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mesa.git
2010-10-18
Keith Whitwell
llvmpipe: clean up fields in draw_llvm_variant_key
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2010-10-17
Hui Qi Tay
draw: corrections for w coordinate
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2010-10-14
Hui Qi Tay
draw: sanitize llvm variant key
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2010-10-10
delphi
draw: some changes to allow for runtime changes to...
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2010-10-04
delphi
draw: added userclip planes and updated variant_key
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2010-09-29
Hui Qi Tay
draw: added viewport and cliptest flags
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2010-09-29
Hui Qi Tay
draw: cliptest and viewport done in a single loop in...
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2010-09-28
Eric Anholt
i965: Add support for struct, array, and matrix uniform...
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2010-09-28
Eric Anholt
i965: Add support for dereferencing structs to the...
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2010-09-28
Eric Anholt
i965: Set the variable type when dereferencing an array.
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2010-09-28
Eric Anholt
i965: Fix up the FS backend for the variable array...
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2010-09-28
Eric Anholt
i965: Fix valgrind complaint about base_ir for new...
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2010-09-28
Eric Anholt
i965: Apply the same set of lowering passes to new...
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2010-09-28
Eric Anholt
i965: Actually track the "if" depth in loop in the...
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2010-09-28
Eric Anholt
i965: Fix negation in the new FS backend.
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2010-09-28
Jerome Glisse
r600g: switch to new design
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2010-09-28
Jerome Glisse
r600g: fix remaining piglit issue in new design
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2010-09-28
Jerome Glisse
r600g: use ptr for blit depth uncompress function
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2010-09-28
Christoph Bumiller
nv50: fix GP state bind and validate
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2010-09-28
Dave Airlie
r600g: on evergreen the centroid isn't set in this...
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2010-09-28
Zhenyu Wang
i965: fallback bitmap operation on sandybridge
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2010-09-28
Zhenyu Wang
i965: fix occlusion query on sandybridge
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2010-09-28
Zhenyu Wang
i965: fix point sprite on sandybridge
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2010-09-28
Zhenyu Wang
i965: fix scissor state on sandybridge
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2010-09-28
Zhenyu Wang
i965: enable polygon offset on sandybridge
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2010-09-28
Zhenyu Wang
i965: fix pixel w interpolation on sandybridge
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2010-09-28
Zhenyu Wang
i965: don't do calculation for delta_xy on sandybridge
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2010-09-28
Zhenyu Wang
i965: only allow SIMD8 kernel on sandybridge now
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2010-09-28
Zhenyu Wang
i965: sandybridge pipe control workaround before write...
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2010-09-28
Zhenyu Wang
i965: Add all device ids for sandybridge
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2010-09-28
Zhenyu Wang
i965: fix const register count for sandybridge
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2010-09-28
Zhenyu Wang
i965: Fix sampler on sandybridge
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2010-09-28
Zhenyu Wang
i965: fix jump count on sandybridge
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2010-09-28
Zhenyu Wang
i965: VS use SPF mode on sandybridge for now
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2010-09-28
Zhenyu Wang
i965: add sandybridge viewport state bo into validation...
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2010-09-28
Zhenyu Wang
i965: ignore quads for GS kernel on sandybridge
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2010-09-28
Zhenyu Wang
i965: ff sync message change for sandybridge
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2010-09-28
Zhenyu Wang
i965: fix point size setting in header on sandybridge
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2010-09-28
Zhenyu Wang
i965: force zero in clipper to ignore RTAIndex on sandy...
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2010-09-28
Zhenyu Wang
i965: Fix color interpolation on sandybridge
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2010-09-28
Zhenyu Wang
i965: enable accumulator update in PS kernel too on...
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2010-09-28
Zhenyu Wang
i965: new state dump for sandybridge
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2010-09-28
Zhenyu Wang
i965: disasm quarter and write enable instruction contr...
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2010-09-28
Eric Anholt
i965: Add support for POW in gen6 FS.
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2010-09-28
Eric Anholt
i965: Set up inputs to the fragment shader according...
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2010-09-28
Eric Anholt
i965: Add support for attribute interpolation on Sandyb...
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2010-09-28
Vinson Lee
dri: Add GET_PROGRAM_NAME definition for Mac OS X.
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2010-09-28
Tom Stellard
r300/compiler: Use rc_for_all_reads_src() in "dead...
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2010-09-28
Tom Stellard
r300/compiler: radeon_remove_constants.c: fix indentation
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2010-09-28
Tom Stellard
r300/compiler: Print immediate values after "dead const...
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2010-09-28
Tom Stellard
r300/compiler: Add more helper functions for iterating...
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2010-09-28
Dave Airlie
r600g: fix db flush breaking config state
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2010-09-28
Marek Olšák
r300g: fix swizzling of texture border color
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2010-09-28
Marek Olšák
r300g: add support for 3D NPOT textures without mipmapping
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2010-09-28
Marek Olšák
r300/compiler: fix shadow sampling with swizzled coords
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2010-09-28
Marek Olšák
r300/compiler: do not use copy propagation if SaturateM...
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2010-09-28
Marek Olšák
r300/compiler: fix projective mapping of 2D NPOT textures
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2010-09-28
Marek Olšák
r300g: code cleanups
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2010-09-28
Eric Anholt
i965: Add support for dFdx()/dFdy() to the FS backend.
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2010-09-28
Eric Anholt
i965: Fix vector splitting RHS channel selection with...
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2010-09-27
Eric Anholt
i965: Handle all_equal/any_nequal in the new FS.
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2010-09-27
Eric Anholt
i965: Remove swizzling of assignment to vector-splittin...
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2010-09-27
Eric Anholt
i965: Fix up writemasked assignments in the new FS.
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2010-09-27
Eric Anholt
glsl: Add validation that a swizzle only references...
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2010-09-27
Eric Anholt
glsl: Fix broadcast_index of lower_variable_index_to_co...
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2010-09-27
Ian Romanick
Remove unnescessary initializations of UpdateTexturePalette
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2010-09-27
Ian Romanick
Regenerate files changed by previous commit
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2010-09-27
Ian Romanick
Remove GL_EXT_cull_vertex
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2010-09-27
Ian Romanick
Remove GL_MESA_packed_depth_stencil
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2010-09-27
Ian Romanick
mesa: Force GL_SGIS_generate_mipmap to always be enabled
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2010-09-27
Ian Romanick
mesa: Force GL_ARB_copy_buffer to always be enabled
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2010-09-27
Luca Barbieri
d3d1x: work around crash in widl
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2010-09-27
Luca Barbieri
d3d11: fix reference counting so devices get freed
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2010-09-27
Ian Romanick
dri: Ensure that DRI driver cpp files are in tarballs
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2010-09-27
Brian Paul
softpipe: fix swizzling of texture border color
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2010-09-27
Brian Paul
llvmpipe: fix swizzling of texture border color
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2010-09-27
Jerome Glisse
r600g: fix occlusion query after change to block structure
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2010-09-27
Brian Paul
softpipe: allocate tile data on demand
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2010-09-27
Luca Barbieri
d3d1x: fix Map
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2010-09-27
Luca Barbieri
d3d1x: rework DXGI for occlusion testing and default...
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2010-09-27
Luca Barbieri
d3d1x: put proper calling convention in headers, fixes...
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2010-09-27
Luca Barbieri
d3d1x: properly support specifying MipLevels as 0
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2010-09-27
Luca Barbieri
d3d1x: support centroid interpolation
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2010-09-27
Luca Barbieri
ureg: support centroid interpolation
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2010-09-27
Luca Barbieri
d3d1x: link to libdrm for X11 platform too
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2010-09-27
Luca Barbieri
d3d11: ignore StructureByteStride
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2010-09-27
Luca Barbieri
d3d11: advertise IDXGIDevice1, not just IDXGIDevice
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2010-09-27
Vinson Lee
scons: Add MinGW-w64 prefixes for MinGW build.
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2010-09-27
Jerome Glisse
r600g: fix routing btw vertex & pixel shader
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2010-09-27
Jerome Glisse
r600g: fix pointsprite & resource unbinding
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2010-09-27
Jerome Glisse
r600g: build packet header once
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2010-09-27
Jerome Glisse
r600g: fix index buffer drawing
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2010-09-27
Luca Barbieri
d3d1x: link progs with CXXFLAGS
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2010-09-27
Luca Barbieri
d3d1x: fix progs linking if not all EGL platforms are...
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2010-09-27
Luca Barbieri
d3d1x: add private gitignore file
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2010-09-27
Luca Barbieri
d3d1x: fix parallel build
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2010-09-27
Luca Barbieri
gallium: add $(PROGS_DEPS) as dependencies for $(PROGS)
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2010-09-27
Luca Barbieri
mesa: make makedepend an hard requirement
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2010-09-27
Tilman Sauerbeck
r600g: Fixed two texture surface leaks in r600_blit_unc...
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2010-09-27
Dave Airlie
r600g: add evergreen texture resource properly.
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