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mesa.git
2011-11-11
Brian Paul
mesa: remove ancient, unused gl_free_control_points...
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2011-11-11
Brian Paul
docs: add another viewperf issue
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2011-11-11
Kenneth Graunke
i965: Make Gen6+ renderbuffer surface updates not depen...
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2011-11-11
Kenneth Graunke
i965: Reorder state atom lists so all the surface state...
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2011-11-11
Kenneth Graunke
glsl: Handle constant expressions involving ir_binop_eq...
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2011-11-11
Kenneth Graunke
glsl: Remove textureGradOffset built-ins taking sampler...
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2011-11-11
Kenneth Graunke
glsl: Fix misnamed textureProjOffset prototypes in...
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2011-11-11
Kenneth Graunke
glsl: Remove texture built-ins with 'bias' from 1.30...
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2011-11-11
Kenneth Graunke
i965: Put a proper sampler count in 3DSTATE_VS.
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2011-11-11
Kenneth Graunke
i965: Upload SAMPLER_STATE pointers for the VS on Ivybr...
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2011-11-11
Kenneth Graunke
i965: Move and rename "wm sampler" fields to just ...
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2011-11-11
Kenneth Graunke
i965: Clean up code for VS pull constant surface creation.
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2011-11-11
Kenneth Graunke
i965: Use a single binding table for all pipeline stages.
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2011-11-11
Kenneth Graunke
i965: Split brw_wm_surfaces state into renderbuffer...
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2011-11-11
Kenneth Graunke
i965: Combine the two WM pull constant tracked state...
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2011-11-11
Kenneth Graunke
i965: Rename gen6_*_constants tracked state atoms to...
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2011-11-11
Kenneth Graunke
i965: Remove nr_surfaces computation from brw_update_wm...
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2011-11-11
Kenneth Graunke
i965: Use 0 for the number of binding table entries...
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2011-11-11
Kenneth Graunke
i965: Remove outdated comment about CACHE_NEW_SURF_BIND...
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2011-11-11
Kenneth Graunke
i965: Remove BRW_NEW_NR_VS_SURFACES dirty bit from...
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2011-11-11
Kenneth Graunke
i965: Add missing CACHE_NEW_WM_PROG dirty bit to WM...
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2011-11-11
Kenneth Graunke
i965: Use new vtable entries for surface state updating...
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2011-11-11
Kenneth Graunke
i965: Add new vtable entries for surface state updating...
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2011-11-10
Marek Olšák
r600g: don't set the query result to 0 after a call...
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2011-11-10
Marek Olšák
r600g: the type of OCCLUSION_PREDICATE result should...
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2011-11-10
Brian Paul
mesa: silence uninitialized var warning
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2011-11-10
Brian Paul
radeon: silence initializer warnings
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2011-11-10
Brian Paul
draw/llvm: silence uninitialized variable warnings
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2011-11-10
Brian Paul
radeon: silence unused var warnings
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2011-11-10
Brian Paul
egl: silence unused var warning
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2011-11-10
Wayne E. Robertz
mklib: fix static lib building by filtering out -L...
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2011-11-10
Marek Olšák
r600g: implement PIPE_QUERY_OCCLUSION_PREDICATE
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2011-11-10
Marek Olšák
r300g: fix query result of GPU_FINISHED
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2011-11-10
Marek Olšák
r300g: implement PIPE_QUERY_GPU_FINISHED
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2011-11-10
Marek Olšák
r300g: implement PIPE_QUERY_OCCLUSION_PREDICATE
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2011-11-10
Dave Airlie
llvmpipe/u_format: add support for EXT_texture_shared_e...
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2011-11-10
Dave Airlie
llvmpipe: add NV_conditional_render support.
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2011-11-10
Marek Olšák
r600g: remove useless texture barrier
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2011-11-10
Marek Olšák
r600g: flush the whole context when CS is full, not...
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2011-11-10
Marek Olšák
r600g: turn some CS overflow checks into assertions
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2011-11-10
Marek Olšák
r600g: put the rest of CS overflow checks in r600_need_...
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2011-11-10
Marek Olšák
r600g: flush caches regardless of render condition
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2011-11-10
Marek Olšák
r600g: disable render condition at the end of CS, re...
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2011-11-10
Marek Olšák
r600g: don't suspend queries if they have already been...
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2011-11-10
Marek Olšák
r600g: properly reserve CS space for queries_suspend
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2011-11-10
Marek Olšák
r600g: reserve CS space for a draw command in begin_que...
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2011-11-10
Marek Olšák
r600g: consolidate checking whether CS is full
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2011-11-10
Dave Airlie
radeon: fix tex1d-border2d
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2011-11-10
Dave Airlie
radeon: fix 3-coordinate swtcl emission
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2011-11-09
Eric Anholt
swrast: Add support for glReadPixels() to integer types.
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2011-11-09
Eric Anholt
mesa: Add support for unpacking 32-bit integer formats...
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2011-11-09
Eric Anholt
meta: Add support for glClear() to integer color buffers.
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2011-11-09
Eric Anholt
i965: Claim to support rendering to integer FBOs.
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2011-11-09
Eric Anholt
i965/fs: Add support for user-defined out variables.
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2011-11-09
Eric Anholt
i965/fs: Preserve the source register type when doing...
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2011-11-09
Eric Anholt
i965: Make brw_type_for_base_type return the element...
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2011-11-09
Eric Anholt
i965: Enable ChooseTexFormat for supported GL_EXT_textu...
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2011-11-09
Eric Anholt
i965: Add mapping from MESA_FORMAT to BRW_SURFACEFORMAT...
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2011-11-09
Eric Anholt
intel: Expose GL_EXT_texture_integer when GL 3.0 overri...
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2011-11-09
Eric Anholt
docs: Note EXT_texture_array on i965.
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2011-11-09
Eric Anholt
i965: Add support for 16-bit unorm L, A, and I textures.
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2011-11-09
Eric Anholt
intel: Don't _mesa_problem when asked for an RB of...
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2011-11-09
Paul Berry
r200: remove dangling radeon.h symlink.
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2011-11-09
Paul Berry
glsl: Assign transform feedback varying slots in linker.
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2011-11-09
Ian Romanick
glsl: Clamp vector indices when lowering to swizzles
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2011-11-09
José Fonseca
scons: Disable deprecated POSIX name MSVC warnings.
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2011-11-09
José Fonseca
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
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2011-11-09
José Fonseca
scons: Don't list m_xform.c twice.
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2011-11-09
José Fonseca
glu: Fix deprecated conversion from string constant...
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2011-11-08
Marek Olšák
r600g: clarify meaning of one variable in shader codegen
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2011-11-08
Marek Olšák
r600g: cosmetic changes in query code
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2011-11-08
Marek Olšák
r600g: use modulo for computing index into query (ring...
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2011-11-08
Marek Olšák
r600g: make r600_query_result more generic
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2011-11-08
José Fonseca
Remove tgsi_sse2.
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2011-11-08
Brian Paul
mesa: fix signed/unsigned integer comparison warnings
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2011-11-08
Brian Paul
glsl: remove trailing comma to silence warning
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2011-11-08
Ian Romanick
mesa: Implement glGetFragDataLocation
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2011-11-08
Ian Romanick
linker: Use app-specified fragment data location during...
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2011-11-08
Ian Romanick
mesa: Stub implementation of glBindFragDataLocation
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2011-11-08
Morgan Armand
softpipe: don't clamp or do logical operations on float...
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2011-11-08
Vinson Lee
st/mesa: Fix memory leak on error path.
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2011-11-08
Vinson Lee
st/dri: Fix memory leak on error path.
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2011-11-08
Dan McCabe
glsl: Generate IR for switch statements
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2011-11-08
Dan McCabe
glsl: Reference data structure ctors in grammar
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2011-11-08
Dan McCabe
glsl: Create AST structs corresponding to new productio...
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2011-11-08
Dan McCabe
glsl: Add productions to GLSL grammar for switch statement
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2011-11-08
Dan McCabe
glsl: Create AST data structures for switch statement...
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2011-11-08
Chia-I Wu
util: add log2f for Android
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2011-11-07
Brian Paul
mesa: remove prog_uniform.c from SConscript
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2011-11-07
Ian Romanick
Delete code made dead by previous uniform related patches
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2011-11-07
Ian Romanick
mesa: Add missing check for glUniform*v count > 1 on...
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2011-11-07
Ian Romanick
mesa: Rewrite the way uniforms are tracked and handled
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2011-11-07
Ian Romanick
i965: Move _mesa_ir_link_shader call before device...
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2011-11-07
Ian Romanick
mesa: Add log_uniform and log_program_parameters to...
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2011-11-07
Ian Romanick
ir_to_mesa: Add _mesa_associate_uniform_storage
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2011-11-07
Ian Romanick
mesa: Add _mesa_uniform_{attach,detach_all}_driver_stor...
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2011-11-07
Ian Romanick
mesa: Add _mesa_propagate_uniforms_to_driver_storage
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2011-11-07
Ian Romanick
linker: Track uniform locations to new tracking structures
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2011-11-07
Ian Romanick
mesa: Add structures for "new style" uniform tracking...
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2011-11-07
Ian Romanick
linker: Add helper class for parcelling out backing...
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