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mesa.git
2015-04-17
Rob Clark
gallium/ttn: minor cleanup
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2015-04-17
Rob Clark
gallium/ttn: add support for TXL2
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2015-04-17
Rob Clark
gallium/ttn: add support for texture offsets
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2015-04-17
Brian Paul
mesa/st: Free st_translate with FREE macro.
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2015-04-16
Jose Fonseca
libgl-gdi: Prevent "pure virtual method called" error...
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2015-04-16
Ville Syrjälä
i965: Add marketing names for CHV
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2015-04-16
Ian Romanick
nir: Convert the if-test for num_inputs == 2 to an...
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2015-04-16
Marek Olšák
configure.ac: print LLVM_LDFLAGS
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2015-04-16
Marek Olšák
glsl_to_tgsi: only associate the uniform storage once...
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2015-04-16
Marek Olšák
glsl_to_tgsi: add STATE_FB_WPOS_Y_TRANSFORM at link...
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2015-04-16
Marek Olšák
glsl_to_tgsi: add assertions for detecting out-of-bound...
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2015-04-16
Marek Olšák
glsl_to_tgsi: don't use a potentially-undefined immedia...
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2015-04-16
Marek Olšák
glsl_to_tgsi: fix out-of-bounds constant access and...
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2015-04-16
Marek Olšák
glsl_to_tgsi: cleanup includes
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2015-04-16
Marek Olšák
mesa/program: remove dead code
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2015-04-16
Marek Olšák
radeonsi: add a debug option to compile shaders when...
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2015-04-16
Marek Olšák
st/mesa: add a debug option to compile shaders at link...
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2015-04-16
Kristian Høgsberg
i965: Rewrite ir_tex to ir_txl with lod 0 for vertex...
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2015-04-16
Emil Velikov
radeonsi: remove bogus r600-- triple
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2015-04-16
Neil Roberts
i965/skl: Add the header for constant loads outside...
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2015-04-16
Neil Roberts
i965/vec4: Add a helper function to emit VS_OPCODE_PULL...
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2015-04-16
Jose Fonseca
mesa,glsl: rename `interface` to `programInterface`.
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2015-04-16
Flora Cui
gbm: Add GBM_BO_USE_LINEAR flag
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2015-04-16
Tapani Pälli
mesa: refactor GetUniformBlockIndex
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2015-04-16
Tapani Pälli
mesa: refactor GetUniformIndices
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2015-04-16
Tapani Pälli
mesa: refactor GetUniformLocation
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2015-04-16
Tapani Pälli
mesa: refactor GetActiveUniformBlockName
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2015-04-16
Tapani Pälli
mesa: remove unused _mesa_get_uniform_name
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2015-04-16
Tapani Pälli
mesa: refactor GetActiveUniformName
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2015-04-16
Tapani Pälli
mesa: refactor GetActiveUniform
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2015-04-16
Tapani Pälli
mesa: refactor GetTransformFeedbackVarying
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2015-04-16
Tapani Pälli
mesa: refactor GetActiveUniformsiv, use _mesa_program_r...
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2015-04-16
Tapani Pälli
mesa: mesa_bufferiv utility function for buffer objects
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2015-04-16
Tapani Pälli
mesa: refactor GetFragDataIndex
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2015-04-16
Tapani Pälli
mesa: refactor GetFragDataLocation
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2015-04-16
Tapani Pälli
mesa: refactor GetAttribLocation
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2015-04-16
Tapani Pälli
mesa: refactor GetActiveAttrib
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2015-04-16
Tapani Pälli
mesa: enable GL_ARB_program_interface_query extension
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2015-04-16
Tapani Pälli
mesa: implementation of glGetProgramResourceiv
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2015-04-16
Tapani Pälli
mesa: glGetProgramResourceLocationIndex
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2015-04-16
Tapani Pälli
mesa: glGetProgramResourceLocation
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2015-04-16
Tapani Pälli
mesa: glGetProgramResourceName
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2015-04-16
Tapani Pälli
mesa: glGetProgramResourceIndex
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2015-04-16
Tapani Pälli
mesa: glGetProgramInterfaceiv
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2015-04-16
Tapani Pälli
mesa/glsl: build list of program resources during linking
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2015-04-16
Tapani Pälli
glapi: add GL_ARB_program_interface_query skeleton
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2015-04-16
Tapani Pälli
linker: fix varying linking if SSO program has only...
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2015-04-16
Glenn Kennard
r600g/sb: Skip empty ALU clause while scheduling
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2015-04-16
Ian Romanick
nir: Try commutative sources in CSE
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2015-04-16
Ian Romanick
glx: Create proper server dependency for GLX_EXT_create...
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2015-04-15
Eric Anholt
vc4: Don't try to use color load/stores to blit across...
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2015-04-15
Eric Anholt
vc4: Don't try to use color load/stores to do depth...
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2015-04-15
Eric Anholt
vc4: Update the shadow texture for public textures...
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2015-04-15
Eric Anholt
vc4: Hook up VC4_DEBUG=perf to some useful printfs.
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2015-04-15
Brian Paul
st/mesa: log shaders, GLSL info log with _mesa_log()
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2015-04-15
Brian Paul
mesa: log shaders, GLSL info log with _mesa_log()
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2015-04-15
Brian Paul
mesa: add _mesa_log(), _mesa_get_log_file() functions
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2015-04-15
Brian Paul
tgsi: also dump label for TGSI_OPCODE_BGNSUB opcode
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2015-04-15
Jose Fonseca
st/wgl: Couple of fixes to opengl32.dll's wglCreateCont...
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2015-04-15
Jose Fonseca
mesa: Enable _mesa_dlopen on MSVC too.
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2015-04-15
Samuel Iglesias...
glsl: fix assignment of multiple scalar and vecs to...
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2015-04-14
Ian Romanick
nir: Fix typo in "ushr by 0" algebraic replacement
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2015-04-14
Ian Romanick
nir: Silence unused parameter warnings
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2015-04-14
Connor Abbott
nir/cse: fix bug with comparing non-per-component sources
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2015-04-14
Ben Widawsky
i965/fs: Combine tex/fb_write operations (opt)
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2015-04-14
Ben Widawsky
i965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there...
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2015-04-14
Ben Widawsky
i965/fs: Create a has_side_effects for fs_inst
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2015-04-14
Marius Predut
i965: replace __FUNCTION__ with __func__
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2015-04-14
Marius Predut
i915: replace __FUNCTION__ with __func__
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2015-04-14
Marius Predut
glx: replace __FUNCTION__ with __func__
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2015-04-14
Marius Predut
main: replace __FUNCTION__ with __func__
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2015-04-14
Marius Predut
state_tracker: replace __FUNCTION__ with __func__
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2015-04-14
Marius Predut
swrast: replace __FUNCTION__ with __func__
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2015-04-14
Marius Predut
vbo: replace __FUNCTION__ with __func__
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2015-04-14
Marius Predut
tnl: replace __FUNCTION__ with __func__
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2015-04-14
Matt Turner
i965/fs: Correct mistake in determining whether a MUL...
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2015-04-14
Neil Roberts
i965/skl: Use an exec size of 8 to initialise the messa...
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2015-04-14
Ian Romanick
i965/fs: Always invert predicate of SEL with swapped...
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2015-04-14
Tom Stellard
radeon/llvm: Improve codegen for KILL_IF
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2015-04-14
Tom Stellard
radeon/llvm: Run LLVM's instruction combining pass
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2015-04-14
Tom Stellard
radeonsi: Add header and footer to shader stat dump
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2015-04-14
Kenneth Graunke
i965: Fix software primitive restart with indirect...
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2015-04-14
Kenneth Graunke
i965: Implement proper workaround for Gen4 GPU CONSTANT...
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2015-04-14
Kenneth Graunke
i965: Fix INTEL_DEBUG=shader_time for SIMD8 VS.
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2015-04-14
Eric Anholt
vc4: Add a blitter path using just the render thread.
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2015-04-14
Eric Anholt
vc4: Allow submitting jobs with no bin CL in validation.
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2015-04-14
Eric Anholt
vc4: Move the blit code to a separate file.
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2015-04-14
Eric Anholt
vc4: Separate out a bit of code for submitting jobs...
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2015-04-14
Eric Anholt
vc4: When asked to sample from a raster texture, make...
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2015-04-14
Eric Anholt
vc4: Fix off-by-one in branch target validation.
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2015-04-14
Eric Anholt
vc4: Use NIR-level lowering for idiv.
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2015-04-14
Eric Anholt
vc4: Add a bunch of type conversions.
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2015-04-13
Dave Airlie
st/mesa: align cube map arrays layers
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2015-04-13
Dave Airlie
st/mesa: convert sub image for cube map arrays to 2d...
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2015-04-13
Mathias Froehlich
i965: Flush batchbuffer containing the query on glQuery...
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2015-04-13
Eric Anholt
vc4: Use the blit interface for updating shadow textures.
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2015-04-13
Eric Anholt
vc4: Remove dead fields from vc4_surface.
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2015-04-13
Eric Anholt
vc4: Skip sending down the clear colors if not clearing.
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2015-04-13
Eric Anholt
vc4: Sync with kernel changes to relax BCL versus RCL...
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2015-04-13
Eric Anholt
vc4: Fix another space allocation mistake.
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