mesa.git
2016-02-11 Jason EkstrandMerge commit '85f5c18fef1ff2f19d698f150e23a02acd6f59b9...
2016-02-11 Kristian Høgsberg... anv: Handle dwords that are all MBZ correctly
2016-02-10 Kristian Høgsberg... anv: Fix out-of-tree build
2016-02-10 Kristian Høgsberg... nir: Fix out-of-tree build for spirv2nir
2016-02-10 Jason Ekstrandnir/spirv: Fix handling of OpGroupMemberDecorate
2016-02-10 Jason Ekstrandnir/spirv: Assert that struct member ids are in-bounds
2016-02-10 Mark Janesnir/spirv: fix build_mat_subdet stack smasher
2016-02-10 Kristian Høgsberg... anv: Generate pack headers from XML definition
2016-02-10 Kenneth Graunkei965/vec4: Drop support for ATTR as an instruction...
2016-02-10 Kenneth Graunkei965/vec4/gs: Stop munging the ATTR containing gl_Point...
2016-02-10 Kenneth Graunkei965: Apply VS attribute workarounds in NIR.
2016-02-10 Jason Ekstrandanv: Fix up spirv for new texture/sampler split stuff
2016-02-10 Brian Paulst/mesa: clarify some texture target code in st_cb_draw...
2016-02-10 Brian Paulst/mesa: fix bitmap texture target code and simplify...
2016-02-10 Brian Paulst/mesa: use MAX3() macro, as we do for sampler view...
2016-02-10 Brian Paulst/mesa: move some st_cb_drawpixels.c code, add comments
2016-02-10 Jason EkstrandMerge remote-tracking branch 'mesa-public/master' into...
2016-02-10 Jason Ekstrandvtn: Use const_index helpers
2016-02-10 Jason Ekstrandanv/apply_pipeline_layout: Use the new const_index...
2016-02-09 Jason EkstrandMerge commit '8b0fb1c152fe191768953aa8c77b89034a377f83...
2016-02-09 Nanley Cherymesa/readpix: Dedent former _mesa_readpixels() if block
2016-02-09 Nanley Cherymesa/readpix: Don't clip in _mesa_readpixels()
2016-02-09 Nanley Cherymesa/readpix: Clip ReadPixels() area to the ReadBuffer's
2016-02-09 Nanley Cherymesa/image: Make _mesa_clip_readpixels() work with...
2016-02-09 Jason Ekstrandi965/vec4: Plumb separate surfaces and samplers through...
2016-02-09 Jason Ekstrandi965/vec4: Separate the sampler from the surface in...
2016-02-09 Jason Ekstrandi965/fs: Plumb separate surfaces and samplers through...
2016-02-09 Jason Ekstrandi965/fs: Separate the sampler from the surface in gener...
2016-02-09 Jason Ekstrandi965/fs: Add an enum for keeping track of texture instr...
2016-02-09 Jason Ekstrandnir: Separate texture from sampler in nir_tex_instr
2016-02-09 Jason Ekstrandnir/tex_instr: Rename sampler to texture
2016-02-09 Jason Ekstrandnir: Add some braces around loops and ifs
2016-02-09 Kenneth Graunkei965: Explicitly write the "TR DS Cache Disable" bit...
2016-02-09 Rob Clarkfreedreno/ir3: use const_index helpers
2016-02-09 Rob Clarknir: use const_index helpers
2016-02-09 Rob Clarkptn: use const_index helpers
2016-02-09 Rob Clarkttn: use const_index helpers
2016-02-09 Rob Clarkttn: small logic cleanup
2016-02-09 Rob Clarkgtn: use const_index helpers
2016-02-09 Rob Clarknir: const_index helpers
2016-02-09 Chad Versaceanv/image: Fix usage for depthstencil images
2016-02-09 Chad Versaceanv/image: Refactor choose_isl_surf_usage()
2016-02-09 Chad Versaceanv/image: Fix choose_isl_surf_usage()
2016-02-09 Kenneth Graunkeglsl: Disallow transform feedback varyings with compute...
2016-02-09 Marek Olšákradeonsi: enable denorms for 64-bit and 16-bit floats
2016-02-09 Marek Olšákgallium: pass the robust buffer access context flag...
2016-02-09 Marek Olšákgallium/radeon: add a function for adding llvm function...
2016-02-09 Marek Olšákradeonsi: compile geometry shaders immediately
2016-02-09 Marek Olšákradeonsi: split out code for deleting si_shader
2016-02-09 Marek Olšákradeonsi: move code writing tess factors into a separat...
2016-02-09 Marek Olšákradeonsi: make LLVM IR dumping less messy
2016-02-09 Marek Olšákradeonsi: move a few r600_can_dump_shader calls to...
2016-02-09 Marek Olšákradeonsi: remove useless code that handles dx10_clamp_mode
2016-02-09 Marek Olšákradeonsi: dump SPI_PS_INPUT values along with shader...
2016-02-09 Marek Olšákradeonsi: read SPI_PS_INPUT_ADDR from LLVM if it returns it
2016-02-09 Marek Olšákradeonsi: don't force gl_SampleMaskIn to 1 for smoothing
2016-02-09 Marek Olšákradeonsi: split PS input interpolation code into its...
2016-02-09 Marek Olšákradeonsi: implement forcing per-sample_interpolation...
2016-02-09 Marek Olšákradeonsi: remove si_shader::ps_input_interpolate
2016-02-09 Marek Olšákradeonsi: move BCOLOR PS input locations after all...
2016-02-09 Marek Olšákradeonsi: move SPI_PS_INPUT_CNTL value computation...
2016-02-09 Marek Olšákradeonsi: generate a color_two_side variant only if...
2016-02-09 Marek Olšákradeonsi: move si_shader_context initialization into...
2016-02-09 Marek Olšákst/mesa: remove st_is_program_native
2016-02-09 Marek Olšákst/mesa: unify destroy_program_variants cases for TCS...
2016-02-09 Marek Olšákst/mesa: unify get_variant functions for TCS, TES, GS
2016-02-09 Marek Olšákst/mesa: unify variants and delete functions for TCS...
2016-02-09 Chad Versaceisl: Add more assertions to isl_surf_get_depth_format()
2016-02-09 Jason Ekstrandnir/spirv: Better handle constant offsets in texture...
2016-02-09 Jason Ekstrandnir/spirv: Set the vtn_mode and interface type for...
2016-02-09 Jason Ekstrandnir/inline_functions: Don't shadown variables when...
2016-02-09 Jason Ekstrandnir: Rework function parameters
2016-02-09 Jason Ekstrandanv/WSI/X11: Use the right allocator for freeing swapchains
2016-02-09 Brian Paulmesa: fix incorrect viewport position when GL_CLIP_ORIG...
2016-02-09 Brian Paulmesa: rewrite save_CallLists() code
2016-02-09 Brian Paulmesa: add missing error check in _mesa_CallLists()
2016-02-09 Brian Paulmesa: whitespace clean-ups in dlist.h
2016-02-09 Brian Paulst/mesa: don't allocate bitmap drawing state until...
2016-02-09 Brian Paulst/mesa: move the setup_bitmap_vertex_data() code into...
2016-02-09 Brian Paulst/mesa: refactor some bitmap drawing code
2016-02-09 Chad Versaceanv: Replace anv_format::depth_format with ::has_depth
2016-02-09 Chad Versaceisl: Add func isl_surf_get_depth_format()
2016-02-09 Chad Versaceanv: Rename anv_format::surface_format -> isl_format
2016-02-09 Ilia Mirkinmesa: remove hack to fix up GL_ANY_SAMPLES_PASSED results
2016-02-09 Ilia Mirkinst/mesa: make use of the occlusion predicate query
2016-02-09 Ilia Mirkinnv50: add PIPE_QUERY_OCCLUSION_PREDICATE support
2016-02-09 Ilia Mirkinnv30: add PIPE_QUERY_OCCLUSION_PREDICATE support
2016-02-09 Ilia Mirkinilo: add PIPE_QUERY_OCCLUSION_PREDICATE support
2016-02-09 Nicolai Hähnledraw: use util_pstipple_* function for stipple pattern...
2016-02-09 Nicolai Hähnledraw: use util_pstipple_create_fragment_shader
2016-02-09 Marek Olšákwinsys/radeon: fix a wrong NUM_TILE_PIPES value from...
2016-02-09 Timothy Arcerinir: remove unused nir_variable fields
2016-02-09 Timothy Arceriglsl: remove unrequired forward declaration
2016-02-09 Timothy Arceriglsl: clean up and fix bug in varying linking rules
2016-02-09 Timothy Arceriglsl: simplify ES Vertex/Fragment shader requirements
2016-02-09 Timothy Arceriglsl: simplify required stages for linking rules
2016-02-09 Timothy Arceriglsl: small tidy up now that link_shaders() exits early...
2016-02-09 Timothy Arceriglsl: don't attempt to link empty program
2016-02-09 Matt Turnernir: Recognize open-coded bitfield_reverse.
2016-02-09 Matt Turnernir: Handle large unsigned values in opt_algebraic.
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