mesa.git
2014-12-12 Matt Turnermesa: Add python scripts to distribution.
2014-12-12 Matt Turnerdri/common: Add files to distribution.
2014-12-12 Matt Turnervgapi: Add vgapi.csv to distribution.
2014-12-12 Matt Turnermapi: Add mapi_abi.py to EXTRA_DIST
2014-12-12 Matt Turnerdri/common: Drop unused mmio.h.
2014-12-12 Matt Turnerglapi/gen: Add KHR_context_flush_control.xml to distrib...
2014-12-12 Matt Turnerconfigure.ac: Drop generating egl-static and gbm Makefiles.
2014-12-12 Matt Turnerutil: Add headers and python scripts for distribution.
2014-12-12 Matt Turnerglapi: Make mapi/glapi/gen before mapi to avoid distche...
2014-12-12 Matt Turnerr200: Avoid out of bounds array access.
2014-12-12 Eric Anholtvc4: Fix referencing of sync objects.
2014-12-12 José Fonsecautil: Unbreak usage of assert()/debug_assert() inside...
2014-12-12 Eric Anholtvc4: Consider FS backface color loads as color inputs...
2014-12-12 Eric Anholtvc4: Drop redundant index size setting.
2014-12-12 Eric Anholtvc4: Don't throw out the index offset in the shadow...
2014-12-12 Eric Anholtvc4: Fix triangle-guardband-viewport piglit test.
2014-12-12 Eric Anholtvc4: Fix a memory leak in setting up QPU instructions...
2014-12-12 Ben Widawskyi965/gen8+: Remove false perf debug message about MOCS
2014-12-12 Ben Widawskyi965/gen8: Check correct number of blitter dwords
2014-12-11 Alexander von... mesa/drivers: Add missing mesautil lib to Haiku swrast
2014-12-10 Roland Scheideggerdraw: simplify prim id insertion in prim assembler
2014-12-10 Roland Scheideggerdraw: fix another decompose bug affecting constant...
2014-12-10 Roland Scheideggerdraw: fix flatshade stage for constant interpolated...
2014-12-10 Roland Scheideggerdraw: copy over prim id header in flatshade stage when...
2014-12-10 Roland Scheideggergallium/docs: clarify fragment shader position input...
2014-12-10 Marek Olšákdocs/relnotes: document the removal of GALLIUM_MSAA
2014-12-10 Marek Olšákradeonsi: take into account NULL colorbuffers when...
2014-12-10 Marek Olšákradeonsi: only emit line stippling and provoking vertex...
2014-12-10 Marek Olšákradeonsi: fix SPI state dependency on sprite_coord_enable
2014-12-10 Marek Olšákradeonsi: fix line stippling and provoking vertex state...
2014-12-10 Marek Olšákradeonsi: emit DRAW_PREAMBLE only if it changes
2014-12-10 Marek Olšákradeonsi: remove setting of VGT_DISPATCH_DRAW_INDEX
2014-12-10 Marek Olšákradeonsi: emit GS_OUT_PRIM_TYPE only if it changes
2014-12-10 Marek Olšákradeonsi: emit primitive restart only if it changes
2014-12-10 Marek Olšákradeonsi: emit base vertex and start instance only...
2014-12-10 Marek Olšákradeonsi: emit clip registers only if VS, GS, or raster...
2014-12-10 Marek Olšákradeonsi: get info about VS outputs from tgsi_shader_info
2014-12-10 Marek Olšákradeonsi: move all shader-related functions to a new...
2014-12-10 Marek Olšákradeonsi: generate derived and draw-related registers...
2014-12-10 Marek Olšákradeonsi: si_conv_pipe_prim shouldn't fail
2014-12-10 Marek Olšákradeonsi: remove useless variable si_context::pm4_dirty...
2014-12-10 Marek Olšákradeonsi: remove unused draw packet functions
2014-12-10 Marek Olšákradeonsi: emit draw packets directly into the CS
2014-12-10 Marek Olšákradeonsi: add emit util functions for SH registers
2014-12-10 Marek Olšáktgsi: add tgsi_shader_info::writes_clipvertex
2014-12-10 Marek Olšáktgsi: add clip and cull distance writemasks into tgsi_s...
2014-12-10 Marek Olšáktgsi: add tgsi_shader_info::writes_psize
2014-12-10 Marek Olšákcso: put cso_release_all into cso_destroy_context
2014-12-10 Kristian Høgsbergi965: Generate vs code using scalar backend for BDW+
2014-12-10 Kristian Høgsbergi965: Clean up fs_visitor::run and rename to run_fs
2014-12-10 Kristian Høgsbergi965: Add fs_visitor::run_vs() to generate scalar verte...
2014-12-10 Kristian Høgsbergi965: Rename brw_vec4_prog_data/key to brw_bue_prog_dat...
2014-12-10 Kristian Høgsbergi965: Prepare for using the ATTR register file in the...
2014-12-10 Kristian Høgsbergi965: Consolidate code to get struct brw_sampler_prog_k...
2014-12-10 Kristian Høgsbergi965: Add new SIMD8 VS prog data flag
2014-12-10 Kristian Høgsbergi965: Add SIMD8 URB write low-level IR instruction
2014-12-10 Kristian Høgsbergi965: Remove shader program argument and member from...
2014-12-10 Kristian Høgsbergi965: Set shader name for generator from call site
2014-12-10 Kristian Høgsbergi965: Generalize fs_generator further
2014-12-10 Kristian Høgsbergi965: Don't copy propagate constants from sources with...
2014-12-10 Matt Turneri965: Replace 'noann' debug flag with 'ann'.
2014-12-10 Matt Turneri965: Disable unlit-centroid workaround on Gen < 6.
2014-12-10 Adrien Destugueshgl: traverse add-on entries
2014-12-10 Alexander von... gallium/target: Haiku softpipe
2014-12-10 Alexander von... gallium/aux: Avoid redefining MAX
2014-12-10 Jan Veselyclover: Use switch when creating kernel arguments.
2014-12-10 Dave Airlier600g: only init GS_VERT_ITEMSIZE on r600
2014-12-10 Eric Anholtvc4: Do QPU scheduling across uniform loads.
2014-12-10 Eric Anholtvc4: Populate the delay field better, and schedule...
2014-12-10 Eric Anholtvc4: Skip raddr dependencies for 32-bit immediate loads.
2014-12-10 Eric Anholtvc4: Mark VPM read setup as impacting VPM reads, not...
2014-12-10 Eric Anholtvc4: Refuse to merge instructions involving 32-bit...
2014-12-10 Aaron Watryclover: Fix build after llvm r223802
2014-12-09 Rob Clarkfreedreno/a4xx: frag-coord / face fixes
2014-12-09 Rob Clarkfreedreno/a4xx: fix rendering to layer != 0
2014-12-09 Rob Clarkfreedreno/a4xx: temp hack for FLAT varyings
2014-12-09 Rob Clarkfreedreno/ir3: lower TXP as needed
2014-12-09 Rob Clarkfreedreno/a4xx: XA gpu hang at startup
2014-12-09 Rob Clarkfreedreno/a4xx: texture fixes
2014-12-09 Rob Clarkfreedreno: cleanup slice alignment/setup
2014-12-09 Rob Clarkfreedreno: update generated headers
2014-12-09 Rob Clarktgsi/lowering: add support to lower TXP (v2)
2014-12-09 Timothy Arcerimesa: use build flag to ensure stack is realigned on x86
2014-12-09 Marek Olšákdraw: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
2014-12-09 Samuel Iglesias... main: return two minor digits for ES shading language...
2014-12-09 Samuel Iglesias... glsl: invariant qualifier is not valid for shader input...
2014-12-09 Iago Toral... mesa: Recompute LegalTypesMask if the GL API has changed
2014-12-09 Eduardo Lima... mesa: Returns zero samples when querying GL_NUM_SAMPLE_...
2014-12-09 Eduardo Lima... mesa: Enables GL_RGB and GL_RGBA unsized internal forma...
2014-12-09 Eduardo Lima... mesa: Considers GL_DEPTH_STENCIL_ATTACHMENT a valid...
2014-12-09 Eric Anholtvc4: Reserve rb31 instead of r3 for raddr conflict...
2014-12-09 Eric Anholtvc4: Prioritize allocating accumulators to short-lived...
2014-12-09 Dave Airlier600g: fix regression since UCMP change
2014-12-09 Matt Turnerprogram: Delete dead _mesa_realloc_instructions.
2014-12-09 Matt Turnerswrast: Remove 'inline' from tex filter functions.
2014-12-09 Matt TurnerDon't cast the return value of malloc/realloc
2014-12-09 Matt TurnerUse calloc instead of malloc/memset-0
2014-12-09 Matt TurnerRemove useless checks for NULL before freeing
2014-12-09 Kristian Høgsbergi965/skl: Add Skylake PCI IDs
2014-12-09 Damien Lespiaui965/skl: Emit depth stall workaround for gen9 as well
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