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mesa.git
2011-11-14
Ian Romanick
linker: Validate resource usage in the linker
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2011-11-14
Ian Romanick
linker: Count the number of uniform components used...
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2011-11-14
Ian Romanick
linker: Count the number of samplers used by a shader...
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2011-11-14
Eric Anholt
meta: Fix restoring of fixed function texture enables.
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2011-11-14
Eric Anholt
meta: Don't forget to flag state when restoring texobjects.
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2011-11-14
Christoph Bumiller
st/mesa: fix system value to semantic mapping
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2011-11-14
Christoph Bumiller
gallium: add TGSI_SEMANTIC_VERTEXID
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2011-11-14
Vadim Girlin
r600g: mask write for fake VS export components
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2011-11-14
Vadim Girlin
r600g: fix op3 & write in merge_inst_groups
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2011-11-14
Alex Deucher
r600g: set max max tex/vtx instructions count to 16...
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2011-11-14
Vadim Girlin
r600g: set max tex/vtx instructions count to 16 for...
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2011-11-14
Fabio Pedretti
radeon: further cleanup of shared code
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2011-11-14
Alex Deucher
radeon: add some missing FireMV pci ids
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2011-11-14
José Fonseca
mesa/st: Flush stdout after pritingin the GLSL.
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2011-11-14
José Fonseca
glsl: Add missing ';' in action statement.
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2011-11-14
José Fonseca
llvmpipe: Silent warnings about undeclared llvmpipe_che...
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2011-11-14
José Fonseca
util: Avoid signed/unsigned comparison in u_trim_pipe_p...
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2011-11-14
José Fonseca
llvmpipe: Remove unused variables.
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2011-11-14
José Fonseca
llvmpipe: Make more resilient to out-of-memory situations.
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2011-11-14
José Fonseca
draw: Handle failure to allocate aligned_constant_storage.
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2011-11-14
José Fonseca
gallivm: Remove duplicate statement.
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2011-11-14
José Fonseca
gallivm: Include stddef.h before the LLVM C++ headers.
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2011-11-14
Dave Airlie
llvmpipe: fix unswizzle of packed float types.
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2011-11-13
Alex Deucher
r600g: properly handle cayman in is_alu_vec_unit_inst()
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2011-11-13
Vadim Girlin
r600g: fix cb offset for flushed_depth_texture
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2011-11-13
Vadim Girlin
r600g: fix stencil buffer ref counting on evergreen
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2011-11-13
Vadim Girlin
r600g: lazy load for AR register
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2011-11-13
Vadim Girlin
r600g: include INTERP_[XY|ZW] in is_alu_vec_unit_inst
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2011-11-12
Morgan Armand
glcpp: Add GL_ARB_draw_instanced #define.
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2011-11-12
Kenneth Graunke
i965: Don't try to normalize cubemap coordinates for...
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2011-11-11
Chad Versace
mesa: Fix glFramebufferTexture*() for depth and stencil...
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2011-11-11
Eric Anholt
i965: Expose GLSL 1.30 on gen6+.
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2011-11-11
Eric Anholt
i965: Add support for gl_VertexID and gl_InstanceID.
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2011-11-11
Eric Anholt
i965: Replace a should-never-happen fallback with asser...
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2011-11-11
Eric Anholt
mesa: Make gl_VertexID be a system value like gl_Instan...
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2011-11-11
Eric Anholt
glsl: Move builtin_variables.h into .cpp.
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2011-11-11
Eric Anholt
glsl: Move ir_variable.cpp to builtin_variables.cpp.
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2011-11-11
Mathias Fröhlich
state_tracker: remove written but never used variable.
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2011-11-11
Dave Airlie
radeon: fix build.
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2011-11-11
Dave Airlie
radeon: drop unused constant_cliprect field
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2011-11-11
Dave Airlie
radeon: disable texobj state for 3d texture
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2011-11-11
Dave Airlie
radeon: use meta bitmap
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2011-11-11
Dave Airlie
radeon: fix bug with wrong stride being used for rectan...
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2011-11-11
Brian Paul
i965: remove #include of api_noop.h
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2011-11-11
Brian Paul
xlib: set alpha to 0xff when mapping RGB pixmaps
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2011-11-11
Brian Paul
swrast: avoid calling _mesa_get_srgb_format_linear...
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2011-11-11
Brian Paul
swrast: remove bogus assertion
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2011-11-11
Brian Paul
svga: don't crash/assert if we fail to allocate a verte...
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2011-11-11
Brian Paul
draw: handle out of memory conditions
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2011-11-11
Brian Paul
util: check for null vertex buffer object in blit code
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2011-11-11
Brian Paul
st/mesa: fix OOM failure in bitmap code
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2011-11-11
Brian Paul
vbo: better handling of VBO allocation failures
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2011-11-11
Brian Paul
mesa: replace api_noop.[ch] with vbo_noop.[ch]
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2011-11-11
Brian Paul
vbo: pull some code from api_noop.c into vbo module
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2011-11-11
Brian Paul
mesa: remove ancient, unused gl_free_control_points...
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2011-11-11
Brian Paul
docs: add another viewperf issue
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2011-11-11
Kenneth Graunke
i965: Make Gen6+ renderbuffer surface updates not depen...
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2011-11-11
Kenneth Graunke
i965: Reorder state atom lists so all the surface state...
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2011-11-11
Kenneth Graunke
glsl: Handle constant expressions involving ir_binop_eq...
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2011-11-11
Kenneth Graunke
glsl: Remove textureGradOffset built-ins taking sampler...
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2011-11-11
Kenneth Graunke
glsl: Fix misnamed textureProjOffset prototypes in...
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2011-11-11
Kenneth Graunke
glsl: Remove texture built-ins with 'bias' from 1.30...
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2011-11-11
Kenneth Graunke
i965: Put a proper sampler count in 3DSTATE_VS.
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2011-11-11
Kenneth Graunke
i965: Upload SAMPLER_STATE pointers for the VS on Ivybr...
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2011-11-11
Kenneth Graunke
i965: Move and rename "wm sampler" fields to just ...
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2011-11-11
Kenneth Graunke
i965: Clean up code for VS pull constant surface creation.
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2011-11-11
Kenneth Graunke
i965: Use a single binding table for all pipeline stages.
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2011-11-11
Kenneth Graunke
i965: Split brw_wm_surfaces state into renderbuffer...
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2011-11-11
Kenneth Graunke
i965: Combine the two WM pull constant tracked state...
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2011-11-11
Kenneth Graunke
i965: Rename gen6_*_constants tracked state atoms to...
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2011-11-11
Kenneth Graunke
i965: Remove nr_surfaces computation from brw_update_wm...
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2011-11-11
Kenneth Graunke
i965: Use 0 for the number of binding table entries...
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2011-11-11
Kenneth Graunke
i965: Remove outdated comment about CACHE_NEW_SURF_BIND...
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2011-11-11
Kenneth Graunke
i965: Remove BRW_NEW_NR_VS_SURFACES dirty bit from...
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2011-11-11
Kenneth Graunke
i965: Add missing CACHE_NEW_WM_PROG dirty bit to WM...
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2011-11-11
Kenneth Graunke
i965: Use new vtable entries for surface state updating...
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2011-11-11
Kenneth Graunke
i965: Add new vtable entries for surface state updating...
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2011-11-10
Marek Olšák
r600g: don't set the query result to 0 after a call...
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2011-11-10
Marek Olšák
r600g: the type of OCCLUSION_PREDICATE result should...
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2011-11-10
Brian Paul
mesa: silence uninitialized var warning
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2011-11-10
Brian Paul
radeon: silence initializer warnings
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2011-11-10
Brian Paul
draw/llvm: silence uninitialized variable warnings
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2011-11-10
Brian Paul
radeon: silence unused var warnings
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2011-11-10
Brian Paul
egl: silence unused var warning
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2011-11-10
Wayne E. Robertz
mklib: fix static lib building by filtering out -L...
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2011-11-10
Marek Olšák
r600g: implement PIPE_QUERY_OCCLUSION_PREDICATE
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2011-11-10
Marek Olšák
r300g: fix query result of GPU_FINISHED
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2011-11-10
Marek Olšák
r300g: implement PIPE_QUERY_GPU_FINISHED
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2011-11-10
Marek Olšák
r300g: implement PIPE_QUERY_OCCLUSION_PREDICATE
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2011-11-10
Dave Airlie
llvmpipe/u_format: add support for EXT_texture_shared_e...
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2011-11-10
Dave Airlie
llvmpipe: add NV_conditional_render support.
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2011-11-10
Marek Olšák
r600g: remove useless texture barrier
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2011-11-10
Marek Olšák
r600g: flush the whole context when CS is full, not...
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2011-11-10
Marek Olšák
r600g: turn some CS overflow checks into assertions
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2011-11-10
Marek Olšák
r600g: put the rest of CS overflow checks in r600_need_...
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2011-11-10
Marek Olšák
r600g: flush caches regardless of render condition
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2011-11-10
Marek Olšák
r600g: disable render condition at the end of CS, re...
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2011-11-10
Marek Olšák
r600g: don't suspend queries if they have already been...
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2011-11-10
Marek Olšák
r600g: properly reserve CS space for queries_suspend
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2011-11-10
Marek Olšák
r600g: reserve CS space for a draw command in begin_que...
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