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mesa.git
2015-08-03
Iago Toral...
i965/nir/gs: Handle geometry shaders inputs
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2015-08-03
Iago Toral...
i965/gs: Refactor ir_emit_vertex and ir_end_primitive
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2015-08-03
Iago Toral...
i965/nir: Enable NIR-vec4 pass on geometry shaders
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2015-08-03
Samuel Iglesias...
nir: Fix output swizzle in get_mul_for_src
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2015-08-03
Alejandro Piñeiro
i965/nir/vec4: Add implementation of nir_emit_texture()
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2015-08-03
Alejandro Piñeiro
i965/ir/vec4: Refactor visit(ir_texture *ir)
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2015-08-03
Alejandro Piñeiro
i965/vec4: Add a new dst_reg constructor accepting...
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2015-08-03
Alejandro Piñeiro
i965/vec4: Change vec4_visitor::swizzle_result() method...
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2015-08-03
Eduardo Lima...
i965/vec4: Change vec4_visitor::gather_channel() method...
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2015-08-03
Eduardo Lima...
i965/vec4: Change vec4_visitor::emit_mcs_fetch() method...
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2015-08-03
Eduardo Lima...
i965/vec4: Move is_high_sample() method to vec4_visitor...
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2015-08-03
Eduardo Lima...
i965/nir: Add new utility method brw_glsl_base_type_for...
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Implement nir_emit_jump
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2015-08-03
Antia Puentes
i965/nir/vec4: Mark as unreachable ops that should...
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement vector "any" operation
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement the dot product operation
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement conditional select
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement linear interpolation
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2015-08-03
Antia Puentes
i965/vec4: Return the emitted instruction in emit_lrp()
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement floating-point fused multiply-add
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement "shift" operations
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement the "sign" operation
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement bit operations
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement pack/unpack operations
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2015-08-03
Antia Puentes
i965/nir/vec4: "noise" ops should already be lowered
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement "bool<->int,float" format...
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement logical operators
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement non-equality ops on vectors
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement equality ops on vectors
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement non-vector comparison ops
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2015-08-03
Antia Puentes
i965/nir: Add utility method for comparisons
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2015-08-03
Antia Puentes
i965/nir/vec4: Derivatives are not allowed in VS
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement min/max operations
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2015-08-03
Antia Puentes
i965/vec4: Return the emitted instruction in emit_minmax()
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement various rounding functions
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement carry/borrow for addition...
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement more math operations
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2015-08-03
Antia Puentes
i965/vec4: Return the last emitted instruction in emit_...
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement multiplication
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement the addition operation
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement int<->float format conversion ops
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2015-08-03
Antia Puentes
i965/nir/vec4: Lower "vecN" instructions and mark them...
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement single-element "mov" operations
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2015-08-03
Alejandro Piñeiro
i965/nir: Disable alu_to_scalar pass on non-scalar...
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2015-08-03
Antia Puentes
i965/nir/vec4: Prepare source and destination registers...
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2015-08-03
Antia Puentes
i965/nir/vec4: Implement loading values from an UBO
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2015-08-03
Alejandro Piñeiro
i965/nir/vec4: Implement atomic counter intrinsics...
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2015-08-03
Iago Toral...
i965/nir/vec4: Implement load_uniform intrinsic
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2015-08-03
Alejandro Piñeiro
i965/nir/vec4: Implement intrinsics that load system...
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Implement store_output intrinsic
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2015-08-03
Eduardo Lima...
i965/vec4: Make sure that register types always match...
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Implement load_input intrinsic
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Implement loop statements (nir_cf_node_loop)
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2015-08-03
Iago Toral...
i965/nir/vec4: Implement conditional statements (nir_cf...
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Add get_nir_dst() and get_nir_src()...
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2015-08-03
Eduardo Lima...
i965/nir: Move brw_type_for_nir_type() to brw_nir to...
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Implement load_const intrinsic
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2015-08-03
Eduardo Lima...
i965/vec4: Add auxiliary func to build a writemask...
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2015-08-03
Iago Toral...
i965/nir: Dot not assign direct uniform locations first...
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2015-08-03
Iago Toral...
nir/nir_lower_io: Add vec4 support
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2015-08-03
Eduardo Lima...
i965/nir: Pass a is_scalar boolean to brw_create_nir()
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Add shader function implementation
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2015-08-03
Alejandro Piñeiro
i965/nir/vec4: Add setup for system values
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2015-08-03
Alejandro Piñeiro
i965/vec4: Redefine make_reg_for_system_value() to...
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2015-08-03
Iago Toral...
i965/nir/vec4: Add setup of uniform variables
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Add setup of input variables in NIR...
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2015-08-03
Eduardo Lima...
i965/vec4: Move type_size() method to brw_vec4_visitor...
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Select between new nir_vec4 or current...
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2015-08-03
Eduardo Lima...
i965/nir/vec4: Add implementation placeholders for...
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2015-08-03
Matt Turner
mesa: Replace F_TO_I() with _mesa_lroundevenf().
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2015-08-03
Matt Turner
mesa: Add -fno-trapping-math to CFLAGS.
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2015-08-03
Matt Turner
mesa: Add -fno-math-errno to CFLAGS.
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2015-08-03
Zoltan Gilian
r600,compute: force tiling on 2D and 3D texture compute...
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2015-08-03
Zoltan Gilian
clover: handle setKernelArg errors
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2015-08-03
Zoltan Gilian
clover: fix image resource depth and array_size
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2015-08-03
Timothy Arceri
nir: Use a single bit for the dual-source blend index
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2015-08-03
Zoltan Gilian
clover: pass image attributes to the kernel
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2015-08-03
Zoltan Gilian
clover: move find_kernels to functions
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2015-08-03
Timothy Arceri
mesa: fix type for array indexing validation
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2015-08-03
Marta Lofstedt
mesa/es3.1: Allow multisampled textures for GLES 3.1
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2015-08-03
Marta Lofstedt
mesa/es3.1: Allow query of GL_TEXTURE_MULTISAMPLE
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2015-08-03
Marta Lofstedt
mesa/es3.1: Allow enable of GL_SAMPLE_MASK
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2015-08-03
Marta Lofstedt
mesa/es3.1: Allow textures with target GL_TEXTURE_2D_MU...
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2015-08-03
Marta Lofstedt
mesa/es3.1: Allow GL_DEPTH_STENCIL_TEXTURE_MODE
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2015-08-03
Marta Lofstedt
mesa/es3.1: Allow GL_SAMPLE_MASK
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2015-08-03
Marta Lofstedt
mesa/es3.1: Allow binding GL_DRAW_INDIRECT_BUFFER with...
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2015-08-02
Marek Olšák
r600g: re-enable single-sample fast clear
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2015-08-02
Marek Olšák
r600g: fix the CB_SHADER_MASK setup
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2015-08-02
Marek Olšák
r600g: fix the single-sample fast clear setup
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2015-08-02
Marek Olšák
radeonsi: flush if the memory usage for an IB is too...
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2015-08-01
Igor Gnatenko
opencl: use versioned .so in mesa.icd
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2015-08-01
Emil Velikov
includes/GL: remove duplicated extension declarations...
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2015-08-01
Emil Velikov
docs: rename/bump 10.7.0 release notes to 11.0.0
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2015-08-01
Emil Velikov
winsys/radeon: don't leak the fd when it is 0
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2015-08-01
Emil Velikov
configure.ac: check for mkostemp()
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2015-08-01
Emil Velikov
egl/wayland: use drmGetNodeTypeFromFd helper instead...
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2015-08-01
Emil Velikov
egl/wayland: use designated initializers
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2015-08-01
Emil Velikov
egl: remove ifdef $(egl_extension) compile guards
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2015-08-01
Emil Velikov
egl/wayland: libdrm is a hard requirement, treat it...
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2015-08-01
Emil Velikov
egl: consolidate ifdef HAVE_LIBDRM blocks
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