mesa.git
2010-12-11 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-10 Mathias Fröhlichvbo: Avoid the copy to current in dlists if not required.
2010-12-10 Brian Paulmesa/meta: fix broken assertion, rename stack depth var
2010-12-10 Jerome Glisser600g: fix bo size when creating bo from handle
2010-12-10 Christian König[g3dvl] move z-coord generation for multiple render...
2010-12-10 Christian König[g3dvl] move idct stage 1 scaling into matrix
2010-12-10 Christian König[g3dvl] double buffering seems to be enough
2010-12-10 Vinson Leemesa: Clean up header file inclusion in arbprogparse.h.
2010-12-10 Xiang, Haihaoi965: support for two-sided lighting on Sandybridge
2010-12-10 Xiang, Haihaometa: allow nested meta operations
2010-12-10 Eric Anholti965: Add support for gen6 reladdr VS constant loading.
2010-12-10 Eric Anholti965: Add support for gen6 constant-index constant...
2010-12-10 Chia-I Wutargets/egl: Improve st_GL.so loading.
2010-12-10 Chia-I Wutarget/egl: Fix misleading debug message.
2010-12-10 Christian König[g3dvl] make render targets full configureable
2010-12-10 Brian Pauldraw/llvm: don't flush in vs_llvm_delete()
2010-12-10 Brian Pauldraw/llvm: remove redundant comment
2010-12-10 Brian Pauldraw/llvm: remove extraneous conditional
2010-12-10 Luca Barbieriglsl: Unroll loops with conditional breaks anywhere...
2010-12-10 Kenneth Graunkeglsl: Consider the "else" branch when looking for loop...
2010-12-10 Kenneth Graunkeglsl: Clean up code by adding a new is_break() function.
2010-12-10 Christian König[g3dvl] move interlaced dct handling into vertex shader
2010-12-09 Christian König[g3dvl] move frame predition handling vom fragment...
2010-12-09 Christian König[g3dvl] avoid some ELSE blocks
2010-12-09 Eric Anholtglsl: Correct the marking of InputsRead/OutputsWritten...
2010-12-09 Eric Anholtintel: Set the swizzling for depth textures using the...
2010-12-09 Eric Anholtintel: Use plain R8 and RG8 for COMPRESSED_RED and...
2010-12-09 Vinson Leei965: Silence uninitialized variable warning.
2010-12-09 Vinson Leer600g: Fix SCons build.
2010-12-09 Christian König[g3dvl] try a different buffer aproach
2010-12-09 Christian König[g3dvl] fix buffer handling in mc code
2010-12-09 Christian König[g3dvl] fix idct matrix upload
2010-12-09 Jerome Glisser600g: indentation cleanup
2010-12-09 Jerome Glisser600g: specialized upload manager
2010-12-09 Jerome Glisser600g: avoid using pb* helper we are loosing previous...
2010-12-09 Fabian Bielerglsl: fix lowering conditional returns in subroutines
2010-12-09 Eric Anholti965: remove unused variable since brw_wm_glsl.c removal.
2010-12-09 Eric Anholti965: Set render_cache_read_write surface state bit...
2010-12-09 Eric Anholti965: Set up the correct texture border color state...
2010-12-09 Eric Anholti965: Clean up VS constant buffer location setup.
2010-12-09 Eric Anholti965: Fix VS constants regression pre-gen6.
2010-12-09 José Fonsecallvmpipe: Plug fence leaks.
2010-12-09 Shuang Hemesa: allow GLfixed arrays for OpenGL ES 2.0
2010-12-09 Chia-I Wumesa: Fix glTexCoordPointer with type GL_FIXED.
2010-12-09 Chia-I Wumesa: Fix GL_FIXED arrays.
2010-12-09 Eric Anholti965: Drop push-mode reladdr constant loading and alway...
2010-12-09 Alex Deucherradeon: bump mip tree levels to 15
2010-12-09 Brian Paulmesa: simplify target checking for TexImage functions
2010-12-09 Brian Paulmesa: revamp error checking for compressed texture...
2010-12-09 Chad Versaceglsl: In ast_to_hir, check sampler array indexing
2010-12-08 Christian König[g3dvl] split mc code into state and buffer
2010-12-08 Christian König[g3dvl] move buffer mapping/unmapping out of flush
2010-12-08 Christian König[g3dvl] replace IF THEN ELSE with CMP statement
2010-12-08 Christian König[g3dvl] remove shadow buffering of vertex buffers
2010-12-08 Eric Anholti965: Drop KIL_NV from the ff/ARB_fp path since it...
2010-12-08 Eric Anholti965: Use the new pixel mask location for gen6 ARB_fp...
2010-12-08 Eric Anholti965: Set the render target index in gen6 fixed-functio...
2010-12-08 Eric Anholti965: Set up the per-render-target blend state on gen6.
2010-12-08 Christian König[g3dvl] remove mb type handler structure
2010-12-08 Christian König[g3dvl] move macro block type handling into shaders...
2010-12-08 Eric Anholti965: Set up the color masking for the first drawbuffer...
2010-12-08 Christian König[g3dvl] moving macroblock type handling into shaders...
2010-12-08 Christian König[g3dvl] start moving macroblock type handling into...
2010-12-08 Christian König[g3dvl] allways use all motion vectors
2010-12-08 Chia-I Wumesa: Do not advertise GL_OES_texture_3D.
2010-12-08 Chia-I Wuvbo: Fix GLES2 glVertexAttrib.
2010-12-08 Chia-I Wuvbo: Drop second ATTR macro.
2010-12-08 Christian König[g3dvl] split empty block handling
2010-12-08 Brian Paulconfigure: use llvm-config --cppflags instead of -...
2010-12-08 Brian Paulmesa: make _mesa_test_proxy_teximage() easier to read
2010-12-08 Brian Paulmesa: consolidate glCompressedTexImage1/2/3D() functions
2010-12-08 Brian Paulmesa: consolidate glCopyTexSubImage1/2/3D() functions
2010-12-08 Brian Paulmesa: consolidate glCopyTexImage1/2D() code
2010-12-08 Brian Paulmesa: consolidate the glTexSubImage1/2/3D() functions
2010-12-08 Brian Paulmesa: simplify proxy texture code in texture_error_check()
2010-12-08 Marek Olšákr300/compiler: remove at least unused immediates if...
2010-12-08 Marek Olšákr300/compiler: make lowering passes possibly use up...
2010-12-08 Marek Olšákr300/compiler: handle DPH and XPD in rc_compute_sources...
2010-12-08 Marek Olšákr300/compiler: do not print pair/tex/presub program...
2010-12-08 Marek Olšákr300/compiler: cleanup rc_run_compiler
2010-12-08 Marek Olšákr300/compiler: add a function to query program stats...
2010-12-08 Marek Olšákr300/compiler: don't terminate regalloc if we surpass...
2010-12-08 Eric Anholti965: Don't try to store gen6 (float) blend constant...
2010-12-08 Ian Romanicklinker: Fix regressions caused by previous commit
2010-12-08 Ian Romanicklinker: Ensure that unsized arrays have a size after...
2010-12-08 Eric Anholti965: Fix flipped value of the not-embedded-in-if on...
2010-12-08 Christian König[g3dvl] split idct code into state and buffers
2010-12-08 Ian Romanickglsl: Inherrit type of declared variable from initializer
2010-12-07 Eric Anholti965: Work around gen6 ignoring source modifiers on...
2010-12-07 Eric Anholti965: Add disabled debug code for dumping out the WM...
2010-12-07 Ian Romanicki965: Correctly emit constants for aggregate types...
2010-12-07 Jerome Glisser600g: fix userspace fence against lastest kernel
2010-12-07 Jerome Glisser600g: remove dead code
2010-12-07 Eric Anholti965: Always hand the absolute value to RSQ.
2010-12-07 Ian Romanickglsl: Ensure that equality comparisons don't return...
2010-12-07 Christian König[g3dvl] use buffer width instead of texture size or...
2010-12-07 Eric Anholti965: Handle saturates on gen6 math instructions.
2010-12-07 Eric Anholti965: Fix comment about gen6_wm_constants.
2010-12-07 Christian König[g3dvl] move vertex buffer handling into vl_vertex_buffer.c
2010-12-07 Kenneth GraunkeRefresh autogenerated glcpp parser.
next