mesa.git
2010-06-03 Brian Paultgsi: we don't support indirect input/output registers...
2010-06-03 Brian Paultgsi: whitespace cleanup
2010-06-03 Brian Paulgallium: add interpolation parameter to simple shader...
2010-06-01 Jakob Bornecrantzgallium: Don't always copy the dri driver to the stagin...
2010-06-01 Jakob Bornecrantzgallium: Create a Xorg driver template Makefile
2010-06-03 Brian Paulutil/u_debug: use MAX2 macro
2010-06-03 José Fonsecallvmpipe: Number shaders/variants for more reproducible...
2010-06-03 José Fonsecagallivm: Register the JIT engine with oprofile on debug...
2010-06-03 José Fonsecagallivm: Factor out the quad derivative code into a...
2010-06-03 Joakim Sindholtr300g: use util/u_debug
2010-06-03 Joakim Sindholtgallium: silence all debug_named_value related warnings
2010-06-03 Joakim Sindholtutil/u_debug: add description field to debug_named_value
2010-06-03 Vinson Leescons: Handle Python OSError exception when missing...
2010-06-03 Marek Olšákr300/compiler: print opcode names instead of numbers
2010-06-03 Marek Olšákr300g: set the minimum texture stride to 64 bytes on...
2010-06-03 Vinson Leedri/swrast: Remove unnecessary header.
2010-06-02 Brian Paulst/mesa: fix indirect addressing of input/output regs
2010-06-02 Brian Paulgallivm: bump up LP_BUILD_FLOW_MAX_VARIABLES
2010-06-02 Kristian Høgsbergintel: Remove a leftover DRI1/DRI2 conditional
2010-06-02 Brian Paulglx: fix indentation and remove extraneous break
2010-06-02 Brian Paulglx: reformat and silence unused expression warning
2010-06-02 Brian Paulglsl: handle indirectly indexed input registers in...
2010-06-02 Brian Paulmesa: use BITFIELD64_BIT() macro
2010-06-02 Brian Paulglsl: fix bad sanity-check assertion
2010-06-02 Brian Paulmesa: whitespace and 80 column wrapping
2010-06-02 Eric Anholtshaders: Don't lose the param binding swizzle for singl...
2010-06-02 José Fonsecallvmpipe: Fix bad logic.
2010-06-02 Vinson Leellvmpipe: Remove unnecessary header.
2010-06-02 José Fonsecallvmpipe: Fix typo in assert.
2010-06-02 José Fonsecallvmpipe: Per quad interpolation.
2010-06-02 José Fonsecallvmpipe: Minor cleanup to the interpolator.
2010-06-02 José Fonsecagallivm: Add a lp_build_const_elem().
2010-06-02 José Fonsecallvmpipe: Store often used LLVM types in the lp_build_c...
2010-06-02 José Fonsecagallivm: Zero min_lod and max_lod when only one view...
2010-06-02 José Fonsecagallivm: Make lp_build_sample_wrap_int usage more accurate.
2010-06-02 José Fonsecagallivm: Don't use reciprocate in lp_build_sample_wrap_...
2010-06-02 José Fonsecagallivm: Avoid fp arithmetic in lp_build_sample_wrap_ne...
2010-06-02 José Fonsecagallivm: Don't use lp_build_sample_wrap_nearest()
2010-06-02 José Fonsecallvmpipe: Centralize all position interpolation in...
2010-06-02 Marek Olšákr300g: use the stored GEM domain in add_buffer/write_reloc
2010-06-02 Marek Olšákr300g: store the GEM domain in buffer and texture structs
2010-06-02 Marek Olšákr300g: use r300_buffer_domain everywhere
2010-06-02 Marek Olšákr300g: blit directly to/from GTT when transfering textures
2010-06-02 Marek Olšákr300g: let the driver determine the GEM domain for...
2010-06-02 Marek Olšákr300g: make texture transfers more pipelined
2010-06-02 Marek Olšákr300g: better describe another flush and move it closer...
2010-06-02 Marek Olšákr300g: remove one flush
2010-06-01 José Fonsecallvmpipe: Obey color interpolation.
2010-06-01 José Fonsecallvmpipe: Use struct lp_shader_input in the interpolator.
2010-06-01 Kristian Høgsbergintel: Fallback to meta if we're asked to CopyTexImage2...
2010-05-31 Thomas Hellstromst/xorg, vmware: Make throttling configurable.
2010-05-31 Thomas Hellstromsvga: Add a winsys callback to get the svga_winsys_context
2010-06-01 José Fonsecatgsi: Drop uses_fogcoord and uses_frontfacing from...
2010-06-01 José Fonsecatgsi: Remove tgsi-instruction-set.txt.
2010-06-01 José Fonsecallvmpipe: Don't waste time interpolating unused input...
2010-06-01 José Fonsecatgsi: Determine which shader input channels are effecti...
2010-06-01 José Fonsecagallium/docs: Update FRAC -> FRC.
2010-06-01 Brian Paulmesa: use split_location_offset() in GetUniform() functions
2010-05-31 Thomas Hellstromst/xorg: Fix Xv cliprect scaling.
2010-05-31 Thomas Hellstromst/xorg Avoid advertizing rotation / reflection support.
2010-05-31 Chia-I Wuvgapi: Generate PIC objects.
2010-05-31 José Fonsecaglapi: Generate PIC objects.
2010-05-31 José Fonsecallvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.
2010-05-31 Chia-I Wust/egl: Use stamps only to avoid unnecessary geometry...
2010-05-31 Chia-I Wumesa: Fix excess initializers in get.c table.
2010-05-31 Dave Airlieswrast: add TFP support to swrast.
2010-05-31 Dave Airliegallium: fix TFP on gallium
2010-05-31 Chia-I Wust/egl: Update KMS backend to use resource_surface.
2010-05-31 Chia-I Wust/egl: Update GDI backend to use resource_surface.
2010-05-31 Chia-I Wust/egl: Update ximage backend to use resource_surface.
2010-05-31 Chia-I Wust/egl: Add helper functions for use by backends.
2010-05-31 Chris Wilsonintel: Initialize batch->reserved_space on allocation
2010-05-31 Chia-I Wutargets/egl: Add SConscript for egl-apis.
2010-05-31 Chia-I Wust/vega: Use SConscript for Windows build.
2010-05-31 Chia-I Wugallium/util: Define isfinite and isnan for MSVC.
2010-05-31 Chia-I Wumapi/vgapi: Add SConscript for Windows build.
2010-05-31 Chia-I Wust/egl: Use OS-specific module suffices.
2010-05-31 Chia-I Wutargets/egl: Add SConscript for egl_gdi_swrast.
2010-05-31 Chia-I Wust/egl: Add GDI backend.
2010-05-31 Chia-I Wuegl: Use SConscript for Windows build.
2010-05-31 Chia-I Wuegl: Use khronos types for EGL_MESA_screen_surface.
2010-05-31 Chia-I WuDefine PUBLIC to dllexport on MSVC.
2010-05-31 Chia-I WuUpdate KHRONOS_APICALL for _WIN32 platform.
2010-05-31 Chia-I WuAlways define int32_t in compiler headers.
2010-05-31 Chia-I Wuglapi: Update SConscript for Windows.
2010-05-31 Chia-I WuUpdate OpenGL ES headers.
2010-05-31 Chia-I Wuautoconf: Remove unused APIS.
2010-05-31 Chia-I Wumesa: Fix/add feature test to shader.c.
2010-05-31 Marek Olšákr300g: set correct pitch in libdrm
2010-05-31 Marek Olšákr300g: remove texture usage transfer flag
2010-05-31 Marek Olšákr600g: remove unused struct r600_state
2010-05-30 Vinson Leevbo: Remove unnecessary header.
2010-05-30 Vinson Leer600g: Remove unnecessary headers.
2010-05-30 Alex Deucherr600g: RS880 is r6xx-based
2010-05-30 José Fonsecallvmpipe: Remove unused framebuffer stuff from the...
2010-05-30 José Fonsecallvmpipe: Don't force a linear to tiled conversion...
2010-05-30 José Fonsecallvmpipe: Call llvmpipe_set_texture_tile_layout only...
2010-05-30 José Fonsecautil: Add inline function for approximate floating...
2010-05-30 José Fonsecallvmpipe: Use pointer_to_func() instead of custom wrappers.
2010-05-30 José Fonsecadraw: Use pointer_to_func() instead of custom wrappers.
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