mesa.git
2016-06-22 Marek Olšák.mailmap: fix my main address
2016-06-22 Timothy Arcerii965: move vs outputs written into a helper
2016-06-22 Nicolai Hähnlest/mesa: use a single memcpy in st_ReadPixels when...
2016-06-22 Ilia Mirkinglsl: only match gl_FragData and not gl_SecondaryFragDa...
2016-06-22 Ilia Mirkinnv50,nvc0: fix start_instance in manual push path
2016-06-22 Ilia Mirkintranslate: fix start_instance parameter in sse version
2016-06-21 Jason Ekstrandanv/cmd: Dirty descriptor sets when a new pipeline...
2016-06-21 Jason Ekstrandanv/cmd: Move emit_descriptor_pointers to genX_cmd_buffer.c
2016-06-21 Jason Ekstrandanv/cmd: Move flush_descriptor_sets to anv_cmd_buffer.c
2016-06-21 Jason Ekstrandspirv: Use the system value version of gl_FrontFace
2016-06-21 Kenneth Graunkei965: Reorganize prog_data->total_scratch code a bit.
2016-06-21 Marek Olšákradeonsi: add a debug flag for unsafe math LLVM optimiz...
2016-06-21 Marek Olšákradeonsi: use u_blitter for mipmap generation
2016-06-21 Marek Olšákgallium/u_blitter: implement mipmap generation
2016-06-21 Nicolai Hähnlest/mesa: cache staging texture for glReadPixels
2016-06-21 Nicolai Hähnlest/mesa: invalidate readpixels cache
2016-06-21 Nicolai Hähnlest/mesa: add readpix_cache structure
2016-06-21 Nicolai Hähnlest/mesa: move ReadPixels blit into a separate function
2016-06-21 Nicolai Hähnlest/mesa: flush bitmap cache before CopyImageSubData
2016-06-21 Nicolai Hähnlest/mesa: flush bitmap cache before texture functions
2016-06-21 Nicolai Hähnlest/mesa: flush bitmap cache before compute dispatch
2016-06-21 Timothy Arcerii965: get PrimitiveMode from the program rather than...
2016-06-21 Vedran Miletićclover: Fix build against clang SVN >= r273191
2016-06-21 Kenneth Graunkei965: Fix multiplication of immediates on Cherryview...
2016-06-20 Jason Ekstrandanv: Add proper support for depth clamping
2016-06-20 Jason Ekstrandanv/cmd_buffer: Split emit_viewport in two
2016-06-20 Jason Ekstrandanv/cmd_buffer: Set depth/stencil extent based on the...
2016-06-20 Jason Ekstrandanv/cmd_buffer: Don't crash if push constants are provi...
2016-06-20 Jason Ekstrandanv/pipeline: Do invariance propagation on SPIR-V shaders
2016-06-20 Jason Ekstrandnir/alu_to_scalar: Respect the exact ALU operation...
2016-06-20 Jason Ekstrandnir: Add a pass for propagating invariant decorations
2016-06-20 Jason Ekstrandnir/algebraic: Remove imprecise flog2 optimizations
2016-06-20 Ian Romanicki965: Delete redundant extension enables
2016-06-20 Ian Romanickmesa: Fix incorrect "see also" comments
2016-06-20 Ian Romanickmesa: Silence unused parameter warning
2016-06-20 Rob Clarkgallium: make image_view const
2016-06-20 Rob Clarkgallium: make constant_buffer const
2016-06-20 Rob Clarkgallium: make shader_buffers const
2016-06-20 Nicolai Hähnleradeonsi: use trapezoid distribution for tess on Fiji...
2016-06-20 Nicolai Hähnleradeonsi/sid: add Fiji+ tesselation distribution mode
2016-06-20 Nicolai Hähnleradeonsi: emit PA_SC_RASTER_CONFIG_1 only once
2016-06-20 Nicolai Hähnleradeonsi: fix calculation of valid RB mask per SE
2016-06-20 Nicolai Hähnleradeonsi: raise SI_PM4_MAX_DW
2016-06-20 Roland Scheideggergallivm: don't use integer min/max sse intrinsics with...
2016-06-19 Ilia Mirkinnvc0: don't make use of push hint if there are no non...
2016-06-19 Ilia Mirkingk104/ir: fix tex use generation to be more careful...
2016-06-18 Ilia Mirkinnv50: add support for GL_EXT_window_rectangles
2016-06-18 Ilia Mirkinnvc0: add support for GL_EXT_window_rectangles
2016-06-18 Ilia Mirkinst/mesa: add support for GL_EXT_window_rectangles
2016-06-18 Ilia Mirkingallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all...
2016-06-18 Ilia Mirkingallium: add API for setting window rectangles
2016-06-18 Ilia Mirkinmesa: add GL_EXT_window_rectangles state storage/retrie...
2016-06-18 Ilia Mirkinglapi: add GL_EXT_window_rectangles entrypoints
2016-06-18 Samuel Pitoisetnv50/ir: add missing strings for some recent sysvals
2016-06-17 Bruce Cherniakswr: Update screen->context pointer with multiple contexts.
2016-06-17 Brian Paulscons: put the generated git_sha1.h file in top-level...
2016-06-17 Tim Rowleyswr: switch from overriding -march to selecting features
2016-06-17 Timothy Arcerimesa: remove remaining tabs in api_validate.c
2016-06-17 Samuel Iglesias... i965/fs: indirect addressing with doubles is not suppor...
2016-06-17 Iago Toral... i965/fs: Fix single-precision to double-precision conve...
2016-06-17 Kenneth Graunkedocs: Mention GL_ARB_ES3_1_compatibility in release...
2016-06-16 Kenneth Graunkei965: Fix comment about CS scratch space encodings...
2016-06-16 Kenneth Graunkedocs: Update ARB_ES3_1_compatibility status for i965.
2016-06-16 Kenneth Graunkei965: Drop perf_debug about rasterizer discard in SOL...
2016-06-16 Kenneth Graunkei965: Enable GL_ARB_ES3_1_compatibility on Gen8+ if...
2016-06-16 Ian Romanickmesa: If validation fails in a debug context just emit...
2016-06-16 Ian Romanickglsl: Always strip arrayness in precision_qualifier_allowed
2016-06-16 Jose Fonsecamesa/main: Update _mesa_new_shader.
2016-06-16 Christian Königst/vdpau: we support lumakeying now
2016-06-16 Christian Königvl: support luma keying for interlaced surfaces as...
2016-06-16 Timothy Arcerii965: remove remaining tabs in brw_link.cpp
2016-06-16 Mathias Fröhlichvbo: Use a bitmask to track the active arrays in vbo_save*.
2016-06-16 Mathias Fröhlichvbo: Use a bitmask to track the active arrays in vbo_exec*.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate the active_samplers...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate the enabled textures.
2016-06-16 Mathias Fröhlichmesa: Use designated bool value to check texture unit...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate SamplersUsed
2016-06-16 Mathias Fröhlichi965: Use bitmask/ffs to iterate used vertex attributes.
2016-06-16 Mathias Fröhlichi965: Use bitmask/ffs to iterate enabled clip planes.
2016-06-16 Mathias Fröhlichradeon/r200: Use bitmask/ffs to iterate enabled clip...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled clip planes.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate color material attributes.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to build ff fragment shader keys.
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to build ff vertex shader keys.
2016-06-16 Mathias Fröhlichmesa: Remove the linked list of enabled lights
2016-06-16 Mathias Fröhlichmesa: Switch to bitmask based enabled lights in gen_mat...
2016-06-16 Mathias Fröhlichradeon/r200: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichnouveau: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichtnl: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled lights for...
2016-06-16 Mathias Fröhlichmesa: Use bitmask/ffs to iterate enabled lights
2016-06-16 Mathias Fröhlichmesa: Track enabled lights in a bitmask
2016-06-16 Mathias Fröhlichmesa: Rename CoordReplaceBits back to CoordReplace.
2016-06-16 Mathias Fröhlichmesa: Remove the now unused CoordsReplace array.
2016-06-16 Mathias Fröhlichi965: Convert i965 to use CoordsReplaceBits.
2016-06-16 Mathias Fröhlichi915: Convert i915 to use CoordsReplaceBits.
2016-06-16 Mathias Fröhlichr200: convert r200 to use CoordsReplaceBits.
2016-06-16 Mathias Fröhlichgallium: Convert the state_tracker to use CoordsReplace...
2016-06-16 Mathias Fröhlichswrast: Convert swrast to use CoordsReplaceBits.
2016-06-16 Mathias Fröhlichmesa: Add gl_point_attrib::CoordReplaceBits bitfield.
next