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mesa.git
2010-07-14
José Fonseca
gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3...
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2010-07-14
Zack Rusin
Merge branch 'mesa-2d-registers'
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2010-07-14
Zack Rusin
mesa: add comments and change Index2D to just Index2
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2010-07-14
Marek Olšák
r300/compiler: fix swizzling in the transformation...
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2010-07-13
Jakob Bornecrantz
i965g: Fix scons build of dri driver
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2010-07-13
Roland Scheidegger
llvmpipe: fix comment typo
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2010-07-13
Roland Scheidegger
llvmpipe: move rasterizer to screen instead of setup...
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2010-07-13
José Fonseca
llvmpipe: Align texture data to the cache line.
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2010-07-13
Keith Whitwell
llvmpipe: eliminate the set_state rasterizer command
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2010-07-13
Keith Whitwell
llvmpipe: pass mask into fragment shader
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2010-07-13
Keith Whitwell
llvmpipe: move fences from per-bin to per-thread
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2010-07-13
José Fonseca
llvmpipe: Always swizzle/unswizzle whole tiles.
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2010-07-13
Jakob Bornecrantz
llvmpipe: Ignores!
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2010-07-13
Jakob Bornecrantz
targets: Link xorg drivers with LLVM if built
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2010-07-13
Jakob Bornecrantz
targets: Clean up xorg make files a bit
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2010-07-13
Jakob Bornecrantz
st/xorg: When selecting st via configure make sure...
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2010-07-13
Brian Paul
libgl-xlib: add depend to make clean list
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2010-07-13
Brian Paul
glapi: use _mesa_snprintf()
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2010-07-13
Marek Olšák
r300/compiler: implement the Abs source operand modifie...
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2010-07-13
Marek Olšák
r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex...
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2010-07-13
Vinson Lee
mesa: s/snprintf/_mesa_snprintf/
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2010-07-13
Marek Olšák
r300g: do not advertise half_float_vertex on rv3x0
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2010-07-12
Marek Olšák
r300g: extend and clean up debug logging
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2010-07-12
Marek Olšák
r300g/swtcl: do not emit texcoords if they are also...
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2010-07-12
Marek Olšák
r300g: rework the draw_rectangle hook
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2010-07-12
Maciej Cencora
Merge branch 'master' of git://anongit.freedesktop...
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2010-07-12
Vinson Lee
r600: Fix include recursion.
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2010-07-12
Vinson Lee
r300g: Remove unnecessary header.
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2010-07-12
Maciej Cencora
radeon: fix some wine d3d9 tests
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2010-07-12
José Fonseca
llvmpipe: Re-enable threading on windows.
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2010-07-12
nobled
os: remove gratuitous pipe_barrier placeholder code
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2010-07-12
nobled
os, rbug: remove PIPE_THREAD_HAVE_CONDVAR
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2010-07-12
nobled
os: Implement pipe_condvar on Windows Vista and later
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2010-07-12
nobled
os: Implement pipe_condvar on win32
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2010-07-12
Marek Olšák
r300g: implement fast color clear
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2010-07-12
Marek Olšák
r300g: clear and copy a resource with a rectangular...
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2010-07-12
Marek Olšák
r300g: do not use immediate mode if there is a VBO...
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2010-07-12
Marek Olšák
u_blitter: add draw_rectangle callback which can be...
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2010-07-12
Marek Olšák
u_blitter: clean up the texcoord computations
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2010-07-12
Marek Olšák
u_blitter: simplify blitter_set_rectangle
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2010-07-12
Marek Olšák
u_blitter: rename blitter->base, add a way to get a...
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2010-07-11
Marek Olšák
r300g: ugly fix of a hardlock in the cubestorm xscreensaver
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2010-07-11
Maciej Cencora
radeon: lower texture memory consumption is some cases
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2010-07-11
Maciej Cencora
radeon: fix teximage migration failure in rare case
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2010-07-11
Maciej Cencora
r300c: Fix vertex data setup for named buffer objects...
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2010-07-11
Vinson Lee
r600: Remove unnecessary headers.
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2010-07-10
Zack Rusin
mesa: make uniform work with geometry shaders
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2010-07-10
Zack Rusin
Revert "mesa: temporarily enable printing of Mesa's...
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2010-07-10
Zack Rusin
mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid...
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2010-07-10
Zack Rusin
tgsi: make sure that we print out the adjacency prims...
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2010-07-10
Zack Rusin
draw: fix decomposition to work with adjacency primitives
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2010-07-10
Marek Olšák
r300g: do not print a rejected CS if RADEON_DUMP_CS...
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2010-07-10
Vinson Lee
r600: Fix GCC 'implication declaration of function...
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2010-07-10
Zack Rusin
mesa: get the translation from mesa 2d regs to tgsi...
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2010-07-10
Zack Rusin
mesa: initial support for emitting 2D registers from...
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2010-07-10
Vinson Lee
r600: Remove unnecessary header.
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2010-07-10
Zack Rusin
mesa: temporarily enable printing of Mesa's GPU instruc...
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2010-07-10
Zack Rusin
mesa: add basic support for 2D register arrays to mesa
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2010-07-10
Vinson Lee
r600: Fix include recursion.
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2010-07-10
Vinson Lee
glslcompiler: Fix GCC warn_unused_result warning.
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2010-07-09
Vinson Lee
glslcompiler: Fix memory leaks on error paths.
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2010-07-09
Vinson Lee
glslcompiler: Remove unnecessary headers.
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2010-07-09
Vinson Lee
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports...
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2010-07-09
Marek Olšák
r300g: allow the GTT domain for samplers
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2010-07-09
Tom Stellard
r300/compiler: Add a register rename pass.
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2010-07-09
Tom Stellard
r300/compiler: Fix scheduling of TEX instructions.
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2010-07-09
Marek Olšák
r300g/swtcl: fix out-of-bounds write
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2010-07-09
Vinson Lee
draw: Fix off-by-one error in assert.
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2010-07-09
Brian Paul
glsl: fix indirect addressing of gl_TextureMatrix[...
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2010-07-09
Kristian Høgsberg
egl_dri2: Support _EGL_PLATFORM_DRM
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2010-07-08
Vinson Lee
glslcompiler: Fix build.
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2010-07-08
Vinson Lee
Merge branches 'master' and 'master' of ssh://git.freed...
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2010-07-08
Marek Olšák
r300g: fix texturing with negative lod bias
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2010-07-08
Marek Olšák
r300g: store/return the stride for winsys_handle in...
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2010-07-08
Eric Anholt
i965: Add disasm for SEND mlen/rlen on Sandybridge.
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2010-07-08
Zhenyu Wang
i965: Add 'wait' instruction support
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2010-07-08
Eric Anholt
i965: Fix disasm of a SEND's mlen and rlen on Ironlake.
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2010-07-08
Zhenyu Wang
i965: Add decode for Sandybridge DP write messages.
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2010-07-08
Zhenyu Wang
i965: Add definitions for Sandybridge DP write/read...
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2010-07-08
Marek Olšák
r300g: fix transfering compressed textures
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2010-07-08
Eric Anholt
intel: Update intel_decode.c from intel-gpu-tools.
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2010-07-08
Brian Paul
gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32
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2010-07-08
Marek Olšák
r300g: add a function for marking framebuffer atoms...
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2010-07-08
Marek Olšák
r300g: minor fixups
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2010-07-08
Brian Paul
glsl: fix 'if ((x=foo()) > 1.0)' bug
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2010-07-08
Brian Paul
st/mesa: additional assertions in st_translate_mesa_pro...
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2010-07-08
Zack Rusin
slang: fix typos
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2010-07-08
Zack Rusin
slang: add some comments related to geometry shaders
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2010-07-08
Zack Rusin
gs: inject const int gl_VerticesIn at link time
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2010-07-08
Brian Paul
mesa: initial support for new GL 3.0 texture formats
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2010-07-07
Brian Paul
gallivm: restore const qualifier
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2010-07-07
Brian Paul
gallivm: fix cube map LOD computation
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2010-07-07
Brian Paul
st/mesa: fix sampler max_lod computation
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2010-07-07
Andre Maasikas
r600: workaround 3 comp GL_SHORT vertex attribute forma...
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2010-07-07
Brian Paul
glsl: use Elements() in arrays instead of sentinal...
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2010-07-07
Vinson Lee
llvmpipe: Don't build lp_test_round when using MSVC.
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2010-07-06
Vinson Lee
llvmpipe: Add lp_test_round to SCons build.
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2010-07-06
Vinson Lee
egl: Remove unnecessary headers.
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2010-07-06
Vinson Lee
draw: Remove unnecessary header.
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2010-07-06
Vinson Lee
gallivm: Remove unnecessary header.
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