mesa.git
2018-04-03 Lionel Landwerlinintel: error_decode: add an option to decode all buffers
2018-04-03 Lionel Landwerlinintel: genxml: add preemption control instructions
2018-04-03 Dylan Bakermesa: ensure that variable is initialized
2018-04-03 Marek Olšákradeonsi/gfx9: fix bad LLVM params in monolithic LS+HS
2018-04-03 Samuel Pitoisetradv: enable VK_EXT_shader_viewport_index_layer
2018-04-03 Rob Clarknir+drivers: add helpers to get # of src/dest components
2018-04-03 Rob Clarkfreedreno/ir3: fix fallout of unused false-depth elimin...
2018-04-03 Timothy Arcerigallium/pipebuffer: fix parenthesis location
2018-04-03 Tapani PälliRevert "mesa: add GL_HALF_FLOAT as supported type to...
2018-04-02 Mike Lothiangallivm: Fix include for LLVMAddPromoteMemoryToRegisterPass
2018-04-02 Mike Lothianradeonsi: Fix include for LLVMAddPromoteMemoryToRegiste...
2018-04-02 Mike Lothianac/nir: Fix include for LLVMAddPromoteMemoryToRegisterPass
2018-04-02 Daniel Stonest/dri: Initialise modifier to INVALID for DRI2
2018-04-02 Marek Olšákradeonsi: implement GL_KHR_blend_equation_advanced
2018-04-02 Marek Olšákradeonsi: rename unpack_param -> si_unpack_param
2018-04-02 Marek Olšákradeonsi: move FMASK shader logic to shared code
2018-04-02 Marek Olšákradeonsi: add R600_DEBUG=nofmask to disable MSAA compre...
2018-04-02 Marek Olšákgallium/u_tests: test FBFETCH and shader-based blending...
2018-04-02 Marek Olšákac/gpu_info: print GB_ADDR_CONFIG
2018-04-02 Marek Olšákac/gpu_info: reorder the fields and print them nicely
2018-04-02 Marek Olšákac/gpu_info: rename has_virtual_memory -> r600_has_virt...
2018-04-02 Marek Olšákac/gpu_info: don't print irrelevant fields
2018-04-02 Marek Olšákst/mesa: don't draw if the bound element array buffer...
2018-04-02 Iago Toral... anv/cmd_buffer: honor pending clear views for depth...
2018-04-02 Iago Toral... anv/cmd_buffer: consider multiview masks for tracking...
2018-04-02 Timothy Arceriradeonsi/nir: fix explicit component packing for geom...
2018-04-02 Timothy Arceriradeonsi/nir: gather buffers declared more accurately...
2018-04-02 Timothy Arceriradeonsi: create load_const_buffer_desc_fast_path(...
2018-04-02 Timothy Arceriradeonsi/nir: set TGSI_PROPERTY_NEXT_SHADER
2018-04-02 Timothy Arcerist/glsl_to_nir: gather next_stage in shader_info
2018-04-01 Rob Clarkfreedreno/a5xx: don't align height for PIPE_BUFFER
2018-04-01 Rob Clarkfreedreno/a5xx: fix page faults on last level
2018-03-31 Rob Clarkfreedreno/ir3: fix issue w/ glamor composite shaders
2018-03-31 Rob Clarkfreedreno/ir3: more half-precision fixes
2018-03-31 Rob Clarkfreedreno/ir3: add helper to create immed of specified...
2018-03-31 Rob Clarkfreedreno/ir3: pass ctx instead of block to create_coll...
2018-03-31 Rob Clarkfreedreno/ir3: eliminate unused false-deps
2018-03-31 Rob Clarkfreedreno/ir3: add local_group_size
2018-03-31 Rob Clarkfreedreno/ir3: clear SSA flag when assigning "ARRAY...
2018-03-31 Rob Clarkfreedreno/ir3: print array live ranges
2018-03-31 Wladimir J... freedreno: a2xx: Implement DP2 instruction
2018-03-31 Wladimir J... freedreno: a2xx: implement SEQ/SNE instructions
2018-03-31 Wladimir J... freedreno: a2xx: Compressed textures support
2018-03-31 Wladimir J... freedreno: a2xx: Support TEXTURE_RECT
2018-03-31 Wladimir J... freedreno: a2xx: Prevent crash in emit_texture if view...
2018-03-31 Wladimir J... freedreno: a2xx: Fix fd2_tex_swiz
2018-03-31 Wladimir J... freedreno: a2xx: Change use of BLEND_ to BLEND2_
2018-03-31 Wladimir J... freedreno: a2xx: Update rnndb header for formats enumer...
2018-03-31 Mathias Fröhlichvbo: Use alloca for _vbo_draw_indirect.
2018-03-31 Mathias Fröhlichvbo: Remove unused includes to vbo_private.h
2018-03-31 Mathias Fröhlichvbo: Move vbo_split into the tnl module.
2018-03-31 Mathias Fröhlichvbo: Readd the arrays argument to the legacy draw methods.
2018-03-31 Mathias Fröhlichvbo: Remove the now unused vbo draw path.
2018-03-31 Mathias Fröhlichtnl: Push down the gl_vertex_array inputs into tnl...
2018-03-31 Mathias Fröhlichvbo: Remove vbo_indirect_draw_func.
2018-03-31 Mathias Fröhlichi965: Push down the gl_vertex_array inputs into i965.
2018-03-31 Mathias Fröhlichgallium: Push down the gl_vertex_array inputs into...
2018-03-31 Jason Ekstrandnir/validator: Validate that all used variables exist
2018-03-31 Jason Ekstrandintel/vec4: Set channel_sizes for MOV_INDIRECT sources
2018-03-31 Jason Ekstrandnir/lower_indirect_derefs: Support interp_var_at intrinsics
2018-03-31 Jason Ekstrandnir/vars_to_ssa: Remove copies from the correct set
2018-03-31 Jason Ekstrandnir: Return a cursor from nir_instr_remove
2018-03-31 Jason Ekstrandnir: Add src/dest num_components helpers
2018-03-30 Brian Pauldocs: document WGL_SWAP_INTERVAL env var
2018-03-30 Brian Paulst/wgl: check if WGL_SWAP_INTERVAL is defined in wglSwa...
2018-03-30 Brian Paulglapi: define GL_API to be KEYWORD1 in glapi_dispatch...
2018-03-30 Brian Paulspirv: s/uint/unsigned/ to fix MSVC build
2018-03-30 Brian Paulnir/spirv: s/uint32_t/SpvOp/ in various functions
2018-03-30 Brian Paulnir/spirv: fix MSVC syntax error in vtn_handle_texture()
2018-03-30 Brian Paulnir/spirv: move NORETURN annotation on _vtn_fail()...
2018-03-30 Brian Paulnir/spirv: fix MSVC warning in vtn_align_u32()
2018-03-30 Neil Robertsspirv: Fix building with SCons
2018-03-30 Brian Paulmesa: fix MSVC bitshift overflow warnings
2018-03-30 Brian Paulst/mesa: add missing GLSL_TYPE_[U]INT8 cases in st_glsl...
2018-03-30 Jakob Bornecrantzvbo: MaxVertexAttribStride is not always set
2018-03-30 Daniel Stonex11: Only report supported DRI3/Present versions
2018-03-30 Samuel Pitoisetradv: set SAMPLE_RATE to the number of samples of the...
2018-03-30 Brian Paulnir: s/uint/unsigned/ to fix MSVC/MinGW build
2018-03-30 Eduardo Lima... i965: Don't call process_glsl_ir() for SPIR-V shaders
2018-03-30 Eduardo Lima... i965: Call spirv_to_nir() instead of glsl_to_nir()...
2018-03-30 Eduardo Lima... mesa/glspirv: Add a _mesa_spirv_to_nir() function
2018-03-30 Eduardo Lima... mesa/program: Link SPIR-V shaders using the SPIR-V...
2018-03-30 Eduardo Lima... mesa/glspirv: Add _mesa_spirv_link_shaders() function
2018-03-30 Eduardo Lima... mesa: Add a reference to gl_shader_spirv_data to gl_lin...
2018-03-30 Nicolai Hähnlemesa: Implement glSpecializeShaderARB
2018-03-30 Alejandro Piñeironir/spirv: add gl_spirv_validation method
2018-03-30 Alejandro Piñeirospirv: add vtn_create_builder
2018-03-30 Alejandro Piñeiroi965: initialize SPIR-V capabilities
2018-03-30 Nicolai Hähnlemesa: add gl_constants::SpirVCapabilities
2018-03-29 Ian Romanicki965: Don't request GLSL IR lowering of gl_VertexID
2018-03-29 Ian Romanicki965: Silence unused parameter warning
2018-03-29 Ian Romanickspirv: Move SPIR-V building to Makefile.spirv.am and...
2018-03-29 Ian Romanickcompiler: All leaf Makefile.am should use +=
2018-03-29 Ian Romanickutil: Include bitscan.h directly
2018-03-29 Ian Romanickutil: Optimize util_is_power_of_two_nonzero
2018-03-29 Ian Romanickutil: Use util_is_power_of_two_nonzero in u_vector
2018-03-29 Ian Romanickutil: Add and use util_is_power_of_two_nonzero
2018-03-29 Ian Romanickutil: Move util_is_power_of_two to bitscan.h and rename...
2018-03-29 Dylan Bakermeson: use dep_libdrm version for pkg-config
2018-03-29 Dylan Bakermeson: Use the same version for all libdrm checks
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