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mesa.git
2016-02-26
Kenneth Graunke
i965: Avoid recalculating the normal VUE map for IO...
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2016-02-26
Kenneth Graunke
i965: Avoid recalculating the tessellation VUE map...
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2016-02-26
Kenneth Graunke
i965: Eliminate brw_nir_lower_{inputs,outputs,io} funct...
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2016-02-26
Kenneth Graunke
i965: Split brw_nir_lower_inputs/outputs into per-stage...
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2016-02-26
Kenneth Graunke
i965: Remove catch-all nir_lower_io call with specific...
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2016-02-26
Kenneth Graunke
i965: Move optimizations from brw_nir_lower_io to brw_p...
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2016-02-26
Kenneth Graunke
i965: Always do NIR IO lowering at specialization time.
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2016-02-26
Kenneth Graunke
i965: Make an is_scalar boolean in brw_compile_gs().
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2016-02-26
Jason Ekstrand
i965/nir: Do lower_io late for fragment shaders
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2016-02-26
Jordan Justen
i965: Set dest type to UW for several send messages
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2016-02-26
Samuel Pitoiset
nvc0: rework nvc0_compute_validate_program()
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2016-02-26
Samuel Pitoiset
nvc0: make sure to validate compute global buffers...
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2016-02-26
Samuel Pitoiset
nvc0: move nvc0_validate_global_residents() to nvc0_com...
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2016-02-26
Derek Foreman
egl/wayland: Try to use wl_surface.damage_buffer for...
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2016-02-26
Dave Airlie
virgl: add missing CAP turned off.
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2016-02-25
Miklós Máté
program: Remove extra reference_program()
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2016-02-25
Emil Velikov
automake: add nine to make distcheck
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2016-02-25
Emil Velikov
st/nine: don't forget to bundle the nine_limits.h file
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2016-02-25
Matt Turner
i965/fs: Allow saturate propagation to propagate negati...
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2016-02-25
Matt Turner
i965/fs: Allow saturate propagation to propagate negati...
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2016-02-25
Matt Turner
i965/fs: Allow saturate propagation to propagate negati...
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2016-02-25
Matt Turner
i965/fs: Don't CSE negated multiplies with saturation.
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2016-02-25
Matt Turner
glsl: Consider ubo_load to be a horizontal operation.
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2016-02-25
Andres Gomez
glsl/ast: Implicit conversion from double to float...
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2016-02-25
Oded Gabbay
gallium/radeon: return correct values for BE in r600_tr...
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2016-02-25
Oded Gabbay
gallium: remove duplicate define from enum pipe_format
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2016-02-25
Ian Romanick
glsl: Detect do-while-false loops and unroll them
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2016-02-24
Nanley Chery
i965: Enable tiled mem_copy with sRGB-formatted resources
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2016-02-24
Brian Paul
mesa: replace for loop with bitshifting in supported_bu...
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2016-02-24
Brian Paul
mesa: updates some comments in buffers.c
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2016-02-24
Brian Paul
mesa: make _mesa_draw_buffers() static
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2016-02-24
Brian Paul
mesa: make _mesa_draw_buffer() static
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2016-02-24
Brian Paul
mesa: make _mesa_read_buffer() static
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2016-02-24
Brian Paul
mesa: move declaration of buffer var in handle_first_cu...
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2016-02-24
Brian Paul
mesa: use gl_buffer_index in a few places
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2016-02-24
Brian Paul
st/mesa: remove useless break statement
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2016-02-24
Brian Paul
st/mesa: rename st_readpixels to st_ReadPixels
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2016-02-24
Brian Paul
st/mesa: fix frontbuffer glReadPixels regressions
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2016-02-23
Oded Gabbay
gallium/radeon: Correctly translate colorswaps for...
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2016-02-23
Thomas Hindoe...
mesa: use sizeof on the correct type
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2016-02-23
Marek Olšák
tgsi/scan: handle holes between VS inputs, assert-fail...
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2016-02-23
Francisco Jerez
docs: Mark off GL_OES_shader_image_atomic as done.
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2016-02-23
Francisco Jerez
i965/fs: Return result of image atomic in a register...
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2016-02-23
Francisco Jerez
glsl: Implement the required built-in functions when...
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2016-02-23
Francisco Jerez
glsl: Add usual extension boilerplate for OES_shader_im...
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2016-02-23
Francisco Jerez
mesa: Add extension table entry for OES_shader_image_at...
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2016-02-22
Samuel Pitoiset
nvc0: rename 3d binding points to NVC0_BIND_3D_XXX
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2016-02-22
Samuel Pitoiset
nvc0: rename 3d dirty flags to NVC0_NEW_3D_XXX
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2016-02-22
Samuel Pitoiset
nvc0: prefix compute macros with _CP_ instead of _COMPUTE_
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2016-02-22
Samuel Pitoiset
nvc0: rename NVXX_COMPUTE to NVXX_CP
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2016-02-22
Samuel Pitoiset
nvc0: rename nvc0_context::dirty to nvc0_context::dirty_3d
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2016-02-22
Samuel Pitoiset
nvc0/ir: add missing emission of locked load predicate
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2016-02-22
Samuel Pitoiset
nvc0/ir: add ld lock/st unlock emission on GK104
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2016-02-22
Samuel Pitoiset
nv50/ir: restore OP_SELP to be a regular instruction
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2016-02-22
Brian Paul
svga: unbind index buffer when drawing non-indexed...
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2016-02-22
Ilia Mirkin
mesa: add GL_EXT_texture_border_clamp support
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2016-02-22
Ilia Mirkin
mesa: add GL_OES_texture_border_clamp support
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2016-02-22
Ilia Mirkin
mesa: bump version
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2016-02-22
Emil Velikov
nouveau: update the Makefile.sources list
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2016-02-21
Marek Olšák
radeonsi: implement binary shaders & shader cache in...
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2016-02-21
Marek Olšák
gallium/radeon: remove unused radeon_shader_binary_free...
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2016-02-21
Marek Olšák
radeonsi: make radeon_shader_reloc name string fixed...
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2016-02-21
Marek Olšák
radeonsi: move some struct si_shader members to new...
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2016-02-21
Marek Olšák
radeonsi: use smaller types for some si_shader members
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2016-02-21
Marek Olšák
radeonsi: enable compiling one variant per shader
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2016-02-21
Marek Olšák
radeonsi: print full shader name before disassembly
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2016-02-21
Marek Olšák
radeonsi: compile non-GS middle parts of shaders immedi...
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2016-02-21
Marek Olšák
radeonsi: rework polygon stippling for PS prolog
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2016-02-21
Marek Olšák
radeonsi: add PS prolog
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2016-02-21
Marek Olšák
radeonsi: add PS epilog
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2016-02-21
Marek Olšák
radeonsi: add TCS epilog
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2016-02-21
Marek Olšák
radeonsi: add VS epilog
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2016-02-21
Marek Olšák
radeonsi: add VS prolog
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2016-02-21
Marek Olšák
radeonsi: first bits for non-monolithic shaders
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2016-02-21
Marek Olšák
radeonsi: add code for dumping all shader parts togethe...
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2016-02-21
Marek Olšák
radeonsi: add code for combining and uploading shaders...
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2016-02-21
Marek Olšák
radeonsi: fail compilation if non-GS non-CS shaders...
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2016-02-21
Marek Olšák
radeonsi: separate 2 pieces of code from create_function
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2016-02-21
Marek Olšák
radeonsi: add samplemask parameter to si_export_mrt_color
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2016-02-21
Marek Olšák
radeonsi: add start_instance parameter to get_instance_...
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2016-02-21
Marek Olšák
radeonsi: separate out shader key bits for prologs...
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2016-02-21
Marek Olšák
radeonsi: compute how many input VGPRs fragment shaders...
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2016-02-21
Marek Olšák
radeonsi: compute how many input SGPRs and VGPRs shader...
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2016-02-21
Marek Olšák
gallium/radeon: add basic code for setting shader retur...
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2016-02-21
Samuel Pitoiset
nvc0: enable compute shaders on Fermi
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2016-02-21
Samuel Pitoiset
nv50/ir: add atomics support on shared memory for Fermi
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2016-02-21
Samuel Pitoiset
nv50/ir: make OP_SELP a compare instruction
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2016-02-21
Samuel Pitoiset
nv50/ir: add lock/unlock subops for load/store
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2016-02-21
Samuel Pitoiset
nv50/ir: use s[] addr space for shared buffers
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2016-02-21
Samuel Pitoiset
nvc0: reduce likelihood of collision for real buffers...
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2016-02-21
Samuel Pitoiset
nvc0: invalidate compute state when switching pipe...
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2016-02-21
Samuel Pitoiset
nvc0: add support for indirect compute on Fermi
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2016-02-21
Samuel Pitoiset
nvc0: bind textures/samplers for compute on Fermi
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2016-02-21
Samuel Pitoiset
nvc0: bind shader buffers for compute on Fermi
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2016-02-21
Samuel Pitoiset
nvc0: bind driver constbuf for compute on Fermi
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2016-02-21
Samuel Pitoiset
nvc0: add a new validation state for 3D driver constbuf
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2016-02-21
Samuel Pitoiset
nvc0: bind constant buffers for compute on Fermi
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2016-02-21
Samuel Pitoiset
nvc0: allocate an area for compute user constbufs
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2016-02-20
Samuel Pitoiset
nv50: do not advertise about compute shaders
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2016-02-20
Rhys Kidd
docs: Correct typo in LLVMpipe envvar description
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