mesa.git
2017-05-08 Nicolai Hähnleradeonsi: load patch_id for TES-as-ES when exporting...
2017-05-08 Nicolai Hähnleradeonsi: fix primitive ID in fragment shader when...
2017-05-08 Nicolai Hähnleradeonsi: mark fast-cleared textures as compressed...
2017-05-08 Emil Velikovegl: use designated initializers
2017-05-08 Emil Velikovegl: drop unneeded sentinel from level_strings[]
2017-05-08 Emil Velikovegl: remove suprous header eglcompiler.h
2017-05-08 Emil Velikovegl: remove unneeded else statement in _eglInitLogger
2017-05-08 Emil Velikovegl: remove no longer needed logger infra
2017-05-08 Emil Velikovegl: fold Android logger into main/
2017-05-08 Emil Velikovegl: remove unused _eglSetLogLevel()
2017-05-08 Samuel Pitoisetglsl: apply the image format for members of structures
2017-05-08 Samuel Pitoisetglsl: store the image format in glsl_struct_field
2017-05-08 Samuel Pitoisetst/glsl_to_tgsi: don't use rzalloc_array() when it...
2017-05-08 Lionel Landwerlinanv: check return value of anv_execbuf_add_bo
2017-05-08 Lionel Landwerlinanv: avoid null pointer dereference
2017-05-08 Eric Engestromegl: avoid dereferencing a null display
2017-05-08 Andres Gomezdocs/releasing: added relevant people for build/check...
2017-05-08 Andres Gomezdocs/releasing: added relevant people for build/check...
2017-05-08 Andres Gomezdocs/releasing: added relevant people for build/check...
2017-05-08 Andres Gomezdocs/releasing: if possible, do some every day use...
2017-05-08 Andres Gomezdocs/releasing: further explain the build/check testing...
2017-05-08 Andres Gomezdocs/releasing: check in master for forgotten nominatio...
2017-05-08 Andres Gomezdocs/releasing: format/style homogenization
2017-05-08 Andres Gomezbin/get-fixes-pick-list.sh: don't warn if more than...
2017-05-08 Rafael Antognollii965: Update gen6_depth_stencil_state to use genX macro.
2017-05-08 Rafael Antognollii965: Move MOCS macros to brw_state.h.
2017-05-08 Kenneth Graunkei965: Don't try to unmap NULL program cache BO.
2017-05-08 Kenneth GraunkeRevert "mesa: Require mipmap completeness for glCopyIma...
2017-05-08 Grazvydas Ignotasglsl: destroy function and subroutine hash tables
2017-05-07 Dave Airlieradv: fix regression in blit2d push constant change.
2017-05-07 Dave Airlieradv/meta: cleanup some unused code path
2017-05-07 Dave Airlieradv/meta: port blit to using push constants
2017-05-07 Dave Airlieradv/meta: move blit2d to using push constants
2017-05-07 Dave Airlieradv/meta: move clear color to using push constants
2017-05-07 Dave Airlieradv/meta: use novertex save path for resolve pass.
2017-05-07 Dave Airlieradv: set base/ranges for push constant loads.
2017-05-07 Dave Airlieradv: drop resolve hack workarounds
2017-05-07 Dave Airlieradv/meta: select resolve paths
2017-05-07 Dave Airlieradv/meta: add resolve pass using fragment/vertex shaders
2017-05-07 Dave Airlieradv: add subpass resolve compute path
2017-05-07 Dave Airlieradv/resolve: split resolve emission out for compute
2017-05-07 Dave Airlieradv/meta: split out core part of resolve shader
2017-05-07 Dave Airlieradv/meta: add srgb conversion to end of resolve shader.
2017-05-07 Jose Fonsecanir: Fix missing snprintf symbol on Windows.
2017-05-07 Pierre Moreaunv50/ir: Replace NV50_PROGRAM_IR_* by PIPE_SHADER_IR_*
2017-05-07 Pierre Moreaunv50/ir: Remove unused translation methods
2017-05-07 Pierre Moreaunv50/ir: Free target if we failed to create a program
2017-05-07 Pierre Moreaunv50/ir: Fail if encountering unknown shader type
2017-05-07 Dave Airlieradv: set PERF_MOD in sample state like radeonsi.
2017-05-07 Dave Airlieradv: apply the tess+GS hang workaround to Polaris12...
2017-05-07 Timothy Arcerimesa: small texture targetIndex tidy up
2017-05-07 Timothy Arcerimesa: fix broken indentation
2017-05-07 Timothy Arcerimesa: some C99 tidy ups
2017-05-07 Timothy Arcerimesa: add KHR_no_error support to copy buffer subdata...
2017-05-07 Timothy Arcerimesa: remove _mesa from static function
2017-05-07 Timothy Arcerist/mesa: stop calling _mesa_init_buffer_object_functions()
2017-05-07 Timothy Arcerimesa: make _mesa_buffer_storage() static
2017-05-07 Timothy Arcerimesa: make _mesa_copy_buffer_sub_data() static
2017-05-07 Timothy Arcerimesa: make _mesa_clear_buffer_sub_data() static
2017-05-07 Timothy Arcerimesa: add KHR_no_error support for flush mapped buffer...
2017-05-07 Timothy Arcerimesa: make _mesa_flush_mapped_buffer_range() static
2017-05-07 Timothy Arcerimesa: add KHR_no_error support for unmap buffer functions
2017-05-07 Timothy Arcerimesa: split unmap_buffer() in two
2017-05-07 Timothy Arcerimesa: make _mesa_unmap_buffer() static
2017-05-07 Timothy Arcerimesa: add KHR_no_error support for some map buffer...
2017-05-07 Timothy Arcerimesa: split out validation from map_buffer_range()
2017-05-07 Timothy Arcerimesa: make map_buffer_range() static
2017-05-06 Kenneth Graunkei965: Drop BRW_NEW_BLORP from 3DSTATE_VF atom.
2017-05-06 Kenneth Graunkei965: Port 3DSTATE_VF to genxml and simplify the implem...
2017-05-06 Kenneth Graunkemesa: Simplify _mesa_primitive_restart_index().
2017-05-06 Marek OlšákRevert "radeonsi: constify a bunch of the perfcounter...
2017-05-06 Marek OlšákRevert "radeonsi: fix build with GCC 4.8"
2017-05-06 Rob Clarkfreedreno/a3xx: fix hang w/ large render targets and...
2017-05-06 Rob Clarkfreedreno/ir3: add macro to declare variable length...
2017-05-06 Nicolai Hähnleglsl: skip tree grafting for sampler and image types
2017-05-06 Samuel Pitoisetglsl: teach lower_ubo_reference about samplers inside...
2017-05-06 Samuel Pitoisetglsl: link bindless layout qualifiers
2017-05-06 Samuel Pitoisetglsl: do not count bindless samplers/images when linkin...
2017-05-06 Samuel Pitoisetglsl: lower bindless sampler/image packed varyings
2017-05-06 Samuel Pitoisetglsl: implement ARB_bindless_texture conversions
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images to be used with...
2017-05-06 Samuel Pitoisetglsl: add is_valid_constructor() helper function
2017-05-06 Samuel Pitoisetglsl: add ARB_bindless_texture operations
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images to be initialized
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images to be l-values
2017-05-06 Samuel Pitoisetglsl: add _mesa_glsl_parse_state object to is_lvalue()
2017-05-06 Samuel Pitoisetglsl: relax bindless sampler arrays indexing
2017-05-06 Samuel Pitoisetglsl: reject bindless samplers/images frag inputs witho...
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images as vertex shader...
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images as varying variables
2017-05-06 Samuel Pitoisetglsl: allow input memory qualifiers for images
2017-05-06 Samuel Pitoisetglsl: allow image qualifiers inside structures
2017-05-06 Samuel Pitoisetglsl: allow bindless images to be declared inside struc...
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images inside interface...
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images as function return
2017-05-06 Samuel Pitoisetglsl: allow bindless samplers/images as out and inout...
2017-05-06 Samuel Pitoisetglsl: allow to declare bindless samplers/images as...
2017-05-06 Samuel Pitoisetglsl: process bindless/bound layout qualifiers
2017-05-06 Samuel Pitoisetglsl: do not make sampler/image types readonly variables
2017-05-06 Samuel Pitoisetglsl: make sampler/image scalar types
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