mesa.git
2017-08-01 Juan A. Suarez... glsl: xfb_stride applies to buffers, not block members
2017-08-01 Jose Fonsecabuild: Convert git_sha1_gen script to Python (part2).
2017-08-01 Marek Olšákst/dri: don't set PIPE_BIND_SHARED for privately-alloca...
2017-08-01 Marek Olšákradeonsi: don't print AMD twice in the renderer string...
2017-08-01 Marek Olšákradeonsi: print CE IBs into ddebug reports
2017-08-01 Marek Olšákradeonsi: fix printing vertex buffer descriptors into...
2017-08-01 Marek Olšákradeonsi: don't flush sL1 conditionally in WAIT_ON_CE_C...
2017-08-01 Marek Olšákradeonsi: set up HTILE in descriptors only when level...
2017-08-01 Marek Olšákradeonsi: fix various CLEAR_STATE issues
2017-08-01 Jose Fonsecabuild: Convert git_sha1_gen script to Python.
2017-08-01 Nicolai HähnleFix SCons build
2017-08-01 Samuel Pitoisetmesa: fix bad cast conversions in viewport()
2017-08-01 Kenneth Graunkei965/drm: Inline brw_bo_references.
2017-08-01 Dave AirlieRevert "st_glsl_to_tgsi: rewrite rename registers to...
2017-07-31 Dave Airlieradv: handle 10-bit format clamping workaround.
2017-07-31 Bas Nieuwenhuizengallium/targets: Fix d3dadapter9 build after xmlconfig...
2017-07-31 Bas Nieuwenhuizenradv: Don't underflow non-visible VRAM size.
2017-07-31 Rob HerringAndroid: fix xmlconfig build
2017-07-31 Adam Jacksondocs: Update feature list for GL 4.6
2017-07-31 Eric Engestromutil/ra: fix memory leak
2017-07-31 Samuel Pitoisetmesa: drop unnecessary GLAPIENTRY to _mesa_init_line()
2017-07-31 Samuel Pitoisetmesa: only check errors when the state change in glClip...
2017-07-31 Samuel Pitoisetmesa: only check errors when the state change in glPoin...
2017-07-31 Samuel Pitoisetmesa: only check errors when the state change in glCull...
2017-07-31 Samuel Pitoisetmesa: only check errors when the state change in glProv...
2017-07-31 Marek Olšákdri_interface: document loaderPrivate for getCapability
2017-07-31 Nicolai Hähnleac/common: always build NIR translation
2017-07-31 Rob HerringAndroid: fix compile error for DRI2 loader getCapability
2017-07-31 Nicolai HähnleAttempt to fix AppVeyor build, round 2
2017-07-31 Marek OlšákRevert "st/mesa: release sampler views when redefining...
2017-07-31 Nicolai HähnleAttempt to fix the AppVeyor build
2017-07-31 Nicolai Hähnlexmlconfig: move into src/util
2017-07-31 Nicolai Hähnlexmlconfig: remove GL type dependencies
2017-07-31 Nicolai Hähnleradeonsi: ensure that temp array allocas are in the...
2017-07-31 Nicolai Hähnleradeonsi: enable R600_DEBUG=nir for vertex and fragment...
2017-07-31 Nicolai Hähnleradeonsi: VS as ES/LS are not yet supported with R600_D...
2017-07-31 Nicolai Hähnleradeonsi/nir: lower uniforms to UBO loads
2017-07-31 Nicolai Hähnleac/nir: implement load_frag_coord intrinsic
2017-07-31 Nicolai Hähnleradeonsi/nir: lower txp instructions
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to unpack_param
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add and use ac_shader_abi::frag_pos
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add and use ac_shader_abi::{ancillary...
2017-07-31 Nicolai Hähnleac/nir,radv: move force_persample to ac_shader_info...
2017-07-31 Nicolai Hähnleradeonsi: tweak next-shader assumptions when streamout...
2017-07-31 Nicolai Hähnleradeonsi: use new function ac_build_umin for edgeflag...
2017-07-31 Nicolai Hähnleac/nir: clamp shadow texture comparison value on VI
2017-07-31 Nicolai Hähnleac/nir: add always_vector argument to ac_build_gather_v...
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::front_face
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to emit_ddxy
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to SSBO intrinsic handlers
2017-07-31 Nicolai Hähnleradeonsi: implement and use ac_shader_abi::load_ssbo
2017-07-31 Nicolai Hähnleradeonsi: make get_indirect_index globally visible
2017-07-31 Nicolai Hähnleac/nir: load buffer descriptors via ac_shader_abi:...
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to emit_discard_if
2017-07-31 Nicolai Hähnleac/nir: extract shader_info->fs.can_discard from NIR...
2017-07-31 Nicolai Hähnleradeonsi/nir: perform radeonsi-specific lowering and...
2017-07-31 Nicolai Hähnleradeonsi/nir: perform lowering of input/output driver...
2017-07-31 Nicolai Hähnleac/nir: handle old-style shadow tex instructions correctly
2017-07-31 Nicolai Hähnleac/nir: whitespace fixes
2017-07-31 Nicolai Hähnleac/nir: use shader_info pass to determine whether insta...
2017-07-31 Nicolai Hähnleac/nir: move setting shader_info->fs.writes_memory...
2017-07-31 Nicolai Hähnleradeonsi/nir: add image descriptor loading
2017-07-31 Nicolai Hähnleac/nir: add image and write parameter to ac_shader_abi...
2017-07-31 Nicolai Hähnleac/nir: add support for arrays-of-arrays to get_sampler...
2017-07-31 Nicolai Hähnleradeonsi/nir: set si_shader_context::num_{sampler,images}
2017-07-31 Nicolai Hähnleradeonsi/nir: implement ac_shader_abi::load_sampler_desc
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to tex_fetch_ptrs and relat...
2017-07-31 Nicolai Hähnleac/nir: add and use ac_shader_abi::load_sampler_desc
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_tex and various...
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::chip_class
2017-07-31 Nicolai Hähnleradeonsi/nir: emit FS outputs
2017-07-31 Nicolai Hähnleradeonsi/nir: load FS inputs
2017-07-31 Nicolai Hähnleradeonsi/nir: load VS inputs
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::load_ubo
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_load_ubo_buffer
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_{load,store}_var...
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to some helper functions
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_intrinsic
2017-07-31 Nicolai Hähnleac/nir: add ac_nir_context::main_function
2017-07-31 Nicolai Hähnleac/nir: split scanning outputs from setting up output...
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to *build_alloca* helpers
2017-07-31 Nicolai Hähnleac/nir: use ac_shader_abi::emit_outputs
2017-07-31 Nicolai Hähnleac,radeonsi: add ac_shader_abi::emit_outputs for hardwa...
2017-07-31 Nicolai Hähnleradeonsi: pass si_shader_context to get_primitive_id
2017-07-31 Nicolai Hähnleradeonsi: translate NIR to LLVM
2017-07-31 Nicolai Hähnleradeonsi: dump NIR instead of TGSI when appropriate
2017-07-31 Nicolai Hähnleradeonsi: bypass the shader cache for NIR shaders
2017-07-31 Nicolai Hähnleradeonsi: scan NIR shaders to obtain required info
2017-07-31 Nicolai Hähnleac/nir: add ac_shader_abi::inputs
2017-07-31 Nicolai Hähnleac/nir: begin splitting off ac_nir_context
2017-07-31 Nicolai Hähnleradeonsi: add si_shader_selector::nir
2017-07-31 Nicolai Hähnleradeonsi: implement pipe_screen::get_compiler_options...
2017-07-31 Nicolai Hähnleradeonsi: add nir include paths
2017-07-31 Nicolai Hähnleac/nir: start using ac_shader_abi
2017-07-31 Nicolai Hähnleac,radeonsi: move some VS input descriptions to ac_shad...
2017-07-31 Nicolai Hähnleradeonsi: store shader function arguments in a structure
2017-07-31 Nicolai Hähnlegallium/targets: link against NIR when building radeonsi
2017-07-31 Nicolai Hähnlest/glsl_to_nir: move nir_lower_io to drivers
2017-07-31 Nicolai Hähnlest/mesa: get rid of st_glsl_types
2017-07-31 Nicolai Hähnlest/glsl_to_nir: use nir_lower_samplers_as_deref when...
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