mesa.git
2016-07-04 Marek Olšákgallium/radeon: remove unused code - radeon_llvm_util.*
2016-07-04 Marek Olšákradeonsi: keep using v_rcp_f32 for division in future...
2016-07-04 Marek Olšákradeonsi: remove an obsolete comment
2016-07-04 Marek Olšákradeonsi: don't interpolate colors if flatshading is...
2016-07-04 Marek Olšákradeonsi: enable the barycentric optimization in all...
2016-07-04 Marek Olšákradeonsi: compute only one set of interpolation (i...
2016-07-04 Marek Olšákradeonsi: split ps.prolog.force_persample_interp into...
2016-07-04 Marek Olšákradeonsi: don't dump the shader key for non-monolithic...
2016-07-04 Jan Veselyr600g: Add double precision FMA ops
2016-07-04 Francesco Ansanellir600: fix duplicate 'const' declaration
2016-07-04 Topi Pohjolaineni965/urb: Allow blorp to record current settings
2016-07-04 Topi Pohjolaineni965/blorp/gen7+: Do not trigger push constant space...
2016-07-04 Topi Pohjolaineni965/blorp/gen7+: Stop trashing push constant allocation
2016-07-04 Topi Pohjolaineni965/blorp: Remove support for push constants
2016-07-04 Topi Pohjolaineni965/blorp: Use flat inputs instead of uniforms
2016-07-04 Topi Pohjolaineni965/blorp: Fix the size requirement for vertex elements
2016-07-04 Topi Pohjolaineni965/blorp: Load tranformation coordinates as vec4
2016-07-04 Topi Pohjolaineni965/blorp: Rename LOAD_UNIFORM to LOAD_INPUT
2016-07-04 Topi Pohjolaineni965/blorp: Organize pixel kill and blend/scaled inputs...
2016-07-04 Lionel Landwerlinanv/wsi: create swapchain images using specified image...
2016-07-04 Indrajit Dasradeon/uvd: fix overflow error while calculating bit...
2016-07-04 Topi Pohjolaineni965/blorp: Prepare for more than two vertex attributes
2016-07-04 Topi Pohjolaineni965/blorp: Tell vertex fetcher about flat inputs
2016-07-04 Topi Pohjolaineni965/blorp: Add support for flat input buffer
2016-07-04 Topi Pohjolaineni965/blorp: Store input read mask
2016-07-04 Topi Pohjolaineni965/blorp: Rename push constants to inputs
2016-07-04 Topi Pohjolaineni965/blorp: Use core vertex buffer state setup
2016-07-04 Topi Pohjolaineni965/blorp: Split vertex data and element setup
2016-07-04 Topi Pohjolaineni965: Unify vertex buffer setup
2016-07-04 Topi Pohjolaineni965/draw: Expose vertex buffer state setup
2016-07-03 Rob Clarkfreedreno: fix crash on smaller gpus and higher resolutions
2016-07-02 Rob Clarki965: don't drop const initializers in vector splitting
2016-07-02 Rob Clarkglsl: add driconf to zero-init unintialized vars
2016-07-02 Rob Clarkfreedreno/ir3: support glsl linking for cmdline compiler
2016-07-02 Rob Clarkglsl/standalone: initialize MaxUserAssignableUniformLoc...
2016-07-02 Rob Clarkfreedreno: update valid_buffer_range for SO buffers
2016-07-02 Rob Clarkfreedreno/ir3: support non-user_buffer consts
2016-07-02 Rob Clarkfreedreno/a2xx: move setup/restore cmds into binning...
2016-07-02 Rob Clarkfreedreno: pass index buffer as a pipe_resource
2016-07-02 Rob Clarkfreedreno: switch emit_const_bo() to take prsc's
2016-07-02 Hans de Goedenv30: Fix "array subscript is below array bounds" compi...
2016-07-02 Hans de Goedenouveau: Fix a couple of "foo may be used uninitialized...
2016-07-02 Hans de Goedenouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler...
2016-07-02 Hans de Goedenouveau: Add support for SV_WORK_DIM
2016-07-02 Hans de Goedenvc0: Make NVC0_CB_AUX_GRID_INFO take an index argument
2016-07-02 Hans de Goedeclover: Pass work_dim parameter of clEnqueueNDRangeKern...
2016-07-02 Hans de Goedetgsi: Add WORK_DIM System Value
2016-07-02 Alejandro Piñeiromesa/main: fix error checking logic on CopyImageSubData
2016-07-02 Dave Airliest/glsl_to_tgsi: don't increase immediate index by 1.
2016-07-02 Ilia Mirkinst/mesa: get max supported number of image samples...
2016-07-02 Ilia Mirkinnvc0: fix up image support for allowing multiple samples
2016-07-01 Nicolai Hähnlest/mesa: check the texture image level in st_texture_ma...
2016-07-01 Nicolai Hähnlest/mesa: an incomplete texture may have a zero-size...
2016-07-01 Nayan Deshmukhst/vdpau: use bicubic filter for scaling(v6.1)
2016-07-01 Nayan Deshmukhvl: add a bicubic interpolation filter(v5)
2016-07-01 Vinson Leemesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
2016-07-01 Alejandro Piñeirodocs: update MESA_DEBUG envvar documentation.
2016-07-01 Alejandro Piñeiroi965: intel_texture_barrier reimplemented
2016-07-01 Ilia Mirkinnv30: go back to not using viewport validate function...
2016-07-01 Ilia Mirkinnv30: fix viewport clipping settings to be based on...
2016-07-01 Brian Paulgallium/util: check for window cliprects in util_can_bl...
2016-06-30 Chuck Atkinsgallium: Force blend color to 16-byte alignment
2016-06-30 Chuck Atkinsswr: Refactor checks for compiler feature flags
2016-06-30 Brian Paulst/wgl: make own_mutex() non-static
2016-06-30 Andres Gomezglsl: atomic counters are different than their uniforms
2016-06-30 Andres Gomezglsl: count atomic counters correctly
2016-06-30 Brian Paulsvga: use SVGA3D_vgpu10_BufferCopy() for buffer copies
2016-06-30 Brian Paulsvga: add SVGA3D_vgpu10_BufferCopy()
2016-06-30 Brian Paulsvga: flush buffers when mapping for reading
2016-06-30 Neha Bhendesvga: enable ARB_copy_image extension in the driver
2016-06-30 Brian Paulsvga: try blitting with copy region in more cases
2016-06-30 Brian Paulsvga: use copy_region_vgpu10() for region copies when...
2016-06-30 Neha Bhendesvga: use vgpu10 CopyRegion command when possible
2016-06-30 Brian Paulsvga: set render target flag for snorm surfaces
2016-06-30 Brian Paulsvga: add new svga_format_is_uncompressed_snorm() helper
2016-06-30 Brian Paulsvga: adjust sampler view format for RGBX
2016-06-30 Brian Paulsvga: adjust render target view format for RGBX
2016-06-30 Neha Bhendesvga: don't advertise support for R32G32B32_UINT/SINT...
2016-06-30 Brian Paulsvga: use untyped surface formats in most cases
2016-06-30 Brian Paulgallium/util: add tight_format_check param to util_can_...
2016-06-30 Brian Paulgallium/util: simplify a few things in util_can_blit_vi...
2016-06-30 Brian Paulgallium/util: new util_try_blit_via_copy_region() function
2016-06-30 Neha Bhendesvga: Fix failures caused in fedora 24
2016-06-30 Brian Paulst/wgl: remove unneeded inline qualifiers
2016-06-30 Brian Paulst/wgl: add a stw_device::initialized field
2016-06-30 Brian Paulst/wgl: refactor framebuffer locking code
2016-06-30 José Fonsecast/wgl: rename curctx to old_ctx in stw_make_current()
2016-06-30 Brian Paulst/wgl: release the pbuffer DC at the end of wglBindTex...
2016-06-30 Matt Turnermesa: Close fp on error path.
2016-06-30 Matt Turneri965: Simplify foreach_inst_in_block_safe() macro.
2016-06-30 Andres GomezRevert "i965: get PrimitiveMode from the program rather...
2016-06-30 Timothy Arceriglsl/mesa: move duplicate shader fields into new struct...
2016-06-30 Timothy Arceriglsl/main: remove unused params and make function static
2016-06-30 Timothy Arceriglsl: simplify link_uniform_blocks()
2016-06-30 Timothy Arceriglsl/mesa: split gl_shader in two
2016-06-30 Timothy Arcerimesa: don't print name in _mesa_append_uniforms_to_file()
2016-06-30 Timothy Arcerimesa: remove unreachable code from _mesa_write_shader_t...
2016-06-30 Timothy Arceriglsl: pass symbols to find_matching_signature() rather...
2016-06-30 Timothy Arceriglsl: pass symbols rather than shader to _mesa_get_main...
2016-06-30 Timothy Arcerimesa: don't use drivers NewShader function when creatin...
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