mesa.git
2017-07-31 Marek Olšákdri_interface: document loaderPrivate for getCapability
2017-07-31 Nicolai Hähnleac/common: always build NIR translation
2017-07-31 Rob HerringAndroid: fix compile error for DRI2 loader getCapability
2017-07-31 Nicolai HähnleAttempt to fix AppVeyor build, round 2
2017-07-31 Marek OlšákRevert "st/mesa: release sampler views when redefining...
2017-07-31 Nicolai HähnleAttempt to fix the AppVeyor build
2017-07-31 Nicolai Hähnlexmlconfig: move into src/util
2017-07-31 Nicolai Hähnlexmlconfig: remove GL type dependencies
2017-07-31 Nicolai Hähnleradeonsi: ensure that temp array allocas are in the...
2017-07-31 Nicolai Hähnleradeonsi: enable R600_DEBUG=nir for vertex and fragment...
2017-07-31 Nicolai Hähnleradeonsi: VS as ES/LS are not yet supported with R600_D...
2017-07-31 Nicolai Hähnleradeonsi/nir: lower uniforms to UBO loads
2017-07-31 Nicolai Hähnleac/nir: implement load_frag_coord intrinsic
2017-07-31 Nicolai Hähnleradeonsi/nir: lower txp instructions
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to unpack_param
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add and use ac_shader_abi::frag_pos
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add and use ac_shader_abi::{ancillary...
2017-07-31 Nicolai Hähnleac/nir,radv: move force_persample to ac_shader_info...
2017-07-31 Nicolai Hähnleradeonsi: tweak next-shader assumptions when streamout...
2017-07-31 Nicolai Hähnleradeonsi: use new function ac_build_umin for edgeflag...
2017-07-31 Nicolai Hähnleac/nir: clamp shadow texture comparison value on VI
2017-07-31 Nicolai Hähnleac/nir: add always_vector argument to ac_build_gather_v...
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::front_face
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to emit_ddxy
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to SSBO intrinsic handlers
2017-07-31 Nicolai Hähnleradeonsi: implement and use ac_shader_abi::load_ssbo
2017-07-31 Nicolai Hähnleradeonsi: make get_indirect_index globally visible
2017-07-31 Nicolai Hähnleac/nir: load buffer descriptors via ac_shader_abi:...
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to emit_discard_if
2017-07-31 Nicolai Hähnleac/nir: extract shader_info->fs.can_discard from NIR...
2017-07-31 Nicolai Hähnleradeonsi/nir: perform radeonsi-specific lowering and...
2017-07-31 Nicolai Hähnleradeonsi/nir: perform lowering of input/output driver...
2017-07-31 Nicolai Hähnleac/nir: handle old-style shadow tex instructions correctly
2017-07-31 Nicolai Hähnleac/nir: whitespace fixes
2017-07-31 Nicolai Hähnleac/nir: use shader_info pass to determine whether insta...
2017-07-31 Nicolai Hähnleac/nir: move setting shader_info->fs.writes_memory...
2017-07-31 Nicolai Hähnleradeonsi/nir: add image descriptor loading
2017-07-31 Nicolai Hähnleac/nir: add image and write parameter to ac_shader_abi...
2017-07-31 Nicolai Hähnleac/nir: add support for arrays-of-arrays to get_sampler...
2017-07-31 Nicolai Hähnleradeonsi/nir: set si_shader_context::num_{sampler,images}
2017-07-31 Nicolai Hähnleradeonsi/nir: implement ac_shader_abi::load_sampler_desc
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to tex_fetch_ptrs and relat...
2017-07-31 Nicolai Hähnleac/nir: add and use ac_shader_abi::load_sampler_desc
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_tex and various...
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::chip_class
2017-07-31 Nicolai Hähnleradeonsi/nir: emit FS outputs
2017-07-31 Nicolai Hähnleradeonsi/nir: load FS inputs
2017-07-31 Nicolai Hähnleradeonsi/nir: load VS inputs
2017-07-31 Nicolai Hähnleac/nir,radeonsi: add ac_shader_abi::load_ubo
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_load_ubo_buffer
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_{load,store}_var...
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to some helper functions
2017-07-31 Nicolai Hähnleac/nir: pass ac_nir_context to visit_intrinsic
2017-07-31 Nicolai Hähnleac/nir: add ac_nir_context::main_function
2017-07-31 Nicolai Hähnleac/nir: split scanning outputs from setting up output...
2017-07-31 Nicolai Hähnleac/nir: pass ac_llvm_context to *build_alloca* helpers
2017-07-31 Nicolai Hähnleac/nir: use ac_shader_abi::emit_outputs
2017-07-31 Nicolai Hähnleac,radeonsi: add ac_shader_abi::emit_outputs for hardwa...
2017-07-31 Nicolai Hähnleradeonsi: pass si_shader_context to get_primitive_id
2017-07-31 Nicolai Hähnleradeonsi: translate NIR to LLVM
2017-07-31 Nicolai Hähnleradeonsi: dump NIR instead of TGSI when appropriate
2017-07-31 Nicolai Hähnleradeonsi: bypass the shader cache for NIR shaders
2017-07-31 Nicolai Hähnleradeonsi: scan NIR shaders to obtain required info
2017-07-31 Nicolai Hähnleac/nir: add ac_shader_abi::inputs
2017-07-31 Nicolai Hähnleac/nir: begin splitting off ac_nir_context
2017-07-31 Nicolai Hähnleradeonsi: add si_shader_selector::nir
2017-07-31 Nicolai Hähnleradeonsi: implement pipe_screen::get_compiler_options...
2017-07-31 Nicolai Hähnleradeonsi: add nir include paths
2017-07-31 Nicolai Hähnleac/nir: start using ac_shader_abi
2017-07-31 Nicolai Hähnleac,radeonsi: move some VS input descriptions to ac_shad...
2017-07-31 Nicolai Hähnleradeonsi: store shader function arguments in a structure
2017-07-31 Nicolai Hähnlegallium/targets: link against NIR when building radeonsi
2017-07-31 Nicolai Hähnlest/glsl_to_nir: move nir_lower_io to drivers
2017-07-31 Nicolai Hähnlest/mesa: get rid of st_glsl_types
2017-07-31 Nicolai Hähnlest/glsl_to_nir: use nir_lower_samplers_as_deref when...
2017-07-31 Nicolai Hähnlest/glsl_to_nir: fix the case where NIR clone testing...
2017-07-31 Nicolai Hähnlegallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
2017-07-31 Nicolai Hähnlenir: add nir_lower_uniforms_to_ubo pass
2017-07-31 Nicolai Hähnlenir: add nir_lower_samplers_as_deref pass
2017-07-31 Nicolai Hähnlenir: add load_frag_coord system value intrinsic
2017-07-31 Nicolai Hähnlenir: fix nir_lower_wpos_ytransform when gl_FragCoord...
2017-07-31 Nicolai Hähnlenir: add nir_instr_rewrite_deref
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glPointSize()
2017-07-31 Samuel Pitoisetmesa: add point_size() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glVertexArrayElementB...
2017-07-31 Samuel Pitoisetmesa: add vertex_array_element_buffer() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glTextureSubImage*D()
2017-07-31 Samuel Pitoisetmesa: add texturesubimage_error() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glDetachShader()...
2017-07-31 Samuel Pitoisetmesa: add detach_shader_error() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glDrawTransformFeedba...
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glNamedFramebufferDra...
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glDrawBuffers()
2017-07-31 Samuel Pitoisetmesa: add draw_buffers_error() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glDeleteBuffers()
2017-07-31 Samuel Pitoisetmesa: add delete_buffers() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glNamedFramebufferRen...
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glFramebufferRenderbu...
2017-07-31 Samuel Pitoisetmesa: add framebuffer_renderbuffer_error() helper
2017-07-31 Samuel Pitoisetmesa: add KHR_no_error support to glDeleteTextures()
next