2017-10-10 Eric Anholtmesa: Implement a new GL_MESA_tile_raster_order extension.
2017-10-10 Eric Anholtbroadcom/vc4: Expose PIPE_CAP_TILE_RASTER_ORDER
2017-10-10 Eric Anholtgallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for...
2017-10-10 Eric Anholtbroadcom/vc4: Implement GL_ARB_texture_barrier.
2017-10-10 Eric Anholtdocs: Update the list of used MESA GL enums.
2017-10-10 Eric Anholtdocs: Fix a typo in the old MESA_program_debug spec.
2017-10-10 Brian Paulgit_sha1_gen: accept MESA_GIT_SHA1_OVERRIDE env var
2017-10-10 Brian Paulmesa: move _mesa_half_is_negative() to half_float.h
2017-10-10 Brian Paulmesa: move _mesa_exec_malloc/free() prototypes to their...
2017-10-10 Kenneth Graunkei965: minor whitespace fix
2017-10-10 Eric Anholtmesa: Set new renderbuffers to RGBA4 on all GLES contexts.
2017-10-10 Eric Anholtmesa: Expose GL_OES_required_internalformat on GLES...
2017-10-10 Eric Anholtmesa: Only expose GLES's EXT_texture_type_2_10_10_10_RE...
2017-10-10 Eric Anholtvc4: Add support for 5551 textures.
2017-10-10 Eric Anholtgallium: Add support for 5551 with the 1-bit field...
2017-10-10 Eric Anholtmesa: Add X1B5G5R5 along with A1B5G5R5.
2017-10-10 Nicolai Hähnlest_api: remove unused get_resource_for_egl_image
2017-10-10 Nicolai Hähnlest/dri: implement createImageFromRenderbuffer(2)
2017-10-10 Nicolai Hähnleegl/dri: remove old left-overs
2017-10-10 Nicolai Hähnleegl/dri: use createImageFromRenderbuffer2 when available
2017-10-10 Nicolai Hähnleegl/dri: factor out egl_error_from_dri_image_error
2017-10-10 Nicolai Hähnledri_interface: add an error-returning version of create...
2017-10-10 Nicolai Hähnlest/mesa: don't clobber glGetInternalformat* buffer...
2017-10-10 Nicolai Hähnleu_threaded_context: fix a memory leak
2017-10-10 Nicolai Hähnledisk_cache: remove unnecessary NULL-pointer guards
2017-10-10 Nicolai Hähnledisk_cache: fix a memory leak
2017-10-10 Nicolai Hähnlest/mesa: whitespace fix
2017-10-10 Nicolai Hähnlest/mesa: fix import of EGL images with non-zero level...
2017-10-10 Nicolai Hähnlest/mesa: fix switching from surface-based to non-surfac...
next