mesa.git
2015-11-06 Hans de Goedenvc0/ir: Teach insnCanLoad about double immediates
2015-11-06 Hans de Goedenv50/ir: Add support for merge-s to the ConstantFolding...
2015-11-06 Ilia Mirkinnv50/ir: disallow 64-bit immediates on nv50 targets
2015-11-06 Ilia Mirkinnv50/ir: allow movs with TYPE_F64 destinations to be...
2015-11-06 Hans de Goedegm107/ir: Add support for double immediates
2015-11-06 Hans de Goedenvc0/ir: Add support for double immediates
2015-11-06 Francisco Jerezi965/nir/fs: Add comment for no-op memory barrier functions
2015-11-06 Jordan Justeni965/nir/fs: Implement new barrier functions for comput...
2015-11-06 Jordan Justennir: Add new barrier functions for compute shaders
2015-11-06 Jordan Justenglsl: Add new barrier functions for compute shaders
2015-11-06 Boyuan Zhangradeon/uvd: fix VC-1 simple/main profile decode v2
2015-11-06 Boyuan Zhangst/vaapi: fix vaapi VC-1 simple/main corruption v2
2015-11-06 Julien Isorcest/va: add support for RGBX and BGRX in VPP
2015-11-06 Julien Isorcevl/buffers: add RGBX and BGRX to the supported formats
2015-11-06 Julien Isorcest/va: properly use brackets in vlVaAcquireBufferHandle...
2015-11-06 Julien Isorcest/va: properly indent buffer.c, config.c, image.c...
2015-11-06 Rob Clarkfreedreno/a4xx: fix blend color
2015-11-06 Rob Clarkfreedreno: update generated headers
2015-11-06 Guillaume Charififreedreno: add a305 support
2015-11-06 Boyan Dingfreedreno/ir3: Use nir_foreach_variable
2015-11-06 Rob Clarknir: some small cleanups
2015-11-06 Ilia Mirkinnvc0: reintroduce BGRA4 format support
2015-11-06 Brian Paulmesa: report enum name in glClientActiveTexture() error...
2015-11-05 Julien Isorcest/va: fix memory leak on error in vlVaCreateSurfaces2
2015-11-05 Julien Isorcest/va: indent vlVaQuerySurfaceAttributes and vlVaCreate...
2015-11-05 Kenneth Graunkei965: Fix scalar VS float[] and vec2[] output arrays.
2015-11-05 Roland Scheideggerllvmpipe: disable texture cache
2015-11-05 Ilia Mirkinnouveau: send back a debug message when waiting for...
2015-11-05 Ilia Mirkinnv50,nvc0: provide debug messages with shader compilati...
2015-11-05 Ilia Mirkinnouveau: add support for sending debug messages via...
2015-11-05 Ilia Mirkinst/clover: provide a path for drivers to call through...
2015-11-05 Ilia Mirkinst/mesa: set debug callback for debug contexts
2015-11-05 Ilia Mirkingallium: expose a debug message callback settable by...
2015-11-05 Ilia Mirkinst/mesa: account for texture views when doing CopyImage...
2015-11-05 Iago Toral... i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUF...
2015-11-05 Iago Toral... i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_B...
2015-11-05 Iago Toral... i965/vec4: Do not mark used direct surfaces in VS_OPCOD...
2015-11-05 Iago Toral... i965/fs: Do not mark used direct surfaces in UNIFORM_PU...
2015-11-05 Iago Toral... i965/fs: Do not mark direct used surfaces in VARYING_PU...
2015-11-05 Neil Robertsi965/skl+: Enable support for 16x multisampling
2015-11-05 Neil Robertsmesa/meta: Use interpolateAtOffset for 16x MSAA copy...
2015-11-05 Neil Robertsmeta/blit: Always try to enable GL_ARB_sample_shading
2015-11-05 Neil Robertsmeta: Support 16x MSAA in the multisample scaled blit...
2015-11-05 Neil Robertsi965/meta: Support 16x MSAA in the meta stencil blit
2015-11-05 Neil Robertsi965/fs/skl+: Fix calculating gl_SampleID for 16x MSAA
2015-11-05 Neil Robertsi965: Support allocating the MCS buffer for 16x MSAA
2015-11-05 Neil Robertsi965: Support calculating the bits needed to set up...
2015-11-05 Neil Robertsi965/fs: Add a sampler program key for whether the...
2015-11-05 Neil Robertsi965/vec4/skl+: Use ld2dms_w instead of ld2dms
2015-11-05 Neil Robertsi965/fs/skl+: Use ld2dms_w instead of ld2dms
2015-11-05 Neil Robertsi965: Program 16x MSAA sample positions.
2015-11-05 Kenneth Graunkei965: Handle 16x MSAA in IMS dimension munging code.
2015-11-05 Kenneth Graunkenir: Rename nir_live_variables.c to nir_liveness.c.
2015-11-05 Kenneth Graunkenir: Rename live_variables to live_ssa_defs.
2015-11-05 Alejandro Piñeiroi965/vec4: select predicate based on writemask for...
2015-11-05 Ilia Mirkinnouveau: relax fence emit space assert
2015-11-04 Eric Anholtvc4: When the create ioctl fails, free our cache and...
2015-11-04 Eric Anholtvc4: Print the rounded shader size in debug output.
2015-11-04 Eric Anholtvc4: Fix dumping the size of BOs allocated/cached.
2015-11-04 Ilia Mirkinmesa/tests: add glBufferStorageEXT to ES 3.1 dispatch...
2015-11-04 Brian Paulvbo: fix another GL_LINE_LOOP bug
2015-11-04 Brian Paulsvga: implement 'white_fragments' option for VGPU10...
2015-11-04 Brian Paulu_vbuf: minor code reformatting / line wrapping
2015-11-04 Brian Paulu_vbuf: add some const qualifiers
2015-11-04 Brian Paulsvga: use new enum indices_mode type
2015-11-04 Brian Paulutil/indices: replace #define tokens with enum type
2015-11-04 Alejandro Piñeiroi965: check inst->predicate when clearing flag_live...
2015-11-04 Roland Scheideggergallivm: fix sampling for s3tc srgb formats when using...
2015-11-04 Ben Widawskyi965/meta: Assert fast clears and rep clears never...
2015-11-04 Ryan Houdekmesa: expose support for GL_EXT_buffer_storage
2015-11-04 Timothy Arceriglsl: make sure to only add subroutines to resource...
2015-11-04 Timothy Arceriglsl: remove old TODO
2015-11-04 Timothy Arceridocs: Mark AoA as done for i965
2015-11-04 Timothy Arcerii965: enable ARB_arrays_of_arrays
2015-11-04 Timothy Arcerii965: add support for image AoA
2015-11-04 Roland Scheideggerllvmpipe: add cache for compressed textures
2015-11-04 Oded Gabbayllvmpipe: use simple coeffs calc for 128bit vectors
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_opt_remove_phis().
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_lower_vec_to_m...
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_opt_copy_prop().
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_remove_dead_va...
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_split_var_copi...
2015-11-04 Kenneth Graunkenir: Properly invalidate metadata in nir_lower_global_v...
2015-11-04 Jason Ekstrandnir: Unexpose _impl versions of copy_prop and dce
2015-11-04 Jordan Justenmesa: rename UniformBlockStageIndex to InterfaceBlockSt...
2015-11-04 Matt Turneri965/vec4: Send from GRF in atomic operations.
2015-11-03 Marek Olšákgallium/radeon: allow returning SDMA fences from pipe...
2015-11-03 Marek Olšákgallium/radeon: always return the last SDMA fence on...
2015-11-03 Kenneth Graunkei965: Add scalar geometry shader support.
2015-11-03 Kenneth Graunkei965: Add scalar GS input lowering code.
2015-11-03 Kenneth Graunkei965: Fix the fs_visitor GS constructor to take shader_...
2015-11-03 Ben Widawskyi965/gen8+: Extract color clear surface state
2015-11-03 Ben Widawskyi965/gen8+: Remove redundant zeroing of surface state
2015-11-03 Samuel Pitoisetnvc0: add missing compute parameters required by clover
2015-11-03 Samuel Pitoisetnvc0: handle NULL pointer in nvc0_get_compute_param()
2015-11-03 Ben Widawskyi965/skl: PCI ID cleanup and brand strings
2015-11-03 Ben Widawskyi965/skl: Add GT4 PCI IDs
2015-11-02 Jordan Justenmesa: Add spec citations for DispatchCompute*
2015-11-02 Jordan Justenmesa: Update DispatchComputeIndirect errors for indirec...
2015-11-02 Matt Turneri965/fs: Clean up FBH code.
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