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mesa.git
2013-06-11
Kenneth Graunke
i965: Emit the depth/stencil state pointer directly...
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2013-06-11
Kenneth Graunke
i965: Emit the CC state pointer directly rather than...
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2013-06-11
Kenneth Graunke
i965: Emit the BLEND_STATE pointer directly rather...
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2013-06-11
Zack Rusin
draw: implement distance culling
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2013-06-11
Zack Rusin
gallium: add a cull distance semantic
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2013-06-11
Zack Rusin
draw: fix clipper invocation statistics
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2013-06-11
Zack Rusin
draw: enable user plane clipping when clipdistance...
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2013-06-11
Zack Rusin
draw: make sure clipdistances work with geometry shaders
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2013-06-11
Kenneth Graunke
Revert "i965: Disable unused pipeline stages once at...
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2013-06-11
Brian Paul
swrast: add texfetch code for some XBGR formats
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2013-06-10
Brian Paul
mesa: add missing texture strings in tex_target_name()
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2013-06-10
Alex Deucher
winsys/radeon: add env var to disable VM on Cayman...
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2013-06-10
Eric Anholt
mesa: Add a _mesa_problem to document a piglit failure...
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2013-06-10
Eric Anholt
i965/vs: Avoid the MUL/MACH/MOV sequence for small...
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2013-06-10
Eric Anholt
i965/vs: Allow copy propagation into MUL/MACH.
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2013-06-10
Eric Anholt
i965/vs: Use the MAD instruction when possible.
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2013-06-10
Richard Sandiford
draw: Add A8R8G8B8 to draw_print_arrays
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2013-06-10
Richard Sandiford
draw: Fix type mismatch between draw_private.h and...
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2013-06-10
Richard Sandiford
util: Use sizeof(void *) rather than 0 as the fallback...
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2013-06-10
Richard Sandiford
llvmpipe: Use saturating add/sub for UNORM formats
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2013-06-10
Kenneth Graunke
intel: Reserve less batchbuffer space.
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2013-06-10
Kenneth Graunke
i965: Allocate push constant L3 space once at startup...
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2013-06-10
Kenneth Graunke
i965: Disable unused pipeline stages once at startup...
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2013-06-10
Kenneth Graunke
i965: Don't emit PIPELINE_SELECT from BLORP.
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2013-06-10
Kenneth Graunke
i965: Emit invariant state once at startup on Gen6+.
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2013-06-10
Kenneth Graunke
i965: Delete some dead state atom prototypes.
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2013-06-10
Kenneth Graunke
i965: Change return type of check_state() to bool.
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2013-06-10
Kenneth Graunke
i965: Remove unused second parameter of brw_print_dirty...
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2013-06-10
Kenneth Graunke
glsl: Allow the use of determinant() in GLSL 1.50.
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2013-06-10
Kenneth Graunke
glcpp: Automatically #define GL_core_profile 1 on GLSL...
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2013-06-10
Kenneth Graunke
glsl: Parse "#version 150 core" directives.
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2013-06-10
Kenneth Graunke
glsl: Bail on parsing if the #version directive is...
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2013-06-09
Chris Forbes
dlist: fix save_SamplerParameteri
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2013-06-08
Vinson Lee
mesa: Prevent possible out-of-bounds read by save_Sampl...
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2013-06-08
Maarten Lankhorst
nvc0: fix up video buffer alignment requirements
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2013-06-08
Rob Clark
freedreno: better scissor fix
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2013-06-08
Rob Clark
freedreno: gmem bypass
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2013-06-08
Rob Clark
freedreno: add a3xx support
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2013-06-08
Rob Clark
freedreno: prepare for a3xx
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2013-06-08
Roland Scheidegger
gallivm: work around slow code generated for interleavi...
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2013-06-08
José Fonseca
scons: Fix implicit python dependency discovery on...
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2013-06-08
Stéphane Marchesin
st/xlib: Flush the front buffer before doing CopySubBuffer
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2013-06-08
Stéphane Marchesin
st/xlib: Fix upside down coordinates for CopySubBuffer
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2013-06-07
Eric Anholt
mesa: Report core FBO incompleteness cases through...
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2013-06-07
Paul Berry
intel: flush fake front buffer if server is about to...
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2013-06-07
Paul Berry
intel: flush fake front buffer more robustly.
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2013-06-07
Paul Berry
intel: make intel_flush_front safe to call during initi...
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2013-06-07
Eric Anholt
mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and...
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2013-06-07
Eric Anholt
mesa: Expose texture array getters on GLES3.
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2013-06-07
Eric Anholt
mesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY.
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2013-06-07
Eric Anholt
mesa: Expose texel offset limits in GLES3.
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2013-06-07
Roland Scheidegger
util: add comment about bogus transfer flags
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2013-06-07
Roland Scheidegger
util: fix util_clear_render_target and util_clear_depth...
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2013-06-07
Roland Scheidegger
llvmpipe: move create_surface/destroy_surface functions...
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2013-06-07
Roland Scheidegger
llvmpipe: add support for layered rendering
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2013-06-07
Roland Scheidegger
gallium/docs: fix up transfer description for 1d arrays...
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2013-06-07
Chia-I Wu
ilo: fix textureSize() for single-layered array textures
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2013-06-07
Chia-I Wu
util: add util_resource_is_array_texture()
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2013-06-07
Brian Paul
docs: update some environment variable info
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2013-06-07
Arnas Milasevicius
gallium: Remove draw_arrays() and draw_arrays_instanced...
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2013-06-07
Brian Paul
tgsi: replace tgsi_file_names tgsi_file_names[] with...
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2013-06-07
Chia-I Wu
u_vbuf: fix index buffer leak
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2013-06-07
Chris Forbes
i965/vs: add support for emitting gl_ClipVertex
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2013-06-07
Chris Forbes
i965/clip: Add support for gl_ClipVertex
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2013-06-07
Chia-I Wu
ilo: advertise PIPE_CAP_CUBE_MAP_ARRAY
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2013-06-07
Chia-I Wu
ilo: add support for TEX2/TXB2/TXL2 in fs
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2013-06-07
Vinson Lee
glsl linker: Initialize member variable interface_names...
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2013-06-07
Chia-I Wu
ilo: use slab allocator for transfers
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2013-06-07
Chia-I Wu
ilo: clean up states upon context destroy
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2013-06-07
Chia-I Wu
ilo: unmap cp bo before destroying it
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2013-06-07
Chia-I Wu
ilo: enable bo reuse
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_SF in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for render targets
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for constant buffers
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2013-06-07
Chia-I Wu
ilo: add emit_SURFACE_STATE() for sampler views
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2013-06-07
Chia-I Wu
ilo: add ilo_view_surface for SURFACE_STATE
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2013-06-07
Courtney Goeltzenleu...
ilo: convert generic depth-stencil-alpha pipe state...
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2013-06-07
Chia-I Wu
ilo: introduce vertex element CSO
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2013-06-07
Chia-I Wu
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
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2013-06-07
Chia-I Wu
ilo: introduce blend CSO
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2013-06-07
Chia-I Wu
ilo: introduce sampler CSO
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2013-06-07
Chia-I Wu
ilo: construct SCISSOR_RECT in set_scissor_states()
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2013-06-07
Chia-I Wu
ilo: introduce viewport CSO
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for shaders and resources
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CC stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for WM stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CLIP and SF stages
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for SOL stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for VF stage
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2013-06-07
Chia-I Wu
ilo: move hardware limits to ilo_gpe.h
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2013-06-06
Roland Scheidegger
draw: trivial fix comment typo
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2013-06-06
Roland Scheidegger
gallium/tgsi: add missing string for layer semantic
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2013-06-06
Roland Scheidegger
llvmpipe: bump 3d and cube map limits to 2048 and 8192...
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2013-06-06
Eric Anholt
glsl: Fix uniform buffer object counting.
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2013-06-06
Eric Anholt
glsl: Make a local variable to avoid restating this...
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2013-06-06
Kenneth Graunke
intel: Use the CHIPSET macro in the PCI ID tables for...
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2013-06-06
Kenneth Graunke
intel: Remove 'misc' parameter from CHIPSET macro in...
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2013-06-06
Andreas Boll
build: Use PACKAGE_VERSION from autoconf
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2013-06-06
Andreas Boll
build: Unify PACKAGE_VERSION on autotools, scons and...
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