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mesa.git
2016-03-05
Kristian Høgsberg...
anv: Remove left-over bits of sparse-descriptor code
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2016-03-05
Jason Ekstrand
anv/pipeline: Implement the depth compare EQUAL workaro...
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2016-03-05
Jason Ekstrand
anv: Don't allow D16_UNORM to be combined with stencil
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2016-03-05
Jason Ekstrand
anv/pipeline: Calculate the correct max_source_attr...
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2016-03-05
Jordan Justen
anv/hsw: Move query code to genX file for Haswell
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2016-03-05
Nanley Chery
anv: Implement VK_REMAINING_{MIP_LEVELS,ARRAY_LAYERS}
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2016-03-05
Jason Ekstrand
anv/meta_clear: Set the right number of dynamic states
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2016-03-05
Jason Ekstrand
anv/pipeline: Fix depthBiasEnable on gen7
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2016-03-05
Jason Ekstrand
anv/cmd_buffer: Reset the state streams when resetting...
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2016-03-05
Jason Ekstrand
anv/cmd_buffer: Include Haswell in set_subpass
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2016-03-04
Nanley Chery
isl: Fix RenderTargetViewExtent for mipmapped 3D surfaces
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2016-03-04
Nanley Chery
isl: Get rid of isl_surf_fill_state_info::level0_extent_px
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2016-03-04
Jason Ekstrand
anv/cmd_buffer: Let the pipeline set StencilBufferWrite...
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2016-03-04
Jason Ekstrand
anv/cmd_buffer: Mask stencil reference values
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2016-03-04
Jason Ekstrand
anv/clear: Pull the stencil write mask from the pipeline
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2016-03-04
Jason Ekstrand
anv/pipeline: Set StencilBufferWriteEnable from the...
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2016-03-04
Jason Ekstrand
anv/pipeline: More competent gen8 clipping
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2016-03-04
Jason Ekstrand
anv/pipeline: Use the right provoking vertex for triang...
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2016-03-04
Jason Ekstrand
anv/pipeline: Respect pRasterizationState->depthBiasEnable
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2016-03-04
Kenneth Graunke
anv: Fix backwards shadow comparisons
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2016-03-04
Kenneth Graunke
hack to make dota 2 menus work
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2016-03-04
Jason Ekstrand
isl/surface_state: Set L2 bypass disable for certain...
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2016-03-03
Kenneth Graunke
anv: Compile shader stages in pipeline order.
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2016-03-03
Nanley Chery
anv/meta: Delete unused functions
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2016-03-03
Nanley Chery
anv/meta: Use blitter API for state-handling in Buffer...
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2016-03-03
Nanley Chery
anv/meta: Use blitter API in do_buffer_copy()
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2016-03-03
Nanley Chery
anv/meta: Use blitter API in anv_CmdCopyImage()
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2016-03-03
Nanley Chery
anv/meta: Use blitter API for copies between Images...
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2016-03-03
Nanley Chery
anv/meta: Add function which copies between Buffers...
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2016-03-03
Nanley Chery
anv/meta: Add function to create anv_meta_blit2d_surf...
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2016-03-03
Nanley Chery
anv/meta: Implement the blitter API functions
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2016-03-03
Nanley Chery
anv/meta: Modify blitter API fields
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2016-03-03
Jason Ekstrand
anv/meta: Add the beginnings of a blitter API
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2016-03-03
Nanley Chery
anv/meta: Remove redundancies in do_buffer_copy()
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2016-03-03
Nanley Chery
anv/meta: Replace copy_format w/ block size in do_buffe...
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2016-03-03
Nanley Chery
anv/meta: Add missing command to exit meta in anv_CmdUp...
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2016-03-03
Nanley Chery
anv/image: Create a linear image when requested
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2016-03-03
Nanley Chery
isl: Don't filter tiling flags if a specific tiling...
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2016-03-03
Nanley Chery
isl: Add function to get intratile offsets from x/y...
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2016-03-03
Jason Ekstrand
anv/util: Fix vector resizing
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2016-03-02
Jordan Justen
anv/gen7: Use predicated rendering for indirect compute
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2016-03-02
Jordan Justen
anv: Save batch to local variable for indirect compute
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2016-03-02
Jason Ekstrand
anv: Fix make check
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2016-03-02
Jason Ekstrand
isl: Fix make check
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2016-03-02
Jason Ekstrand
gen8/cmd_buffer: Properly return flushed push constant...
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2016-03-02
Jason Ekstrand
anv/meta_blit: Use unorm formats for 8 and 16-bit RGB...
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2016-03-02
Kenneth Graunke
Merge remote-tracking branch 'origin/master' into vulkan
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2016-03-01
Jason Ekstrand
genxml: Make the border color pointer consistent across...
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2016-03-01
Jason Ekstrand
gen7/pipeline: Add competent blending
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2016-03-01
Jason Ekstrand
anv: Unify gen7 and gen8 state
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2016-03-01
Matt Turner
mesa: Remove NV_fragment_program remnants from dlist.c.
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2016-03-01
Matt Turner
mesa: Remove NV_fragment_program_option enable bit.
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2016-03-01
Matt Turner
program: Remove NV_fragment_program opcode parsing.
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2016-03-01
Matt Turner
program: Remove NV_fragment_program scalar suffix parsing.
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2016-03-01
Matt Turner
program: Remove NV_fragment_program_option parsing...
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2016-03-01
Matt Turner
program: Remove NV_fragment_program Abs support.
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2016-03-01
Matt Turner
program: Remove incorrect comment about OPCODE_TXD.
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2016-03-01
Matt Turner
program: Remove OPCODE_TXP_NV.
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2016-03-01
Matt Turner
program: Clean up after previous commit.
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2016-03-01
Matt Turner
program: Remove condition-code and precision support.
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2016-03-01
Matt Turner
program: Remove OPCODE_KIL_NV.
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2016-03-01
Matt Turner
program: Remove RelAddr2 support.
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2016-03-01
Matt Turner
program: Mark table const.
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2016-03-01
Matt Turner
mesa: Remove EmitCondCodes.
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2016-03-01
Matt Turner
docs: Remove descriptions of long dead Emit* fields.
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2016-03-01
Matt Turner
glsl: Initialize gl_shader_program::EmptyUniformLocations.
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2016-03-01
Ian Romanick
i965/meta: Don't pollute the framebuffer namespace
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2016-03-01
Ian Romanick
i965/meta: Use _mesa_bind_framebuffers instead of _mesa...
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2016-03-01
Ian Romanick
meta: Don't pollute the framebuffer namespace
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2016-03-01
Ian Romanick
meta/decompress: Track framebuffer using gl_framebuffer...
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2016-03-01
Ian Romanick
meta/generate_mipmap: Track framebuffer using gl_frameb...
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2016-03-01
Ian Romanick
meta: Use _mesa_bind_framebuffers instead of _mesa_Bind...
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2016-03-01
Ian Romanick
meta: Use _mesa_CreateFramebuffers instead of _mesa_Gen...
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2016-03-01
Ian Romanick
i965/meta: Use _mesa_CreateFramebuffers instead of...
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2016-03-01
Ian Romanick
meta: Save and restore the framebuffer using gl_framebu...
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2016-03-01
Ian Romanick
mesa: Refactor bind_framebuffer to make _mesa_bind_fram...
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2016-03-01
Ian Romanick
meta: Use _mesa_check_framebuffer_status instead of...
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2016-03-01
Ian Romanick
meta: Obvious refactor of _mesa_meta_framebuffer_textur...
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2016-03-01
Ian Romanick
meta: Convert _mesa_meta_bind_fbo_image to take a gl_fr...
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2016-03-01
Jason Ekstrand
anv/cmd_buffer: Look at both sides for stencil enable
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2016-03-01
Jason Ekstrand
anv/cmd_buffer: Clean up stencil state setup on gen7
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2016-03-01
Jason Ekstrand
anv/cmd_buffer: Clean up stencil state setup on gen8
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2016-03-01
Kristian Høgsberg...
anv: Add in image->offset when setting up depth buffer
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2016-03-01
Jason Ekstrand
anv/pipeline: Pull 3DSTATE_SBE into a shared helper
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2016-03-01
Dave Airlie
virgl: add support for passing render condition flags...
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2016-03-01
Jason Ekstrand
genxml: Break output detail of 3DSTATE_SBE on gen7...
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2016-03-01
Kenneth Graunke
i965: Push most TES inputs in vec4 mode.
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2016-02-29
Marek Olšák
r600g: remove support for DRM < 2.12.0
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2016-02-29
Marek Olšák
r300g: remove support for DRM < 2.12.0
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2016-02-29
Marek Olšák
winsys/radeon: drop support for DRM 2.12.0 (kernel...
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2016-02-29
Marek Olšák
radeonsi: also dump shaders on a VM fault
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2016-02-29
Marek Olšák
radeonsi: dump full shader disassemblies into ddebug...
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2016-02-29
Marek Olšák
radeonsi: allow dumping shader disassemblies to a file
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2016-02-29
Marek Olšák
radeonsi: use re-Z
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2016-02-29
Marek Olšák
tgsi/scan: count memory instructions
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2016-02-29
Jason Ekstrand
anv/cmd_buffer: Dirty push constants when changing...
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2016-02-29
Jason Ekstrand
anv/cmd_buffer: Re-emit push constants packets for...
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2016-02-29
Jason Ekstrand
anv/pipeline: Follow push constant alignment restrictio...
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2016-02-29
Jason Ekstrand
anv/pipeline: Avoid a division by zero
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2016-02-29
Jason Ekstrand
anv/pipeline: Use dynamic checks for max push constants
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