mesa.git
2016-11-22 Timothy Arcerimesa/glsl: remove unused uses_builtin_functions field
2016-11-22 Kenneth Graunkei965: Use NIR-based clip/cull lowering for OpenGL as...
2016-11-22 Kenneth Graunkeanv: Enable clip and cull distance support.
2016-11-22 Kenneth Graunkei965/vec4: Handle component qualifiers on non-generic...
2016-11-22 Kenneth Graunkei965/fs: Handle compact outputs.
2016-11-22 Kenneth Graunkespirv: Silence unsupported capability warnings for...
2016-11-22 Kenneth Graunkeanv: Set clip/cull distances fields in packets.
2016-11-22 Kenneth Graunkeanv: Combine ClipDistance and CullDistance arrays.
2016-11-22 Kenneth Graunkenir: add a pass to compact clip/cull distances.
2016-11-22 Kenneth Graunkenir: Add a "compact array" flag and IO lowering code.
2016-11-22 Dave Airlieradv: add support for shader stats dump
2016-11-22 Dave Airlieradv: fix sample id loading
2016-11-22 Dave Airlieradv/ac: add implementation of load_sample_pos intrinsic.
2016-11-22 Dave Airlieradv/ac: cleanup ddxy emission
2016-11-22 Dave Airlieradv/meta: cleanup resolve vertex state emission
2016-11-22 Bas Nieuwenhuizenradv: Incorporate GPU family into cache UUID.
2016-11-22 Bas Nieuwenhuizenradv: Use library mtime for cache UUID.
2016-11-22 Bas Nieuwenhuizenradv: Store UUID in physical device.
2016-11-22 Timothy Arceriglsl: fix NULL check
2016-11-22 Ilia Mirkinswr: calculate viewport width/height based on the scale
2016-11-22 Ilia Mirkinswr: don't claim to allow setting layer/viewport from VS
2016-11-22 Ilia Mirkinswr: allocate all scratch space in one go for vertex...
2016-11-22 Ilia Mirkinswr: call swr_update_derived unconditionally when drawi...
2016-11-22 Ilia Mirkinswr: [rasterizer memory] minify texture width before...
2016-11-22 Ilia Mirkinswr: [rasterizer memory] minify original sizes for...
2016-11-21 Marek Olšákradeonsi: remove all varyings for depth-only rendering...
2016-11-21 Marek Olšákradeonsi: eliminate VS outputs that aren't used by...
2016-11-21 Marek Olšákradeonsi: record information about all written and...
2016-11-21 Marek Olšákradeonsi: make si_shader_io_get_unique_index stricter
2016-11-21 Marek Olšákradeonsi: don't export ClipVertex and ClipDistance...
2016-11-21 Marek Olšákradeonsi: add infrastr. for compiling optimized shader...
2016-11-21 Marek Olšákradeonsi: don't set vs.epilog.export_prim_id if TES...
2016-11-21 Marek Olšákradeonsi: simplify checking for monolithic compilation
2016-11-21 Marek Olšákradeonsi: print all flags in si_dump_shader_key
2016-11-21 Marek Olšákradeonsi: split the shader key into 3 logical parts
2016-11-21 Marek Olšákradeonsi: fix culling if clip & cull distances are...
2016-11-21 Marek Olšákradeonsi: clean up si_emit_clip_regs
2016-11-21 Marek Olšákradeonsi: assume that a VS without POSITION is LS
2016-11-21 Marek Olšáktgsi/scan: record if a shader writes the position output
2016-11-21 Marek Olšáktgsi/scan: use a big switch for scanning outputs
2016-11-21 Marek Olšákradeonsi: decrease the number of texture slots to 24
2016-11-21 Marek Olšákradeonsi: fast exit si_emit_derived_tess_state early
2016-11-21 Marek Olšákwinsys/amdgpu: set addrlib flag opt4Space
2016-11-21 Marek Olšákradeonsi: check for !is_linear in do_hardware_msaa_resolve
2016-11-21 Marek Olšákgallium/radeon: add RADEON_SURF_OPTIMIZE_FOR_SPACE
2016-11-21 Mun Gwan-gyeongradeonsi: Add missing error-checking to si_create_compu...
2016-11-21 Roland Scheideggerdraw: drop some overflow computations
2016-11-21 Roland Scheideggerdraw: simplify fetch some more
2016-11-21 Roland Scheideggerdraw: unify linear and elts draw jit functions
2016-11-21 Roland Scheideggerdraw: use same argument order for jit draw linear ...
2016-11-21 Roland Scheideggerdraw: drop unnecessary index overflow handling from...
2016-11-21 Roland Scheideggerdraw: simplify vsplit elts code a bit
2016-11-21 George Kyriazisgallium: Add support for SWR compilation
2016-11-21 George Kyriazisgallium: swr: Added swr build for windows
2016-11-21 George Kyriazisswr: Modify gen_knobs.{cpp|h} creation script
2016-11-21 George Kyriazisscons: Add swr compile option
2016-11-21 George Kyriazisswr: Windows-related changes
2016-11-21 George Kyriazisswr: renamed duplicate swr_create_screen()
2016-11-21 George Kyriazisswr: Handle windows.h and NOMINMAX
2016-11-21 George Kyriazisgallium: Added SWR support for gdi
2016-11-21 George Kyriazisscons: add llvm 3.9 support.
2016-11-21 George Kyriazisscons: ignore .hpp files in parse_source_list()
2016-11-21 George Kyriazismesa: removed redundant #else
2016-11-21 Jordan Justeni965/hsw: Set integer mode in sampling state for stenci...
2016-11-21 Emil Velikovreviewers: add Rob H for the Android EGL+build parts
2016-11-21 Emil Velikovdocs: recommend using --enable-mangling over the manual...
2016-11-21 Emil Velikovdocs: rework/update install.html
2016-11-21 Emil Velikovdocs: sourcetree.html misc updates
2016-11-21 Emil Velikovdocs: flesh out releasing.html
2016-11-21 Emil Velikovdocs/submittingpatches: fix tags mis/abuse
2016-11-21 Emil Velikovdocs/submittingpatches: flesh out "how to nominate...
2016-11-21 Emil Velikovdocs/autoconf: update glx driver / enable-debug text
2016-11-21 Emil Velikovdocs/repository: refer to Submitting patches
2016-11-21 Emil Velikovdocs: split Submitting Patches into separate document
2016-11-21 Emil Velikovdocs: split Codying style into separate document
2016-11-21 Emil Velikovdocs: mention/suggest testing your patch against dEQP
2016-11-21 Emil Velikovdocs: mention that coding style can differ between...
2016-11-21 Emil Velikovrevieweds: add Tomasz for the Android/EGL implementation
2016-11-21 Emil Velikovmesa: fold always true conditional
2016-11-21 Emil Velikovmesa: drop unneeded assert
2016-11-21 Emil Velikovegl/wayland: remove non-applicable destroyDrawable...
2016-11-21 Emil Velikovloader: automake: whitespace cleanup
2016-11-21 Emil Velikovgbm: automake: remove unused defines
2016-11-21 Gwan-gyeong Munintel: aubinator: Fix resource leak in gen_spec_load_fr...
2016-11-21 Tomasz Figaegl/android: Use gralloc::lock_ycbcr for resolving...
2016-11-21 Tomasz Figaegl/android: Get gralloc module in dri2_initialize_andr...
2016-11-21 Tomasz Figaegl/android: Remove handling of RGB_888 pixel format
2016-11-21 Gwan-gyeong Munradeonsi: Fix resource leak in gs_copy_shader allocatio...
2016-11-21 Nicolai Hähnleglsl/lower_output_reads: remove unused mem_ctx
2016-11-21 Nicolai Hähnleglsl/lower_output_reads: bail early in tessellation...
2016-11-21 Nicolai Hähnleglsl/lower_output_reads: fix geometry shader output...
2016-11-21 Nicolai Hähnleradeonsi: store group_size_variable in struct si_compute
2016-11-21 Nicolai Hähnleglsl: don't flatten if-blocks with dynamic array indices
2016-11-21 Iago Toral... anv/state: enable coordinate address rounding for Min...
2016-11-21 Jason Ekstrandanv: Implement a depth stall restriction on gen7
2016-11-20 Ilia Mirkinnvc0/ir: use levelZero flag when the lod is set to 0
2016-11-20 Dave Airlieradv: spir-v allows texture size query with and without...
2016-11-20 Dave Airlieradv: fix image view creation for depth and stencil...
2016-11-20 Dave Airlieradv: make sure to flush input attachments correctly.
2016-11-20 Brian Paultnl: remove unneeded #include "util/simple_list.h"
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