mesa.git
2010-10-14 Eric Anholti965: Enable the new FS backend on pre-gen6 as well.
2010-10-14 Kenneth Graunkei965: Correctly emit the RNDZ instruction.
2010-10-14 Kenneth Graunkei965: Use RNDZ for ir_unop_trunc in the new FS.
2010-10-14 Kenneth Graunkeglsl: Refresh autogenerated file builtin_function.cpp.
2010-10-14 Kenneth Graunkeglsl: Add front-end support for the "trunc" built-in.
2010-10-14 Kenneth Graunkei965: Use logical-not when emitting ir_unop_ceil.
2010-10-14 Eric Anholti965: Add peepholing of conditional mod generation...
2010-10-14 Eric Anholti965: Add a function for handling the move of boolean...
2010-10-14 Kristian HøgsbergOnly install vtxfmt tables for OpenGL
2010-10-14 Eric Anholti965: Add a pass to the FS to split virtual GRFs to...
2010-10-14 Eric Anholti965: Update the live interval when coalescing regs.
2010-10-14 Eric Anholti965: Set class_sizes[] for the aligned reg pair class.
2010-10-14 Keith Whitwellllvmpipe: don't try to emit non-existent color outputs
2010-10-14 Kristian HøgsbergDrop the "neutral" tnl module
2010-10-14 Chia-I Wust/egl: Do not finish a fence that is NULL.
2010-10-14 Chia-I Wust/egl: Access _EGLConfig directly.
2010-10-14 Chia-I Wuegl: Access config attributes directly.
2010-10-14 Chia-I Wuegl: Use attribute names as the _EGLConfig member names.
2010-10-14 Dave Airlier600g: select linear interpolate if tgsi input requests it
2010-10-14 Dave Airlier600g: fixup typo in macro name
2010-10-14 Dave Airlier600g: fixup pos/face ena/address properly
2010-10-14 Dave Airlier600g: only pick centroid coordinate when asked.
2010-10-14 Zhenyu WangRevert "i965: fallback lineloop on sandybridge for...
2010-10-14 Zhenyu Wangi965: Fix GS hang on Sandybridge
2010-10-14 Eric Anholti965: Add support for rescaling GL_TEXTURE_RECTANGLE...
2010-10-13 Fredrik Höglundr600g: Fix texture sampling with swizzled coords
2010-10-13 Dave Airlier600g: drop unused context members
2010-10-13 Ian Romanickmesa: Clean up various 'unused parameter' warnings...
2010-10-13 Ian Romanickmesa: Clean up two 'comparison between signed and unsig...
2010-10-13 Ian Romanickmesa: Refactor validation of shader targets
2010-10-13 Ian Romanickmesa: Silence unused variable warning
2010-10-13 Ian Romanicklinker: Reject shaders that have unresolved function...
2010-10-13 Vinson Leeglsl: Initialize variable in ir_derefence_array::consta...
2010-10-13 José Fonsecallvmpipe: Generalize the x8z24 fast path to all depth...
2010-10-13 José Fonsecagallivm: More accurate float -> 24bit & 32bit unorm...
2010-10-13 Brian Paulgallivm: work-around trilinear mipmap filtering regress...
2010-10-13 Vinson Leegallivm: Remove unnecessary header.
2010-10-13 Brian Paulx11: fix breakage from gl_config::visualType removal
2010-10-13 José Fonsecallvmpipe: Unbreak Z32_FLOAT.
2010-10-13 Kristian HøgsbergDrop GLcontext typedef and use struct gl_context instead
2010-10-13 Kristian HøgsbergDrop GLframebuffer typedef and just use struct gl_frame...
2010-10-13 Kristian HøgsbergRename GLvisual and __GLcontextModes to struct gl_config
2010-10-13 Kristian Høgsberggl: Remove unused GLcontextModes fields
2010-10-13 Kristian HøgsbergGet rid of GL/internal/glcore.h
2010-10-13 Roland Scheideggergallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpat...
2010-10-13 Dave Airlier600g: fix stencil export for evergreen harder
2010-10-13 Stephan Schmidr600g: fix relative addressing when splitting constant...
2010-10-13 Dave Airlier600g: add missing eg reg definition
2010-10-13 Dave Airlier600g: evergreen add stencil export bit
2010-10-13 Dave Airlier600g: use blitter for hw copy region
2010-10-13 Dave Airlier600g: drop all use of unsigned long
2010-10-13 Dave Airlier600g: fix transfer stride.
2010-10-13 Dave Airlier600g: remove bpt and start using pitch_in_bytes/pixels.
2010-10-13 Dave Airlier600g: rename pitch in texture to pitch_in_bytes
2010-10-13 Dave Airlier600g: use common texture object create function
2010-10-13 Dave Airlier600g: split out miptree setup like r300g
2010-10-13 Dave Airlier600g: add copy into tiled texture
2010-10-13 Dave Airlier600g: the vs/ps const arrays weren't actually being...
2010-10-13 Dave Airlier600g: reduce size of context structure.
2010-10-13 Vinson Leetdfx: Silence unused variable warning on non-debug...
2010-10-13 Dave Airlier600g: store samplers/views across blit when we need...
2010-10-13 Dave Airlier600g: fix scissor/cliprect confusion
2010-10-13 Dave Airlier600g: fix depth0 setting
2010-10-13 Vinson Leer300: Silence uninitialized variable warning.
2010-10-13 Brian Paulmesa: reformatting, comments, code movement
2010-10-13 Brian Pauldraw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with...
2010-10-13 Brian Paulgallivm: remove newlines
2010-10-13 Roland Scheideggergallivm: fix different handling of [non]normalized...
2010-10-13 Brian Paulmesa: remove assertion w/ undeclared variable texelBytes
2010-10-12 Dave Airliest/mesa: enable stencil shader export extension if...
2010-10-12 Dave Airlieglsl: add support for shader stencil export
2010-10-12 Dave Airlier600g: add shader stencil export support.
2010-10-12 Dave Airlier600g: add support for S8, X24S8 and S8X24 sampler...
2010-10-12 Dave Airliest/mesa: use shader stencil export to accelerate shader...
2010-10-12 Dave Airliest/mesa: add option to choose a texture format that...
2010-10-12 Dave Airliesoftpipe: add support for shader stencil export capability
2010-10-12 Dave Airliemesa: improve texstore for 8/24 formats and add texstor...
2010-10-12 Dave Airliemesa: add support for FRAG_RESULT_STENCIL.
2010-10-12 Dave Airliegallium/util: add S8 tile sampling support.
2010-10-12 Dave Airliegallium/format: add X32_S8X24_USCALED format.
2010-10-12 Dave Airliegallium/format: add support for X24S8 and S8X24 formats.
2010-10-12 Dave Airliegallium/tgsi: add support for stencil writes.
2010-10-12 Eric Anholti965: Don't rebase the index buffer to min 0 if any...
2010-10-12 Eric Anholtintel: Allow CopyTexSubImage to InternalFormat 3/4...
2010-10-12 Eric Anholti965: Fix missing "break;" in i2b/f2b, and missing...
2010-10-12 Ian Romanickglsl: Fix incorrect assertion
2010-10-12 Ian Romanickmesa: Validate assembly shaders when GLSL shaders are...
2010-10-12 Keith Whitwellllvmpipe: make sure intrinsics code is guarded with...
2010-10-12 Thomas Hellstromst/xorg: Fix typo
2010-10-12 Brian Paulir_to_mesa: assorted clean-ups, const qualifiers, new...
2010-10-12 José Fonsecagallivm: Name anonymous union.
2010-10-12 Brian Paulst/xlib: add some comments
2010-10-12 Brian Paulglsl2: fix signed/unsigned comparison warning
2010-10-12 José Fonsecallmvpipe: improve mm_mullo_epi32
2010-10-12 Thomas Hellstromst/xorg: Don't try to remove invalid fbs
2010-10-12 Thomas Hellstromxorg/vmwgfx: Don't hide HW cursors when updating them
2010-10-12 Thomas Hellstromst/xorg: Add a customizer option to get rid of annoying...
2010-10-12 Thomas Hellstromxorg/vmwgfx: Make vmwarectrl work also on 64-bit servers
2010-10-12 Thomas Hellstromst/xorg: Don't try to use option values before processi...
2010-10-12 Keith WhitwellRevert "llvmpipe: try to keep plane c values small"
next