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mesa.git
2015-11-06
Julien Isorce
st/va: properly indent buffer.c, config.c, image.c...
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2015-11-06
Rob Clark
freedreno/a4xx: fix blend color
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2015-11-06
Rob Clark
freedreno: update generated headers
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2015-11-06
Guillaume Charifi
freedreno: add a305 support
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2015-11-06
Boyan Ding
freedreno/ir3: Use nir_foreach_variable
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2015-11-06
Rob Clark
nir: some small cleanups
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2015-11-06
Ilia Mirkin
nvc0: reintroduce BGRA4 format support
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2015-11-06
Brian Paul
mesa: report enum name in glClientActiveTexture() error...
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2015-11-05
Julien Isorce
st/va: fix memory leak on error in vlVaCreateSurfaces2
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2015-11-05
Julien Isorce
st/va: indent vlVaQuerySurfaceAttributes and vlVaCreate...
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2015-11-05
Kenneth Graunke
i965: Fix scalar VS float[] and vec2[] output arrays.
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2015-11-05
Roland Scheidegger
llvmpipe: disable texture cache
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2015-11-05
Ilia Mirkin
nouveau: send back a debug message when waiting for...
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2015-11-05
Ilia Mirkin
nv50,nvc0: provide debug messages with shader compilati...
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2015-11-05
Ilia Mirkin
nouveau: add support for sending debug messages via...
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2015-11-05
Ilia Mirkin
st/clover: provide a path for drivers to call through...
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2015-11-05
Ilia Mirkin
st/mesa: set debug callback for debug contexts
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2015-11-05
Ilia Mirkin
gallium: expose a debug message callback settable by...
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2015-11-05
Ilia Mirkin
st/mesa: account for texture views when doing CopyImage...
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2015-11-05
Iago Toral...
i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUF...
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2015-11-05
Iago Toral...
i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_B...
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2015-11-05
Iago Toral...
i965/vec4: Do not mark used direct surfaces in VS_OPCOD...
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2015-11-05
Iago Toral...
i965/fs: Do not mark used direct surfaces in UNIFORM_PU...
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2015-11-05
Iago Toral...
i965/fs: Do not mark direct used surfaces in VARYING_PU...
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2015-11-05
Neil Roberts
i965/skl+: Enable support for 16x multisampling
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2015-11-05
Neil Roberts
mesa/meta: Use interpolateAtOffset for 16x MSAA copy...
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2015-11-05
Neil Roberts
meta/blit: Always try to enable GL_ARB_sample_shading
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2015-11-05
Neil Roberts
meta: Support 16x MSAA in the multisample scaled blit...
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2015-11-05
Neil Roberts
i965/meta: Support 16x MSAA in the meta stencil blit
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2015-11-05
Neil Roberts
i965/fs/skl+: Fix calculating gl_SampleID for 16x MSAA
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2015-11-05
Neil Roberts
i965: Support allocating the MCS buffer for 16x MSAA
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2015-11-05
Neil Roberts
i965: Support calculating the bits needed to set up...
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2015-11-05
Neil Roberts
i965/fs: Add a sampler program key for whether the...
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2015-11-05
Neil Roberts
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
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2015-11-05
Neil Roberts
i965/fs/skl+: Use ld2dms_w instead of ld2dms
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2015-11-05
Neil Roberts
i965: Program 16x MSAA sample positions.
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2015-11-05
Kenneth Graunke
i965: Handle 16x MSAA in IMS dimension munging code.
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2015-11-05
Kenneth Graunke
nir: Rename nir_live_variables.c to nir_liveness.c.
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2015-11-05
Kenneth Graunke
nir: Rename live_variables to live_ssa_defs.
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2015-11-05
Alejandro Piñeiro
i965/vec4: select predicate based on writemask for...
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2015-11-05
Ilia Mirkin
nouveau: relax fence emit space assert
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2015-11-04
Eric Anholt
vc4: When the create ioctl fails, free our cache and...
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2015-11-04
Eric Anholt
vc4: Print the rounded shader size in debug output.
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2015-11-04
Eric Anholt
vc4: Fix dumping the size of BOs allocated/cached.
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2015-11-04
Ilia Mirkin
mesa/tests: add glBufferStorageEXT to ES 3.1 dispatch...
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2015-11-04
Brian Paul
vbo: fix another GL_LINE_LOOP bug
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2015-11-04
Brian Paul
svga: implement 'white_fragments' option for VGPU10...
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2015-11-04
Brian Paul
u_vbuf: minor code reformatting / line wrapping
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2015-11-04
Brian Paul
u_vbuf: add some const qualifiers
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2015-11-04
Brian Paul
svga: use new enum indices_mode type
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2015-11-04
Brian Paul
util/indices: replace #define tokens with enum type
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2015-11-04
Alejandro Piñeiro
i965: check inst->predicate when clearing flag_live...
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2015-11-04
Roland Scheidegger
gallivm: fix sampling for s3tc srgb formats when using...
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2015-11-04
Ben Widawsky
i965/meta: Assert fast clears and rep clears never...
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2015-11-04
Ryan Houdek
mesa: expose support for GL_EXT_buffer_storage
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2015-11-04
Timothy Arceri
glsl: make sure to only add subroutines to resource...
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2015-11-04
Timothy Arceri
glsl: remove old TODO
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2015-11-04
Timothy Arceri
docs: Mark AoA as done for i965
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2015-11-04
Timothy Arceri
i965: enable ARB_arrays_of_arrays
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2015-11-04
Timothy Arceri
i965: add support for image AoA
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2015-11-04
Roland Scheidegger
llvmpipe: add cache for compressed textures
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2015-11-04
Oded Gabbay
llvmpipe: use simple coeffs calc for 128bit vectors
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2015-11-04
Kenneth Graunke
nir: Properly invalidate metadata in nir_opt_remove_phis().
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2015-11-04
Kenneth Graunke
nir: Properly invalidate metadata in nir_lower_vec_to_m...
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2015-11-04
Kenneth Graunke
nir: Properly invalidate metadata in nir_opt_copy_prop().
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2015-11-04
Kenneth Graunke
nir: Properly invalidate metadata in nir_remove_dead_va...
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2015-11-04
Kenneth Graunke
nir: Properly invalidate metadata in nir_split_var_copi...
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2015-11-04
Kenneth Graunke
nir: Properly invalidate metadata in nir_lower_global_v...
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2015-11-04
Jason Ekstrand
nir: Unexpose _impl versions of copy_prop and dce
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2015-11-04
Jordan Justen
mesa: rename UniformBlockStageIndex to InterfaceBlockSt...
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2015-11-04
Matt Turner
i965/vec4: Send from GRF in atomic operations.
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2015-11-03
Marek Olšák
gallium/radeon: allow returning SDMA fences from pipe...
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2015-11-03
Marek Olšák
gallium/radeon: always return the last SDMA fence on...
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2015-11-03
Kenneth Graunke
i965: Add scalar geometry shader support.
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2015-11-03
Kenneth Graunke
i965: Add scalar GS input lowering code.
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2015-11-03
Kenneth Graunke
i965: Fix the fs_visitor GS constructor to take shader_...
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2015-11-03
Ben Widawsky
i965/gen8+: Extract color clear surface state
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2015-11-03
Ben Widawsky
i965/gen8+: Remove redundant zeroing of surface state
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2015-11-03
Samuel Pitoiset
nvc0: add missing compute parameters required by clover
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2015-11-03
Samuel Pitoiset
nvc0: handle NULL pointer in nvc0_get_compute_param()
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2015-11-03
Ben Widawsky
i965/skl: PCI ID cleanup and brand strings
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2015-11-03
Ben Widawsky
i965/skl: Add GT4 PCI IDs
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2015-11-02
Jordan Justen
mesa: Add spec citations for DispatchCompute*
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2015-11-02
Jordan Justen
mesa: Update DispatchComputeIndirect errors for indirec...
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2015-11-02
Matt Turner
i965/fs: Clean up FBH code.
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2015-11-02
Matt Turner
i965/vec4: Clean up FBH code.
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2015-11-02
Matt Turner
i965: Replace default case with list of enum values.
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2015-11-02
Matt Turner
i965/vec4: Don't disable channels in any/all comparisons.
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2015-11-02
Tapani Pälli
mesa: fix uniforms calculation in glGetProgramiv
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2015-11-02
Tapani Pälli
mesa: fix program resource queries for atomic counter...
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2015-11-02
Juha-Pekka...
glsl: join calculate_array_size() and calculate_array_s...
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2015-11-02
Ryan Houdek
mesa: expose support for OES/EXT_draw_elements_base_ver...
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2015-11-02
Ilia Mirkin
nouveau: set MaxDrawBuffers to the same value as MaxCol...
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2015-11-01
Samuel Pitoiset
nv50: use correct heaps for FP and GP code segments
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2015-11-01
Jordan Justen
mesa/sso: Add compute shader support
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2015-11-01
Jordan Justen
mesa/sso: Add MESA_VERBOSE=api trace support
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2015-11-01
Jordan Justen
i965: Setup pull constant state for compute programs
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2015-11-01
Jordan Justen
main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
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2015-11-01
Jordan Justen
glsl: OpenGLES GLSL 3.1 precision qualifiers ordering...
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2015-11-01
Jordan Justen
glsl: Add compute shader builtin variables for OpenGLES 3.1
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