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mesa.git
2010-04-12
Marek Olšák
r300g: emit FS depth output config with FS code
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2010-04-12
Marek Olšák
r300g: FS constants emission rework
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2010-04-12
Vinson Lee
r300g: Remove unnecessary headers.
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2010-04-12
Vinson Lee
r300g: Initialize base.bind member variable.
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2010-04-12
Vinson Lee
i915g: Fix possible null pointer deference in debug...
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2010-04-12
Vinson Lee
progs/trivial: Update .gitignore.
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2010-04-11
Jakob Bornecrantz
progs/egl: Add lib directories to OpenVG demos
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2010-04-11
Jakob Bornecrantz
st/egl: Fix DRI2 on old X servers
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2010-04-11
Jakob Bornecrantz
winsys/sw: Fix error paths
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2010-04-11
Jakob Bornecrantz
llvmpipe: Fix transfers after resource change
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2010-04-11
Vinson Lee
util: Remove unnecessary header.
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2010-04-11
Vinson Lee
i965g: Remove unnecessary header.
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2010-04-11
Vinson Lee
r300g: Add r300_resource.c to SCons build.
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2010-04-11
Vinson Lee
svga: Remove unnecessary headers.
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2010-04-11
Vinson Lee
trace: Remove unnecessary header.
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2010-04-11
Marek Olšák
r300g: a fix for piglit/texrect-many
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2010-04-11
Marek Olšák
r300g: use a dummy replacement vertex shader if the...
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2010-04-11
Marek Olšák
r300g: use a dummy replacement fragment shader if the...
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2010-04-11
Maciej Cencora
dri/drivers: fix 32bit builds on 64bit systems
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2010-04-11
Maciej Cencora
Merge commit 'origin/7.8'
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2010-04-11
Maciej Cencora
r300: respect radeon common code fallbacks
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2010-04-11
Maciej Cencora
r300: set proper vertex index limits also in non indexe...
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2010-04-11
Christoph Bumiller
nv50: fix texture relocs
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2010-04-11
Chia-I Wu
st/egl: Follow the portability guide.
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2010-04-11
Chia-I Wu
st/egl: Factor driver callbacks to a new file.
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2010-04-11
José Fonseca
scons: Always build softpipe and llvmpipe (when llvm...
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2010-04-11
José Fonseca
scons: Make debug build default.
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2010-04-11
José Fonseca
scons: Make LLVM a black-white dependency.
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2010-04-11
José Fonseca
scons: Use libdrm options only where needed.
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2010-04-11
José Fonseca
scons: Build glapi regardless of the dri option.
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2010-04-11
Marek Olšák
r300g: revisit some assertions and fix potential failures
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2010-04-11
Marek Olšák
r300g: use cliprects for scissoring
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2010-04-11
Vinson Lee
st/egl: Remove unnecessary header.
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2010-04-11
Vinson Lee
i965: Remove unnecessary header.
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2010-04-11
Vinson Lee
r300: Remove unnecessary header.
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2010-04-11
Vinson Lee
mach64: Remove unnecessary header.
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2010-04-11
Vinson Lee
radeon: Remove unnecessary header.
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2010-04-11
Marek Olšák
r300g: fix mipmapped 3D textures
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2010-04-11
Marek Olšák
r300g: support some exotic sampler formats
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2010-04-11
Vinson Lee
st/mesa: Silence uninitialized variable warning.
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2010-04-11
Vinson Lee
nvfx: Silence uninitialized variable warning.
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2010-04-11
Vinson Lee
nvfx: Silence uninitialized variable warnings.
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2010-04-11
Vinson Lee
r300/compiler: Remove unused variable.
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2010-04-11
Vinson Lee
svga: Silence uninitialized variable warnings.
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2010-04-11
Vinson Lee
progs/glsl: Update .gitignore.
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2010-04-10
Marek Olšák
r300g: cleanup handling of sampler views
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2010-04-10
Marek Olšák
r300g: pick up some new colorbuffer formats
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2010-04-10
Dave Airlie
r300g: hack around issue with doom3 and 0 stride
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2010-04-10
Chia-I Wu
st/egl: Remove depth/stencil format from the native...
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2010-04-10
Chia-I Wu
st/vega: Require both depth and stencil.
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2010-04-10
Chia-I Wu
st/egl: Remove __GLcontextModes from the native interface.
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2010-04-10
Christoph Bumiller
nv50: plug in miptree resource vtbl
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2010-04-10
Marek Olšák
r300g: use clamp-to-edge instead of repeat/mirrored...
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2010-04-10
Keith Whitwell
Squashed commit of the following:
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2010-04-10
Alex Deucher
r600: add new r7xx pci ids
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2010-04-09
Marek Olšák
r300g: align the height of NPOT textures to POT
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2010-04-09
Marek Olšák
r300g: do not use tiling for scanout buffers
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2010-04-09
Kristian Høgsberg
glx: Support direct rendering pbuffers
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2010-04-09
Kristian Høgsberg
glx: Fix config chooser logic for 'mask' matching
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2010-04-09
Kristian Høgsberg
glx: Fix config chooser logic for 'mask' matching
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2010-04-09
Chia-I Wu
Fix copyright headers.
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2010-04-09
Chia-I Wu
st/egl: Fix a typo in determining the render buffer.
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2010-04-09
Brian Paul
llvmpipe: fix transposed stencil ref / values comparison
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2010-04-09
Brian Paul
Merge branch '7.8'
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2010-04-09
Brian Paul
st/mesa: new assertions to check array indexes
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2010-04-09
Brian Paul
mesa: fix instruction indexing bugs
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2010-04-09
José Fonseca
util: Fix typo in earlier commit.
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2010-04-09
José Fonseca
util: ubyte_to_float and float_to_ubyte whenever possible.
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2010-04-09
José Fonseca
util: Get all depth stencil tests passing.
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2010-04-09
José Fonseca
util: Add missing break statement.
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2010-04-09
José Fonseca
util: Use consistent symbols in pack generator.
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2010-04-09
José Fonseca
util: Reorder format tests -- group by format.
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2010-04-09
José Fonseca
util: Add dedicated depth-stencil packing/unpacking...
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2010-04-09
José Fonseca
gallium/unit: Silence warnings.
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2010-04-09
José Fonseca
scons: Set -gstabs for C++ too.
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2010-04-09
Corbin Simpson
st/xorg: Fix thinko.
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2010-04-09
Ben Skeggs
nouveau: Import latest nouveau_class.h from renouveau
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2010-04-09
Corbin Simpson
st/xorg: Fix bad paramf.
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2010-04-09
Corbin Simpson
r300g: Fill out dummy fence functions.
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2010-04-09
Corbin Simpson
util: Include u_debug for debug_print_format.
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2010-04-09
Chia-I Wu
st/egl: Move probe interface to native_probe.h.
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2010-04-09
Chia-I Wu
st/egl: Remove pbuffer from the native interface.
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2010-04-09
Vinson Lee
util: Set DXTN_LIBNAME to libtxc_dxtn.dylib on Mac...
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2010-04-08
Brian Paul
docs: link to 7.8.2 release notes
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2010-04-08
Brian Paul
docs: initial 7.8.2 release notes
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2010-04-08
Brian Paul
progs/tests: added some debug code (disabled)
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2010-04-08
Brian Paul
st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) regression
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2010-04-08
José Fonseca
util: Support PIPE_FORMAT_B4G4R4X4_UNORM and PIPE_FORMA...
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2010-04-08
José Fonseca
gallium: Add a couple more of D3D9 formats forgotten...
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2010-04-08
Li Peng
intel: Call intel_prepare_render() in intelClear()
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2010-04-08
José Fonseca
util: (Almost) universal format translation function.
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2010-04-08
José Fonseca
util: Describe, implement, and test the new D3D9 color...
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2010-04-08
José Fonseca
gallium: Add missing D3D9 color formats.
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2010-04-08
José Fonseca
util: is_array/mixed/etc is only meaningful for plain...
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2010-04-08
José Fonseca
util: Keep const keyword when unpacking formats.
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2010-04-08
José Fonseca
util: Reorder the code generated function so that they...
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2010-04-08
Li Peng
intel: Call intel_prepare_render() in intelClear()
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2010-04-08
Zack Rusin
draw llvm: hook up the generated function into the...
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2010-04-08
José Fonseca
draw: Fix vertex buffer indexation.
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2010-04-08
José Fonseca
util: Don't call util_dl_close(library) when util_forma...
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