mesa.git
2008-02-08 Brianfix comment typos
2008-02-08 Briangallium: initial implemenation of auto mipmap generatio...
2008-02-08 Briangallium: added inClipCoords param to st_draw_vertices...
2008-02-08 Briangallium: added draw_flush() call in softpipe_bind_sampl...
2008-02-08 BrianRemove unused texunit parameter to ctx->Driver.Generate...
2008-02-08 Jerome Glisseintel_winsys: remove leftover code
2008-02-08 Jerome Glissefailover: several fixes to failover pipe module
2008-02-07 Michel Dänzertgsi: Fall back to interpreter instead of assert(0...
2008-02-07 Michel Dänzerpipebuffer: Fix reversed assertion.
2008-02-07 José Fonsecagallium: Conditionally use posix libraries/includes.
2008-02-06 BrianCell: silence unused var warnings
2008-02-06 Briangallium: #include p_debug.h since we use assert
2008-02-06 BrianCell: use mem_dup()
2008-02-06 Briangallium: use mem_dup()
2008-02-06 Briangallium: added mem_dup()
2008-02-06 Briangallium: change pipe->texture_create() to operate like...
2008-02-06 Brianclean-ups in guess_and_alloc_texture()
2008-02-06 Brianplug in ctx->Driver.GenerateMipmap function
2008-02-06 BrianAdded ctx->Driver.GenerateMipmap() driver hook
2008-02-06 Brianclean-ups
2008-02-06 Brianadded comment
2008-02-06 Briancomments, clean-ups, consts
2008-02-06 Brianclean-up
2008-02-06 Briangallium: add bitmap/drawpixels texcoord bias support
2008-02-06 José Fonsecagallium: Bring latest fixes.
2008-02-06 José Fonsecagallium: Use p_debug.h instead of non-portable stdio...
2008-02-06 José Fonsecagallium: Add forgotten return type.
2008-02-06 José Fonsecagallium: Update scons instructions. Propagate user...
2008-02-06 José Fonsecagallium: Cross-platform debugging helpers.
2008-02-06 José Fonsecagallium: Portability guidelines.
2008-02-05 BrianCell: remove accidentally added OPT_FLAGS lines
2008-02-05 BrianCell: SIMD-ize tri_linear_coeff(), use vector float...
2008-02-05 BrianCell: re-enable inlined vertex buffers
2008-02-05 BrianCell: remove dummy fields, update/add some comments
2008-02-05 BrianCell: added cell_batch_alloc_aligned()
2008-02-05 Ian RomanickUse _transpose_matrix4x4 from Cell SDK instead of my...
2008-02-05 Ian RomanickAdd some debug messages
2008-02-05 Ian RomanickMore semi-trivial vectorization in the shader VM
2008-02-05 Ian RomanickVectorize vertex puller
2008-02-05 Ian RomanickVectorize all micro ops
2008-02-05 Michal Krolgallium: Use align_free to free aligned memory.
2008-02-05 BrianCell: fix some alignment issues by aligning commands...
2008-02-05 BrianCell: don't use VEC_LITERAL macro, doesn't work w/...
2008-02-05 BrianCell: don't use VEC_LITERAL macro, doesn't work w/...
2008-02-04 BrianCell: move float4 typedef (temporary datatype)
2008-02-04 BrianCell: fix small sampling error in sample_texture_bilinear()
2008-02-04 BrianCell: texture sampler functions always return vector...
2008-02-04 BrianCell: added spu_unpack_A8R8G8B8()
2008-02-04 BrianCell: fix typo
2008-02-04 BrianCell: some basic blending code
2008-02-04 BrianCell: replace float 4 with vector float in eval_coeff()
2008-02-04 BrianCell: emit blend state to SPUs
2008-02-04 BrianCell: choose bilinear vs. nearest filtering according...
2008-02-04 BrianCell: improved bilinear filtering
2008-02-04 BrianCell: implement basic bilinear texture sampler
2008-02-04 BrianCell: added spu_unpack_color(), spu_pack_R8G8B8A8()
2008-02-04 BrianCell: SIMD-ize more of texture sampling
2008-02-04 BrianCell: checkpoint: start to SIMD-ize texture sampling
2008-02-04 BrianCell: move tile clear code to flush_spans()
2008-02-04 BrianCell: clamp txmax, tymax in tile_bounding_box()
2008-02-04 BrianCell: insert some draw_flush() calls
2008-02-01 BrianCell: comment about emit_quad() mask
2008-02-01 BrianCell: move some tile get/clear code
2008-02-01 BrianCell: use global color_shuffle to remove a switch stmnt
2008-02-01 BrianCell: New color packing functions (A8R8G8B8 and B8G8R8A8)
2008-02-01 BrianCell: rename/move global vars
2008-02-01 BrianCell: deprecate some use of struct cell_command - it...
2008-02-01 BrianCell: remove commands from top-level while loop which...
2008-02-01 BrianCell: move ztest before color interp/packing
2008-02-01 BrianCell: rename fields of the tile_t union
2008-02-01 BrianCell: implement Z16 and Z32 testing with SIMD instructions.
2008-02-01 BrianCell: store current tile status in cur_tile_status_c...
2008-02-01 Ian RomanickFix using "ccache ppu-gcc" for CC and fix parallel...
2008-02-01 Brianfix typo
2008-01-31 Briangallium: fix problem in which texcoords and varying...
2008-01-31 BrianFix problem in mapping vertex program outputs (found...
2008-01-31 Briangallium: comments about fragment Z computation
2008-01-31 Briangallium: Fix z clear bug when TILE_CLEAR_OPTIMIZATION==0
2008-01-31 Briangallium: fix get/put typo regression
2008-01-31 BrianCell: SIMD-ize const_coeff()
2008-01-31 BrianCell: set GALLIUM_CELL_VS env var to enable SPU-based...
2008-01-31 Keith Whitwelltgsi: Use ESI instead of EBX as temp reg on non-win32
2008-01-31 José Fonsecagallium: Portability fixes.
2008-01-31 José Fonsecagallium: Make the build output dir depend on the config...
2008-01-31 José Fonsecagallium: Add SCons as alternative build system for...
2008-01-31 Ian RomanickI don't know why using uint64_t for "base" doesn't...
2008-01-31 Ian RomanickUse SPUs for vertex shader processing
2008-01-31 Ian RomanickAdd driver_private field for drivers that hook shader_q...
2008-01-31 Ian RomanickNumerous small fixed to PPU-SPU vertex shader protocol
2008-01-31 Ian Romanickcell_array_info should not be 16-byte aligned
2008-01-31 Ian RomanickCorrectly read / write vertex header from / to main...
2008-01-31 Ian RomanickHandle CELL_CMD_VS_EXECUTE *only* outside batch commands.
2008-01-31 Ian RomanickSet machine->Processor
2008-01-31 Ian RomanickElts are always ints, pass vOut pointers in-line in...
2008-01-31 Ian RomanickImplement micro_pow and micro_sqrt
2008-01-31 Ian RomanickFix size calculation in attribute fetch.
2008-01-31 Ian RomanickFetch uniforms from main memory.
2008-01-31 Ian RomanickMissing amperstand in previous commit. Oops.
2008-01-31 Ian RomanickPass ptr to local memory copy instead of main memory...
2008-01-31 Ian RomanickProvide mechanism to hook in custom vertex shader cache...
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