mesa.git
2015-04-17 Rob Clarkgallium/ttn: add support for TXL2
2015-04-17 Rob Clarkgallium/ttn: add support for texture offsets
2015-04-17 Brian Paulmesa/st: Free st_translate with FREE macro.
2015-04-16 Jose Fonsecalibgl-gdi: Prevent "pure virtual method called" error...
2015-04-16 Ville Syrjäläi965: Add marketing names for CHV
2015-04-16 Ian Romanicknir: Convert the if-test for num_inputs == 2 to an...
2015-04-16 Marek Olšákconfigure.ac: print LLVM_LDFLAGS
2015-04-16 Marek Olšákglsl_to_tgsi: only associate the uniform storage once...
2015-04-16 Marek Olšákglsl_to_tgsi: add STATE_FB_WPOS_Y_TRANSFORM at link...
2015-04-16 Marek Olšákglsl_to_tgsi: add assertions for detecting out-of-bound...
2015-04-16 Marek Olšákglsl_to_tgsi: don't use a potentially-undefined immedia...
2015-04-16 Marek Olšákglsl_to_tgsi: fix out-of-bounds constant access and...
2015-04-16 Marek Olšákglsl_to_tgsi: cleanup includes
2015-04-16 Marek Olšákmesa/program: remove dead code
2015-04-16 Marek Olšákradeonsi: add a debug option to compile shaders when...
2015-04-16 Marek Olšákst/mesa: add a debug option to compile shaders at link...
2015-04-16 Kristian Høgsbergi965: Rewrite ir_tex to ir_txl with lod 0 for vertex...
2015-04-16 Emil Velikovradeonsi: remove bogus r600-- triple
2015-04-16 Neil Robertsi965/skl: Add the header for constant loads outside...
2015-04-16 Neil Robertsi965/vec4: Add a helper function to emit VS_OPCODE_PULL...
2015-04-16 Jose Fonsecamesa,glsl: rename `interface` to `programInterface`.
2015-04-16 Flora Cuigbm: Add GBM_BO_USE_LINEAR flag
2015-04-16 Tapani Pällimesa: refactor GetUniformBlockIndex
2015-04-16 Tapani Pällimesa: refactor GetUniformIndices
2015-04-16 Tapani Pällimesa: refactor GetUniformLocation
2015-04-16 Tapani Pällimesa: refactor GetActiveUniformBlockName
2015-04-16 Tapani Pällimesa: remove unused _mesa_get_uniform_name
2015-04-16 Tapani Pällimesa: refactor GetActiveUniformName
2015-04-16 Tapani Pällimesa: refactor GetActiveUniform
2015-04-16 Tapani Pällimesa: refactor GetTransformFeedbackVarying
2015-04-16 Tapani Pällimesa: refactor GetActiveUniformsiv, use _mesa_program_r...
2015-04-16 Tapani Pällimesa: mesa_bufferiv utility function for buffer objects
2015-04-16 Tapani Pällimesa: refactor GetFragDataIndex
2015-04-16 Tapani Pällimesa: refactor GetFragDataLocation
2015-04-16 Tapani Pällimesa: refactor GetAttribLocation
2015-04-16 Tapani Pällimesa: refactor GetActiveAttrib
2015-04-16 Tapani Pällimesa: enable GL_ARB_program_interface_query extension
2015-04-16 Tapani Pällimesa: implementation of glGetProgramResourceiv
2015-04-16 Tapani Pällimesa: glGetProgramResourceLocationIndex
2015-04-16 Tapani Pällimesa: glGetProgramResourceLocation
2015-04-16 Tapani Pällimesa: glGetProgramResourceName
2015-04-16 Tapani Pällimesa: glGetProgramResourceIndex
2015-04-16 Tapani Pällimesa: glGetProgramInterfaceiv
2015-04-16 Tapani Pällimesa/glsl: build list of program resources during linking
2015-04-16 Tapani Pälliglapi: add GL_ARB_program_interface_query skeleton
2015-04-16 Tapani Pällilinker: fix varying linking if SSO program has only...
2015-04-16 Glenn Kennardr600g/sb: Skip empty ALU clause while scheduling
2015-04-16 Ian Romanicknir: Try commutative sources in CSE
2015-04-16 Ian Romanickglx: Create proper server dependency for GLX_EXT_create...
2015-04-15 Eric Anholtvc4: Don't try to use color load/stores to blit across...
2015-04-15 Eric Anholtvc4: Don't try to use color load/stores to do depth...
2015-04-15 Eric Anholtvc4: Update the shadow texture for public textures...
2015-04-15 Eric Anholtvc4: Hook up VC4_DEBUG=perf to some useful printfs.
2015-04-15 Brian Paulst/mesa: log shaders, GLSL info log with _mesa_log()
2015-04-15 Brian Paulmesa: log shaders, GLSL info log with _mesa_log()
2015-04-15 Brian Paulmesa: add _mesa_log(), _mesa_get_log_file() functions
2015-04-15 Brian Paultgsi: also dump label for TGSI_OPCODE_BGNSUB opcode
2015-04-15 Jose Fonsecast/wgl: Couple of fixes to opengl32.dll's wglCreateCont...
2015-04-15 Jose Fonsecamesa: Enable _mesa_dlopen on MSVC too.
2015-04-15 Samuel Iglesias... glsl: fix assignment of multiple scalar and vecs to...
2015-04-14 Ian Romanicknir: Fix typo in "ushr by 0" algebraic replacement
2015-04-14 Ian Romanicknir: Silence unused parameter warnings
2015-04-14 Connor Abbottnir/cse: fix bug with comparing non-per-component sources
2015-04-14 Ben Widawskyi965/fs: Combine tex/fb_write operations (opt)
2015-04-14 Ben Widawskyi965/fs: Only emit FS_OPCODE_PLACEHOLDER_HALT if there...
2015-04-14 Ben Widawskyi965/fs: Create a has_side_effects for fs_inst
2015-04-14 Marius Preduti965: replace __FUNCTION__ with __func__
2015-04-14 Marius Preduti915: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutglx: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutmain: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutstate_tracker: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutswrast: replace __FUNCTION__ with __func__
2015-04-14 Marius Predutvbo: replace __FUNCTION__ with __func__
2015-04-14 Marius Preduttnl: replace __FUNCTION__ with __func__
2015-04-14 Matt Turneri965/fs: Correct mistake in determining whether a MUL...
2015-04-14 Neil Robertsi965/skl: Use an exec size of 8 to initialise the messa...
2015-04-14 Ian Romanicki965/fs: Always invert predicate of SEL with swapped...
2015-04-14 Tom Stellardradeon/llvm: Improve codegen for KILL_IF
2015-04-14 Tom Stellardradeon/llvm: Run LLVM's instruction combining pass
2015-04-14 Tom Stellardradeonsi: Add header and footer to shader stat dump
2015-04-14 Kenneth Graunkei965: Fix software primitive restart with indirect...
2015-04-14 Kenneth Graunkei965: Implement proper workaround for Gen4 GPU CONSTANT...
2015-04-14 Kenneth Graunkei965: Fix INTEL_DEBUG=shader_time for SIMD8 VS.
2015-04-14 Eric Anholtvc4: Add a blitter path using just the render thread.
2015-04-14 Eric Anholtvc4: Allow submitting jobs with no bin CL in validation.
2015-04-14 Eric Anholtvc4: Move the blit code to a separate file.
2015-04-14 Eric Anholtvc4: Separate out a bit of code for submitting jobs...
2015-04-14 Eric Anholtvc4: When asked to sample from a raster texture, make...
2015-04-14 Eric Anholtvc4: Fix off-by-one in branch target validation.
2015-04-14 Eric Anholtvc4: Use NIR-level lowering for idiv.
2015-04-14 Eric Anholtvc4: Add a bunch of type conversions.
2015-04-13 Dave Airliest/mesa: align cube map arrays layers
2015-04-13 Dave Airliest/mesa: convert sub image for cube map arrays to 2d...
2015-04-13 Mathias Froehlichi965: Flush batchbuffer containing the query on glQuery...
2015-04-13 Eric Anholtvc4: Use the blit interface for updating shadow textures.
2015-04-13 Eric Anholtvc4: Remove dead fields from vc4_surface.
2015-04-13 Eric Anholtvc4: Skip sending down the clear colors if not clearing.
2015-04-13 Eric Anholtvc4: Sync with kernel changes to relax BCL versus RCL...
2015-04-13 Eric Anholtvc4: Fix another space allocation mistake.
2015-04-13 Eric Anholtvc4: Add missed accounting for the size of the semaphore.
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