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mesa.git
2013-01-25
Eric Anholt
i965: Reuse precalculated ib_type_size value.
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2013-01-25
Eric Anholt
i965: Drop debug check for knowing the size of a type.
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2013-01-25
Eric Anholt
i965: Stop worrying about alignment of vertex data.
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2013-01-25
Eric Anholt
i965: Use the glarray _ElementSize that Mesa tracks...
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2013-01-25
Eric Anholt
mesa: Print more informative debug for _mesa_do_init_re...
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2013-01-25
Ian Romanick
glsl: Remove ir_variable::uniform_block
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2013-01-25
Ian Romanick
glsl: Allow dereferencing fields of an interface instance
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2013-01-25
Ian Romanick
glsl: Allow elimination of uniform block members
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2013-01-25
Ian Romanick
glsl: Calculate UBO data at link-time
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2013-01-25
Ian Romanick
glsl: Add link_uniform_blocks to calculate all UBO...
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2013-01-25
Ian Romanick
glsl: Add a visitor to determine whether a uniform...
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2013-01-25
Ian Romanick
glsl: Lower UBO references using link-time data instead...
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2013-01-25
Ian Romanick
glsl: Add gl_uniform_buffer_variable::IndexName field
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2013-01-25
Ian Romanick
glsl: Make the align function available elsewhere in...
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2013-01-25
Ian Romanick
glsl: Calculate link-time uniform block data without...
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2013-01-25
Ian Romanick
glsl: Assert that interfaces, like structures, are...
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2013-01-25
Ian Romanick
glsl: Add new uniform_field_visitor::process variant
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2013-01-25
Ian Romanick
glsl: Recurse into uniform blocks just like uniform...
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2013-01-25
Ian Romanick
glsl: Handle instance array declarations
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2013-01-25
Ian Romanick
glsl: Track blocks in the symbol table using the glsl_t...
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2013-01-25
Ian Romanick
glsl: Add new uniform_field_visitor::visit_field variant
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2013-01-25
Ian Romanick
glsl: Modify uniform_field_visitor::visit_field to...
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2013-01-25
Ian Romanick
glsl: Modify uniform_field_visitor::recursion to take...
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2013-01-25
Ian Romanick
glsl: Add a predicate to determine whether a variable...
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2013-01-25
Ian Romanick
glsl: Require that indices into uniform block arrays...
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2013-01-25
Ian Romanick
glsl: Add ir_variable::interface_type field
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2013-01-25
Ian Romanick
glsl: Add ir_variable::is_in_uniform_block predicate
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2013-01-25
Ian Romanick
glsl: Generate an interface type for uniform blocks
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2013-01-25
Ian Romanick
glsl: Add GLSL_TYPE_INTERFACE
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2013-01-25
Ian Romanick
glsl: Add row_major field to glsl_struct_field
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2013-01-25
Ian Romanick
glsl: Refactor out processing of structure fields
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2013-01-25
Ian Romanick
glsl: Parse interface array size
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2013-01-25
Kenneth Graunke
glsl: Parse non-array uniform block instance names...
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2013-01-25
Kenneth Graunke
glsl: Refactor uniform block parser rules.
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2013-01-25
Ian Romanick
linker: Refactor intra-stage block compatabililty testing
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2013-01-25
Ian Romanick
mesa: Track the packing mode of a UBO in gl_uniform_buffer
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2013-01-25
Ian Romanick
glsl: Replace most default cases in switches on GLSL...
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2013-01-25
Eric Anholt
i965: Correct gen6+ guardband calculation.
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2013-01-25
Kenneth Graunke
i965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for...
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2013-01-25
Chad Versace
i965: Bump maximum supported ES2 context version to 3.0
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2013-01-25
Paul Berry
i965/Gen6+: Enable ARB_ES3_compatibility extension
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2013-01-25
Ian Romanick
mesa/es3: Enable ES 3.0 API and shading language version
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2013-01-25
Vinson Lee
scons: Add imports.c to builtin_compiler build.
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2013-01-25
Chad Versace
i965/fs/gen7: Fix fatal typo in unpackHalf2x16
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2013-01-25
Chad Versace
i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack opera...
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2013-01-25
Chad Versace
i965/vs/gen7: Emit code for GLSL ES 3.00 pack/unpack...
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2013-01-25
Chad Versace
i965: Quote the PRM on a HorzStride subtlety
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2013-01-25
Chad Versace
i965: Add opcodes for F32TO16 and F16TO32
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2013-01-25
Chad Versace
i965: Lower the GLSL ES 3.00 pack/unpack operations...
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2013-01-25
Chad Versace
glsl: Add lowering pass for GLSL ES 3.00 pack/unpack...
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2013-01-25
Chad Versace
glsl: Fix type-deduction for and/or/xor expressions
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2013-01-25
Chad Versace
glsl: Reformat and/or/xor cases in ir_expression ctor
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2013-01-25
Chad Versace
glsl/ir_builder: Add helpers for making if-statements
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2013-01-25
Chad Versace
glsl/ir_builder: Add `enum writemask`
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2013-01-25
Chad Versace
glsl/ir_factory: Add helper method for making an ir_con...
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2013-01-25
Chad Versace
glsl/ir_builder: Add more helpers for constructing...
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2013-01-25
Chad Versace
glsl/ir_factory: Initialize members to NULL in constructor
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2013-01-25
Chad Versace
glsl: Evaluate constant GLSL ES 3.00 pack/unpack expres...
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2013-01-25
Chad Versace
mesa: Remove rounding bias in _mesa_float_to_half()
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2013-01-25
Chad Versace
mesa,glsl: Move round_to_even() from glsl to mesa/main...
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2013-01-25
Chad Versace
glsl/standalone_scaffolding: Add stub for _mesa_warning()
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2013-01-25
Chad Versace
glsl: Extend ir_expression_operation for GLSL 3.00...
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2013-01-25
Chad Versace
glsl: Add IR lisp for GLSL ES 3.00 pack/unpack functions
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2013-01-25
Chad Versace
glsl: Fix typo in comment
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2013-01-25
Chad Versace
i965/disasm: Fix horizontal stride of dest registers
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2013-01-25
Paul Berry
intel: Fix glCopyTexSubImage on buffers whose width...
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2013-01-25
Paul Berry
glsl: Allow varying structs in GLSL ES 3.00 and GLSL...
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2013-01-25
Paul Berry
glsl: Disable transform feedback of varying structs.
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2013-01-25
Paul Berry
glsl: Update lower_packed_varyings to handle varying...
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2013-01-25
Paul Berry
glsl: Generalize compute_packing_order for varying...
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2013-01-25
Paul Berry
glsl: Disable structure splitting for shader ins/outs.
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2013-01-25
Paul Berry
glsl: Eliminate ambiguity between function ins/outs...
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2013-01-25
Paul Berry
glsl: Clean up case statement in builtin_variables...
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2013-01-24
Kenneth Graunke
i965/vs: Do headerless texturing for texelFetchOffset().
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2013-01-24
Matt Turner
libgl-xlib/build: Link with C++ when LLVM is used
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2013-01-24
Paul Berry
intel: Fix ReadPixels on buffers whose width >= 32kbytes
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2013-01-24
Ian Romanick
intel: callocing a 32 byte temp is silly, so don't
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2013-01-24
Marek Olšák
st/mesa: implement ARB_internalformat_query v2
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2013-01-24
Marek Olšák
st/mesa: advertise OES_depth_texture_cube_map if GLSL...
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2013-01-24
Marek Olšák
st/dri: disallow recursion in dri_flush
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2013-01-24
Marek Olšák
st/dri: add null-pointer check, remove duplicated local...
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2013-01-24
Tom Stellard
Revert "Revert "targets/opencl: Link against libgallium...
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2013-01-24
Tom Stellard
configure.ac: Force use of LLVM shared libs with -...
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2013-01-24
Tom Stellard
configure.ac: Compute the required llvm static librarie...
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2013-01-24
Michel Dänzer
radeonsi: Fall back to dummy pixel shader instead of...
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2013-01-24
Marek Olšák
radeonsi: make sure copying of all texture formats...
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2013-01-24
Michel Dänzer
radeonsi: Handle PIPE_FORMAT_L32A32_S/UINT for rendering.
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2013-01-24
Michel Dänzer
radeonsi: Make sure to use float number format for...
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2013-01-24
Ian Romanick
intel: Enable S3TC extensions always
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2013-01-24
Ian Romanick
mesa: Like EXT_texture_compression_dxt1, advertise...
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2013-01-24
Ian Romanick
mesa: Simplify _mesa_choose_tex_format handling of...
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2013-01-24
Ian Romanick
mesa: Use a single flag for the S3TC extensions that...
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2013-01-24
Carl Worth
i965: Use swizzles to force R, G, and B to 0.0 for...
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2013-01-24
Carl Worth
i965: Use swizzles to force alpha to 1.0 for RED, RG...
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2013-01-24
Carl Worth
ReadPixels: Force ALPHA to 1 while rebasing RGBA values...
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2013-01-24
Carl Worth
i965: Examine _BaseFormat when deciding to perform...
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2013-01-23
José Fonseca
scons: Fix source lists parsing on Windows.
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2013-01-23
Matt Turner
GL3.txt: i965 supports ARB_base_instance
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2013-01-22
Brian Paul
wmesa: include api_exec.h to fix compilation
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2013-01-22
Brian Paul
draw: fix MSVC divide-by-zero compilation error
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