mesa.git
2018-01-13 Eric Anholtbroadcom/vc5: Use THRSW to enable multi-threaded shaders.
2018-01-13 Eric Anholtbroadcom/vc5: Properly schedule the thread-end THRSW.
2018-01-13 Eric Anholtbroadcom/vc5: Implement GFXH-1684 workaround.
2018-01-13 Eric Anholtbroadcom/vc5: Port drawing commands to V3D 4.x.
2018-01-13 Eric Anholtbroadcom/vc5: Add a test for .ifb in ADD ops.
2018-01-13 Eric Anholtbroadcom/vc5: Add the new tesselation opcodes in V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Use a physical-reg-only register class...
2018-01-13 Eric Anholtbroadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D...
2018-01-13 Eric Anholtbroadcom/vc5: Drop dead VC5_QPU_* defines from qpu_instr.c.
2018-01-13 Eric Anholtbroadcom/vc5: Add support for QPU pack/unpack/disasm...
2018-01-13 Eric Anholtbroadcom/vc5: Enable the driver on V3D 4.1
2018-01-13 Eric Anholtbroadcom/vc5: Port the simulator to support V3D 4.1
2018-01-13 Eric Anholtbroadcom/vc5: Drop signal bit #defines.
2018-01-13 Eric Anholtbroadcom/vc5: Add support for V3Dv4 signal bits.
2018-01-13 Eric Anholtbroadcom/vc5: Fix pack/unpack of vfmul input unpack...
2018-01-13 Eric Anholtbroadcom/vc5: Port the RCL setup to V3D4.1.
2018-01-13 Eric Anholtbroadcom/vc5: Fix per-tile extra clear packet.
2018-01-13 Eric Anholtbroadcom/vc5: Move the TLB loads and stores to helper...
2018-01-13 Eric Anholtbroadcom/vc5: Convert vc5_cl.h to use the V3DX() macros.
2018-01-13 Eric Anholtbroadcom/vc5: Introduce v3dx_macros.h and v3dx_pack...
2018-01-13 Eric Anholtbroadcom/cle: Fix error path of missing a "type" in...
2018-01-13 Eric Anholtbroadcom/vc5: Add XML for V3D v4.1 (BCM7278)
2018-01-12 Samuel Pitoisetac: add 'const' qualifiers to the shader info pass
2018-01-12 Samuel Pitoisetac: remove unused ac_nir_compiler_options from gather_i...
2018-01-12 Samuel Pitoisetnir: add a 'const' qualifier to nir_ssa_def_components_...
2018-01-12 Thomas Hellstromloader/dri3: Avoid freeing renderbuffers in use
2018-01-12 Samuel Iglesias... anv: VkDescriptorSetLayoutBinding can have descriptorCo...
2018-01-12 Roland Scheideggermesa: require at least 14 UBOs for GL 4.3
2018-01-12 Roland Scheideggerutil: fix NORETURN for msvc, add HAVE_FUNC_ATTRIBUTE_NO...
2018-01-12 Dave Airlieradv: don't emit unneeded vertex state.
2018-01-12 Dave Airlieradv: trim buffer load result (fixes dota2)
2018-01-11 Dylan Bakermeson: add variable for including include/GL/internal
2018-01-11 Dylan Bakermeson: define inc_gbm as empty if not otherwise assigned
2018-01-11 Dylan Bakermeson: move libsensors dependency to libgallium
2018-01-11 Dylan Bakermeson: Use dependencies for nir
2018-01-11 Dylan Bakermeson: don't use intermediate variables that are immedi...
2018-01-11 Dylan Bakermeson: Use consistent style for tests
2018-01-11 Dylan Bakermeson: Use include variables
2018-01-11 Dylan Bakermeson: Use consistent style
2018-01-11 Jason Ekstrandi965: Use UD types for gl_SampleID setup
2018-01-11 Jason Ekstrandi965/fs: Use UW types when using V immediates
2018-01-11 Timothy Arceriac/nir: fix translation of nir_op_fsign for doubles
2018-01-11 Timothy Arceriac: add f64_0 to the llvm build context
2018-01-11 Timothy Arceriac/nir: fix translation of nir_op_frcp for doubles
2018-01-11 Timothy Arceriac/nir: fix translation of nir_op_frsq for doubles
2018-01-11 Timothy Arceriac: add f64_1 to the llvm build context
2018-01-11 Bas Nieuwenhuizenradv: reset semaphores & fences on sync_file export.
2018-01-11 Anuj Phogatintel: Add more Coffee Lake PCI IDs
2018-01-11 Matt TurnerRevert "Revert "i965/fs: Use align1 mode on ternary...
2018-01-11 Matt Turneri965/fs: Add/use functions to convert to 3src_align1...
2018-01-11 Alex Smithanv: Make sure state on primary is correct after CmdExe...
2018-01-11 Brian Paulsvga: simplify failure code in emit_rss_vgpu9()
2018-01-11 Brian Paulsvga: remove unused fail parameter to EMIT_RS(), EMIT_R...
2018-01-11 Brian Paulsvga: add assertion in svga_queue_rs()
2018-01-11 Brian Paulsvga: whitespace/formatting fixes in svga_state_rss.c
2018-01-11 Andres Gomezanv: Import mako templates only during execution of...
2018-01-11 Tapani Pälliglsl: cleanup shader_cache header guard
2018-01-11 Samuel Iglesias... anv: fix maxDescriptorSet* limits
2018-01-11 Timothy Arceriac: add load_patch_vertices_in() to the abi
2018-01-10 Bas Nieuwenhuizenac/nir: Sanitize location_frac for local variables.
2018-01-10 Rob Herringtgsi: include struct definitions for tgsi_build declara...
2018-01-10 George Kyriazisswr: Handle indirect indices in GS
2018-01-10 Samuel Pitoisetamd/common: use ac_build_buffer_load() for emitting...
2018-01-10 Samuel Pitoisetamd/common: import get_{load,store}_intr_attribs()...
2018-01-10 Marek Olšákdri_util: remove ALLOW_RGB10_CONFIGS option (v2)
2018-01-10 Tim Rowleyswr/rast: switch win32 jit format to COFF
2018-01-10 Tim Rowleyswr/rast: don't use 32-bit gathers for elements < 32...
2018-01-10 Tim Rowleyswr/rast: autogenerate named structs instead of literal...
2018-01-10 Tim Rowleyswr/rast: SIMD16 fetch shader jitter cleanup
2018-01-10 Tim Rowleyswr/rast: shuffle header files for msvc pre-compiled...
2018-01-10 Tim Rowleyswr/rast: SIMD16 builder - cleanup naming (simd2 -...
2018-01-10 Ian Romanickglsl/linker: Safely generate mask of possible locations
2018-01-10 Ian Romanickglsl/linker: Mark no locations as invalid instead of...
2018-01-10 Ian Romanickglsl: Don't handle visit_stop in several ::accept methods
2018-01-10 Ian Romanickglsl: Remove unnecessary assignments to type
2018-01-10 Ian Romanicknir: Silence unused parameter warnings
2018-01-10 Bas Nieuwenhuizenradv: Remove some typos.
2018-01-10 Bas Nieuwenhuizenradv: Implement VK_EXT_discard_rectangles.
2018-01-10 Bas Nieuwenhuizenradv: Add mapping between dynamic state mask and extern...
2018-01-10 Samuel Pitoisetamd/common: bump the number of available user SGPRS...
2018-01-10 Samuel Pitoisetradv: remove radv_pipeline_layout::push_constant_stages...
2018-01-10 Samuel Pitoisetamd/common: do not rely on the pipeline for the push...
2018-01-10 Samuel Pitoisetradv/gfx9: calculate the number of ES VGPRs for merged...
2018-01-10 Samuel Pitoisetradv/gfx9: enable LDS for GS only if the ES type is TES
2018-01-10 Samuel Pitoisetamd/common: determine the ES type (VS or TES) for the...
2018-01-10 Iago Toral... i965/nir: lower TES PatchVerticesIn to a constant when...
2018-01-10 Iago Toral... glsl: remove Lower{TCS,TES}PatchVerticesIn
2018-01-10 Iago Toral... i965: lower gl_PatchVerticesIn to a uniform
2018-01-10 Iago Toral... i965/nir: add a helper to lower gl_PatchVerticesIn...
2018-01-10 Roland Scheideggerr600: don't emit tes samplers/views when tes isn't...
2018-01-10 Roland Scheideggerr600: increase number of UBOs to 15
2018-01-10 Roland Scheideggerr600: use GET_BUFFER_RESINFO vtx fetch on eg instead...
2018-01-10 Roland Scheideggerr600: increase number of ubos by one to 14
2018-01-10 Roland Scheideggerr600: set up constants needed for txq for buffers and...
2018-01-10 Roland Scheideggerr600: don't emit reloc for ring buffer out into the...
2018-01-10 Roland Scheideggerr600: hack up num_render_backends on Juniper to 8
2018-01-10 Roland Scheideggerwinsys/radeon: fix up default enabled_rb_mask for r600
2018-01-10 Roland Scheideggerr600: fix enabled_rb_mask on eg/cm
2018-01-10 Roland Scheideggerr600: fix sampler indexing with texture buffers sampling
2018-01-10 Roland Scheideggerr600: don't use vtx offset for load_sample_position
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