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mesa.git
2010-06-14
Zhenyu Wang
i965: correct the gen6 line stipple enable define.
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2010-06-14
Eric Anholt
intel: Remove long-dead comment about releasing texture...
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2010-06-14
José Fonseca
gallivm: Omit references to NoFramePointerElimNonLeaf
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2010-06-14
José Fonseca
util: Use int type for format field width.
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2010-06-14
José Fonseca
gallivm: Override some of the default target options.
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2010-06-14
José Fonseca
gallivm: Use func_to_pointer().
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2010-06-14
José Fonseca
util: Add a func_to_pointer util function too.
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2010-06-14
Zack Rusin
graw: small fixups for the gs examples
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2010-06-14
Marek Olšák
r300g: fix uploading RC state shader constants on r3xx
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2010-06-14
Marek Olšák
r300g: drop begin_cs/end_cs
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2010-06-14
Marek Olšák
r300g: rewrite occlusion queries
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2010-06-14
Marek Olšák
r300g: emit viewport state as a dword table
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2010-06-14
Marek Olšák
r300g: subclass pipe_surface
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2010-06-14
Marek Olšák
r300g: simplify reloc macros
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2010-06-13
Marek Olšák
r300g: count CS dwords on debug builds only
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2010-06-13
Marek Olšák
r300g: optimize emission of fragment shader constants
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2010-06-13
Marek Olšák
r300g: turn fragment shader into a CB
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2010-06-13
Marek Olšák
r300g: turn depth stencil state into a CB
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2010-06-13
Marek Olšák
r300g: turn clip state into a CB
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2010-06-13
Marek Olšák
r300g: turn blend color into a CB
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2010-06-13
Marek Olšák
r300g: turn blend state into a CB
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2010-06-13
Marek Olšák
r300g: add API for building command buffers
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2010-06-13
Marek Olšák
r300g: inline FLUSH_CS
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2010-06-13
Marek Olšák
r300g: reorder CS macros and document them a little
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2010-06-13
Marek Olšák
r300g: drop DBG_CS
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2010-06-13
Marek Olšák
r300g: inline CHECK_CS
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2010-06-13
Marek Olšák
r300g: replace r300_cs_info with simplier get_cs_free_d...
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2010-06-13
Marek Olšák
r300g: fix multiple render targets
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2010-06-13
Marek Olšák
r300g: remove r300_state.h
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2010-06-13
Marek Olšák
r300g: move two-sided stencilref fallback to its own...
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2010-06-13
Marek Olšák
r300g: move index buffer translate functions to their...
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2010-06-13
Marek Olšák
r300g: add fallback for unaligned/unsupported vertex...
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2010-06-13
Marek Olšák
r300g: upload only vertex buffers referenced by vertex...
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2010-06-13
Eric Anholt
i965: Fix gen6 front cull mode.
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2010-06-13
Zhenyu Wang
i965: Use the new message header format for FF_SYNC...
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2010-06-13
Zhenyu Wang
i965: Add support for math instructions in the gen6 WM.
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2010-06-13
Zhenyu Wang
i965: Set the correct WM GRF start reg on gen6.
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2010-06-13
Eric Anholt
i965: Update gen6 paths for the streaming rework.
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2010-06-13
Eric Anholt
i965: Stream out CC unit state.
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2010-06-12
Zack Rusin
draw/gs: copy the outputs only if we emitted something
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2010-06-12
Zack Rusin
softpipe: small cleanup
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2010-06-12
Joakim Sindholt
r300/compiler: fix scons build
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2010-06-12
Vinson Lee
i965: Remove unnecessary header.
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2010-06-12
Vinson Lee
scons: Disable i965g build if using MSVC.
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2010-06-12
Vinson Lee
scons: Disable i915g build if using MSVC.
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2010-06-11
Tom Stellard
r300/compiler: Handle more complex conditionals in...
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2010-06-11
Tom Stellard
r300/compiler: Fix warning.
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2010-06-11
Tom Stellard
r300/compiler: Handle SGT and SLE at the beginning...
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2010-06-11
Tom Stellard
r300/compiler: Verify assumptions about opcode types.
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2010-06-11
Tom Stellard
r300/compiler: Unroll loops that decrement the counter.
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2010-06-11
Tom Stellard
r300/compiler: Unroll loops that have a constant number...
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2010-06-11
Tom Stellard
r300/compiler: Implement simple loop emulation
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2010-06-11
Eric Anholt
i965: Remove the surface key used to generate constant...
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2010-06-11
Eric Anholt
i965: Warning fixes from the i965-streaming merge.
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2010-06-11
Zack Rusin
gallium/softpipe/draw: support samplers in geometry...
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2010-06-11
Zack Rusin
tgsi: support 2d indirect addressing
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2010-06-11
Eric Anholt
i965: Use the state base address to avoid relocations.
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2010-06-11
Eric Anholt
i965: GC the last two arguments to brw_cache_data.
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2010-06-11
Eric Anholt
i965: Remove brw_state_cache_bo_delete now that it...
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2010-06-11
Eric Anholt
i965: Remove caching of surface state objects.
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2010-06-11
Eric Anholt
i965: Convert the binding table to streamed indirect...
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2010-06-11
Eric Anholt
i965: Split constant buffer setup from its surface...
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2010-06-11
Eric Anholt
i965: Add support for streaming indirect state rather...
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2010-06-11
Eric Anholt
i965: Set the CC VP state immediately on state change.
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2010-06-11
Eric Anholt
i965: Update old comment about state cache sizing.
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2010-06-11
Eric Anholt
i965: Move no_batch_wrap assertion out across the area...
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2010-06-11
Brian Paul
i965: remove UseProgram driver callback
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2010-06-11
Chia-I Wu
docs: Update EGL doc.
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2010-06-11
Chia-I Wu
st/egl: Do not build non-working driver combinations.
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2010-06-11
Chia-I Wu
st/egl: Add fbdev backend.
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2010-06-11
Chia-I Wu
winsys: Add fbdev software winsys.
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2010-06-10
Vinson Lee
st/egl: Remove unnecessary header.
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2010-06-10
Vinson Lee
intel: Remove unnecessary header.
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2010-06-10
Zack Rusin
draw: forgot to add a file
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2010-06-10
Zack Rusin
draw: rewrite geometry shader pipeline
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2010-06-10
Zack Rusin
gs: give our test an option of rendering a strip
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2010-06-10
Zack Rusin
draw: geometry shader fixes
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2010-06-10
Zack Rusin
draw: make sure that the gs never outputs more data...
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2010-06-10
Vinson Lee
r300g: Fix memory leak on error path.
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2010-06-10
Eric Anholt
i965: Add support for GL_ALPHA framebuffer objects.
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2010-06-10
Eric Anholt
mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.
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2010-06-10
Eric Anholt
swrast: When reading from a 0-bits r,g,b channel, retur...
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2010-06-09
Eric Anholt
intel: Use the blitter to upload TexSubImage data to...
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2010-06-09
Eric Anholt
i965: Avoid calloc/free in the CURBE upload process.
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2010-06-09
Marek Olšák
r300g: try harder to create a transfer object
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2010-06-09
Zack Rusin
draw: make sure geometry shader correctly iterates...
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2010-06-09
Marek Olšák
r300g: debug output texture size
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2010-06-09
Marek Olšák
r300g: return NULL texture early if buffer_create fails
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2010-06-09
Zack Rusin
draw: make sure the buffer is big enough to fit everyth...
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2010-06-09
Roland Scheidegger
llvmpipe: fix copy & paste bug in clear logic
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2010-06-09
Zack Rusin
draw: fix geometry shader which emit multiplie primitives
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2010-06-09
Zack Rusin
graw: add a multiple primitive geometry shader test
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2010-06-09
Zack Rusin
nv: fix compile after the latest gs changes
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2010-06-09
Zack Rusin
geometry shaders: make gs work with changable primitive...
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2010-06-09
Thomas Hellstrom
xorg/vmwgfx: Disable 3D by default.
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2010-06-09
Thomas Hellstrom
st/xorg: Add a customizable option to disable 3D.
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2010-06-09
Ben Skeggs
nvfx: fix typo from gallium-msaa merge
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2010-06-09
Ben Skeggs
nv50: fix typo from gallium-msaa merge
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2010-06-09
Ben Skeggs
nv50: use MARK_RING correctly
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2010-06-09
Vinson Lee
draw: Remove unnecessary headers.
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