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mesa.git
2010-09-26
Vinson Lee
r600g: Include p_compiler.h instead of malloc.h.
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2010-09-26
Vinson Lee
r600g: Remove unused variables.
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2010-09-26
Vinson Lee
r600g: Don't return a value in function returning void.
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2010-09-26
Vinson Lee
r300g: Remove unused variable.
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2010-09-26
Dave Airlie
r300g: fix glsl-fs-pointcoord
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2010-09-25
Vinson Lee
r600g: Remove unused variable.
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2010-09-25
Tom Stellard
r300/compiler: Fix two mistakes in the presubtract...
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2010-09-25
Brian Paul
softpipe: minor asst. clean-ups
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2010-09-25
Brian Paul
softpipe: make clip state functions static
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2010-09-25
Brian Paul
softpipe: make stream out state functions static
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2010-09-25
Brian Paul
softpipe: make rasterizer state functions static
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2010-09-25
Brian Paul
softpipe: make vertex state functions static
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2010-09-25
Brian Paul
softpipe: make sampler state functions static
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2010-09-25
Brian Paul
softpipe: make blend/stencil/depth functions static
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2010-09-25
Brian Paul
softpipe: make shader-related functions static
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2010-09-25
Brian Paul
softpipe: rename sp_state_fs.c -> sp_state_shader.c
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2010-09-25
Vinson Lee
st/dri: Remove unnecessary header.
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2010-09-25
Brian Paul
swrast: update comments for REMAINDER() macro
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2010-09-25
Brian Paul
gallivm: fix repeat() function for NPOT textures
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2010-09-25
Brian Paul
softpipe: fix repeat() function for NPOT textures
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2010-09-25
Vinson Lee
intel: Remove unnecessary header.
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2010-09-25
Vinson Lee
r600g: Disable unused variables.
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2010-09-25
Vinson Lee
r600g: Remove unused variable.
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2010-09-25
Vinson Lee
r600g: Remove unused variable.
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2010-09-25
Christoph Bumiller
nv50: fix/handle a few more PIPE_CAPs
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2010-09-25
Christoph Bumiller
nv50: use CLEAR_BUFFERS for surface fills
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2010-09-25
Christoph Bumiller
nv50: use formats table in nv50_surface.c
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2010-09-25
Jerome Glisse
r600g: fix vertex resource & polygon offset
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2010-09-25
Dave Airlie
r600g: add eg db count control register.
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2010-09-25
Dave Airlie
r600g: make index bias fix for evergreen
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2010-09-25
José Fonseca
gallivm: Remove dead experimental code.
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2010-09-25
Keith Whitwell
llvmpipe: handle up to 8 planes in triangle binner
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2010-09-25
Keith Whitwell
llvmpipe: handle FACING interpolants in line and point...
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2010-09-25
José Fonseca
gallivm: Fetch the lod from the dynamic state when...
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2010-09-25
José Fonseca
draw: Fullfil the new min_lod/max_lod/lod_bias/border_c...
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2010-09-25
Roland Scheidegger
gallivm: optimize yuv decoding
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2010-09-25
Roland Scheidegger
gallivm: don't use URem/UDiv when calculating offsets...
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2010-09-25
Roland Scheidegger
gallivm: fix copy&paste bug
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2010-09-25
Dave Airlie
r600g: add eg poly mode code.
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2010-09-25
Dave Airlie
mesa/mipmap: fix warning since 1acadebd6270d3604b026842...
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2010-09-25
Vinson Lee
r600g: Silence 'control reaches end of non-void functio...
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2010-09-25
Vinson Lee
r600g: Remove unused variable.
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2010-09-25
Vinson Lee
r600g: Disable unused variables.
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2010-09-25
Vinson Lee
r600g: Remove unused variable.
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2010-09-25
Vinson Lee
intel: Remove unnecessary headers.
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2010-09-25
Vinson Lee
unichrome: Remove unnecessary header.
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2010-09-25
Vinson Lee
r600g: Remove unnecessary header.
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2010-09-25
Vinson Lee
mesa: Remove unnecessary headers.
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2010-09-25
Vinson Lee
intel: Fix implicit declaration of function '_mesa_meta...
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2010-09-25
Vinson Lee
r300g: Silence uninitialized variable warning.
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2010-09-25
Eric Anholt
mesa: Fix type typo in glGenerateMipmap handling of...
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2010-09-25
Eric Anholt
intel: Improve some of the miptree debugging.
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2010-09-25
Eric Anholt
intel: More reverting of the sw fallback for depth...
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2010-09-25
Eric Anholt
intel: Add fallback debug to glGenerateMipmap.
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2010-09-25
Eric Anholt
intel: Fix segfault on INTEL_DEBUG=fbo with unsupported...
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2010-09-24
Marek Olšák
util: fix util_pack_color for B4G4R4A4
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2010-09-24
Eric Anholt
i965: Add support for rendering to SARGB8 FBOs.
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2010-09-24
Eric Anholt
intel: Corresponding FinishRenderTexture debug to Begin...
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2010-09-24
Jerome Glisse
r600g: bring over fix from old path to new path
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2010-09-24
Jerome Glisse
r600g: fix evergreen new path
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2010-09-24
Jerome Glisse
r600g: fix reg definition
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2010-09-24
Jerome Glisse
r600g: fix evergreen new path
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2010-09-24
Jerome Glisse
r600g: fixup some evergreen register definitions
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2010-09-24
Ian Romanick
egl: Fix several 'comparison between signed and unsigne...
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2010-09-24
Ian Romanick
egl_glx: Silence piles of 'unused variable' warnings
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2010-09-24
Eric Anholt
intel: Dead comment removal.
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2010-09-24
Alex Deucher
r600c: fix mipmap stride on evergreen
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2010-09-24
Ian Romanick
EGL DRI2: Silence 'missing initializer' warnings
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2010-09-24
Ian Romanick
EGL DRI2: Silence piles of 'unused variable' warnings
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2010-09-24
Brian Paul
llvmpipe: make texture border_color dynamic state
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2010-09-24
Brian Paul
llvmpipe: make min/max lod and lod bias dynamic state
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2010-09-24
Jerome Glisse
r600g: fix compilation after change to evergreend.h
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2010-09-24
Jerome Glisse
r600g: evergreen fix for new design
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2010-09-24
Jerome Glisse
r600g: move use_mem_constants flags for new designs...
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2010-09-24
Jerome Glisse
r600g: fix typo in evergreen define (resource are in...
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2010-09-24
Brian Paul
st/mesa: use the wrapped renderbuffer in CopyPixels()
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2010-09-24
Brian Paul
st/mesa: add missing MESA_FORMAT_S8 case in st_mesa_for...
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2010-09-24
Brian Paul
mesa: fix assertions to handle srgb formats
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2010-09-24
Luca Barbieri
d3d1x: CRLF -> LF in progs
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2010-09-24
Luca Barbieri
d3d1x: stop using GLX in demos, just use the default...
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2010-09-24
Luca Barbieri
d3d1x: assert if X visual is not among enumerated visuals
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2010-09-24
Luca Barbieri
d3d1x: don't crash on drivers not supporting vertex...
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2010-09-24
Luca Barbieri
nvfx: add RGB framebuffer format support in addition...
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2010-09-24
Luca Barbieri
nvfx: allow setting NULL constant buffers
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2010-09-24
Andre Maasikas
r600g: break alu clause earlier
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2010-09-24
Luca Barbieri
d3d1x: fix linking of dxbc2tgsi
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2010-09-24
Luca Barbieri
d3d1x: draw to the correct buffer
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2010-09-24
Luca Barbieri
d3d1x: fix CheckMultisampleQualityLevels
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2010-09-24
Luca Barbieri
d3d1x: don't assert on unsupported resource types
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2010-09-24
Luca Barbieri
d3d1x: add untested support for geometry shader translation
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2010-09-24
Luca Barbieri
d3d1x: add shader dumping
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2010-09-24
Dave Airlie
r600g: fix polygon mode
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2010-09-24
Dave Airlie
r600g: fixup sprite coord enable.
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2010-09-24
Dave Airlie
r600g: fix typo in r700 alu emit
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2010-09-24
Dave Airlie
r600g: fixup VP->FP output->input routing.
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2010-09-24
Dave Airlie
r600g: fixup tex wrapping.
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2010-09-24
Dave Airlie
r600g: drop index_offset parameter to index buffer...
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2010-09-24
Dave Airlie
r600g: fix draw-elements and draw-elements-base-vertex
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2010-09-24
Dave Airlie
r600g: some more vertex formats
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2010-09-24
Dave Airlie
r600g: add some more vertex format support.
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