mesa.git
2016-12-30 Jason Ekstrandnir: Rewrite lower_regs_to_ssa to use the phi builder
2016-12-30 Jason Ekstrandnir/phi-builder: Set the value in the block when creati...
2016-12-30 Jason Ekstrandnir: Add foreach_register helper macros
2016-12-30 Jason Ekstrandnir: Rename convert_to_ssa lower_regs_to_ssa
2016-12-29 Timothy Arcerimesa/glsl/i965: remove Driver.NewShader()
2016-12-29 Timothy Arcerii965: move compiled_once flag to brw_program
2016-12-29 Timothy Arcerimesa/glsl: move BlendSupport bitfield to gl_program
2016-12-29 Timothy Arcerimesa: store gl_program in gl_transform_feedback_object...
2016-12-29 Timothy Arcerimesa/glsl: move LinkedTransformFeedback from gl_shader_...
2016-12-29 Timothy Arcerii965: get LinkedTransformFeedback from gl_transform_fee...
2016-12-29 Timothy Arcerimesa: move _Used to gl_program
2016-12-29 Timothy Arcerimesa/compiler: add local_size_variable to shader_info
2016-12-29 Timothy Arcerimesa: pass gl_program to _mesa_append_uniforms_to_file()
2016-12-29 Timothy Arceriglsl/mesa: set separate_shader directly in shader_info
2016-12-29 Timothy Arcerimesa/glsl: move subroutine metadata to gl_program
2016-12-29 Timothy Arcerimesa/compiler: add stage to shader_info
2016-12-29 Eric Anholtvc4: Rework scheduling of thread switch to cut one...
2016-12-29 Jonas Pfeilvc4: Fill thread switching delay slots
2016-12-29 Eric Anholtvc4: Enable NIR-based loop unrolling.
2016-12-29 Timothy Arcerinir: stop gcc warning about uninitialised variables
2016-12-28 Dave Airlieradv: denote support for extended storage image formats.
2016-12-28 Dave Airliespirv: add interface for drivers to define support...
2016-12-28 Chad Versacemesa/shaderobj: Fix races on refcounts
2016-12-27 Rob Clarkfreedreno/ir3: fix linkage::var size
2016-12-27 Rob Clarkfreedreno/ir3: treat clipvertex like a normal varying
2016-12-27 Rob Clarkfreedreno/a5xx: transform-feedback support
2016-12-27 Rob Clarkfreedreno: update generated headers
2016-12-27 Rob Clarkfreedreno/ir3: UBO support for 64b GPUs (a5xx)
2016-12-27 Rob Clarkfreedreno/ir3: rework location of driver constants
2016-12-27 Rob Clarkfreedreno/a5xx: fix emit for bo addresses
2016-12-27 Rob Clarkfreedreno/a5xx: texture layout
2016-12-27 Rob Clarkttn: set ->info->num_ubos
2016-12-27 Chad Versaceanv: Handle vkGetPhysicalDeviceQueueFamilyProperties...
2016-12-27 Chad Versaceegl: Emit correct error when robust context creation...
2016-12-27 Damien Grassartanv: return count of queue families written
2016-12-27 Chad Versacei965: Allow import/export of ARGB1555 images
2016-12-27 Chad Versacemesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1
2016-12-27 Chad Versacedri: Add __DRI_IMAGE_FORMAT_ARGB1555
2016-12-27 Tapani Pälliegl/dri2: implement query surface hook
2016-12-27 Dave Airlieradv: add some asserts for operations on general queue
2016-12-27 Bas Nieuwenhuizenradv: Also skip DCC clear flushes for compute.
2016-12-26 Dave Airlieradv: handle queue present directly to winsys
2016-12-26 Jordan Justenintel/blorp_blit: Fix max blit size for gen6
2016-12-26 Dave Airlieradv: fix rendering to b10g11r11_ufloat_pack32
2016-12-26 Dave Airlieradv: handle multi-component shared load/stores.
2016-12-25 Vedran Miletićclover: Use Clang's diagnostics
2016-12-25 Damien Grassartradv: return count of queue families written
2016-12-23 Jason Ekstrandi965/generator/tex: Handle an immediate sampler with...
2016-12-23 Bruce Cherniakswr: fix icc compile error
2016-12-23 Dave Airlieradv: set some proper values for interp offset limits.
2016-12-23 Dave Airlieradv: bump texel offsets to align with radeonsi
2016-12-23 Jason Ekstrandnir/algebraic: Add optimizations for "a == a && a CMP b"
2016-12-23 Jason Ekstrandi965: Use nir_opt_trivial_continues and nir_opt_if
2016-12-23 Jason Ekstrandnir: Add a pass for moving SPIR-V continue blocks to...
2016-12-23 Jason Ekstrandnir: Add an optimization pass to remove trivial continues
2016-12-23 Jason Ekstrandnir: Correctly handle blocks in cf_node_cf_tree_next
2016-12-22 Timothy Arcerii965: make use of nir_lower_returns() for GL
2016-12-22 Timothy Arcerinir: update nir_lower_returns to only predicate instruc...
2016-12-22 Timothy Arcerii965: disable loop unrolling in GLSL IR
2016-12-22 Timothy Arcerii965: use nir loop unrolling pass
2016-12-22 Timothy Arcerinir: pass compiler rather than devinfo to functions...
2016-12-22 Timothy Arcerinir: add a loop unrolling pass
2016-12-22 Timothy Arcerinir: add helper for cloning nir_cf_list
2016-12-22 Timothy Arcerinir: update fixup_phi_srcs() to handle registers
2016-12-22 Timothy Arcerinir: create helper for fixing phi srcs when cloning
2016-12-22 Thomas Hellandnir: Add a LCSAA-pass
2016-12-22 Thomas Hellandnir: Add a loop analysis pass
2016-12-22 Timothy Arcerii965: use nir_lower_indirect_derefs() for GLSL
2016-12-22 Timothy Arcerii965: allow sampler indirects on all gens
2016-12-22 Jason Ekstrandnir: Add a couple quick-and-dirty out-of-SSA helpers
2016-12-22 Arda Coskunsesvulkan/wsi/x11: don't crash on null wsi x11 connection
2016-12-22 Arda Coskunsesvulkan/wsi/x11: don't crash on null visual
2016-12-22 Christian Inciradeonsi: Bugfix needed for hashcat
2016-12-22 Nicolai Hähnleradeonsi: fix gl_ClipDistance and gl_ClipVertex for...
2016-12-22 Nicolai Hähnleradeonsi: only set VS_OUT_MISC_SIDE_BUS_ENA when the...
2016-12-22 Vinson Leellvmpipe: Link tests with CLOCK_LIB.
2016-12-22 Fredrik Höglundradv: fix dual source blending
2016-12-22 Dave Airlieradv: enable shaderStorageImageExtendedFormats
2016-12-21 Dave Airlieradv: enable shaderGatherImageExtended
2016-12-21 Dave Airlieradv/image: only touch queue family info for concurrent...
2016-12-21 Dave Airlieradv: flush smem for uniform buffer bit.
2016-12-21 Junwei Zhangradeonsi: add Polaris12 PCI ID
2016-12-21 Junwei Zhangradeonsi: add Polaris12 support (v3)
2016-12-21 Ian Romanickglsl: Eliminate the open-coded version of process_block...
2016-12-21 Juan A. Suarez... ttn: handle GLSL_SAMPLER_DIM_SUBPASS_MS case
2016-12-21 Juan A. Suarez... i965: allow unsourced enabled VAO
2016-12-21 Edward O'Callaghansvga: Fix a strict-aliasing violation in shader dumper
2016-12-21 Roland Scheideggerdraw: use SoA fetch, not AoS one
2016-12-21 Roland Scheideggergallivm: generalize the compressed format soa fetch...
2016-12-21 Roland Scheideggergallivm: provide soa fetch path handling formats with...
2016-12-21 Roland Scheideggergallivm: optimize gather a bit, by using supplied desti...
2016-12-21 Roland Scheideggergallivm: optimize SoA AoS fallback fetch path a little
2016-12-21 Roland Scheideggergallivm: (trivial) handle non-aligned fetch for lp_buil...
2016-12-20 Axel Davyst/nine: Upload on secondary context for Draw*Up
2016-12-20 Axel Davyst/nine: Dirty MANAGED buffers at Lock time
2016-12-20 Axel Davyst/nine: Implement new buffer upload path
2016-12-20 Axel Davyst/nine: Allow non-zero resource offset for vertex...
2016-12-20 Axel Davyst/nine: Do not wait for DEFAULT lock for volumes when...
2016-12-20 Axel Davyst/nine: Do not wait for DEFAULT lock for surfaces...
2016-12-20 Axel Davyst/nine: Add arguments to context's blit and copy_region
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