mesa.git
2015-05-05 Samuel Pitoisetgallium: replace pipe_driver_query_info::max_value...
2015-05-05 Samuel Pitoisetgallium: add new numeric types to pipe_query_result
2015-05-05 Samuel Pitoisetgallium: add new fields to pipe_driver_query_info
2015-05-05 Samuel Pitoisetgallium: add pipe_screen::get_driver_query_group_info
2015-05-05 Tim Rowleymesa: fix shininess check for ffvertex_prog v2
2015-05-05 Marius Preduti965/aa: fixing anti-aliasing bug for thinnest width...
2015-05-05 Kenneth Graunkei965: Fix missing type in local variable declaration.
2015-05-05 Matt Turneri965/vec4: Use same type for immediate, for compaction.
2015-05-05 Marius Preduti965/aa: fixing anti-aliasing bug for thinnest width...
2015-05-05 Matt Turneri965: Remove end-of-thread SEND alignment code.
2015-05-05 Boyan Dingi965: Add XRGB8888 format to intel_screen_make_configs
2015-05-05 Emil Velikovnir: add nir_array.h to the sources list
2015-05-05 Samuel Iglesias... glsl: don't lower fragdata array if the output data...
2015-05-05 Neil Robertsi965/skl: Align compressed textures to four times the...
2015-05-05 Dave Airlieegl: image_dma_buf_export - use KHR 64-bit type
2015-05-04 Ian Romanickglapi/es3.1: Add support for GLES versions > 3.0
2015-05-04 Ian Romanickglsl/es3.1: Allow misc ARB_gpu_shader5 built-ins in...
2015-05-04 Ian Romanickglsl/es3.1: Allow textureGather and textureGatherOffset...
2015-05-04 Ian Romanickglsl/es3.1: Allow enhnaced packing functions in GLSL...
2015-05-04 Ian Romanickglsl/es3.1: Allow interger mix built-ins in GLSL ES...
2015-05-04 Ian Romanickglsl/es3.1: Allow separate shader objects in GLSL ES...
2015-05-04 Ian Romanickglsl/es3.1: Allow explicit uniform locations in GLSL...
2015-05-04 Ian Romanickglsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context
2015-05-04 Ian Romanickmesa/es3.1: Add _mesa_is_gles31 helper
2015-05-04 Ian Romanickdocs/GL3: Update GLES 3.1 dependencies
2015-05-04 Ian Romanickglsl: Add glsl_parser_state::has_atomic_counters helper
2015-05-04 Ian Romanickmesa: Use bool in _mesa_is_ helpers instead of GLboolean
2015-05-04 Ian Romanickmesa: Trivial coding standards cleanups
2015-05-04 Ian Romanickmesa: Use bool instead of GLboolean
2015-05-04 Ian Romanickglsl: Silence unused parameter warnings
2015-05-04 Ian Romanickmesa: Restore functionality to dispatch sanity test
2015-05-04 Francisco Jerezi965: Fix variable indexing of sampler arrays under...
2015-05-04 Francisco Jerezi965: Fix variable indexing of UBO arrays under non...
2015-05-04 Francisco Jerezi965: Define helper function to copy an arbitrary live...
2015-05-04 Francisco Jerezi965: Perform basic optimizations on the FIND_LIVE_CHAN...
2015-05-04 Francisco Jerezi965: Introduce the FIND_LIVE_CHANNEL pseudo-opcode.
2015-05-04 Francisco Jerezi965: Perform basic optimizations on the BROADCAST...
2015-05-04 Francisco Jerezi965: Introduce the BROADCAST pseudo-opcode.
2015-05-04 Francisco Jerezglsl: Keep track of the early_fragment_tests flag in...
2015-05-04 Francisco Jerezglsl: Error out on invalid uses of the early_fragment_t...
2015-05-04 Francisco Jerezglsl: Forbid use of image qualifiers in declarations...
2015-05-04 Francisco Jerezglsl: Split off memory qualifiers from storage qualifiers.
2015-05-04 Francisco Jerezglsl: Forbid opaque variables as operands of the ternar...
2015-05-04 Francisco Jerezmesa: Update image unit state when glBindImageTexture...
2015-05-04 Francisco Jerezmesa: Initialize image units to default state on contex...
2015-05-04 Francisco Jerezmesa: Implement image uniform queries.
2015-05-04 Francisco Jerezmesa: Validate original image internal format rather...
2015-05-04 Francisco Jerezmesa: Call _mesa_test_texobj_completeness() before...
2015-05-04 Francisco Jerezmesa: Add support for binding a buffer texture to a...
2015-05-04 Francisco Jerezmesa: Add extern "C" guards to shaderimage.h to allow...
2015-05-04 Francisco Jerezmesa: Export shader image format to mesa format convers...
2015-05-04 Iago Toral... swrast: Fix rgba_draw_pixels with GL_COLOR_INDEX
2015-05-04 Francisco Jerezi965: Add memory fence opcode.
2015-05-04 Francisco Jerezi965: Add typed surface access opcodes.
2015-05-04 Francisco Jerezi965: Add untyped surface write opcode.
2015-05-04 Francisco Jerezi965: Reorder sources of the untyped atomic opcode.
2015-05-04 Francisco Jerezi965: Pass the number of components as a source of...
2015-05-04 Francisco Jerezi965/vec4: Add support for untyped surface message...
2015-05-04 Francisco Jerezi965: Don't request untyped atomic writeback message...
2015-05-04 Francisco Jerezi965: Simplify generator code for untyped surface messages.
2015-05-04 Francisco Jerezi965: Fix the untyped surface opcodes to deal with...
2015-05-02 Chia-I Wuilo: use ilo_image exclusively in core
2015-05-02 Chia-I Wuilo: add ilo_image_can_enable_aux()
2015-05-02 Chia-I Wuilo: make ilo_image more self-contained
2015-05-02 Chia-I Wuilo: add ilo_image_init_for_imported()
2015-05-02 Chia-I Wuilo: prepare for image init for imported bo
2015-05-02 Chia-I Wuilo: constify ilo_image_params
2015-05-02 Chia-I Wuilo: improve readability of ilo_image
2015-05-02 Chia-I Wuilo: move command builder to core
2015-05-02 Chia-I Wuilo: move ilo_state_3d* to core
2015-05-02 Chia-I Wuilo: add ilo_buffer.h to core
2015-05-02 Chia-I Wuilo: move BOs from ilo_texture to ilo_image
2015-05-02 Chia-I Wuilo: move ilo_layout.[ch] to core as ilo_image.[ch]
2015-05-02 Chia-I Wuilo: add ilo_format.[ch] to core
2015-05-02 Chia-I Wuilo: add ilo_fence.h to core
2015-05-02 Chia-I Wuilo: add ilo_dev_init() to core
2015-05-02 Chia-I Wuilo: rename ilo_dev_info to ilo_dev
2015-05-02 Chia-I Wuilo: move intel_winsys to ilo_dev_info
2015-05-02 Chia-I Wuilo: add ilo_dev.h to core
2015-05-02 Chia-I Wuilo: add ilo_debug.[ch] to core
2015-05-02 Chia-I Wuilo: add ilo_core.h to core
2015-05-02 Chia-I Wuilo: move intel_winsys.h to core
2015-05-02 Jordan Justeni965: Upload atomic buffer state for compute shaders
2015-05-02 Jordan Justeni965/cs: Emit MEDIA_STATE_FLUSH after WALKER
2015-05-02 Jordan Justeni965/cs: Implement brw_emit_gpgpu_walker
2015-05-02 Jordan Justeni965/state: Emit pipeline select when changing pipelines
2015-05-02 Paul Berryi965: Implement DispatchCompute() back-end
2015-05-02 Paul Berrymain/cs: Implement front end code for glDispatchCompute().
2015-05-02 Paul Berrymesa/cs: Add DispatchCompute() to driver function table.
2015-05-02 Jordan Justeni965/cs: Emit state base address
2015-05-02 Jordan Justeni965/fs: Add CS shader time support
2015-05-02 Jordan Justeni965/cs: Upload brw_cs_state
2015-05-02 Jordan Justeni965/cs: Support CS program precompile
2015-05-02 Jordan Justeni965: Add brw_setup_tex_for_precompile. Use in VS,...
2015-05-02 Jordan Justeni965/cs: Emit compute shader code and upload programs
2015-05-02 Jordan Justeni965/cs: Set invocation counts based on max_cs_threads
2015-05-02 Jordan Justeni965/cs: Add max_cs_threads
2015-05-02 Jordan Justeni965: Remove comment about chv device numbers being...
2015-05-02 Jordan Justeni965/fs: Support compute programs in fs_visitor
2015-05-02 Jordan Justeni965/cache: Add support for CS in program state cache
next