mesa.git
2014-04-15 Kenneth Graunkei965: Update comments about Z16 being slow.
2014-04-15 Michel Dänzerr600g/radeonsi: Use caching buffer manager for textures...
2014-04-14 Jordan Justeni965/gen8: add debug code to show FS disasm with jump...
2014-04-14 Chia-I Wuilo: remove GPE state size estimation
2014-04-14 Chia-I Wuilo: remove GPE command size estimation
2014-04-14 Chia-I Wuilo: remove unused headers
2014-04-14 Chia-I Wuilo: use only defines from genhw headers
2014-04-14 Chia-I Wuilo: scripted conversion to genhw headers
2014-04-14 Chia-I Wuilo: add genhw headers
2014-04-14 Chia-I Wuilo: avoid brw_wm_barycentric_interp_mode in compiler
2014-04-14 Chia-I Wuilo: add TOY_OPCODE_DO
2014-04-14 Vinson Leegtest: Update to 1.7.0.
2014-04-13 Chris Forbesmesa: Consider gl_VertexID and gl_InstanceID active...
2014-04-13 Chris Forbesmesa: Extract is_active_attrib() in shaderapi
2014-04-13 Chris Forbesglsl: Fix typo in interface block comment
2014-04-13 Simone Scanzoniegl-static: fix build after recent radeon winsys changes
2014-04-13 Chris Forbesmesa: Fix typo in error message
2014-04-13 Iago Toral... i965: glClearBuffer() should only clear a single buffer.
2014-04-12 Chris Forbesi965: Add comment to explain the weird-looking shadow...
2014-04-12 Kenneth Graunkeglsl: Ignore loop-too-large heuristic if there's bad...
2014-04-12 Kenneth Graunkeglsl: Rename loop_unroll_count::fail to "nested_loop."
2014-04-12 Kenneth Graunkeglsl: Pass gl_shader_compiler_optimizations to unroll_l...
2014-04-12 Kenneth Graunkeglsl: Drop do_common_optimization's max_unroll_iteratio...
2014-04-12 Kenneth Graunkei965: Use EmitNoIndirect flags in lower_variable_index_...
2014-04-12 Kenneth Graunkei965: Correct EmitNoIndirect shader compiler option...
2014-04-11 Matt Turneri965/fs: Reset reg_from when we can't coalesce.
2014-04-11 Eric Anholti965: Fill in a bunch of gen7/hsw data cache-related...
2014-04-11 Eric Anholti965: Stop setting up a 1:1 "attrib" member in our...
2014-04-11 Eric Anholti965: Skip a bunch of IB BO refcount twiddling.
2014-04-11 Eric Anholti965/gen7: Skip repeated NULL depth/stencil state emits.
2014-04-11 Chris Forbesdocs: Fix ubo indexing description
2014-04-11 Brian Pauldraw: remove unused 'start' variable in draw_stats_clip...
2014-04-11 Kenneth Graunkeglsl: Try vectorizing when seeing a repeated assignment...
2014-04-11 Ian Romanickglsl: Propagate explicit binding information from the...
2014-04-11 Ian Romanicklinker: Set binding for all elements of UBO array
2014-04-11 Ian Romanicklinker: Set block bindings based on UniformBlocks rathe...
2014-04-11 Ian Romanicklinker: Clean up "unused parameter" warnings
2014-04-11 Ian Romanicklinker: Fold set_uniform_binding into call site
2014-04-11 Ian Romanicklinker: Various trivial clean-ups in set_sampler_binding
2014-04-11 Ian Romanicklinker: Split set_uniform_binding into separate functio...
2014-04-11 Heinrich Janzingsoftpipe: fix shadow sampling
2014-04-11 Brian Paulsoftpipe: add PIPE_CAP_MIN/MAX_TEXTURE_GATHER_OFFSET...
2014-04-11 Brian Paulmesa: use _mesa_get_srgb_format_linear() in sRGB texsto...
2014-04-11 Brian Paulswrast: use macros to initialize texfetch_funcs[] table
2014-04-11 Brian Paulswrast: fix more fetch_texel function names
2014-04-11 José Fonsecaegl-static: Fix missing radeon_surface.h includes.
2014-04-11 Knut Andre... gallium/radeon: fix missing winsys include in pipe...
2014-04-11 Christian Königst/omx/enc: separate input buffer private and task...
2014-04-11 Christian Königradeon/vce: implement B-frame support
2014-04-11 Christian Königradeon/vce: add proper CPB backtrack
2014-04-11 Christian Königvl: add interface for H264 B-frame encoding
2014-04-11 Christian Königradeon/vce: remove RVCE_NUM_CPB_EXTRA_FRAMES
2014-04-11 Chris Forbesdocs/relnotes: Fix consistency, add i965 to ARB_buffer_...
2014-04-11 Kenneth Graunkei965: Fix missing _NEW_SCISSOR in Broadwell SF_CLIP_VIE...
2014-04-11 Ilia Mirkinmesa/st: set min/max texture gather offset to driver...
2014-04-11 Ilia Mirkingallium: add a way to query min/max texture gather...
2014-04-10 Marek Olšákconfigure.ac: require libdrm_radeon 2.4.53
2014-04-10 Marek Olšákwinsys/radeon: fix a race condition in initialization...
2014-04-10 Marek Olšákwinsys/radeon: fix a race condition between winsys_crea...
2014-04-10 Marek Olšákwinsys/radeon: fix a race condition between 2 calls...
2014-04-10 Marek Olšákwinsys/radeon: remove unused radeon_info variables...
2014-04-10 Marek Olšákwinsys/radeon: unify radeon_bo::flink and radeon_bo...
2014-04-10 Marek Olšákwinsys/radeon: remove definitions already present in...
2014-04-10 Marek Olšákwinsys/radeon: handle squared micro tiling from GEM_GET...
2014-04-10 Marek Olšákgallium/u_gen_mipmap: rewrite using pipe->blit (v2)
2014-04-10 Marek Olšákst/mesa: properly implement MapTextureImage with multip...
2014-04-10 Brian Paulmesa: remove the MALLOC, CALLOC and FREE macros
2014-04-10 Brian Paulxlib: s/FREE/free/
2014-04-10 Brian Paulmesa: s/FREE/free/ in vdpau code
2014-04-10 Brian Paulmesa: s/FREE/free/ in _mesa_free_errors_data()
2014-04-10 Brian Paulmesa: use malloc/free instead of MALLOC/FREE in attrib...
2014-04-10 Brian Paulst/mesa: fix sampler_view REALLOC/FREE macro mix-up
2014-04-10 Chris Forbesdocs: Expand ARB_gpu_shader5 to describe status of...
2014-04-10 Chris Forbesdocs: Mark off ARB_texture_view and add to release...
2014-04-10 Chris Forbesi965: Enable ARB_texture_view on Gen7
2014-04-10 Chris Forbesi965: Account for view parameters in blit CTSI path
2014-04-10 Chris Forbesi965: Account for MinLayer/MinLevel in blorp CTSI path
2014-04-10 Chris Forbesi965: Account for view parameters in fast depth clears
2014-04-10 Chris Forbesi965/blorp: Account for nonzero MinLayer in layered...
2014-04-10 Chris Forbesi965/blorp: Use irb->layer_count in clear
2014-04-10 Chris Forbesi965: Add layer_count to intel_renderbuffer
2014-04-10 Chris Forbesi965: Pull out layer_multiplier in intel_update_renderb...
2014-04-10 Chris Forbesi965: Add `layered` parameter to intel_update_renderbuf...
2014-04-10 Chris Forbesi965: Adjust renderbuffer wrapper to account for MinLev...
2014-04-10 Chris Forbesi965: Enable texture upload fast path with MinLevel
2014-04-10 Chris Forbesi965: Account for MinLevel in texture upload fast path
2014-04-10 Chris Forbesi965: Adjust map/unmap code for MinLevel/MinLayer
2014-04-10 Chris Forbesi965: Don't try to use fast upload path for nontrivial...
2014-04-10 Chris Forbesi965: Adjust surface_state emission to account for...
2014-04-10 Chris Forbesi965: Add _Format to intel_texobj.
2014-04-10 Chris Forbesi965: Add driver hook for TextureView
2014-04-10 Chris Forbesi965: Ensure that texture validation is skipped for...
2014-04-10 Chris Forbesi965: refactor format selection for unsupported ETC...
2014-04-10 Chris Forbesi965: refactor format munging for separate stencil
2014-04-10 Chris Forbesi965: Include #slices in miptree debug
2014-04-10 Chris Forbesmesa: Adjust _MaxLevel computation to account for views
2014-04-10 Chris Forbesmesa: Prefer non-swizzled formats for most sized intern...
2014-04-10 Chris Forbesi965: Render R8G8B8X8 as R8G8B8A8
2014-04-10 Chris Forbesi965: Pretend we don't support BRW_SURFACEFORMAT_R16G16...
2014-04-10 Chris Forbesi965: Enable R10G10B10A2_UNORM format
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